technogoggles + mmog   9

MMOs as Conditioned Learning Engines - Massively
Positive reinforcement and operant conditioning in MMO are the reason why games like WoW are so addictive. i wonder how important 'stroking' and other more social means of interaction reinforce the interest in the gaming experience.
wow  mmog  conditioning  gaming  resources  blogs  mmorpg 
june 2008 by technogoggles
Wonderland: Something to chew on
Stats about MMOG usage. Playing with 'real' friends in MMOGs more widespread than strangers. Greatly heightens the experience and makes them far more interesting than TV
alicetaylor  gaming  resources  blogs  blog  MMOG  consumption 
may 2008 by technogoggles
Nicolas Ducheneaut's Publications
Influential researcher and writer about the social life of virtual worlds. A list of his publications is here. Recommend "virtual third places..." (2007)
papers  paper  gaming  resources  nicolasducheneaut  mmog  wow 
may 2008 by technogoggles
Games as team-building exercises? | Games | Guardian Unlimited
A nice example of real-world 'use' for MMOGs. Using MMOGS as team-building sessions instead of adventure weekends in the Pennines.
gaming  resources  blog  blogs  teambuilding  MMOG  CNN 
may 2008 by technogoggles
Gamestudies - understanding cooperation in multiplayer games
Conflict is often seen as the essence of gaming. However, this article puts the emphasis on co-operation and explains how player co-operation is a vital part of MMOGs.
gaming  resources  paper  papers  MMOG  games 
may 2008 by technogoggles
Forming community in online games - Guardian Unlimited
Aleks Krotoski "To suggests that interaction in virtual worlds is somehow inferior to physically proximate interaction is to take a very backwards point of view." Interesting debate.
blogs  gaming  resources  guardian  MMOG  community  social  group 
april 2008 by technogoggles
How Club Penguin turned 750,000 British kids into penguins - Times Online
Article from The Times about the success of SNS/MMOG Club Penguin especially amongst the younger 'tween' market.
gaming  resources  blogs  mmog  sns 
april 2008 by technogoggles
Passively Multiplayer Online Gaming
MMOGs require too much effort, time and attention. "Passively Multiplayer Online Games take MMOs and feed them our everyday activities" the first step in ambient gaming!
gaming  pmog  mmog  passive  resources  blog 
april 2008 by technogoggles

Copy this bookmark:



description:


tags: