yfel + games   422

Iterated Prisoner’s Dilemma contains strategies that dominate any evolutionary opponent
"The two-player Iterated Prisoner’s Dilemma game is a model for
both sentient and evolutionary behaviors, especially including the
emergence of cooperation. It is generally assumed that there
exists no simple ultimatum strategy whereby one player can enforce
a unilateral claim to an unfair share of rewards. Here, we
show that such strategies unexpectedly do exist. In particular,
a player X who is witting of these strategies can (i) deterministically
set her opponent Y’s score, independently of his strategy or
response, or (ii) enforce an extortionate linear relation between
her and his scores. Against such a player, an evolutionary player’s
best response is to accede to the extortion. Only a player with
a theory of mind about his opponent can do better, in which case
Iterated Prisoner’s Dilemma is an Ultimatum Game."
gametheory  mathematics  psychology  cogsci  evolution  evolutionaryalgorithms  games  geek  technology  philosophy 
8 days ago by yfel
[G] [D] PvZ Understanding the 1 gate FE
"This is a basic guide that chronicles my experimentation with the 1 gate gasless FE. Experienced players who have already studied Yuffie’s play will probably not find it that enlightening, but I hope those who typically FFE and are curious about switching might find some useful notes. I’ve also included some novel sim city that I find helpful. "
starcraft  strategy  games  builds  geek  culture  forums  howto 
10 days ago by yfel
[G] kcdc's PvT
"This is a nice, economically aggressive but safe 1 gate FE. It gets you more economy than most comparably safe expand builds."
starcraft  builds  howto  strategy  games  geek  technology  culture  forums 
26 days ago by yfel
An important message from Cave Johnson | jwz
"Extra-Earth Outsourcing Initiative: Disclaimer: Any resemblance to Earths not residing in the public domain is guaranteed by the physical laws of multiverse theory, and therefore not actionable."
video  games  humour  science 
4 weeks ago by yfel
jlongster/dcpu-lisp
"LCPU is a simple Lisp-like language that compiles to optimized DCPU-16 assembly code. It is a very restricted subset of Lisp. There is no GC, and thus no data structures or run-time closures."
games  lisp  0x10c  functional  assembly  programming  geek  technology  software  opensource  humour 
6 weeks ago by yfel
javatari
"A multiplayer Atari 2600 emulator written in pure Java with no external libs."
atari  games  java  emulator  opensource  geek  technology  software  programming  nostalgia  retro 
6 weeks ago by yfel
Legend of the Green Dragon
"Welcome to Legend of the Green Dragon, a browser based role playing game, based on Seth Able's Legend of the Red Dragon."
games  bbs  nostalgia  history  geek  technology  software  humour 
12 weeks ago by yfel
Stabyourself.net - Mari0
"A complete from scratch recreation of Super Mario Bros. with a focus on perfectly imitating the feel the 1985 classic gave us. Then give Mario a portal gun, add puzzle game mechanics from Portal and there you go. And if that wasn't crazy enough, play 4-player coop, with everyone having their own Portal gun!"
games  nostalgia  mashup  lua  sdl  graphics  geek  technology  software  opensource 
december 2011 by yfel
Bfxr. Make sound effects for your games.
"Bfxr is an elaboration of the glorious Sfxr, the program of choice for many people looking to make sound effects for computer games."
games  sound  audio  tools  geek  technology  software 
december 2011 by yfel
MW - Shuffling Cards
"Every time you shuffle a deck of playing cards, it's likely that you have come up with an ordering of cards that is unique in human history."
cards  mathematics  probability  combinatorics  geek  culture  games 
november 2011 by yfel
[G] Axslav's Nexus First PvT
scouting tips to react properly vs. everything terran can do (except reactor hellion timing...?)
starcraft  builds  strategy  games  geek  forums  howto  tips 
november 2011 by yfel
[G] CvZ : Immortal Blink Templar
1 gate FE -> use warp prism harass to pin zerg back while you take a 3rd -> immortal/blink/archon timing attack
starcraft  builds  howto  tips  forums  geek  culture  strategy  games 
october 2011 by yfel
Case Study: Porting MAME to Native Client - Native Client SDK - Google Code
"This article describes our experience porting Multiple Arcade Machine Emulator (MAME), an emulator for a large number of classic arcade games, to Native Client. We discuss a number of topics in detail, such as our overall porting strategy, how we dealt with newlib incompatibilities, and how we handled binaries that are built and run as part of the build process."
google  games  browser  plugins  retro  emulator  dos  geek  technology  software  programming  howto  examples 
october 2011 by yfel
Penny Arcade - I Hope You Like Text
"Don't say another Goddamn word. Up until now, I've been polite. If you say *anything* else -- word one -- I will kill myself. And when my tainted spirit finds its destination, I will topple the master of that dark place. From my black throne, I will lash together a machine of bone and blood, and fuled by my hatred for you this *fear engine* will bore a hole between this world and that one.

When it begins, you will hear the sound of children screaming -- as though from a great distance. A smoking orb of *nothing* will grow above your bed, and from it will emerge a thousand starving crows. As I slip through the widening maw in my new form, you will catch only a glimpse of my radiance before you are incinerated. Then, as tears of bubbling pitch stream down my face, my dark work will begin.

I will open one of my six mouths, and I will sing the song that ends the earth."
comics  humour  games  quotes  images  geek  culture  fantasy  dark 
october 2011 by yfel
xg / android-game-base / wiki / Home — Bitbucket
"Provides a simple environment for C++ game development on Android 2.1+ devices. It is in the public domain, but please consider contributing back changes to improve it."
android  c/c++  mobile  phone  games  development  programming  geek  technology  software  opensource  howto  native 
september 2011 by yfel
Rotations of Rubik’s Cube
representing a rubik's cube in haskell:  type Cube = R3 -> Color
functional  programming  puzzles  haskell  geek  technology  software  howto  mathematics  visualization  games 
august 2011 by yfel
[G] Twilight Council PvP
blink into obs into chargelot/archon
starcraft  strategy  games  builds  howto  forums  geek 
august 2011 by yfel
Critical Miss: Issue 10 (The Campaign For Real Monopoly)
monopoly used to have an auction rule which made it better, but nobody uses that anymore
games  culture  history  markets  geek 
august 2011 by yfel
[G] 30 Minutes of Video on Micro!
Blink Micro; Force Field Usage; Flanking; 2 Unit Combo (Ling + Roach/Hydra); Concave vs Convex
; Zealot Conservation (in use of Force Field); Multi-Box (Spread Fire)
videos  howto  starcraft  strategy  games  geek  technology  tutorial 
august 2011 by yfel
Zero-K free rts open source game
supcom clone in C#.  "Zero-K is a FREE, multiplatform, open-source RTS game. It aims to be dynamic, action-packed and hassle-free, full of clever strategies and constantly moving combat with games lasting an average 20-30 minutes."
games  c#  windows  linux  opensource  strategy  geek  technology  programming  realtime 
july 2011 by yfel
BOSS Cannon Rush
this is that really nasty one where you make a pylon cage behind their minerals.
starcraft  strategy  games  howto  forums  geek  culture 
may 2011 by yfel
[G] PvZ Pylon Block into 3 Gate Blink
wall their ramp, deny their hatch, then finish them off with 1-base blinksters
starcraft  builds  strategy  games  geek  forums  howto 
may 2011 by yfel
[G] PvT 2 Gate Fast Obs FE
This is the safest opening in the PvT world currently. The idea behind this opening is to quickly get out an observer while laying a nexus down. Once your observer figures out what the Terran is doing you can react appropriately, even cancelling your Nexus if need be.
starcraft  strategy  games  builds  forums  howto  geek 
may 2011 by yfel
[G] Adel's No Gas PvP
seems like 1.33 made this viable again
starcraft  builds  strategy  games  geek  culture  forums  howto 
may 2011 by yfel
[D] Roach ling all in/agression, how does P expo? - Page 3
interesting advice on this particular post -- advises scouting with 2 zealots. normal zerg won't have enough lings to kill that, and if he kills it, you know he intends aggression. he also advises zealots rather than stalkers against a roach/ling all-in.
starcraft  strategy  forums  games  tips  howto 
may 2011 by yfel
[D]PvZ Archon build
FFE -> lots of gates -> upgrades (+2 attack, charge) -> mass zealot/archon -> 3rd base or timing attack
starcraft  builds  forums  strategy  games  howto  geek  culture 
may 2011 by yfel
[UMS] Macro Or Die - The Competitive Macro Trainer
fight an AI. spend your money or it will nuke your mineral line.
starcraft  maps  strategy  games  geek  technology  forums 
may 2011 by yfel
[UMS] Blink Force Field Challenge
trainer for sentry/stalker defense against roaches
starcraft  maps  strategy  games  forums 
may 2011 by yfel
[G]PvT Naniwa build
"Naniwa came up with a build that hits almost as hard as a 4 gate, yet expands almost as early as a 1 gate expand."
games  strategy  starcraft  builds  howto  forums  geek  culture 
may 2011 by yfel
Words With Friends Free - Android Market
play by mail multiplayer scrabble, heard it was good
games  android  mobile  phone  software  geek  technology  language 
may 2011 by yfel
Pepe's PvZ 2 Gate Pressure Expand
"This build actually tries to pressure the Zerg permanently to force as many units as possible until you secured your 3rd base and can finally get the scary deathball. You want to get the maximum of units out of a minimum of production buildings. This is an economic opening, allin-ing is obviously no good idea after forcing units.
Being even or ahead in workers and bases is a reachable goal."
starcraft  builds  howto  forums  geek  culture  strategy  games 
may 2011 by yfel
ASCWeekly.com - All League Amateur Starcraft Weekly Tournament
weekly amateur tournament, sometimes for small amounts of money
starcraft  competition  strategy  games  geek  culture 
may 2011 by yfel
Newsvine - Thirteen year old tries to steal Steam Password
kid tries to scam a guy out of his password, guy scams kid back
humour  socialengineering  geek  technology  hacks  games 
may 2011 by yfel
A Google a Day
a game where you use google to find trivia answers
search  games  google  geek  technology  trivia  software 
may 2011 by yfel
StarCraft II: A Look Back - StarCraft: Legacy Forums
an essay on the development of SC2, and how/why zerg got so fucked up
starcraft  games  strategy  history  geek  technology  software 
may 2011 by yfel
[G] PvT 3 Gate Aggressive Expo
pretty useful -- sentry contain them while you expo
starcraft  builds  stategy  games  forums  howto  tips  geek 
april 2011 by yfel
[G] PvZ - FE 1 Gate & Fast Warp Gate Research
9 pylon
12 gate
14 gas
16 pylon
17 cybernetics
18 Nexus
starcraft  builds  strategy  games  forums  howto  geek 
april 2011 by yfel
[G] PvP 2 Gate Open
"This build quickly gets out 2 zealots and 4 stalkers with minimal probe cuts and denies 4 warpgating while leaving open transitions."
starcraft  builds  forums  howto  tips  strategy  games  geek  technology 
april 2011 by yfel
[G] 9 pool opening ZvP. Zergling/baneling/Infest - Page 6
"A more proper response to a 7/8/9 pool is to do everything normal but put only 1 probe on gas chrono boost out the zealot before starting the core and then pulling off 5 probes when the lings arrive to mineral walk down the ramp and trap the lings between the zealot and the probes. Killing any of the lings you can but certainly preventing them from doing any damage beyond the lost mining time. As soon as your 2nd zealot is out you are completely safe as protoss and you haven't delayed your warpgate tech at all (1 probe on gas gives you 50 gas when the core finishes) from there you just do a 20 probe 1gas 4gate and win. Zerg cannot survive this unless protoss makes a mistake."
starcraft  howto  tips  builds  geek  technology  strategy  games 
april 2011 by yfel
Joyride Laboratories
commercial / open source game written in haskell!
haskell  games  opensource  8bit  functional  programming  qt  opengl  physics  geek  technology 
april 2011 by yfel
BlizzTV | All-in-one e-Sports aggregator!
All-in-one application for gamers & e-Sports fans that can aggregate feeds, streams, videos, blue-posts and events.
games  rss  strategy  esports  geek  technology  software  opensource  video  tools 
march 2011 by yfel
fyn-ai - Fyn AI for Starcraft 2 - Google Project Hosting
"Welcome to the Fyn AI, an advanced AI for Starcraft 2 based on Green Tea AI."
starcraft  ai  games  geek  technology  software  programming  opensource  strategy 
march 2011 by yfel
PvT 3Gate Stalker/Sentry Pressure on Xel'Naga
"The build centers around getting 6 stalkers and 3 sentries to your opponents natural at 6:30. This is possible only by lining up the timings of your sentry production, warpgate research, and 2 additional gateways."
starcraft  forums  tips  howto  games  strategy  reference  geek  technology  builds 
march 2011 by yfel
shenzu's PvZ 3Gate DT Opener
looks like a standard 3gate expand, but then, whoops, oddly timed DTs in your mineral line
starcraft  forums  tips  howto  geek  technology  games  culture  builds 
march 2011 by yfel
Wang tile - Wikipedia, the free encyclopedia
"It is possible to translate any Turing machine into a set of Wang tiles, such that the Wang tiles can tile the plane if and only if the Turing machine will never halt."
mathematics  compsci  logic  games  geek  wiki  reference 
march 2011 by yfel
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