technogoggles + paper 12
The Incidental
april 2009 by technogoggles
british council event given the schulze / webb / jones treatment
idea
event
paper
socialobject
april 2009 by technogoggles
A palimpsest for a place: TheIncidental at Salone Di Mobile 2009 « Magical Nihilism
april 2009 by technogoggles
One thing that’s very interesting to me is using this rapidly-produced thing then becomes a ’social object’: creating conversations, collecting scribbles, instigating adventures - which then get collected and redistributed. A feedback loop made out of paper, in a place.
paper
socialobject
event
design
experiencedesign
made
mattjones
april 2009 by technogoggles
Social Interactions in Massively Multiplayer Online Role-Playing Gamers
june 2008 by technogoggles
"The study showed MMORPGs can be extremely social games, with high percentages of gamers making life-long friends and partners." v. interesting observation.
gaming
resources
paper
papers
mmorpg
june 2008 by technogoggles
Players Who Suit MUDs
may 2008 by technogoggles
An old paper this, picked up via matt webb. needs to be read. explores the playing dynamics of MUDS, identifies 4 player types (achievers, explorers, socializers and killers) and offers food for design thought.
mud
gaming
research
paper
papers
resources
richardbartle
may 2008 by technogoggles
Nicolas Ducheneaut's Publications
may 2008 by technogoggles
Influential researcher and writer about the social life of virtual worlds. A list of his publications is here. Recommend "virtual third places..." (2007)
papers
paper
gaming
resources
nicolasducheneaut
mmog
wow
may 2008 by technogoggles
Gamasutra - GDC: Top 10 Video Game Research Findings.
may 2008 by technogoggles
Great stuff here; players wanting to communicate with each other but being bound by the in-game rules and player collaboration being key to generating a community. Adversarial contact on the other hand, "deperso
gaming
resources
research
paper
papers
education
design
may 2008 by technogoggles
The Daedalus Project
may 2008 by technogoggles
The psychology of MMORPGS by Nick Yee
papers
paper
gaming
resources
mmorpgs
psychology
nickyee
may 2008 by technogoggles
Gamestudies - understanding cooperation in multiplayer games
may 2008 by technogoggles
Conflict is often seen as the essence of gaming. However, this article puts the emphasis on co-operation and explains how player co-operation is a vital part of MMOGs.
gaming
resources
paper
papers
MMOG
games
may 2008 by technogoggles
Intelligence gathering by capturing the social processes within prisons
april 2008 by technogoggles
Highly questionable paper abstract assuming physical proximity is a proxy for intimacy and relationships and therefore scheming within prisons. Fascinating nonetheless.
paper
sociology
ict
weird
april 2008 by technogoggles
Playing Bully: An Ethnographic Study of Game Play | DIGITAL YOUTH RESEARCH
april 2008 by technogoggles
One to watch. "Based on the assumption that gaming is first and foremost a social activity". Ethnographic study of how teenagers are playing the controversial game "Playing Bully".
playing
bully
ethnography
gaming
resources
paper
april 2008 by technogoggles
Mind Hacks: Impact of digital media review hits the wires
april 2008 by technogoggles
quick review of byron's review which needs to be read. I'm hoping that they'll be some clear headed evidence about video gaming; some balance is needed to the knee jerk liberal response on the subject.
digital
psychology
gaming
games
resources
paper
news
april 2008 by technogoggles
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