Loper OS » Engelbart’s Violin
8 days ago by tsuomela
In the mind of today’s technological entrepreneur, the ideal user (and employee) is semi-skilled – or unskilled entirely. The ideal user interface for such a person never rewards learning or experience when doing so would come at the cost of immediate accessibility to the neophyte. This design philosophy is a mistake – a catastrophic, civilization-level mistake. There is a place in the world for the violin as well as the kazoo. Modern computer engineering is kazoo-only, and keyboards are only the most banal example of this fact.
computer-science
computer
design
interface
input-device
keyboards
technology
professional
tools
from delicious
8 days ago by tsuomela
Skeumorphism
6 weeks ago by tsuomela
"Skeumorphism is about communcating and reinforcing feelings – getting an application to become a memorable experience, not just a tool. It’s about communicating the purpose of a UI, not only the functions it enables."
design
skeuomorphism
communication
ux
interface
from delicious
6 weeks ago by tsuomela
Council for Secular Humanism
6 weeks ago by tsuomela
"Products of intelligent design typically have capabilities that exceed usefulness precisely because these can be “intelligently” engineered, not in order to make the product more useful but in order to make it more impressive. In biological evolution, by contrast, “barely good enough” is the highest level that can be reached, because expense that does not improve overall fitness cannot be tolerated. The “barely good enough” standard is also maintained in biological evolution because species characteristics cannot be redesigned from scratch. Human bipedalism is far less than perfect—consider all those endemic back problems! It is clearly the result of a quadruped design being turned into a biped design rather than having been intelligently designed from scratch. This is exactly the mark of the “blind watchmaker” of natural evolution. But the nonblind watchmakers who intelligently design watches can, and do, redesign from scratch."
evolution
intelligent-design
design
efficiency
humanism
from delicious
6 weeks ago by tsuomela
ACM Special Interest Group on Design of Communication
7 weeks ago by tsuomela
"SIGDOC is the Association for Computing Machinery's Special Interest Group (SIG) on the Design of Communication (DOC). Until 2003, SIGDOC focused on documentation for hardware and software. With the shift in focus from systems to computer documentation to the design of communication, SIGDOC has better positioned itself to emphasize the potentials, practices, and problems of multiple kinds of communication technologies, such as Web applications, user interfaces, and online and print documentation."
professional-association
interest-groups
design
communication
hci
documentation
from delicious
7 weeks ago by tsuomela
Morgan
7 weeks ago by tsuomela
"Human-Centered Informatics (HCI) is the intersection of the cultural, the social, the cognitive, and the aesthetic with computing and information technology. It encompasses a huge range of issues, theories, technologies, designs, tools, environments and human experiences in knowledge work, recreation and leisure activity, teaching and learning, and the potpourri of everyday life. The series will publish state-of-the-art syntheses, case studies, and tutorials in key areas. It will share the focus of leading international conferences in HCI."
book
publisher
series
hci
human
computer
interaction
technology
design
from delicious
7 weeks ago by tsuomela
Hall’s Law: The Nineteenth Century Prequel to Moore’s Law
7 weeks ago by tsuomela
"Interchangeability of parts breaks the coupling between scaling and manufacturing capacity by substituting supply-chain limits for manufacturing limits. For a rifle, you can build up a stockpile of spare parts in peace time, and deliver an uninterrupted supply of parts to match the breakdown rate. There is no need to predict which part might break down in order to meaningfully anticipate and prepare. You can also distribute production optimally (close to raw material sources or low-cost talent for instance), since there is no need to locate craftsmen near the point-of-use.
So when interchangeability was finally achieved and had diffused through the economy as standard practice (a process that took about 65 years), demand-management complexity moved to the supply chain, and most problems could be solved by distributing inventories appropriately." Annotated link http://www.diigo.com/bookmark/http://www.ribbonfarm.com/2012/03/08/halls-law-the-nineteenth-century-prequel-to-moores-law
history
economic
technology
innovation
manufacturing
interchangeable
industrial
18c
19c
country(UnitedStates)
country(GreatBritain)
military
growth
revolution
capitalism
capital
design
from delicious
So when interchangeability was finally achieved and had diffused through the economy as standard practice (a process that took about 65 years), demand-management complexity moved to the supply chain, and most problems could be solved by distributing inventories appropriately." Annotated link http://www.diigo.com/bookmark/http://www.ribbonfarm.com/2012/03/08/halls-law-the-nineteenth-century-prequel-to-moores-law
7 weeks ago by tsuomela
maps.stamen.com
8 weeks ago by tsuomela
"For over a decade, Stamen has been exploring cartography with our clients and in research. These three maps are presented here for your enjoyment and use wherever you display OpenStreetMap data."
maps
design
open-access
from delicious
8 weeks ago by tsuomela
How non-government actors have removed accountability: Consent of the Networked reviewed
10 weeks ago by tsuomela
Review of Consent of the Networked by Rebecca MacKinnon.
book
review
internet
design
network
business
law
regulation
accountability
from delicious
10 weeks ago by tsuomela
getting big stuff done: is this an organizational problem? « orgtheory.net
12 weeks ago by tsuomela
"I can see several reasons for why organization theorists don’t engage with these types of, “futurist” questions. First, theories of organization tend to lag practice. That is, organizational scholars describe and explain the world (in its current or past state), though they don’t often engage in speculative forecasting (about possible future states). Second, many of the organizational sub-fields suited for wide-eyed speculation are in a bit of a lull, or they represent small niches. For example, organization design isn’t a super “hot” area these days (certainly with exceptions) — despite its obvious importance. Institutional and environmental theories of organization have taken hold in many parts, and agentic theories are often seen as overly naive. Environmental and institutional theories of course are valuable, but they delimit and are incremental, and are perhaps just self-fulfilling and thus may not always be practically helpful for thinking about the future.
"
organizations
sociology
design
future
innovation
creativity
scale
from delicious
"
12 weeks ago by tsuomela
Doc Searls Weblog · Edging toward the fully licensed world
12 weeks ago by tsuomela
"By losing the free and open Internet, and free and open devices to interact with it — and even such ordinary things as physical books and music media — we reduce the full scope of both markets and civilization.
But that’s hard to see when the walled gardens are so rich with short-term benefits."
internet
culture
design
social-media
open
enclosure
commons
from delicious
But that’s hard to see when the walled gardens are so rich with short-term benefits."
12 weeks ago by tsuomela
Interview with Design based Research Experts
february 2012 by tsuomela
"Much has been written about Design-based Research, but what about hearing from some of the experts themselves? These short interviews, conducted at AERA International Convention in 2006, provide some specific insights from some notable researchers in the field of Design-based Research."
design
research
education
practice
pedagogy
from delicious
february 2012 by tsuomela
Web Interface Design
february 2012 by tsuomela
"Interface design encompasses three distinct, but related constructs--usability, visualization, and functionality (Vertelney, Arent,
interface
design
web-design
computers
information-science
information-architecture
usability
visualization
functional
access
from delicious
february 2012 by tsuomela
MASS MoCA - Katharina Grosse: One Floor Up More Highly
february 2012 by tsuomela
At MASS MoCA the artist has applied her atmospheric veils of paint to four mounds of soil which seem to spill from the upper balcony into the enormous space below. Stacks of Styrofoam shards rise out of the seductive mountains of color, mirroring the white of the gallery walls -- the metaphorical canvas of Grosse's tremendous painting. While the sprawling installation provokes associations with a psychedelic, glacial landscape, Grosse's work is not representational.
art
sculpture
design
modern-art
state(Massachusetts)
museum
contemporary
2011
from delicious
february 2012 by tsuomela
UI-Patterns.com
february 2012 by tsuomela
"User Interface Design patterns are recurring solutions that solve common design problems. Design patterns are standard reference points for the experienced user interface designer. "
design
computers
ux
user
usability
web-development
web-design
patterns
interface
reference
from delicious
february 2012 by tsuomela
the small science collective
january 2012 by tsuomela
A collaboration of scientists, artists, students, and anyone else interested in science, this project produces small zines and web comics on a variety of topics . Read online, download zines, and share your ideas here!
science
design
community
education
teaching
pedagogy
zine
publishing
art
from delicious
january 2012 by tsuomela
A Brief Rant on the Future of Interaction Design
november 2011 by tsuomela
Are we really going to accept an Interface Of The Future that is less expressive than a sandwich?
design
ux
glass
technology
interaction
interface
future
via:deusx
november 2011 by tsuomela
The Architect Has No Clothes | On the Commons
october 2011 by tsuomela
"Environmental psychologists have long known about this widespread and puzzling phenomenon. Laboratory results show conclusively that architects literally see the world differently from non-architects. Not only do architects notice and look for different aspects of the environment than other people
architecture
design
urban
urbanism
psychology
bias
perception
psychogeography
from delicious
october 2011 by tsuomela
How Suburban Sprawl Works Like a Ponzi Scheme - Jobs
october 2011 by tsuomela
Indeed, my friend Charles Marohn and his colleagues at the Minnesota-based nonprofit Strong Towns have made a very compelling case that suburban sprawl is basically a Ponzi scheme, in which municipalities expand infrastructure hoping to attract new taxpayers that can pay off the mounting costs associated with the last infrastructure expansion, over and over. Especially as maintenance costs increase, there is never enough to pay the bill, because we are building in such expensive, inefficient ways.
urban
urbanism
design
architecture
infrastructure
government
local
municipal
economics
development
suburbia
from delicious
october 2011 by tsuomela
UnderstandingSociety: Small cities
september 2011 by tsuomela
"A recent post on the suburbs closed with the observation that there is an important "other" social space in the United States beyond the categories of urban, rural, and suburban. These are the small cities throughout the United States where a significant number of people come to maturity and develop their families and careers. I speculated that perhaps there is a distinctive sociology associated with these lesser urban places. Here I will look into this question a bit more fully."
suburbia
urban
design
architecture
population
demography
sociology
experience
metropolitan-area
september 2011 by tsuomela
Steve Jobs and America at Jon Taplin's Home Page
august 2011 by tsuomela
"There is a bad tendency in this country to think our “innovation deficit” lies in what policy makers call STEM (science,technology, engineering and math). But Jobs understands that the magic formula is STEAM (science, technology, engineering, art and math). It is the basis of what we teach at The innovation Lab and it is the core of the Apple brand. Steve’s obsessive belief in the role of the artist goes way beyond his early fascination with typography. What makes each of his products so thrilling is that they are aesthetically pleasing just to look at, never mind how cool they are to operate."
innovation
creativity
STEM
education
art
design
business
august 2011 by tsuomela
Oil, Cognitive Dissonance, and American Politics » Sociological Images
august 2011 by tsuomela
"In the TED video below, Lisa Margonelli of the New America Foundation Energy Policy Initiative gives a fascinating 17-minute talk on the political psychology and the political economy of oil… and how the former distracts us from the latter."
oil
energy
psychology
design
politics
august 2011 by tsuomela
Learning Through Digital Media » Productivity in the Age of Social Media: Freedom and Anti-Social
august 2011 by tsuomela
"Only through extensive use have I realized that Freedom [program that turns off internet access] is about pushing back at the device itself, a device that has failed the work market in a drive toward progress. To come to terms with this uncomfortable lack of sync between our devices and work patterns, first, we must understand that we, humans, are not the problem. Second, we must reconsider our relationships to our devices and, with open minds, examine where our devices have failed us. Third and finally, we must change the ideology of the productivity industry, moving away from bigger, better and faster and towards smaller, better, and slower."
attention
technology-effects
devices
design
psychology
productivity
august 2011 by tsuomela
Glass House Conversations : Can we see the effect of CAD yet in contemporary buildings? Other than the obvious and largely well-received example of Frank Gehry, what architecture can we point to as evidence of the positives? What are the hidden costs of d
july 2011 by tsuomela
"Do you think the effect of CAD is discernable yet in the built environment of the last ten years? Hand drawing is now barely part of an architect's education, and totally absent from practice. For all its advantages of convenience this technology will change the end result of form in architecture in ways that are hard to predict."
architecture
technology
technology-effects
design
computer
cad
via:askpang
july 2011 by tsuomela
Edward Tufte’s “Slopegraphs”
july 2011 by tsuomela
"In Tufte’s June 1st post, he sums up the use of slopegraphs well: “Slopegraphs compare changes over time for a list of nouns located on an ordinal or interval scale.”
Basically: Any time you’d use a line chart to show a progression of univariate data among multiple actors over time, you might have a good candidate for a slopegraph."
information
visualization
design
data
Basically: Any time you’d use a line chart to show a progression of univariate data among multiple actors over time, you might have a good candidate for a slopegraph."
july 2011 by tsuomela
[1106.2750] The Art of Space Filling in Penrose Tilings and Fractals
july 2011 by tsuomela
"Incorporating designs into the tiles that form tessellations presents an interesting challenge for artists. Creating a viable MC Escher like image that works esthetically as well as functionally requires resolving incongruencies at a tile's edge while constrained by its shape. Escher was the most well known practitioner in this style of mathematical visualization, but there are significant mathematical shapes to which he never applied his artistry. These shapes can incorporate designs that form images as appealing as those produced by Escher, and our paper explores this for traditional tessellations, Penrose Tilings, fractals, and fractal/tessellation combinations. To illustrate the versatility of tiling art, images were created with multiple figures and negative space leading to patterns distinct from the work of others. "
art
design
tessellations
patterns
july 2011 by tsuomela
BLDGBLOG: Spacesuit: An Interview with Nicholas de Monchaux
may 2011 by tsuomela
"Nicholas de Monchaux is an architect, historian, and educator based in Berkeley, California. His work spans a huge range of topics and scales, as his new and utterly fascinating book, Spacesuit: Fashioning Apollo, makes clear.
From the fashionable worlds of Christian Dior and Playtex to the military-industrial complex working overtime on efforts to create a protective suit for U.S. exploration of the moon, and from early computerized analyses of urban management to an "android" history of the French court, all by way of long chapters on the experimental high-flyers and military theorists who collaborated to push human beings further and further above the weather—and eventually off the planet itself—de Monchaux's book shows the often shocking juxtapositions that give such rich texture and detail to the invention of the spacesuit: pressurized clothing for human survival in space."
book
interview
space
history
sts
science
architecture
design
fashion
1960s
apollo-program
exploration
technology
technology-effects
From the fashionable worlds of Christian Dior and Playtex to the military-industrial complex working overtime on efforts to create a protective suit for U.S. exploration of the moon, and from early computerized analyses of urban management to an "android" history of the French court, all by way of long chapters on the experimental high-flyers and military theorists who collaborated to push human beings further and further above the weather—and eventually off the planet itself—de Monchaux's book shows the often shocking juxtapositions that give such rich texture and detail to the invention of the spacesuit: pressurized clothing for human survival in space."
may 2011 by tsuomela
Pocket Neighborhoods • Creating Small Scale Community in a Large Scale World
april 2011 by tsuomela
"Pocket neighborhoods are clustered groups of neighboring houses or apartments gathered around some sort of shared open space — a garden courtyard, a pedestrian street, a series of joined backyards, or a reclaimed alley — all of which have a clear sense of territory and shared stewardship. They can be in urban, suburban or rural areas."
design
architecture
urban
urbanism
suburbia
community
commons
scale
small-is-beautiful
april 2011 by tsuomela
The Technium: The Gravity of Paper
april 2011 by tsuomela
Kevin Kelly on browsing at the Prelinger Library. "But stacks of paper offer several user experiences that are superior to online browsing."
archive
library
technology
paper
affordance
browsing
design
april 2011 by tsuomela
Everybody's a Critic | varnelis.net
april 2011 by tsuomela
"What interests me about all of the above blogs is that they situate architecture within a broader context. Disciplinarity is dying at a rapid clip. I suspect the lament is partly a reaction to the end of disciplinarity. We are losing our ability to talk about architecture on its own terms."
architecture
design
criticism
boundaries
discipline
interdisciplinary
weblog-recommendations
april 2011 by tsuomela
The Return of Galt's Gulch, or Enclave Urbanism | varnelis.net
april 2011 by tsuomela
"If Aspen is the most expensive town in America, it isn't alone
economics
wealth
rich
development
design
urban
exurban
glocalism
april 2011 by tsuomela
How to Stop the Snoopers - Technology Review
march 2011 by tsuomela
"Most of us depend on free Web services, from Google searches to Facebook updates. Unless you're careful, though, using them has a price: your privacy. Web advertising pays for almost all such services, and this business has become very efficient, delivering ads to grab your attention. That requires tracking who you are and what you do online. Your Web browser reveals a surprising amount about you, and advertisers are keen to find out even more. "
privacy
online
culture
social-media
design
government
regulation
law
ethics
march 2011 by tsuomela
Smoke Signals | the human network
march 2011 by tsuomela
When all four of these design principles are embodied in a work, another design principle emerges: resilience. Something that is distributed, transport independent, secure and open is very, very difficult to subvert, shut down, or block. It will survive all sorts of disasters. Including warfare.
design
computer
technology
freedom
open-source
privacy
transparency
social-media
graphs
social-networks
manifesto
internet
future
social
facebook
commerce
march 2011 by tsuomela
Tunisia, Egypt, Miami: The Importance of Internet Choke Points - Andrew Blum - Technology - The Atlantic
march 2011 by tsuomela
"Terremark's building in Miami is the physical meeting point for more than 160 networks from around the world. They meet there because of the building's excellent security, its redundant power systems, and its thick concrete walls, designed to survive a category 5 hurricane. But above all, they meet there because the building is "carrier-neutral." It's a Switzerland of the Internet, an unallied territory where competing networks can connect to each other. Terremark doesn't have a dog in the fight. Or at least it didn't."
internet
infrastructure
geography
networks
network
monopoly
vulnerability
politics
regulation
design
march 2011 by tsuomela
FTC Staff Issues Privacy Report Offers Framework for Consumers, Businesses, and Policymakers
march 2011 by tsuomela
"The Federal Trade Commission, the nation’s chief privacy policy and enforcement agency for 40 years, issued a preliminary staff report today that proposes a framework to balance the privacy interests of consumers with innovation that relies on consumer information to develop beneficial new products and services. The proposed report also suggests implementation of a “Do Not Track” mechanism – likely a persistent setting on consumers’ browsers – so consumers can choose whether to allow the collection of data regarding their online searching and browsing activities."
government
privacy
online
culture
social-media
design
regulation
march 2011 by tsuomela
Home - Deliberate Culture Tribe Database
march 2011 by tsuomela
"Culture is rules, ideas, and ways of life that are passed down and carried on through the generations. Deliberate Culture is when individuals who are dissatisfied with their current culture, simply carefully and deliberately create a new one for themselves.
These individuals are inspired by books like Daniel Quinn's Ishmeal and Jean Liedloff's The Continuum Concept. This wiki is connected to the blog DeliberateCulture.blogspot.com. It's purpose is to provide a registry of deliberate cultures, or invented tribes that people actively live within, and to give guidelines and resources for those inspired to do so."
culture
design
deliberate
environment
These individuals are inspired by books like Daniel Quinn's Ishmeal and Jean Liedloff's The Continuum Concept. This wiki is connected to the blog DeliberateCulture.blogspot.com. It's purpose is to provide a registry of deliberate cultures, or invented tribes that people actively live within, and to give guidelines and resources for those inspired to do so."
march 2011 by tsuomela
The Pictorial Arts: Visualists
march 2011 by tsuomela
Design images and drawings from original TRON
visual
design
movie
film
march 2011 by tsuomela
New Views on R. Buckminster Fuller
march 2011 by tsuomela
"A serious scholarly look at the work of R. Buckminster Fuller is long overdue. While Fuller himself wrote and published many volumes, and several biographies have been written about him, there is little research that contributes to a critical understanding of his work and its historical significance. The 1,300-plus linear feet of material contained in the Fuller Archive at Stanford, including papers, photographs, audio and video recordings, and models, has been recently organized and described by the Department of Special Collections, and is ready to be explored by a new generation of scholars.
Fuller's work has often suffered from lopsided treatment. Some laud him as a planetary prophet whose design science work foretold sustainable architecture and nanotechnology
book
publisher
design
people
FullerBuckminster
Fuller's work has often suffered from lopsided treatment. Some laud him as a planetary prophet whose design science work foretold sustainable architecture and nanotechnology
march 2011 by tsuomela
On River Maps « somethingaboutmaps
february 2011 by tsuomela
"Lately I’ve been working on a series of river maps, done in the style of Harry Beck‘s famous London Underground design."
maps
mapping
gis
geography
design
february 2011 by tsuomela
Brenda Brathwaite: Holocaust Game Designer - The Daily Beast
december 2010 by tsuomela
"When Rob was the first to move a boxcar to the end of the line, he followed the rules and drew a Terminus card. Train’s subject was no longer hidden. The card said “Dachau.”"
games
social
holocaust
design
learning
education
december 2010 by tsuomela
Welcome | Usability Body of Knowledge
october 2010 by tsuomela
The Usability Body of Knowledge (BoK) project is dedicated to creating a living reference that represents the collective knowledge of the usability profession. Preliminary work has started, but there is more to do. This website introduces the subject areas that will eventually be included in the Usability Body of Knowledge and a preview of what to come.
reference
usability
handbook
design
methods
standards
hci
ux
resources
october 2010 by tsuomela
Canvas Photos, Canvas Prints, Canvas Photo Printing, Canvas Photo Prints, Print Photos, Photo To Canvas | CanvasPop
september 2010 by tsuomela
The easiest way to print your photos and pictures on canvas.
Print your photos on canvas pro style with CanvasPop. From any source, any resolution or size - and customized to your wishes - your photos and digital images become stunning custom art.
art
poster
printing
photography
diy
shopping
design
canvas
Print your photos on canvas pro style with CanvasPop. From any source, any resolution or size - and customized to your wishes - your photos and digital images become stunning custom art.
september 2010 by tsuomela
Economic View - Why Free Parking Comes at a Price - NYTimes.com
august 2010 by tsuomela
Yet 99 percent of all automobile trips in the United States end in a free parking space, rather than a parking space with a market price. In his book, Professor Shoup estimated that the value of the free-parking subsidy to cars was at least $127 billion in 2002, and possibly much more.
traffic
automobile
economics
pricing
price
parking
transit
cities
urban
design
law
regulation
transportation
bias
august 2010 by tsuomela
Issue 27, Take Three | Reverse Shot
july 2010 by tsuomela
Reverse Shot - film magazine issue on sound design.
movies
cinema
film-studies
sound
design
criticism
july 2010 by tsuomela
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