ulrichp + programming 57
Akihabara
may 2010 by ulrichp
An HTML5 game-programming kit.
gaming
programming
html5
games
game
javascript
may 2010 by ulrichp
UDK - Unreal Development Kit - Epic Games
november 2009 by ulrichp
The world’s best game engine...
Now at your fingertips.
Experience the power and potential of Unreal Engine 3. Create amazing games, lifelike scenes and fantastic worlds...
for free.
games
programming
development
unreal
free
todo
Now at your fingertips.
Experience the power and potential of Unreal Engine 3. Create amazing games, lifelike scenes and fantastic worlds...
for free.
november 2009 by ulrichp
rentzsch's jrfeedbackprovider at master - GitHub
august 2009 by ulrichp
nonviral cocoa source for implementing an application feedback panel (for bugs, feature requests and support)
mac
cocoa
programming
jrentzsch
august 2009 by ulrichp
NYT_Transformer: Overview
june 2009 by ulrichp
NYT_Transformer is an open-source project based on a framework developed at The New York Times. Originally used to load XML into a MySQL database, it’s now a generic transformer that can be customized to suit various input and output types.
tools
software
webdev
opensource
programming
xml
php
database
mysql
nytimes
june 2009 by ulrichp
Mozilla Labs » Blog Archive » Introducing Ubiquity
august 2008 by ulrichp
Combining the web with words to let people make their own mashups.
development
tools
internet
programming
mashups
web
firefox
mozilla
august 2008 by ulrichp
fish
august 2008 by ulrichp
fish is a new, extremely friendly shell for *nix-like operating systems.
development
tools
cli
osxcli
software
opensource
linux
unix
productivity
freeware
programming
august 2008 by ulrichp
InformIT: Interview with Aaron Hillegass
june 2008 by ulrichp
'It is like I showed a chain saw to a early American colonist, and he said, "Can I cut down the tree without starting the engine? I don't like the noise. Maybe I can just bang it against the tree?"'
apple
books
development
interesting
iphone
osx
programming
june 2008 by ulrichp
Official Google Mac Blog: App Engine Launcher for Mac OS X
may 2008 by ulrichp
An easier way to create and launch Google App Engine apps, from the guys at Google. For Macs.
development
google
mac
osx
programming
python
web
webdev
may 2008 by ulrichp
Home - Microsoft Popfly
may 2008 by ulrichp
Looks like Microsoft's attempt to make an easy silverlight creator. Now with a game creator (in alpha).
web2.0
webdev
microsoft
silverlight
mashups
programming
interesting
videogames
web
may 2008 by ulrichp
Adding an Image to the Game Project
april 2008 by ulrichp
Another XNA tutorial, the most basic of basics (but sometimes basics are good!).
xna
howto
todo
interesting
useful
videogames
programming
april 2008 by ulrichp
perl.com: Data Munging with Sprog
october 2007 by ulrichp
Sort of an interesting GUI way to do Perl scripting without ever actually writing any Perl.
development
programming
howto
interesting
linux
opensource
perl
software
tools
useful
october 2007 by ulrichp
perl.com: Making Perl Reusable with Modules
october 2007 by ulrichp
An intro to creating reusable Perl modules. Also an intro to the ideas of Joseph Schillinger (sort of).
perl
programming
music
interesting
october 2007 by ulrichp
TASK: Shoot yourself in the foot
october 2007 by ulrichp
How to shoot yourself in the foot in multiple programming languages.
geekery
programming
interesting
humor
october 2007 by ulrichp
StaticMatic
october 2007 by ulrichp
Static pages, Ruby and YAML style.
cms
css
development
interesting
programming
ruby
software
tools
useful
webdev
xhtml
yaml
october 2007 by ulrichp
Programming Nu
october 2007 by ulrichp
Nu: it's like Lisp and Objective-C had a baby. A highly parenthetical baby.
apple
cocoa
development
lisp
mac
osx
programming
software
technology
tools
interesting
todo
october 2007 by ulrichp
Inconsolata
october 2007 by ulrichp
"Inconsolata will be my first serious original font release. It is a monospace font, designed for code listings and the like, in print."
development
fonts
osx
programming
useful
unix
windows
linux
freeware
todo
october 2007 by ulrichp
Cube Engine Games
september 2007 by ulrichp
Cube is an open source multiplayer and singleplayer first person shooter game built on an entirely new and very unconventional engine. Cube is a landscape-style engine that pretends to be an indoor FPS engine.
games
linux
osx
windows
opensource
programming
todo
videogames
september 2007 by ulrichp
Superators Add New Operators to Ruby
august 2007 by ulrichp
Need an operator to concatenate items to an array then sort it? Now you can, in Ruby, with superators!
hacks
programming
ruby
august 2007 by ulrichp
Inform 7
august 2007 by ulrichp
Inform is a design system for interactive fiction, a new medium for writers which began with adventure games in the late 1970s and is now used for everything from literary narrative fiction through to plotless conceptual art.
art
books
computers
development
fiction
games
history
if
interesting
internet
literature
mac
opensource
programming
project
software
todo
tools
useful
videogames
windows
writing
august 2007 by ulrichp
Kempa.com: Vinyl Data
june 2007 by ulrichp
Adding digital content to music isn't a new thing - in fact, some musicians added Spectrum ZX code to vinyl recordings! Jawdroppingly weird. Includes some versions ready for emulation.
art
computers
emulation
games
geekery
hardware
history
humor
interesting
music
nostalgia
programming
software
technology
trivia
video
videogames
todo
howto
june 2007 by ulrichp
Really easy field validation * Dexagogo
may 2007 by ulrichp
Exactly what it says.
ajax
javascript
development
internet
howto
webdev
web2.0
programming
opensource
software
work
todo
css
may 2007 by ulrichp
XNA Game Development Tutorials: Writing a 3D Engine
april 2007 by ulrichp
Now adapted for XNA.
c#
xna
howto
programming
videogames
windows
xbox360
april 2007 by ulrichp
Official Google Mac Blog: Google data APIs connect Cocoa developers to Google
april 2007 by ulrichp
The native language for Mac OS X applications is Objective-C, and it's our preferred language for Mac application development. To make it simpler for us to write Mac software that interacts with Google services, I created a framework to use Google data AP
cocoa
google
mac
programming
software
todo
april 2007 by ulrichp
Indierover: Indie game development and more » Blog Archive » KTB Tutorial 1: 2d randomly generated terrain for Worms style game
april 2007 by ulrichp
Randomly created (and, bonus tip, destructible) terrain generation for 2d games. Sample code in Java.
development
programming
interesting
videogames
april 2007 by ulrichp
How to Write a Spelling Corrector
april 2007 by ulrichp
...in 20 lines of Python 2.5 code, using a collection of Sherlock Holmes stories as your 'good word' corpus.
development
diy
programming
howto
interesting
linguistics
python
productivity
software
statistics
technology
april 2007 by ulrichp
Soft Coding - Worse Than Failure
april 2007 by ulrichp
Most programmers consider “Hard Coding” to be a Bad Thing: it’s hack-like, inelegant, and all-around lazy code. And as such, many programmers try their damnedest to avoid it. Unfortunately, this quest of avoidance often leads towards a much worse pa
development
programming
april 2007 by ulrichp
lua:functions - PSP-Programming.com
april 2007 by ulrichp
Complete list of Lua functions in luaplayer.
lua
psp
hacks
diy
interesting
programming
development
todo
april 2007 by ulrichp
EvilMana - PSP Lua Tutorials - Writing Your First Program
april 2007 by ulrichp
PSP Lua programming for beginners.
lua
psp
programming
development
interesting
todo
project
april 2007 by ulrichp
Lua Player
april 2007 by ulrichp
A moderately simple way to write games in Lua and play them on the PSP. Time to learn Lua, I guess...
development
diy
freeware
games
hacks
opensource
programming
tools
lua
psp
april 2007 by ulrichp
Cocoa XML-RPC Client
april 2007 by ulrichp
XML-RPC Client is a free Cocoa-based developer tool for Mac OS X Tiger that allows you to access and debug XML-RPC web services from the comfort of your desktop.
cocoa
development
freeware
javascript
mac
programming
webdev
tools
software
todo
april 2007 by ulrichp
WTFPL - Do What The Fuck You Want To Public License
april 2007 by ulrichp
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE // TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION // 0. You just DO WHAT THE FUCK YOU WANT TO.
humor
software
opensource
programming
wtf
law
april 2007 by ulrichp
XNA - GPWiki
april 2007 by ulrichp
The Game Programming Wiki's entry on XNA.
programming
videogames
xbox360
windows
interesting
todo
howto
microsoft
xna
april 2007 by ulrichp
Fortune Favors Big Turds
april 2007 by ulrichp
'Why? Because guys like Joel and Don scream out to programmers that it’s alright to make complex buggy crap that’s difficult to use. “Complexity sells! Fuck the art let’s make cash.”'
programming
ruby
rubyonrails
philosophy
interesting
april 2007 by ulrichp
Oh the things that you'll see - Optimize Prime
march 2007 by ulrichp
"The cool thing is, you can also watch the debug messages from everyone else. There are a few interesting ones, but the best I've found so far is the YouTube embedded player." 'showing the goddamn play button' takes the cake for me.
flash
programming
video
interesting
humor
march 2007 by ulrichp
Dan Wood: The Eponymous Weblog
march 2007 by ulrichp
Q. When is an NSURLConnection error not an error? A: When it's a status code.
cocoa
development
mac
programming
march 2007 by ulrichp
MF Bliki: HumaneInterface
february 2007 by ulrichp
Comparing the Humane Interface approach of library development to the minimalist approach. These days, I find myself leaning way more towards humane.
java
ruby
programming
february 2007 by ulrichp
Front Page - MKAbeFook
february 2007 by ulrichp
MKAbeFook is a Cocoa Framework to access the Facebook API.
cocoa
development
mac
programming
february 2007 by ulrichp
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