yfel + mathematics 591
Incanter: Statistical Computing and Graphics Environment for Clojure
3 days ago by yfel
"Incanter is a Clojure-based, R-like platform for statistical computing and graphics."
clojure
r
statistics
visualization
graphics
geek
technology
software
programming
datamining
jvm
mathematics
linearalgebra
3 days ago by yfel
Don't use Scatterplots
7 days ago by yfel
"Don’t use scatterplots. Use a density plot such as a hexbin instead."
visualization
statistics
mathematics
python
graphics
geek
technology
software
tips
7 days ago by yfel
Iterated Prisoner’s Dilemma contains strategies that dominate any evolutionary opponent
8 days ago by yfel
"The two-player Iterated Prisoner’s Dilemma game is a model for
both sentient and evolutionary behaviors, especially including the
emergence of cooperation. It is generally assumed that there
exists no simple ultimatum strategy whereby one player can enforce
a unilateral claim to an unfair share of rewards. Here, we
show that such strategies unexpectedly do exist. In particular,
a player X who is witting of these strategies can (i) deterministically
set her opponent Y’s score, independently of his strategy or
response, or (ii) enforce an extortionate linear relation between
her and his scores. Against such a player, an evolutionary player’s
best response is to accede to the extortion. Only a player with
a theory of mind about his opponent can do better, in which case
Iterated Prisoner’s Dilemma is an Ultimatum Game."
gametheory
mathematics
psychology
cogsci
evolution
evolutionaryalgorithms
games
geek
technology
philosophy
both sentient and evolutionary behaviors, especially including the
emergence of cooperation. It is generally assumed that there
exists no simple ultimatum strategy whereby one player can enforce
a unilateral claim to an unfair share of rewards. Here, we
show that such strategies unexpectedly do exist. In particular,
a player X who is witting of these strategies can (i) deterministically
set her opponent Y’s score, independently of his strategy or
response, or (ii) enforce an extortionate linear relation between
her and his scores. Against such a player, an evolutionary player’s
best response is to accede to the extortion. Only a player with
a theory of mind about his opponent can do better, in which case
Iterated Prisoner’s Dilemma is an Ultimatum Game."
8 days ago by yfel
G. Polya, How to Solve It.
8 days ago by yfel
"Summary taken from G. Polya, "How to Solve It", 2nd ed., Princeton University Press, 1957, ISBN 0-691-08097-6.
UNDERSTANDING THE PROBLEM
First. You have to understand the problem.
What is the unknown? What are the data? What is the condition?
Is it possible to satisfy the condition? Is the condition sufficient to determine the unknown? Or is it insufficient? Or redundant? Or contradictory?
Draw a figure. Introduce suitable notation.
Separate the various parts of the condition. Can you write them down?
DEVISING A PLAN
Second. Find the connection between the data and the unknown. You may be obliged to consider auxiliary problems if an immediate connection cannot be found. You should obtain eventually a plan of the solution.
Have you seen it before? Or have you seen the same problem in a slightly different form?
Do you know a related problem? Do you know a theorem that could be useful?
Look at the unknown! And try to think of a familiar problem having the same or a similar unknown.
Here is a problem related to yours and solved before. Could you use it? Could you use its result? Could you use its method? Should you introduce some auxiliary element in order to make its use possible?
Could you restate the problem? Could you restate it still differently? Go back to definitions.
If you cannot solve the proposed problem try to solve first some related problem. Could you imagine a more accessible related problem? A more general problem? A more special problem? An analogous problem? Could you solve a part of the problem? Keep only a part of the condition, drop the other part; how far is the unknown then determined, how can it vary? Could you derive something useful from the data? Could you think of other data appropriate to determine the unknown? Could you change the unknown or data, or both if necessary, so that the new unknown and the new data are nearer to each other?
Did you use all the data? Did you use the whole condition? Have you taken into account all essential notions involved in the problem?
CARRYING OUT THE PLAN
Third. Carry out your plan.
Carrying out your plan of the solution, check each step. Can you see clearly that the step is correct? Can you prove that it is correct?
Looking Back
Fourth. Examine the solution obtained.
Can you check the result? Can you check the argument?
Can you derive the solution differently? Can you see it at a glance?
Can you use the result, or the method, for some other problem?"
mathematics
howto
tips
geek
books
UNDERSTANDING THE PROBLEM
First. You have to understand the problem.
What is the unknown? What are the data? What is the condition?
Is it possible to satisfy the condition? Is the condition sufficient to determine the unknown? Or is it insufficient? Or redundant? Or contradictory?
Draw a figure. Introduce suitable notation.
Separate the various parts of the condition. Can you write them down?
DEVISING A PLAN
Second. Find the connection between the data and the unknown. You may be obliged to consider auxiliary problems if an immediate connection cannot be found. You should obtain eventually a plan of the solution.
Have you seen it before? Or have you seen the same problem in a slightly different form?
Do you know a related problem? Do you know a theorem that could be useful?
Look at the unknown! And try to think of a familiar problem having the same or a similar unknown.
Here is a problem related to yours and solved before. Could you use it? Could you use its result? Could you use its method? Should you introduce some auxiliary element in order to make its use possible?
Could you restate the problem? Could you restate it still differently? Go back to definitions.
If you cannot solve the proposed problem try to solve first some related problem. Could you imagine a more accessible related problem? A more general problem? A more special problem? An analogous problem? Could you solve a part of the problem? Keep only a part of the condition, drop the other part; how far is the unknown then determined, how can it vary? Could you derive something useful from the data? Could you think of other data appropriate to determine the unknown? Could you change the unknown or data, or both if necessary, so that the new unknown and the new data are nearer to each other?
Did you use all the data? Did you use the whole condition? Have you taken into account all essential notions involved in the problem?
CARRYING OUT THE PLAN
Third. Carry out your plan.
Carrying out your plan of the solution, check each step. Can you see clearly that the step is correct? Can you prove that it is correct?
Looking Back
Fourth. Examine the solution obtained.
Can you check the result? Can you check the argument?
Can you derive the solution differently? Can you see it at a glance?
Can you use the result, or the method, for some other problem?"
8 days ago by yfel
Twitter / @luqui: @greenrd I think one of th ...
8 days ago by yfel
"I think one of the main benefits of formal methods is to force you to say what you mean by "right". Proving is secondary."
mathematics
proof
logic
staticassurance
geek
technology
software
functional
programming
philosophy
8 days ago by yfel
Two Generals' Problem - Wikipedia, the free encyclopedia
26 days ago by yfel
"In computing, the Two Generals' Problem is a thought experiment meant to illustrate the pitfalls and design challenges of attempting to coordinate an action by communicating over an unreliable link. It is related to the more general Byzantine Generals' Problem (though published long before that later generalization) and appears often in introductory classes about computer networking (particularly with regard to the Transmission Control Protocol), though it can also apply to other types of communication. It is also an important concept in epistemic logic, and the importance of common knowledge. Some authors refer to this as the Two Armies Problem or the Coordinated Attack Problem."
mathematics
protocol
network
compsci
crypto
programming
geek
technology
software
examples
26 days ago by yfel
Twitter / @pigworker: A computer scientist is a ...
5 weeks ago by yfel
"A computer scientist is a mathematician who doesn't believe in telepathy."
quotes
mathematics
comsci
geek
culture
humour
5 weeks ago by yfel
A poem about division from Hacker's Delight - good coders code, great reuse
5 weeks ago by yfel
"I think that I shall never envision
An op unlovely as division.
An op whose answer must be guessed
And then, through multiply, assessed;
An op for which we dearly pay,
In cycles wasted every day.
Division code is often hairy;
Long division's downright scary.
The proofs can overtax your brain,
The ceiling and floor may drive you insane.
Good code to divide takes a Knuthian hero,
But even God can't divide by zero!"
poetry
mathematics
humour
programming
geek
culture
technology
software
An op unlovely as division.
An op whose answer must be guessed
And then, through multiply, assessed;
An op for which we dearly pay,
In cycles wasted every day.
Division code is often hairy;
Long division's downright scary.
The proofs can overtax your brain,
The ceiling and floor may drive you insane.
Good code to divide takes a Knuthian hero,
But even God can't divide by zero!"
5 weeks ago by yfel
.net - Simple problem with regular expression - only digits and commas - Stack Overflow
6 weeks ago by yfel
"I have a simple question for your “simple” question: What precisely do you mean by “a number”?
Is −0 a number?
How do you feel about √−1?
Is ⅝ or ⅔ a number?
Is 186,282.42±0.02 miles/second one number — or is it two or three of them?
Is 6.02e23 a number?
Is 3.141_592_653_589 a number? How about π, or ℯ? And −2π⁻³ ͥ?
How many numbers in 0.083̄?
How many numbers in 128.0.0.1?
What number does ⚄ hold? How about ⚂⚃?
Does 10,5 mm have one number in it — or does it have two?
Is ∛8³ a number — or is it three of them?
What number does ↀↀⅮⅭⅭⅬⅫ AUC represent, 2762 or 2009?
Are ४५६७ and ৭৮৯৮ numbers?
What about 0377, 0xDEADBEEF, and 0b111101101?
Is Inf a number? Is NaN?
Is ④② a number? What about ⓰?
How do you feel about ㊅?
What do ℵ₀ and ℵ₁ have to do with numbers? Or ℝ, ℚ, and ℂ?"
numbertheory
mathematics
philosophy
regex
programming
forums
humour
geek
technology
software
Is −0 a number?
How do you feel about √−1?
Is ⅝ or ⅔ a number?
Is 186,282.42±0.02 miles/second one number — or is it two or three of them?
Is 6.02e23 a number?
Is 3.141_592_653_589 a number? How about π, or ℯ? And −2π⁻³ ͥ?
How many numbers in 0.083̄?
How many numbers in 128.0.0.1?
What number does ⚄ hold? How about ⚂⚃?
Does 10,5 mm have one number in it — or does it have two?
Is ∛8³ a number — or is it three of them?
What number does ↀↀⅮⅭⅭⅬⅫ AUC represent, 2762 or 2009?
Are ४५६७ and ৭৮৯৮ numbers?
What about 0377, 0xDEADBEEF, and 0b111101101?
Is Inf a number? Is NaN?
Is ④② a number? What about ⓰?
How do you feel about ㊅?
What do ℵ₀ and ℵ₁ have to do with numbers? Or ℝ, ℚ, and ℂ?"
6 weeks ago by yfel
TomMD/JuicyPixels-repa
6 weeks ago by yfel
"A Repa interface to JuicyPixels"
haskell
libs
graphics
parallelism
mathematics
images
geek
technology
software
programming
functional
6 weeks ago by yfel
About those vector icons · Pushing Pixels
7 weeks ago by yfel
you always end up pixel-tweaking, things just don't scale proportionately
svg
vector
design
images
art
icons
fonts
typography
graphics
programming
mathematics
7 weeks ago by yfel
Coding Horror: Speed Hashing
8 weeks ago by yfel
"Use bcrypt or PBKDF2 exclusively to hash anything you need to be secure. These new hashes were specifically designed to be difficult to implement on GPUs. Do not use any other form of hash. Almost every other popular hashing scheme is vulnerable to brute forcing by arrays of commodity GPUs, which only get faster and more parallel and easier to program for every year."
hashing
security
crypto
programming
mathematics
geek
technology
software
gpu
8 weeks ago by yfel
Brendan's blog » Subsecond Offset Heat Maps
9 weeks ago by yfel
a useful visualization technique used to find a kernel bug (among other things)
performance
visualization
debugging
mathematics
images
graphics
geek
technology
software
programming
9 weeks ago by yfel
JUNG - Java Universal Network/Graph Framework
11 weeks ago by yfel
"JUNG — the Java Universal Network/Graph Framework--is a software library that provides a common and extendible language for the modeling, analysis, and visualization of data that can be represented as a graph or network. It is written in Java, which allows JUNG-based applications to make use of the extensive built-in capabilities of the Java API, as well as those of other existing third-party Java libraries.
The JUNG architecture is designed to support a variety of representations of entities and their relations, such as directed and undirected graphs, multi-modal graphs, graphs with parallel edges, and hypergraphs. It provides a mechanism for annotating graphs, entities, and relations with metadata. This facilitates the creation of analytic tools for complex data sets that can examine the relations between entities as well as the metadata attached to each entity and relation."
network
graphtheory
java
libs
tools
visualization
mathematics
programming
geek
technology
software
opensource
The JUNG architecture is designed to support a variety of representations of entities and their relations, such as directed and undirected graphs, multi-modal graphs, graphs with parallel edges, and hypergraphs. It provides a mechanism for annotating graphs, entities, and relations with metadata. This facilitates the creation of analytic tools for complex data sets that can examine the relations between entities as well as the metadata attached to each entity and relation."
11 weeks ago by yfel
CiteSeerX — Monads as a theoretical foundation for AOP
february 2012 by yfel
"this paper is that much can be learned both about aspects and the aspect weaver if we think of the functional code as a monadic style program and we couch the different aspects into monads. The weaver then becomes a lifter to transform programs through different monads.
"
haskell
aspects
monads
functional
programming
geek
technology
software
mathematics
papers
"
february 2012 by yfel
TalksInMaths comments on Can anyone ELI5 (or 12) the implications of Gödel's incompleteness theorems?
january 2012 by yfel
pretty good explanation of Goedel's Incompleteness Theorem for a 12 year old
mathematics
education
proof
theory
philosophy
numbertheory
geek
history
forums
january 2012 by yfel
Damn Cool Algorithms: Fountain Codes - Nick's Blog
january 2012 by yfel
"Today's subject is Fountain Codes, otherwise known as "rateless codes". A fountain code is a way to take some data - a file, for example - and transform it into an effectively unlimited number of encoded chunks, such that you can reassemble the original file given any subset of those chunks, as long as you have a little more than the size of the original file. In other words, it lets you create a 'fountain' of encoded data; a receiver can reassemble the file by catching enough 'droplets', regardless of which ones they get and which ones they miss."
algorithms
programming
geek
technology
software
howto
mathematics
january 2012 by yfel
[1201.0558] Another Hanukkah Miracle: The Gaps Between Consecutive Christmas-in-Hanukkah Years is ALWAYS a Fibonacci Number!
january 2012 by yfel
" The Hebrew Calendar is based on very deep and complicated mathematics, involving diophantine approximation, but it is very surprising that the gaps between consecutive Christmas-in-Hanukkah years is always a member of the set {2,3,5,8}. "
mathematics
judaism
holiday
trivia
culture
history
calendar
time
january 2012 by yfel
Abstruse Goose » alma mater
december 2011 by yfel
"entering the real world after college"
education
mathematics
employment
humour
comics
december 2011 by yfel
The Tuesday Birthday Problem : EvolutionBlog
november 2011 by yfel
probability is hard
probability
statistics
geek
mathematics
puzzles
philosophy
november 2011 by yfel
MW - Shuffling Cards
november 2011 by yfel
"Every time you shuffle a deck of playing cards, it's likely that you have come up with an ordering of cards that is unique in human history."
cards
mathematics
probability
combinatorics
geek
culture
games
november 2011 by yfel
Lauren Ipsum
october 2011 by yfel
children's story that implicitly teaches some computer science concepts without mentioning computers
education
compsci
mathematics
children
geek
technology
fiction
october 2011 by yfel
Fibonacci Flim-Flam.
october 2011 by yfel
most claims about fibonacci, phi, and golden spirals are bullshit
mathematics
bullshit
science
history
geek
culture
education
design
biology
october 2011 by yfel
Nerdiversary - Is Today a Special Day?
october 2011 by yfel
determines when various milestone timings pass, such as your 1-millionth second, etc.
geek
calendar
mathematics
humour
culture
october 2011 by yfel
Rotations of Rubik’s Cube
august 2011 by yfel
representing a rubik's cube in haskell: type Cube = R3 -> Color
functional
programming
puzzles
haskell
geek
technology
software
howto
mathematics
visualization
games
august 2011 by yfel
katjaashome
august 2011 by yfel
"These pages reflect my visual fantasies on dsp mathematics and applications. Visualisation helped me through complicated topics, like how to write an FFT program."
visualization
mathematics
physics
signals
geek
technology
howto
education
august 2011 by yfel
Mathematical Background
august 2011 by yfel
nice overview reference of good fundamentals
programming
mathematics
compsci
reference
geek
technology
software
august 2011 by yfel
Practical Foundations of Mathematics
august 2011 by yfel
"Practical Foundations collects the methods of construction of the objects of twentieth century mathematics, teasing out the logical structure that underpins the informal way in which mathematicians actually argue.
Although it is mainly concerned with a framework essentially equivalent to intuitionistic ZF, the book looks forward to more subtle bases in categorical type theory and the machine representation of mathematics. Each idea is illustrated by wide-ranging examples, and followed critically along its natural path, transcending disciplinary boundaries between universal algebra, type theory, category theory, set theory, sheaf theory, topology and programming."
mathematics
categorytheory
compsci
education
reference
books
philosophy
geek
technology
software
programming
logic
Although it is mainly concerned with a framework essentially equivalent to intuitionistic ZF, the book looks forward to more subtle bases in categorical type theory and the machine representation of mathematics. Each idea is illustrated by wide-ranging examples, and followed critically along its natural path, transcending disciplinary boundaries between universal algebra, type theory, category theory, set theory, sheaf theory, topology and programming."
august 2011 by yfel
c - Why doesn't GCC optimize a*a*a*a*a*a to (a*a*a)*(a*a*a)? - Stack Overflow
july 2011 by yfel
because floating point arithmetic is not truly associative
c/c++
programming
compiler
optimization
floatingpoint
forums
geek
technology
software
mathematics
july 2011 by yfel
Floating Point Determinism
july 2011 by yfel
good article on why it's hard to do
games
physics
simulation
geek
technology
software
mathematics
programming
howto
july 2011 by yfel
Abstruse Goose » I, Genius
july 2011 by yfel
a parable about time investment and priorities
mathematics
comics
education
philosophy
geek
july 2011 by yfel
Why decision trees is the best data mining algorithm « Mixotricha
june 2011 by yfel
he makes them sound pretty awesome
datamining
statistics
ai
algorithms
programming
geek
technology
software
mathematics
blogs
learning
june 2011 by yfel
On Chomsky and the Two Cultures of Statistical Learning
may 2011 by yfel
Norvig critiques Chomsky's aversion to statistical learning
science
statistics
language
culture
geek
history
philosophy
mathematics
may 2011 by yfel
Picking holes in mathematics | plus.maths.org
may 2011 by yfel
the search for concrete examples of seemingly true but provably unprovable statements in applied math
mathematics
logic
philosophy
geek
may 2011 by yfel
Understanding the Fourier transform » #AltDevBlogADay
may 2011 by yfel
i was pretty proud of myself when i developed a similar visualization on my own
mathematics
visualization
signals
geek
technology
may 2011 by yfel
Hardware Design and Functional Programming: a Perfect Match
may 2011 by yfel
"Abstract: This paper aims to explain why I am still fascinated by the use of functional languages in hardware design. I hope that some readers will be tempted to tackle some of the hard problems that I outline in the final section. In particular, I believe that programming language researchers have much to contribute to the field of hardware design."
programming
hardware
design
functional
haskell
geek
technology
software
papers
mathematics
language
may 2011 by yfel
The Cicada Principle and Why It Matters to Web Designers » HTML & CSS, Layout » Design Festival
april 2011 by yfel
using prime numbers to minimize repetition
css
web
design
mathematics
art
geek
technology
howto
tips
april 2011 by yfel
Schneier on Security: Detecting Cheaters
april 2011 by yfel
people have better intuition about logical problems if you frame them in terms of detecting cheating rather than other arbitrary problems
mathematics
social
culture
puzzles
crime
april 2011 by yfel
A co-Relational Model of Data for Large Shared Data Banks - ACM Queue
march 2011 by yfel
noSQL key/value systems are the categorical dual of relational databases; you can construct a unified query language over them with monads/linq.
sql
database
nosql
mathematics
monads
categorytheory
essay
geek
technology
programming
algorithms
march 2011 by yfel
Conway Puzzle -- from Wolfram MathWorld
march 2011 by yfel
Construct a 5×5×5 cube from thirteen 1×2×4 blocks, one 2×2×2 block, one 1×2×2, and three 1×1×3 blocks.
mathematics
geometry
puzzle
geek
march 2011 by yfel
Futurama theorem - The Infosphere, the Futurama Wiki
march 2011 by yfel
legitimate theorem about bodyswitching
cartoons
mathematics
geek
culture
humour
sf
reference
combinatorics
march 2011 by yfel
Wang tile - Wikipedia, the free encyclopedia
march 2011 by yfel
"It is possible to translate any Turing machine into a set of Wang tiles, such that the Wang tiles can tile the plane if and only if the Turing machine will never halt."
mathematics
compsci
logic
games
geek
wiki
reference
march 2011 by yfel
Galton Visualizing Bayesian Inference | CHANCE
march 2011 by yfel
an old (1877) mechanical device that calculates bayesian inference with bins of beads
visualization
mathematics
statistics
science
probability
history
geek
technology
march 2011 by yfel
Generalized Super Mario Bros. is NP-Complete
february 2011 by yfel
a comment also mentions "Developing an Algorithm for “Enhance” Functionality in Image Processing"
video
games
mathematics
compsci
geek
technology
humour
papers
february 2011 by yfel
michael's sc2 blog
february 2011 by yfel
explanation of the matchmaking system
starcraft
statistics
games
mathematics
blogs
geek
technology
february 2011 by yfel
[1101.3764] Quantum Computing over Finite Fields
february 2011 by yfel
"The model is expressed using a monadic metalanguage built on top of a universal reversible language for finite computations, and hence is directly implementable in a language like Haskell."
haskell
programming
quantum
research
papers
mathematics
geek
technology
monads
february 2011 by yfel
Octavarium Analysis
february 2011 by yfel
it turns out there's a lot of crazy hidden stuff in this dream theater album
music
metal
audio
steganography
mathematics
hidden
february 2011 by yfel
The Science Pundit: John Von Neumann and the Mathematician's Trap
december 2010 by yfel
a problem that's easier to solve if you only know simple math. btw I HATE THE NEW DELICIOUS POST FORM.
mathematics
history
humour
education
december 2010 by yfel
Typographic Style for Computer Scientists
november 2010 by yfel
seems pretty solid
writing
typography
compsci
mathematics
latex
pdf
papers
geek
tips
howto
november 2010 by yfel
A Tour through the Visualization Zoo - ACM Queue
september 2010 by yfel
variety of visualization styles and when to use them
visualization
list
graphics
images
reference
howto
tips
communication
statistics
mathematics
geek
technology
software
september 2010 by yfel
PatrickJMT - Just Math Tutorials
september 2010 by yfel
sort of like Khan Academy
mathematics
education
video
algebra
geometry
statistics
tutorial
learning
science
reference
geek
september 2010 by yfel
Moserware: Computing Your Skill
july 2010 by yfel
describes the Elo and TrueSkill competitive ranking systems
games
algorithms
datamining
mathematics
statistics
probability
programming
tutorial
geek
technology
software
blogs
chess
starcraft
july 2010 by yfel
Wondermark » Archive » #634; Accomplishment measured in Decibels
july 2010 by yfel
engineering: it's like math, but louder
engineering
mathematics
humour
comics
cartoons
steampunk
geek
culture
technology
july 2010 by yfel
SC2 Map Analyzer - Analysis Details - StarCraft 2 Maps - SC2Mapster.com
june 2010 by yfel
impressive command line tool
starcraft
maps
statistics
games
geek
technology
software
topology
mathematics
june 2010 by yfel
Raptors | Code and Bugs
june 2010 by yfel
in haskell: "All xkcd‘s fans know the raptor problem: suppose you are standing at the centre of an equilateral triangle with three raptors in the corners, one of them injured (thus going with a slower speed). Knowing the speeds of all entities and the edge of the triangle determine the direction in which you will have to run to maximize your life time."
haskell
programming
puzzles
mathematics
xkcd
simulation
geek
culture
dinosaurs
visualization
june 2010 by yfel
Peter Suber, Nomic
june 2010 by yfel
"Nomic is [...] a game in which changing the rules is a move. Nomic has been used to stimulate artistic creativity, simulate the circulation of money, structure group therapy sessions, train managers, and to teach public speaking, legal reasoning, and legislative drafting. Nomic games have sent ambassadors to other Nomic games, formed federations, and played Meta-Nomic. Nomic games have experienced revolution, oppressive coups, and the restoration of popular sovereignty."
games
education
mathematics
philosophy
law
research
social
logic
theory
politics
programming
june 2010 by yfel
Parrondo's paradox - Wikipedia, the free encyclopedia
june 2010 by yfel
"Given two games, each with a higher probability of losing than winning, it is possible to construct a winning strategy by playing the games alternately."
games
gametheory
paradox
statistics
probability
mathematics
reference
geek
wiki
june 2010 by yfel
Arcane Sentiment: Why "dynamic programming"?
may 2010 by yfel
because otherwise it sounded to mathy to get DoD funding
history
mathematics
government
politics
optimization
geek
technology
algorithms
blogs
may 2010 by yfel
Elo rating system - Wikipedia, the free encyclopedia
may 2010 by yfel
a modified version of this chess ranking system is used in starcraft 2
starcraft
games
chess
statistics
mathematics
reference
history
algorithms
competition
geek
technology
howto
wiki
may 2010 by yfel
AMS - Moving Remy in Harmony: Pixar's Use of Harmonic Functions
april 2010 by yfel
Pixar's mathematical tricks for manipulating a complex character mesh with a much simpler control point frame around it
3d
algorithms
mathematics
movies
animation
geometry
graphics
programming
theory
geek
technology
software
howto
april 2010 by yfel
1940s mechanical computers could be explained to laymen - Navy film shows arithmetic and trig. functions implemented in steel, used to aim a moving ship's guns at moving targets : programming
april 2010 by yfel
amazingly clear explanations of mechanical computers
mathematics
hardware
history
video
education
weapons
geek
technology
forums
april 2010 by yfel
Miegakure: A puzzle-platforming game in four dimensions
april 2010 by yfel
"Miegakure is a platform game where you explore the fourth dimension to solve puzzles."
3d
geography
mathematics
xkcd
games
topology
geek
technology
april 2010 by yfel
A Neighborhood of Infinity: What does topology have to do with computability?
april 2010 by yfel
all well-defined computable functions are continuous
mathematics
topology
compsci
blogs
geek
technology
programming
software
april 2010 by yfel
Sometimes all functions are continuous « Mathematics and Computation
april 2010 by yfel
"Alas, your own brain secretly thinks that functions are the same thing as procedures that you can implement on your computer. Perhaps you will not admit it, but a careful psychoanalysis of your mind would reveal, among other things, that you never ever concern yourself with non-computable functions."
mathematics
topology
compsci
theory
algorithms
haskell
functional
programming
geek
technology
software
blogs
april 2010 by yfel
Functional Pearl: The Monad Zipper [pdf]
march 2010 by yfel
"This pearl aims to demonstrate the application of Huet’s zipper on stacks of monad transformers for the development of highly modular programs with effects." Type level zipper!
functional
programming
haskell
monads
papers
pdf
mathematics
categorytheory
typetheory
howto
geek
technology
software
march 2010 by yfel
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