technogoggles + paper   12

The Incidental
british council event given the schulze / webb / jones treatment
idea  event  paper  socialobject 
april 2009 by technogoggles
A palimpsest for a place: TheIncidental at Salone Di Mobile 2009 « Magical Nihilism
One thing that’s very interesting to me is using this rapidly-produced thing then becomes a ’social object’: creating conversations, collecting scribbles, instigating adventures - which then get collected and redistributed. A feedback loop made out of paper, in a place.
paper  socialobject  event  design  experiencedesign  made  mattjones 
april 2009 by technogoggles
Social Interactions in Massively Multiplayer Online Role-Playing Gamers
"The study showed MMORPGs can be extremely social games, with high percentages of gamers making life-long friends and partners." v. interesting observation.
gaming  resources  paper  papers  mmorpg 
june 2008 by technogoggles
Players Who Suit MUDs
An old paper this, picked up via matt webb. needs to be read. explores the playing dynamics of MUDS, identifies 4 player types (achievers, explorers, socializers and killers) and offers food for design thought.
mud  gaming  research  paper  papers  resources  richardbartle 
may 2008 by technogoggles
Nicolas Ducheneaut's Publications
Influential researcher and writer about the social life of virtual worlds. A list of his publications is here. Recommend "virtual third places..." (2007)
papers  paper  gaming  resources  nicolasducheneaut  mmog  wow 
may 2008 by technogoggles
Gamasutra - GDC: Top 10 Video Game Research Findings.
Great stuff here; players wanting to communicate with each other but being bound by the in-game rules and player collaboration being key to generating a community. Adversarial contact on the other hand, "deperso
gaming  resources  research  paper  papers  education  design 
may 2008 by technogoggles
Gamestudies - understanding cooperation in multiplayer games
Conflict is often seen as the essence of gaming. However, this article puts the emphasis on co-operation and explains how player co-operation is a vital part of MMOGs.
gaming  resources  paper  papers  MMOG  games 
may 2008 by technogoggles
Intelligence gathering by capturing the social processes within prisons
Highly questionable paper abstract assuming physical proximity is a proxy for intimacy and relationships and therefore scheming within prisons. Fascinating nonetheless.
paper  sociology  ict  weird 
april 2008 by technogoggles
Playing Bully: An Ethnographic Study of Game Play | DIGITAL YOUTH RESEARCH
One to watch. "Based on the assumption that gaming is first and foremost a social activity". Ethnographic study of how teenagers are playing the controversial game "Playing Bully".
playing  bully  ethnography  gaming  resources  paper 
april 2008 by technogoggles
Mind Hacks: Impact of digital media review hits the wires
quick review of byron's review which needs to be read. I'm hoping that they'll be some clear headed evidence about video gaming; some balance is needed to the knee jerk liberal response on the subject.
digital  psychology  gaming  games  resources  paper  news 
april 2008 by technogoggles

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