yfel + combinatorics 9
MW - Shuffling Cards
november 2011 by yfel
"Every time you shuffle a deck of playing cards, it's likely that you have come up with an ordering of cards that is unique in human history."
cards
mathematics
probability
combinatorics
geek
culture
games
november 2011 by yfel
Futurama theorem - The Infosphere, the Futurama Wiki
march 2011 by yfel
legitimate theorem about bodyswitching
cartoons
mathematics
geek
culture
humour
sf
reference
combinatorics
march 2011 by yfel
Fibonacci word - Wikipedia, the free encyclopedia
september 2009 by yfel
"A Fibonacci word is a specific sequence of binary digits (or symbols from any two-letter alphabet). The Fibonacci word is formed by repeated concatenation in the same way that the Fibonacci numbers are formed by repeated addition."
mathematics
combinatorics
wiki
geek
reference
september 2009 by yfel
Magic120Cell
september 2008 by yfel
"Here you'll find a fully functional 120 Cell permutation puzzle, which can be considered the 4-dimensional analogue of Megaminx."
puzzles
games
combinatorics
logic
geek
design
3d
mathematics
opengl
technology
software
graphics
september 2008 by yfel
Megaminx - Wikipedia, the free encyclopedia
september 2008 by yfel
"The Megaminx is a dodecahedron-shaped puzzle similar to the Rubik's Cube. It has a total of 50 movable pieces to rearrange, compared to the 20 of the Rubik's cube."
puzzles
games
wiki
combinatorics
logic
geek
design
september 2008 by yfel
Hashi/Hashiwokakero puzzles
september 2008 by yfel
database of hashi bridge-building puzzles
games
puzzles
japan
logic
reference
geek
mathematics
combinatorics
september 2008 by yfel
Hashiwokakero - Wikipedia, the free encyclopedia
september 2008 by yfel
"Hashiwokakero is played on a rectangular grid with no standard size, although the grid itself is not usually drawn. Some cells start out with (usually encircled) numbers from 1 to 8 inclusive; these are the islands. The rest of the cells are empty. The goal is to connect all of the islands into a single connected group by drawing a series of bridges between the islands. The bridges must follow certain criteria."
games
puzzles
japan
logic
wiki
reference
geek
mathematics
combinatorics
september 2008 by yfel
[Haskell] String permutation
september 2008 by yfel
good thread on string permutation implementations in haskell
haskell
combinatorics
howto
functional
programming
geek
technology
software
forums
september 2008 by yfel
blog.bjrn.se: Lexicographic permutations using Algorithm L (STL next_permutation in Python)
september 2008 by yfel
"A typical function will, given a sequence of elements such as (1, 1, 2, 2), permute on indices only. This will in our case give 4! permutations, which is often not what we want. The STL implementation will “correctly” generate only unique permutations, in our case 4! / 2!2!, and also generate them in the right order.
What’s special about most STL implementations is the use of a fairly unknown algorithm for finding permutations in lexicographic order. A canonical templated implementation is usually about 25 lines of code. It is also non-recursive and very fast."
combinatorics
python
c/c++
stl
programming
geek
technology
software
opensource
blogs
howto
What’s special about most STL implementations is the use of a fairly unknown algorithm for finding permutations in lexicographic order. A canonical templated implementation is usually about 25 lines of code. It is also non-recursive and very fast."
september 2008 by yfel
related tags
3d ⊕ blogs ⊕ c/c++ ⊕ cards ⊕ cartoons ⊕ combinatorics ⊖ culture ⊕ design ⊕ forums ⊕ functional ⊕ games ⊕ geek ⊕ graphics ⊕ haskell ⊕ howto ⊕ humour ⊕ japan ⊕ logic ⊕ mathematics ⊕ opengl ⊕ opensource ⊕ probability ⊕ programming ⊕ puzzles ⊕ python ⊕ reference ⊕ sf ⊕ software ⊕ stl ⊕ technology ⊕ wiki ⊕Copy this bookmark: