Programming The Nintendo Game Boy Advance by Jonathan S. Harbour
october 2005 by ulrichp
Due to legal problems with Nintendo this can't be released as a real dead-tree book, so it's here as an e-book in multiple PDFs. Enjoy!
books
hacks
videogames
gbadev
project
howto
games
development
october 2005 by ulrichp
Inet2inet Forums -> Graphics Resource Listings
november 2004 by ulrichp
Sprites, textures, fonts, icons, misc.
gbadev
useful
november 2004 by ulrichp
HAM Tutorial :: Introduction
november 2004 by ulrichp
Compiled by Aaron Rogers. Very thorough introduction to the HAM toolchain.
games
gbadev
geekery
development
november 2004 by ulrichp
reiner's tilesets
november 2004 by ulrichp
Free sprites, bitmaps, tilesets, etc.
games
gbadev
geekery
development
november 2004 by ulrichp
FLYING YOGI: Fun Stuff - SpriteLib GPL
november 2004 by ulrichp
CPLed/GPLed sprites
games
gbadev
geekery
development
november 2004 by ulrichp
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