Hackers gonna hate - nickchaves.com


31 bookmarks. First posted by josephschmitt june 2012.


gruber
july 2012 by guan
Regarding the blog post from Kyle Wiens of iFixit who is upset that Apple devices are becoming less upgradeable. "I'd argue that Apple's push toward devices that are more about the human interface and less about the components is a form of a categorical imperative, a rule for acting that has no conditions or qualifications — that there is no line, there is only an endless drive towards progress: more portable devices that get the job done with less thinking about the hardware."
business  apple  design 
june 2012 by jpinnix
Apple's push towards devices that r more human interface and less about components is a form of categorical imperative
from twitter
june 2012 by trianta
I'd argue that Apple's push toward devices that are more about the human interface and less about the components is a form of a categorical imperative, a rule for acting that has no conditions or qualifications — that there is no line, there is only an endless drive towards progress: more portable devices that get the job done with less thinking about the hardware.
apple 
june 2012 by rianvdm
"I'd argue that Apple's push toward devices that are more about the human interface and less about the components is a form of a categorical imperative, a rule for acting that has no conditions or qualifications — that there is no line, there is only an endless drive towards progress: more portable devices that get the job done with less thinking about the hardware."
apple  design  process 
june 2012 by edmadrid
apple's push towards progress is not about the device, but the way we use it
apple  design  vision 
june 2012 by bradsukala
‘An Endless Drive Toward Progress’, from Daring Fireball http://daringfireball.net/
ifttt  googlereader  Daring  Fireball 
june 2012 by alexweinstein
‘An Endless Drive Toward Progress’
from twitter
june 2012 by symtym
I'd argue that Apple's push toward devices that are more about the human interface and less about the components is a form of a categorical imperative, a rule for acting that has no conditions or qualifications — that there is no line, there is only an endless drive towards progress: more portable devices that get the job done with less thinking about the hardware.
june 2012 by accidentaldesign
Hackers gonna hate
from twitter_favs
june 2012 by raidho
"I'd argue that Apple's push toward devices that are more about the human interface and less about the components is a form of a categorical imperative, a rule for acting that has no conditions or qualifications — that there is no line, there is only an endless drive towards progress: more portable devices that get the job done with less thinking about the hardware. That is what drives descriptions like Apple uses in its product announcements: magical, revoluationary — not hacking and upgrading."
Apple  design  usability  HCI  2012 
june 2012 by Preoccupations
What does buying Apple products say about our values? Excellent short post.
from twitter
june 2012 by bgrasberger
Nick Chaves:

I’d argue that Apple’s push toward devices that are more about the human interface and less about the components is a form of a categorical imperative, a rule for acting that has no conditions or qualifications — that there is no line, there is only an endless drive towards progress: more portable devices that get the job done with less thinking about the hardware.

 ★ 
june 2012 by rufous
from Daring Fireball

Nick Chaves:

I’d argue that Apple’s push toward devices that are more about the human interface and less about the components is a form of a categorical imperative, a rule for acting that has no conditions or qualifications — that there is no line, there is only an endless drive towards progress: more portable devices that get the job done with less thinking about the hardware.

 ★ 
ifttt  daringfireball 
june 2012 by josephschmitt