technogoggles + social 43
http://www.plasticbag.org/files/greater/
october 2009 by technogoggles
blast from the past. nice pointers on community cohesion.
community
cohesion
online
communities
social
october 2009 by technogoggles
The Mobile Difference - Tech User Types | Pew Internet & American Life Project
august 2009 by technogoggles
typologies. i hate typologies but there's an impossible urge to classify and organise. agh.
research
mobile
teen
classifications
social
sociographics
august 2009 by technogoggles
Poken - buy at Firebox.com
may 2009 by technogoggles
social hardware
design
product
toy
social
socialnetwork
may 2009 by technogoggles
Seth Godin on the tribes we lead | Video on TED.com
may 2009 by technogoggles
Not sure tribes is a good metaphor to describe social behaviours and groups. Seems far more fickle and ephermeral than that. anyway. good talk.
social
sociology
web
interent
tribes
sethgodin
ted
behaviour
onlinebehaviour
may 2009 by technogoggles
Twinning | Enter our universe of twinning! Town, city ... Europe, World
may 2009 by technogoggles
woo! this is like a social network for towns.
social
cities
towns
council
twinning
may 2009 by technogoggles
CEMR - Council of European Municipalities and Regions
may 2009 by technogoggles
the town twinning peeps.
idea
twinning
council
europe
social
may 2009 by technogoggles
Strange Attractor » Blog Archive » A new web discipline: Social Functionality Design
may 2009 by technogoggles
suw on social patterns key to initial design
social
design
patterns
suw
may 2009 by technogoggles
zengestrom.com: What makes a good social object
february 2009 by technogoggles
revisiting jyri's social object posts for a project
socialobjects
ant
social
objects
ideas
design
february 2009 by technogoggles
Walter Kim - You Should Run For Your Lives
november 2008 by technogoggles
review of infovore's talk
gamer
gaming
critique
social
play
november 2008 by technogoggles
OpenTech 2008 - The Bastard Child of Baird and Berners-Lee
october 2008 by technogoggles
tom joins the dots. a ideal ajoinder would be tom coates' post on social tv from way back when.
social
tv
socialtv
tomloosemore
october 2008 by technogoggles
BBC NEWS | Technology | Browsing and gaming meet online
september 2008 by technogoggles
Building games through existing ways of doing, making browsing more 'social' and making it easier to play. That's PMOG, Rocket On and Web Wars Eve
gaming
social
browsing
socialgaming
pmog
news
september 2008 by technogoggles
Gillian Rowe on the style-savy over-65s | Life and style | The Guardian
september 2008 by technogoggles
nice look at how the notion of 'old' is changing and actually how the postwar gen have retained a keen sense of curiosity, of 'independence'
social
design
age
older
retired
seniors
september 2008 by technogoggles
Familiar Stranger - Intel Research, Berkeley
july 2008 by technogoggles
"studies have shown that an individual at a bus stop is more likely to ask for the time from a total stranger than one of their Familiar Strangers – respecting the social norms of their delicate relationship"
mobile
familiarstrangers
social
space
transactions
urban
computing
july 2008 by technogoggles
4IP
july 2008 by technogoggles
aha. I like the "rule breaking" bit...
social
technology
web2.0
commission
money
C4
july 2008 by technogoggles
Social Gaming Interactions, Part One: A History of Form
july 2008 by technogoggles
shannon on social gaming...
article
games
gaming
mmog
social
socialsoftware
july 2008 by technogoggles
First look: MessengerTV
may 2008 by technogoggles
Social TV on MSNmessenger. I wonder to what extent having to decide upon a programme, a time and a 30mins+ time frame fits in with peoples (esp. young person's) existing internet habits. Im a sceptic and wonder if youtube doesn't already do a good job...
social
video
msn
messenger
messengertv
may 2008 by technogoggles
Wonderland: SXSW: Will Wright Keynote 2007
may 2008 by technogoggles
An old keynote by Will Wright talking about Spore. Talks about game narratives, how people share content, tell stories through games and shared experieces.
children
virtualworlds
social
gaming
resources
blog
blogs
development
rules
may 2008 by technogoggles
BBC NEWS | Magazine | In defence of computer games
may 2008 by technogoggles
"Research carried out a few years ago found that moderate game players have a bigger circle of friends than non-game players," Interesting stat. How close are these 'friends' though? Important to define the strength of connection here. Cause and effect?
gaming
research
news
social
relationships
may 2008 by technogoggles
Futuresonic08: playing games with urban & social media - Guardian Unlimited
may 2008 by technogoggles
Aleks Krotski blogs about another inpromptu talk she did at Futuresonic08 about games involving urban and social media. Some useful links here.
blog
gaming
resources
alekskrotoski
urban
social
media
may 2008 by technogoggles
Kongregate: social gaming
may 2008 by technogoggles
"By wrapping user-submitted Flash games with various community features, Kongregate’s site serves as a unique way for users to play great web-based games alongside friends”
gaming
resources
research
blog
social
flash
kongregate
may 2008 by technogoggles
Forming community in online games - Guardian Unlimited
april 2008 by technogoggles
Aleks Krotoski "To suggests that interaction in virtual worlds is somehow inferior to physically proximate interaction is to take a very backwards point of view." Interesting debate.
blogs
gaming
resources
guardian
MMOG
community
social
group
april 2008 by technogoggles
Bryman, A (2004) Social Research Methods
april 2008 by technogoggles
Bryman's Bible. Very practical and extremely comprehensive text by Bryman on how to conduct social research. Relevant for both qual and quant and is very up to date.
gaming
resources
books
research
bryman
social
qualitative
quantitative
april 2008 by technogoggles
Pulse Laser: 3C products
april 2008 by technogoggles
revisiting some of matt's work. "The internet sensibility is infecting the world of physical stuff." could also be said that the reverse is happening with some UI and interaction models.
community
culture
design
digital
research
social
3c
april 2008 by technogoggles
Applying game mechanics to social software
april 2008 by technogoggles
This piece explains how the mechanics of gaming apply to social technologies. The background to PMOG.
social
technologies
gaming
pmog
design
resources
april 2008 by technogoggles
BBC - Sound Index
april 2008 by technogoggles
New BBC app that trawls the web to find relevant 'buzz' around an artist and then pulls them back into a neat looking chart.
music
bbc
charts
soundindex
social
metadata
april 2008 by technogoggles
As Gaming Turns Social, Industry Shifts Strategies - New York Times
march 2008 by technogoggles
Success of Nintendo Wii paving way for other "social" games. reinforcing existing household relationships.
gaming
wii
guitar
hero
social
newspaper
resources
march 2008 by technogoggles
Frag with friends for fun | Games | Guardian Unlimited
march 2008 by technogoggles
"social" gaming is on the rise? clive thompson thinks so.
gaming
social
armyoftwo
blog
resources
march 2008 by technogoggles
Derren Brown - Trick of the mind - The abandoned wallet
march 2008 by technogoggles
Full wallet left on the ground in a busy street all day with a ring drawn around it. Remained untouched all day. "The context and appearance of the wallet are too odd for people to be able to process the information that they have about it."
trick
mind
derren
brown
perception
wallet
social
march 2008 by technogoggles
disambiguity - » Ambient Intimacy
march 2008 by technogoggles
Leisa Reichelt on Ambient Intimacy - it allows us to transcend space and time without much fuss. The result of emergent social technologies such as Twitter and Flickr. The lower the administrative overheads, the more appealing the technology.
2.0
design
ambient
communication
flickr
twitter
social
media
technology
march 2008 by technogoggles
A romp through Paris
march 2008 by technogoggles
Latour dis-assembles the social in a visual travel through Paris. Great stuff.
Latour_Bruno
latour
social
ANT
march 2008 by technogoggles
The Social Cloud
february 2008 by technogoggles
Kevin goes round the houses a bit to describe the usp of Google's social cloud. As rel= becomes standard will it become harder to churn friends and contacts you no longer want?
social
socialnetworking
google
february 2008 by technogoggles
Social Software Building Blocks
february 2008 by technogoggles
Merging together a list of the 7 elements of social software (eg. identity, presence etc) [as assembled by Matt Webb] to create a visual representation of the most important elements in the form of a honeycomb!
social
software
building
hexagons
identity
presence
sharing
groups
reputation
relationships
conversations
february 2008 by technogoggles
PUBLICATIONS AND PAPERS | DIGITAL YOUTH RESEARCH
september 2007 by technogoggles
list of publications and papers about research conducted into the digital life of 'youth'
digital
media
consumption
mobile
video
internet
social
networking
research
boyd
danah
youth
technology
teenage
media
september 2007 by technogoggles
social technologies
september 2007 by technogoggles
big boy global research and consulting firm
research
social
technology
technologies
consultancy
media
september 2007 by technogoggles
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