technogoggles + youth 16
Demos | Publications | Their Space
february 2009 by technogoggles
informal education as seen by the policy wonk folk
education
digital
youth
kids
learning
february 2009 by technogoggles
jellyTeens - Website Coming Soon
september 2008 by technogoggles
launched by "the voice of the MSN GENERATION" - duh duh duuuuuuh
youth
teens
research
digital
media
september 2008 by technogoggles
Mobile youth - the 10 most common myths (#9 “Youth Grow Up Faster These Days”) | mobileYouth
september 2008 by technogoggles
this is a really good series. the first one last week destroyed the notion of youth being "the connected generation" and this one debunks the idea that "kids are growing up quickly these days". Agreed!
mobile
youth
culture
inqwork
september 2008 by technogoggles
BBC - Switch Are you one of Them?
august 2008 by technogoggles
An exercise in how not to categorise teens....
youth
digital
media
consumption
typologies
geek
august 2008 by technogoggles
Putting people first » Recent videos on Fora TV
july 2008 by technogoggles
Some cracking videos here from Shirky and Boyd; the best speakers around on social software.
socialsoftware
danahboyd
clayshirky
video
socialnetworking
youth
myspace
facebook
july 2008 by technogoggles
Ypulse Research
may 2008 by technogoggles
"The goal of Ypulse Research is to aggregate and resell market research about youth (tweens, teens, twentysomethings"
ypulse
youth
teen
technology
research
marketing
may 2008 by technogoggles
BBC - Commissioning - 16-24 year olds, youth Audience Information
april 2008 by technogoggles
"Young People are a highly amorphous, fragmented group of individuals. They are a varied group who are changing rapidly between the ages of 16 to 24. At this phase in life there are enormous differences between genders, ages and life-stages" so typologies
research
teens
youth
april 2008 by technogoggles
YPulse - Teen users NOT 'techies'
february 2008 by technogoggles
Teens are not as technlogically savvy as popular discourse might suggest. Their use of digital media is to satisfy core user needs, mainly centered around socialising, playing games and downloading music. Technology as a means to an end.
teen
digital
media
technology
youth
socializing
february 2008 by technogoggles
PUBLICATIONS AND PAPERS | DIGITAL YOUTH RESEARCH
september 2007 by technogoggles
list of publications and papers about research conducted into the digital life of 'youth'
digital
media
consumption
mobile
video
internet
social
networking
research
boyd
danah
youth
technology
teenage
media
september 2007 by technogoggles
Teens and media: a full-time job - CNET News.com
september 2007 by technogoggles
Young Americans spend more than 72 hours a week using the Internet, cell phones, television, music and video games, a study says.
media
youth
americans
technology
digital
video
music
september 2007 by technogoggles
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