Iterated Prisoner’s Dilemma contains strategies that dominate any evolutionary opponent
8 days ago by yfel
"The two-player Iterated Prisoner’s Dilemma game is a model for
both sentient and evolutionary behaviors, especially including the
emergence of cooperation. It is generally assumed that there
exists no simple ultimatum strategy whereby one player can enforce
a unilateral claim to an unfair share of rewards. Here, we
show that such strategies unexpectedly do exist. In particular,
a player X who is witting of these strategies can (i) deterministically
set her opponent Y’s score, independently of his strategy or
response, or (ii) enforce an extortionate linear relation between
her and his scores. Against such a player, an evolutionary player’s
best response is to accede to the extortion. Only a player with
a theory of mind about his opponent can do better, in which case
Iterated Prisoner’s Dilemma is an Ultimatum Game."
gametheory
mathematics
psychology
cogsci
evolution
evolutionaryalgorithms
games
geek
technology
philosophy
both sentient and evolutionary behaviors, especially including the
emergence of cooperation. It is generally assumed that there
exists no simple ultimatum strategy whereby one player can enforce
a unilateral claim to an unfair share of rewards. Here, we
show that such strategies unexpectedly do exist. In particular,
a player X who is witting of these strategies can (i) deterministically
set her opponent Y’s score, independently of his strategy or
response, or (ii) enforce an extortionate linear relation between
her and his scores. Against such a player, an evolutionary player’s
best response is to accede to the extortion. Only a player with
a theory of mind about his opponent can do better, in which case
Iterated Prisoner’s Dilemma is an Ultimatum Game."
8 days ago by yfel
[G] [D] PvZ Understanding the 1 gate FE
10 days ago by yfel
"This is a basic guide that chronicles my experimentation with the 1 gate gasless FE. Experienced players who have already studied Yuffie’s play will probably not find it that enlightening, but I hope those who typically FFE and are curious about switching might find some useful notes. I’ve also included some novel sim city that I find helpful. "
starcraft
strategy
games
builds
geek
culture
forums
howto
10 days ago by yfel
[G] kcdc's PvT
26 days ago by yfel
"This is a nice, economically aggressive but safe 1 gate FE. It gets you more economy than most comparably safe expand builds."
starcraft
builds
howto
strategy
games
geek
technology
culture
forums
26 days ago by yfel
An important message from Cave Johnson | jwz
4 weeks ago by yfel
"Extra-Earth Outsourcing Initiative: Disclaimer: Any resemblance to Earths not residing in the public domain is guaranteed by the physical laws of multiverse theory, and therefore not actionable."
video
games
humour
science
4 weeks ago by yfel
jlongster/dcpu-lisp
6 weeks ago by yfel
"LCPU is a simple Lisp-like language that compiles to optimized DCPU-16 assembly code. It is a very restricted subset of Lisp. There is no GC, and thus no data structures or run-time closures."
games
lisp
0x10c
functional
assembly
programming
geek
technology
software
opensource
humour
6 weeks ago by yfel
javatari
6 weeks ago by yfel
"A multiplayer Atari 2600 emulator written in pure Java with no external libs."
atari
games
java
emulator
opensource
geek
technology
software
programming
nostalgia
retro
6 weeks ago by yfel
logstalgia - website access log visualization - Google Project Hosting
10 weeks ago by yfel
color-coded OpenGL pong visualization for apache logs
logging
visualization
apache
server
sysadmin
geek
technology
software
web
programming
games
opengl
10 weeks ago by yfel
Chris Granger - Connecting to your creation
10 weeks ago by yfel
a live coding environment with a sample game
clojure
clojurescript
javascript
demo
games
livecoding
geek
technology
software
programming
graphics
visualization
art
design
10 weeks ago by yfel
Legend of the Green Dragon
12 weeks ago by yfel
"Welcome to Legend of the Green Dragon, a browser based role playing game, based on Seth Able's Legend of the Red Dragon."
games
bbs
nostalgia
history
geek
technology
software
humour
12 weeks ago by yfel
GLaDOS: wake UP mr.FrEEEEEman by ~nitro-killer on deviantART
february 2012 by yfel
beautiful and wallpaper-worthy portal/half life 3 painting
wallpapers
games
culture
art
images
geek
technology
february 2012 by yfel
Stabyourself.net - Mari0
december 2011 by yfel
"A complete from scratch recreation of Super Mario Bros. with a focus on perfectly imitating the feel the 1985 classic gave us. Then give Mario a portal gun, add puzzle game mechanics from Portal and there you go. And if that wasn't crazy enough, play 4-player coop, with everyone having their own Portal gun!"
games
nostalgia
mashup
lua
sdl
graphics
geek
technology
software
opensource
december 2011 by yfel
Why We Haven’t Met Any Aliens § SEEDMAGAZINE.COM
december 2011 by yfel
they entertained themselves to death
space
culture
geek
technology
games
philosophy
futurism
politics
december 2011 by yfel
Bfxr. Make sound effects for your games.
december 2011 by yfel
"Bfxr is an elaboration of the glorious Sfxr, the program of choice for many people looking to make sound effects for computer games."
games
sound
audio
tools
geek
technology
software
december 2011 by yfel
How a Computer Game is Reinventing the Science of Expertise [Video] | Observations, Scientific American Blog Network
december 2011 by yfel
StarCraft: good for your brain, good for science
starcraft
strategy
games
neural
cogsci
geek
technology
software
education
emergency
management
science
psychology
december 2011 by yfel
MW - Shuffling Cards
november 2011 by yfel
"Every time you shuffle a deck of playing cards, it's likely that you have come up with an ordering of cards that is unique in human history."
cards
mathematics
probability
combinatorics
geek
culture
games
november 2011 by yfel
Battlefield_3_Multiplayer_Without_Origin_Internal-Razor1911 - Pastebin.com
november 2011 by yfel
trust hackers more than you trust EA
games
hacks
howto
geek
technology
software
november 2011 by yfel
Case Study: Porting MAME to Native Client - Native Client SDK - Google Code
october 2011 by yfel
"This article describes our experience porting Multiple Arcade Machine Emulator (MAME), an emulator for a large number of classic arcade games, to Native Client. We discuss a number of topics in detail, such as our overall porting strategy, how we dealt with newlib incompatibilities, and how we handled binaries that are built and run as part of the build process."
google
games
browser
plugins
retro
emulator
dos
geek
technology
software
programming
howto
examples
october 2011 by yfel
who killed videogames? (a ghost story) | insert credit
october 2011 by yfel
essay about the rise of addictive but not-very-fun games
games
essays
social
geek
technology
software
design
addiction
october 2011 by yfel
Penny Arcade - I Hope You Like Text
october 2011 by yfel
"Don't say another Goddamn word. Up until now, I've been polite. If you say *anything* else -- word one -- I will kill myself. And when my tainted spirit finds its destination, I will topple the master of that dark place. From my black throne, I will lash together a machine of bone and blood, and fuled by my hatred for you this *fear engine* will bore a hole between this world and that one.
When it begins, you will hear the sound of children screaming -- as though from a great distance. A smoking orb of *nothing* will grow above your bed, and from it will emerge a thousand starving crows. As I slip through the widening maw in my new form, you will catch only a glimpse of my radiance before you are incinerated. Then, as tears of bubbling pitch stream down my face, my dark work will begin.
I will open one of my six mouths, and I will sing the song that ends the earth."
comics
humour
games
quotes
images
geek
culture
fantasy
dark
When it begins, you will hear the sound of children screaming -- as though from a great distance. A smoking orb of *nothing* will grow above your bed, and from it will emerge a thousand starving crows. As I slip through the widening maw in my new form, you will catch only a glimpse of my radiance before you are incinerated. Then, as tears of bubbling pitch stream down my face, my dark work will begin.
I will open one of my six mouths, and I will sing the song that ends the earth."
october 2011 by yfel
HexDefense Free - Android Market
october 2011 by yfel
supposedly a good tower defense game
games
android
mobile
phone
geek
technology
software
october 2011 by yfel
xg / android-game-base / wiki / Home — Bitbucket
september 2011 by yfel
"Provides a simple environment for C++ game development on Android 2.1+ devices. It is in the public domain, but please consider contributing back changes to improve it."
android
c/c++
mobile
phone
games
development
programming
geek
technology
software
opensource
howto
native
september 2011 by yfel
Rotations of Rubik’s Cube
august 2011 by yfel
representing a rubik's cube in haskell: type Cube = R3 -> Color
functional
programming
puzzles
haskell
geek
technology
software
howto
mathematics
visualization
games
august 2011 by yfel
[G] Twilight Council PvP
august 2011 by yfel
blink into obs into chargelot/archon
starcraft
strategy
games
builds
howto
forums
geek
august 2011 by yfel
Critical Miss: Issue 10 (The Campaign For Real Monopoly)
august 2011 by yfel
monopoly used to have an auction rule which made it better, but nobody uses that anymore
games
culture
history
markets
geek
august 2011 by yfel
[G] Safe PvP - Defensive 3 Gate
august 2011 by yfel
hold a 4gate -> transition to blink
starcraft
builds
howto
forums
games
strategy
geek
august 2011 by yfel
I made 700+ RPG icons free for use for your game (hi-res in comments) : IndieGaming
august 2011 by yfel
creative commons licensed art
art
design
images
games
development
geek
technology
software
august 2011 by yfel
[G] 30 Minutes of Video on Micro!
august 2011 by yfel
Blink Micro; Force Field Usage; Flanking; 2 Unit Combo (Ling + Roach/Hydra); Concave vs Convex
; Zealot Conservation (in use of Force Field); Multi-Box (Spread Fire)
videos
howto
starcraft
strategy
games
geek
technology
tutorial
; Zealot Conservation (in use of Force Field); Multi-Box (Spread Fire)
august 2011 by yfel
Zero-K free rts open source game
july 2011 by yfel
supcom clone in C#. "Zero-K is a FREE, multiplatform, open-source RTS game. It aims to be dynamic, action-packed and hassle-free, full of clever strategies and constantly moving combat with games lasting an average 20-30 minutes."
games
c#
windows
linux
opensource
strategy
geek
technology
programming
realtime
july 2011 by yfel
Floating Point Determinism
july 2011 by yfel
good article on why it's hard to do
games
physics
simulation
geek
technology
software
mathematics
programming
howto
july 2011 by yfel
Troy Hunt: A brief Sony password analysis
june 2011 by yfel
people are terrible at passwords
statistics
security
geek
technology
visualization
sony
games
june 2011 by yfel
Dune 2: The Golden Path Blog (formerly, The Sleeper Has Awakened)
june 2011 by yfel
a good start on an open source Dune 2 clone
games
nostalgia
strategy
opensource
geek
technology
software
june 2011 by yfel
[G] PvT 2 Gate Fast Obs FE
may 2011 by yfel
This is the safest opening in the PvT world currently. The idea behind this opening is to quickly get out an observer while laying a nexus down. Once your observer figures out what the Terran is doing you can react appropriately, even cancelling your Nexus if need be.
starcraft
strategy
games
builds
forums
howto
geek
may 2011 by yfel
[D] Roach ling all in/agression, how does P expo? - Page 3
may 2011 by yfel
interesting advice on this particular post -- advises scouting with 2 zealots. normal zerg won't have enough lings to kill that, and if he kills it, you know he intends aggression. he also advises zealots rather than stalkers against a roach/ling all-in.
starcraft
strategy
forums
games
tips
howto
may 2011 by yfel
[UMS] Macro Or Die - The Competitive Macro Trainer
may 2011 by yfel
fight an AI. spend your money or it will nuke your mineral line.
starcraft
maps
strategy
games
geek
technology
forums
may 2011 by yfel
Pepe's PvZ 2 Gate Pressure Expand
may 2011 by yfel
"This build actually tries to pressure the Zerg permanently to force as many units as possible until you secured your 3rd base and can finally get the scary deathball. You want to get the maximum of units out of a minimum of production buildings. This is an economic opening, allin-ing is obviously no good idea after forcing units.
Being even or ahead in workers and bases is a reachable goal."
starcraft
builds
howto
forums
geek
culture
strategy
games
Being even or ahead in workers and bases is a reachable goal."
may 2011 by yfel
ASCWeekly.com - All League Amateur Starcraft Weekly Tournament
may 2011 by yfel
weekly amateur tournament, sometimes for small amounts of money
starcraft
competition
strategy
games
geek
culture
may 2011 by yfel
Newsvine - Thirteen year old tries to steal Steam Password
may 2011 by yfel
kid tries to scam a guy out of his password, guy scams kid back
humour
socialengineering
geek
technology
hacks
games
may 2011 by yfel
A Google a Day
may 2011 by yfel
a game where you use google to find trivia answers
search
games
google
geek
technology
trivia
software
may 2011 by yfel
StarCraft II: A Look Back - StarCraft: Legacy Forums
may 2011 by yfel
an essay on the development of SC2, and how/why zerg got so fucked up
starcraft
games
strategy
history
geek
technology
software
may 2011 by yfel
[G] PvZ - FE 1 Gate & Fast Warp Gate Research
april 2011 by yfel
9 pylon
12 gate
14 gas
16 pylon
17 cybernetics
18 Nexus
starcraft
builds
strategy
games
forums
howto
geek
12 gate
14 gas
16 pylon
17 cybernetics
18 Nexus
april 2011 by yfel
[G] PvP 2 Gate Open
april 2011 by yfel
"This build quickly gets out 2 zealots and 4 stalkers with minimal probe cuts and denies 4 warpgating while leaving open transitions."
starcraft
builds
forums
howto
tips
strategy
games
geek
technology
april 2011 by yfel
[G] 9 pool opening ZvP. Zergling/baneling/Infest - Page 6
april 2011 by yfel
"A more proper response to a 7/8/9 pool is to do everything normal but put only 1 probe on gas chrono boost out the zealot before starting the core and then pulling off 5 probes when the lings arrive to mineral walk down the ramp and trap the lings between the zealot and the probes. Killing any of the lings you can but certainly preventing them from doing any damage beyond the lost mining time. As soon as your 2nd zealot is out you are completely safe as protoss and you haven't delayed your warpgate tech at all (1 probe on gas gives you 50 gas when the core finishes) from there you just do a 20 probe 1gas 4gate and win. Zerg cannot survive this unless protoss makes a mistake."
starcraft
howto
tips
builds
geek
technology
strategy
games
april 2011 by yfel
Joyride Laboratories
april 2011 by yfel
commercial / open source game written in haskell!
haskell
games
opensource
8bit
functional
programming
qt
opengl
physics
geek
technology
april 2011 by yfel
The Battlecry of the Damned: Imbalance
march 2011 by yfel
excellent post for balance whiners
starcraft
forums
culture
history
games
strategy
march 2011 by yfel
BlizzTV | All-in-one e-Sports aggregator!
march 2011 by yfel
All-in-one application for gamers & e-Sports fans that can aggregate feeds, streams, videos, blue-posts and events.
games
rss
strategy
esports
geek
technology
software
opensource
video
tools
march 2011 by yfel
fyn-ai - Fyn AI for Starcraft 2 - Google Project Hosting
march 2011 by yfel
"Welcome to the Fyn AI, an advanced AI for Starcraft 2 based on Green Tea AI."
starcraft
ai
games
geek
technology
software
programming
opensource
strategy
march 2011 by yfel
Nickbot's Safer Pressure 1 gate FE PvT
march 2011 by yfel
a 1gate FE with a 2zealot+1stalker poke
starcraft
builds
strategy
games
howto
forums
geek
technology
march 2011 by yfel
PvT 3Gate Stalker/Sentry Pressure on Xel'Naga
march 2011 by yfel
"The build centers around getting 6 stalkers and 3 sentries to your opponents natural at 6:30. This is possible only by lining up the timings of your sentry production, warpgate research, and 2 additional gateways."
starcraft
forums
tips
howto
games
strategy
reference
geek
technology
builds
march 2011 by yfel
shenzu's PvZ 3Gate DT Opener
march 2011 by yfel
looks like a standard 3gate expand, but then, whoops, oddly timed DTs in your mineral line
starcraft
forums
tips
howto
geek
technology
games
culture
builds
march 2011 by yfel
[G] Positioning, Formations, and Tactics
march 2011 by yfel
excellent TL post with pretty pictures
starcraft
tips
forums
howto
essay
visualization
games
geek
culture
march 2011 by yfel
Classic Lateral Thinking Exercises
march 2011 by yfel
many of which seem pretty stupid
puzzles
games
psychology
humor
education
employment
march 2011 by yfel
Wang tile - Wikipedia, the free encyclopedia
march 2011 by yfel
"It is possible to translate any Turing machine into a set of Wang tiles, such that the Wang tiles can tile the plane if and only if the Turing machine will never halt."
mathematics
compsci
logic
games
geek
wiki
reference
march 2011 by yfel
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