technogoggles + technology 26
Fashioning Technology
april 2009 by technogoggles
nice smart crafty blog to accompany book. they have the blubber bot man as a writer yeah!
craft
technology
DIYcraft
DIY
folksy
april 2009 by technogoggles
Slide 1 of 40 (Engaging Technology, WLT)
november 2008 by technogoggles
Matt's talk from yonks ago and it still feels fresh and is still hugely relevant
mattwebb
phones
technology
engagment
emotion
design
november 2008 by technogoggles
trendwatching.com: "OFF=ON"
november 2008 by technogoggles
the good ship trendwatchers add to their reputation "More and more, the offline world (a.k.a. the real world, meatspace or atom-arena) is adjusting to and mirroring the increasingly dominant online world, from tone of voice to product development to business processes to customer relationships."
trends
internet
culture
design
technology
2.0
online/offline
november 2008 by technogoggles
Handheld Learning 2008 - danah boyd
october 2008 by technogoggles
danah boyd talking about how we can learn from new techs. good overview of what she's all about.
danahboyd
education
technology
socialmedia
socialnetworks
video
october 2008 by technogoggles
BBC NEWS | Technology | Changing the way we think
september 2008 by technogoggles
discrete, small chunks of info and inference around links. is this really changing our sensibilities?
technology
sociology
society
interaction
sensibilities
september 2008 by technogoggles
Jan Chipchase - Future PerfectFuture Social
september 2008 by technogoggles
Jan tells us what the future will look like...really thought provoking
janchipchase
technology
ubicomp
september 2008 by technogoggles
Video: Lifelike animation heralds new era for computer games - Times Online
august 2008 by technogoggles
Drop-jaw moment. Scarily lifelike computer generated animation of the future.
computer
animation
warning:video
technology
amazing
august 2008 by technogoggles
4IP
july 2008 by technogoggles
aha. I like the "rule breaking" bit...
social
technology
web2.0
commission
money
C4
july 2008 by technogoggles
Ypulse Research
may 2008 by technogoggles
"The goal of Ypulse Research is to aggregate and resell market research about youth (tweens, teens, twentysomethings"
ypulse
youth
teen
technology
research
marketing
may 2008 by technogoggles
Chronic’art interview, annotated « Adam Greenfield’s Speedbird
may 2008 by technogoggles
Long interview with ubicomp guru Adam Greenfield.
ubicomp
adamgreenfield
technology
computing
may 2008 by technogoggles
Transana
may 2008 by technogoggles
open source software for annotating and editing audio and video for research work. must play.
opensource
research
technology
video
audio
transcription
analysis
tool
may 2008 by technogoggles
- Dan Dare & the Birth of Hi-tech Britain
april 2008 by technogoggles
Go object wiki, go! Destroy the Mekons... I love the curators talk they have here. Curators should come to the front and talk more often esp with quote like "the vicar of the spaceways" :)
culture
design
technology
exhibition
dandare
science
futurism
april 2008 by technogoggles
Blyk UK
april 2008 by technogoggles
a spam-u-like offer to teens that gives service provision [txt and minutes] in exchange for txts from brands.
education
future
network
phone
technology
teens
uk
april 2008 by technogoggles
IT's Not about the Technology
april 2008 by technogoggles
Tom Austin on why design research matters
anthropology
business
development
technology
research
april 2008 by technogoggles
Audio and video | Economist.com
april 2008 by technogoggles
via putting people first. jan does his economist piece and I must say I like the format of images and voicemail messages. It feels quite intimate and slightly voyeuristic and simple.
chipchase
mobile
technology
video
method
april 2008 by technogoggles
How Technology Almost Lost the War: In Iraq, the Critical Networks Are Social — Not Electronic
march 2008 by technogoggles
fascinating account of the business concepts that drove the war and their assumptions that almost lost it. it'd make a good critique of US capitalism generally
article
politics
technology
war
business
march 2008 by technogoggles
disambiguity - » Ambient Intimacy
march 2008 by technogoggles
Leisa Reichelt on Ambient Intimacy - it allows us to transcend space and time without much fuss. The result of emergent social technologies such as Twitter and Flickr. The lower the administrative overheads, the more appealing the technology.
2.0
design
ambient
communication
flickr
twitter
social
media
technology
march 2008 by technogoggles
Tracking technology in the corridors of learning - The Guardian
march 2008 by technogoggles
US college testing out RFID location and presencing technologies on campus to discover the issues around privacy.
RFID
experiment
education
technology
presencing
twitter
college
privacy
march 2008 by technogoggles
YPulse - Teen users NOT 'techies'
february 2008 by technogoggles
Teens are not as technlogically savvy as popular discourse might suggest. Their use of digital media is to satisfy core user needs, mainly centered around socialising, playing games and downloading music. Technology as a means to an end.
teen
digital
media
technology
youth
socializing
february 2008 by technogoggles
Advanced Mobile Search Function
february 2008 by technogoggles
Out in town, see something that interests you, want to know more about it, point your mobile's translucent display at it and using a combination of GPS, its in-built camera and meta-data off the web, you will be able to find loads of information about it.
futuristic
mobile
device
translucent
display
innovation
technology
maps
gadgets
search
february 2008 by technogoggles
PUBLICATIONS AND PAPERS | DIGITAL YOUTH RESEARCH
september 2007 by technogoggles
list of publications and papers about research conducted into the digital life of 'youth'
digital
media
consumption
mobile
video
internet
social
networking
research
boyd
danah
youth
technology
teenage
media
september 2007 by technogoggles
Teens and media: a full-time job - CNET News.com
september 2007 by technogoggles
Young Americans spend more than 72 hours a week using the Internet, cell phones, television, music and video games, a study says.
media
youth
americans
technology
digital
video
music
september 2007 by technogoggles
social technologies
september 2007 by technogoggles
big boy global research and consulting firm
research
social
technology
technologies
consultancy
media
september 2007 by technogoggles
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