tsuomela + design   322

Loper OS » Engelbart’s Violin
In the mind of today’s technological entrepreneur, the ideal user (and employee) is semi-skilled – or unskilled entirely.  The ideal user interface for such a person never rewards learning or experience when doing so would come at the cost of immediate accessibility to the neophyte.  This design philosophy is a mistake – a catastrophic, civilization-level mistake.  There is a place in the world for the violin as well as the kazoo.  Modern computer engineering is kazoo-only, and keyboards are only the most banal example of this fact. 
computer-science  computer  design  interface  input-device  keyboards  technology  professional  tools  from delicious
8 days ago by tsuomela
Skeumorphism
"Skeumorphism is about communcating and reinforcing feelings – getting an application to become a memorable experience, not just a tool. It’s about communicating the purpose of a UI, not only the functions it enables."
design  skeuomorphism  communication  ux  interface  from delicious
6 weeks ago by tsuomela
Council for Secular Humanism
"Products of intelligent design typically have capabilities that exceed usefulness precisely because these can be “intelligently” engineered, not in order to make the product more useful but in order to make it more impressive. In biological evolution, by contrast, “barely good enough” is the highest level that can be reached, because expense that does not improve overall fitness cannot be tolerated. The “barely good enough” standard is also maintained in biological evolution because species characteristics cannot be redesigned from scratch. Human bipedalism is far less than perfect—consider all those endemic back problems! It is clearly the result of a quadruped design being turned into a biped design rather than having been intelligently designed from scratch. This is exactly the mark of the “blind watchmaker” of natural evolution. But the nonblind watchmakers who intelligently design watches can, and do, redesign from scratch."
evolution  intelligent-design  design  efficiency  humanism  from delicious
6 weeks ago by tsuomela
ACM Special Interest Group on Design of Communication
"SIGDOC is the Association for Computing Machinery's Special Interest Group (SIG) on the Design of Communication (DOC). Until 2003, SIGDOC focused on documentation for hardware and software. With the shift in focus from systems to computer documentation to the design of communication, SIGDOC has better positioned itself to emphasize the potentials, practices, and problems of multiple kinds of communication technologies, such as Web applications, user interfaces, and online and print documentation."
professional-association  interest-groups  design  communication  hci  documentation  from delicious
7 weeks ago by tsuomela
Morgan
"Human-Centered Informatics (HCI) is the intersection of the cultural, the social, the cognitive, and the aesthetic with computing and information technology. It encompasses a huge range of issues, theories, technologies, designs, tools, environments and human experiences in knowledge work, recreation and leisure activity, teaching and learning, and the potpourri of everyday life. The series will publish state-of-the-art syntheses, case studies, and tutorials in key areas. It will share the focus of leading international conferences in HCI."
book  publisher  series  hci  human  computer  interaction  technology  design  from delicious
7 weeks ago by tsuomela
Hall’s Law: The Nineteenth Century Prequel to Moore’s Law
"Interchangeability of parts breaks the coupling between scaling and manufacturing capacity by substituting supply-chain limits for manufacturing limits. For a rifle, you can build up a stockpile of spare parts in peace time, and deliver an uninterrupted supply of parts to match the breakdown rate. There is no need to predict which part might break down in order to meaningfully anticipate and prepare. You can also distribute production optimally (close to raw material sources or low-cost talent for instance), since there is no need to locate craftsmen near the point-of-use.

So when interchangeability was finally achieved and had diffused through the economy as standard practice (a process that took about 65 years), demand-management complexity moved to the supply chain, and most problems could be solved by distributing inventories appropriately." Annotated link http://www.diigo.com/bookmark/http://www.ribbonfarm.com/2012/03/08/halls-law-the-nineteenth-century-prequel-to-moores-law
history  economic  technology  innovation  manufacturing  interchangeable  industrial  18c  19c  country(UnitedStates)  country(GreatBritain)  military  growth  revolution  capitalism  capital  design  from delicious
7 weeks ago by tsuomela
maps.stamen.com
"For over a decade, Stamen has been exploring cartography with our clients and in research. These three maps are presented here for your enjoyment and use wherever you display OpenStreetMap data."
maps  design  open-access  from delicious
8 weeks ago by tsuomela
getting big stuff done: is this an organizational problem? « orgtheory.net
"I can see several reasons for why organization theorists don’t engage with these types of, “futurist” questions. First, theories of organization tend to lag practice. That is, organizational scholars describe and explain the world (in its current or past state), though they don’t often engage in speculative forecasting (about possible future states). Second, many of the organizational sub-fields suited for wide-eyed speculation are in a bit of a lull, or they represent small niches. For example, organization design isn’t a super “hot” area these days (certainly with exceptions) — despite its obvious importance. Institutional and environmental theories of organization have taken hold in many parts, and agentic theories are often seen as overly naive. Environmental and institutional theories of course are valuable, but they delimit and are incremental, and are perhaps just self-fulfilling and thus may not always be practically helpful for thinking about the future.

"
organizations  sociology  design  future  innovation  creativity  scale  from delicious
12 weeks ago by tsuomela
Doc Searls Weblog · Edging toward the fully licensed world
"By losing the free and open Internet, and free and open devices to interact with it — and even such ordinary things as physical books and music media — we reduce the full scope of both markets and civilization.

But that’s hard to see when the walled gardens are so rich with short-term benefits."
internet  culture  design  social-media  open  enclosure  commons  from delicious
12 weeks ago by tsuomela
Interview with Design based Research Experts
"Much has been written about Design-based Research, but what about hearing from some of the experts themselves? These short interviews, conducted at AERA International Convention in 2006, provide some specific insights from some notable researchers in the field of Design-based Research."
design  research  education  practice  pedagogy  from delicious
february 2012 by tsuomela
Web Interface Design
"Interface design encompasses three distinct, but related constructs--usability, visualization, and functionality (Vertelney, Arent,
interface  design  web-design  computers  information-science  information-architecture  usability  visualization  functional  access  from delicious
february 2012 by tsuomela
MASS MoCA - Katharina Grosse: One Floor Up More Highly
At MASS MoCA the artist has applied her atmospheric veils of paint to four mounds of soil which seem to spill from the upper balcony into the enormous space below. Stacks of Styrofoam shards rise out of the seductive mountains of color, mirroring the white of the gallery walls -- the metaphorical canvas of Grosse's tremendous painting. While the sprawling installation provokes associations with a psychedelic, glacial landscape, Grosse's work is not representational.
art  sculpture  design  modern-art  state(Massachusetts)  museum  contemporary  2011  from delicious
february 2012 by tsuomela
UI-Patterns.com
"User Interface Design patterns are recurring solutions that solve common design problems. Design patterns are standard reference points for the experienced user interface designer. "
design  computers  ux  user  usability  web-development  web-design  patterns  interface  reference  from delicious
february 2012 by tsuomela
the small science collective
A collaboration of scientists, artists, students, and anyone else interested in science, this project produces small zines and web comics on a variety of topics . Read online, download zines, and share your ideas here!
science  design  community  education  teaching  pedagogy  zine  publishing  art  from delicious
january 2012 by tsuomela
A Brief Rant on the Future of Interaction Design
Are we really going to accept an Interface Of The Future that is less expressive than a sandwich?
design  ux  glass  technology  interaction  interface  future  via:deusx 
november 2011 by tsuomela
The Architect Has No Clothes | On the Commons
"Environmental psychologists have long known about this widespread and puzzling phenomenon. Laboratory results show conclusively that architects literally see the world differently from non-architects. Not only do architects notice and look for different aspects of the environment than other people
architecture  design  urban  urbanism  psychology  bias  perception  psychogeography  from delicious
october 2011 by tsuomela
How Suburban Sprawl Works Like a Ponzi Scheme - Jobs
Indeed, my friend Charles Marohn and his colleagues at the Minnesota-based nonprofit Strong Towns have made a very compelling case that suburban sprawl is basically a Ponzi scheme, in which municipalities expand infrastructure hoping to attract new taxpayers that can pay off the mounting costs associated with the last infrastructure expansion, over and over. Especially as maintenance costs increase, there is never enough to pay the bill, because we are building in such expensive, inefficient ways.
urban  urbanism  design  architecture  infrastructure  government  local  municipal  economics  development  suburbia  from delicious
october 2011 by tsuomela
UnderstandingSociety: Small cities
"A recent post on the suburbs closed with the observation that there is an important "other" social space in the United States beyond the categories of urban, rural, and suburban. These are the small cities throughout the United States where a significant number of people come to maturity and develop their families and careers. I speculated that perhaps there is a distinctive sociology associated with these lesser urban places. Here I will look into this question a bit more fully."
suburbia  urban  design  architecture  population  demography  sociology  experience  metropolitan-area 
september 2011 by tsuomela
Steve Jobs and America at Jon Taplin's Home Page
"There is a bad tendency in this country to think our “innovation deficit” lies in what policy makers call STEM (science,technology, engineering and math). But Jobs understands that the magic formula is STEAM (science, technology, engineering, art and math). It is the basis of what we teach at The innovation Lab and it is the core of the Apple brand. Steve’s obsessive belief in the role of the artist goes way beyond his early fascination with typography. What makes each of his products so thrilling is that they are aesthetically pleasing just to look at, never mind how cool they are to operate."
innovation  creativity  STEM  education  art  design  business 
august 2011 by tsuomela
Oil, Cognitive Dissonance, and American Politics » Sociological Images
"In the TED video below, Lisa Margonelli of the New America Foundation Energy Policy Initiative gives a fascinating 17-minute talk on the political psychology and the political economy of oil… and how the former distracts us from the latter."
oil  energy  psychology  design  politics 
august 2011 by tsuomela
Learning Through Digital Media » Productivity in the Age of Social Media: Freedom and Anti-Social
"Only through extensive use have I realized that Freedom [program that turns off internet access] is about pushing back at the device itself, a device that has failed the work market in a drive toward progress. To come to terms with this uncomfortable lack of sync between our devices and work patterns, first, we must understand that we, humans, are not the problem. Second, we must reconsider our relationships to our devices and, with open minds, examine where our devices have failed us. Third and finally, we must change the ideology of the productivity industry, moving away from bigger, better and faster and towards smaller, better, and slower."
attention  technology-effects  devices  design  psychology  productivity 
august 2011 by tsuomela
Glass House Conversations : Can we see the effect of CAD yet in contemporary buildings? Other than the obvious and largely well-received example of Frank Gehry, what architecture can we point to as evidence of the positives? What are the hidden costs of d
"Do you think the effect of CAD is discernable yet in the built environment of the last ten years? Hand drawing is now barely part of an architect's education, and totally absent from practice. For all its advantages of convenience this technology will change the end result of form in architecture in ways that are hard to predict."
architecture  technology  technology-effects  design  computer  cad  via:askpang 
july 2011 by tsuomela
Edward Tufte’s “Slopegraphs”
"In Tufte’s June 1st post, he sums up the use of slopegraphs well: “Slopegraphs compare changes over time for a list of nouns located on an ordinal or interval scale.”

Basically: Any time you’d use a line chart to show a progression of univariate data among multiple actors over time, you might have a good candidate for a slopegraph."
information  visualization  design  data 
july 2011 by tsuomela
[1106.2750] The Art of Space Filling in Penrose Tilings and Fractals
"Incorporating designs into the tiles that form tessellations presents an interesting challenge for artists. Creating a viable MC Escher like image that works esthetically as well as functionally requires resolving incongruencies at a tile's edge while constrained by its shape. Escher was the most well known practitioner in this style of mathematical visualization, but there are significant mathematical shapes to which he never applied his artistry. These shapes can incorporate designs that form images as appealing as those produced by Escher, and our paper explores this for traditional tessellations, Penrose Tilings, fractals, and fractal/tessellation combinations. To illustrate the versatility of tiling art, images were created with multiple figures and negative space leading to patterns distinct from the work of others. "
art  design  tessellations  patterns 
july 2011 by tsuomela
BLDGBLOG: Spacesuit: An Interview with Nicholas de Monchaux
"Nicholas de Monchaux is an architect, historian, and educator based in Berkeley, California. His work spans a huge range of topics and scales, as his new and utterly fascinating book, Spacesuit: Fashioning Apollo, makes clear.

From the fashionable worlds of Christian Dior and Playtex to the military-industrial complex working overtime on efforts to create a protective suit for U.S. exploration of the moon, and from early computerized analyses of urban management to an "android" history of the French court, all by way of long chapters on the experimental high-flyers and military theorists who collaborated to push human beings further and further above the weather—and eventually off the planet itself—de Monchaux's book shows the often shocking juxtapositions that give such rich texture and detail to the invention of the spacesuit: pressurized clothing for human survival in space."
book  interview  space  history  sts  science  architecture  design  fashion  1960s  apollo-program  exploration  technology  technology-effects 
may 2011 by tsuomela
Pocket Neighborhoods • Creating Small Scale Community in a Large Scale World
"Pocket neighborhoods are clustered groups of neighboring houses or apartments gathered around some sort of shared open space — a garden courtyard, a pedestrian street, a series of joined backyards, or a reclaimed alley — all of which have a clear sense of territory and shared stewardship. They can be in urban, suburban or rural areas."
design  architecture  urban  urbanism  suburbia  community  commons  scale  small-is-beautiful 
april 2011 by tsuomela
The Technium: The Gravity of Paper
Kevin Kelly on browsing at the Prelinger Library. "But stacks of paper offer several user experiences that are superior to online browsing."
archive  library  technology  paper  affordance  browsing  design 
april 2011 by tsuomela
Everybody's a Critic | varnelis.net
"What interests me about all of the above blogs is that they situate architecture within a broader context. Disciplinarity is dying at a rapid clip. I suspect the lament is partly a reaction to the end of disciplinarity. We are losing our ability to talk about architecture on its own terms."
architecture  design  criticism  boundaries  discipline  interdisciplinary  weblog-recommendations 
april 2011 by tsuomela
How to Stop the Snoopers - Technology Review
"Most of us depend on free Web services, from Google searches to Facebook updates. Unless you're careful, though, using them has a price: your privacy. Web advertising pays for almost all such services, and this business has become very efficient, delivering ads to grab your attention. That requires tracking who you are and what you do online. Your Web browser reveals a surprising amount about you, and advertisers are keen to find out even more. "
privacy  online  culture  social-media  design  government  regulation  law  ethics 
march 2011 by tsuomela
Smoke Signals | the human network
When all four of these design principles are embodied in a work, another design principle emerges: resilience. Something that is distributed, transport independent, secure and open is very, very difficult to subvert, shut down, or block. It will survive all sorts of disasters. Including warfare.
design  computer  technology  freedom  open-source  privacy  transparency  social-media  graphs  social-networks  manifesto  internet  future  social  facebook  commerce 
march 2011 by tsuomela
Tunisia, Egypt, Miami: The Importance of Internet Choke Points - Andrew Blum - Technology - The Atlantic
"Terremark's building in Miami is the physical meeting point for more than 160 networks from around the world. They meet there because of the building's excellent security, its redundant power systems, and its thick concrete walls, designed to survive a category 5 hurricane. But above all, they meet there because the building is "carrier-neutral." It's a Switzerland of the Internet, an unallied territory where competing networks can connect to each other. Terremark doesn't have a dog in the fight. Or at least it didn't."
internet  infrastructure  geography  networks  network  monopoly  vulnerability  politics  regulation  design 
march 2011 by tsuomela
FTC Staff Issues Privacy Report Offers Framework for Consumers, Businesses, and Policymakers
"The Federal Trade Commission, the nation’s chief privacy policy and enforcement agency for 40 years, issued a preliminary staff report today that proposes a framework to balance the privacy interests of consumers with innovation that relies on consumer information to develop beneficial new products and services. The proposed report also suggests implementation of a “Do Not Track” mechanism – likely a persistent setting on consumers’ browsers – so consumers can choose whether to allow the collection of data regarding their online searching and browsing activities."
government  privacy  online  culture  social-media  design  regulation 
march 2011 by tsuomela
Home - Deliberate Culture Tribe Database
"Culture is rules, ideas, and ways of life that are passed down and carried on through the generations. Deliberate Culture is when individuals who are dissatisfied with their current culture, simply carefully and deliberately create a new one for themselves.

These individuals are inspired by books like Daniel Quinn's Ishmeal and Jean Liedloff's The Continuum Concept. This wiki is connected to the blog DeliberateCulture.blogspot.com. It's purpose is to provide a registry of deliberate cultures, or invented tribes that people actively live within, and to give guidelines and resources for those inspired to do so."
culture  design  deliberate  environment 
march 2011 by tsuomela
The Pictorial Arts: Visualists
Design images and drawings from original TRON
visual  design  movie  film 
march 2011 by tsuomela
New Views on R. Buckminster Fuller
"A serious scholarly look at the work of R. Buckminster Fuller is long overdue. While Fuller himself wrote and published many volumes, and several biographies have been written about him, there is little research that contributes to a critical understanding of his work and its historical significance. The 1,300-plus linear feet of material contained in the Fuller Archive at Stanford, including papers, photographs, audio and video recordings, and models, has been recently organized and described by the Department of Special Collections, and is ready to be explored by a new generation of scholars.

Fuller's work has often suffered from lopsided treatment. Some laud him as a planetary prophet whose design science work foretold sustainable architecture and nanotechnology
book  publisher  design  people  FullerBuckminster 
march 2011 by tsuomela
On River Maps « somethingaboutmaps
"Lately I’ve been working on a series of river maps, done in the style of Harry Beck‘s famous London Underground design."
maps  mapping  gis  geography  design 
february 2011 by tsuomela
Brenda Brathwaite: Holocaust Game Designer - The Daily Beast
"When Rob was the first to move a boxcar to the end of the line, he followed the rules and drew a Terminus card. Train’s subject was no longer hidden. The card said “Dachau.”"
games  social  holocaust  design  learning  education 
december 2010 by tsuomela
Welcome | Usability Body of Knowledge
The Usability Body of Knowledge (BoK) project is dedicated to creating a living reference that represents the collective knowledge of the usability profession. Preliminary work has started, but there is more to do. This website introduces the subject areas that will eventually be included in the Usability Body of Knowledge and a preview of what to come.
reference  usability  handbook  design  methods  standards  hci  ux  resources 
october 2010 by tsuomela
Canvas Photos, Canvas Prints, Canvas Photo Printing, Canvas Photo Prints, Print Photos, Photo To Canvas | CanvasPop
The easiest way to print your photos and pictures on canvas.

Print your photos on canvas pro style with CanvasPop. From any source, any resolution or size - and customized to your wishes - your photos and digital images become stunning custom art.
art  poster  printing  photography  diy  shopping  design  canvas 
september 2010 by tsuomela
Economic View - Why Free Parking Comes at a Price - NYTimes.com
Yet 99 percent of all automobile trips in the United States end in a free parking space, rather than a parking space with a market price. In his book, Professor Shoup estimated that the value of the free-parking subsidy to cars was at least $127 billion in 2002, and possibly much more.
traffic  automobile  economics  pricing  price  parking  transit  cities  urban  design  law  regulation  transportation  bias 
august 2010 by tsuomela
Issue 27, Take Three | Reverse Shot
Reverse Shot - film magazine issue on sound design.
movies  cinema  film-studies  sound  design  criticism 
july 2010 by tsuomela
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