Why Publishers Don't Like Apps - Technology Review
25 days ago by sunpig
Last fall, we moved all the editorial in our apps, including the magazine, into a simple RSS feed in a river of news. We dumped the digital replica. Now we're redesigning Technologyreview.com, which we made entirely free for use, and we'll follow the Financial Times in using HTML5, so that a reader will see Web pages optimized for any device, whether a desktop or laptop computer, a tablet, or a smart phone. Then we'll kill our apps, too.
technologyreview
app
businee
journalism
print
publishing
magazine
newspaper
web
apple
ios
ipad
25 days ago by sunpig
Why Mobile Web Matters | NPR Digital Services
7 weeks ago by sunpig
For many public media stations, mobile means one thing: apps. We all know mobile is important, and many stations have launched successful mobile apps that engage your audience with audio, news, and more.
But here’s the truth: If your app is the only component of your mobile strategy, you’re missing the boat. Mobile-optimized web pages are rapidly becoming the most important way to grow your online audience.
npr
media
mobile
web
android
app
ios
apple
iphone
digital
engagement
news
content
optimization
But here’s the truth: If your app is the only component of your mobile strategy, you’re missing the boat. Mobile-optimized web pages are rapidly becoming the most important way to grow your online audience.
7 weeks ago by sunpig
1-BIT CAMERA for iPhone
8 weeks ago by sunpig
It is not the number of pixels that matters,
but the quality of those individual pixels!
With 1-BIT CAMERA for iPhone® you can see and record your world in one bit clarity, processed with dithering algorithms pioneered by Bill Atkinson and Bryce Bayer. Those are only fancy names, of course – but! – you have probably laid eyes on their immortalized legacy as per the superior imaging seen in the original Apple® Macintosh® OS and the Nintendo® Gameboy® Camera, respectively. Wow!
1-bit
app
camera
ios
phone
retro
style
dither
1bitcamera
but the quality of those individual pixels!
With 1-BIT CAMERA for iPhone® you can see and record your world in one bit clarity, processed with dithering algorithms pioneered by Bill Atkinson and Bryce Bayer. Those are only fancy names, of course – but! – you have probably laid eyes on their immortalized legacy as per the superior imaging seen in the original Apple® Macintosh® OS and the Nintendo® Gameboy® Camera, respectively. Wow!
8 weeks ago by sunpig
Testing For Dummies | Testing
9 weeks ago by sunpig
When testing the devices, there are 4 main areas to cover, feature phones, smart phones with low level support, smart phones and tablets. The primary tablet market will be 7-inch devices up to 720x1280 pixels with the lowest smart phone being 240x360 pixels.
Currently, we are only approaching devices that are not conforming to desktops, so smart TV’s, games consoles and other exotic devices are test, desktops are not.
bbc
responsive
news
webdev
frontend
testing
device
browser
ios
android
apple
iphone
ipad
tablet
phone
from twitter
Currently, we are only approaching devices that are not conforming to desktops, so smart TV’s, games consoles and other exotic devices are test, desktops are not.
9 weeks ago by sunpig
How to work around the Mobile Safari image resource limit
10 weeks ago by sunpig
Because of the memory available on an iPad or iPhone, Mobile Safari has much stricter resource limits than most desktop browsers.
One of these limits is the total amount of image data that can be loaded on a single HTML page. When Mobile Safari has loaded between 8 to 10 MB of image data it will simply stop displaying any more images. It might even crash.
safari
mobile
ios
ipad
iphone
webkit
resource
limit
image
size
html
webdev
frontend
constraint
One of these limits is the total amount of image data that can be loaded on a single HTML page. When Mobile Safari has loaded between 8 to 10 MB of image data it will simply stop displaying any more images. It might even crash.
10 weeks ago by sunpig
WebKit Limit on Retina JPG Image Display - Duncan Davidson
10 weeks ago by sunpig
While doing some homework this evening on how to best display Retina-resolution photographs on the new iPad for future updates to both this and the Luma Labs sites, I ran into a frustrating problem. Relatively small high-resolution images—such as John Gruber’s Daring Fireball logo—work great. But 2000-pixel wide photographs failed miserably and ended up looking worse than the 1000-pixel wide images they were replacing in my test pages. Much worse, in fact.
webkit
retina
image
scale
jpg
png
limit
ios
safari
web
webdev
frontend
10 weeks ago by sunpig
Fraser Speirs - Blog - We Need to Talk About Android
12 weeks ago by sunpig
You're either buying into a platform or you're buying gadgets. The fundamental disconnect between the apprently solid Android engineering that's happening at Google and the actual packaging and deployment that's happening to end-users is turning into a real problem. To my mind, it's a dealbreaker for schools or anyone thinking beyond their next carrier subsidy.
fraserspeirs
android
ios
google
apple
education
platform
computing
tools
deployment
12 weeks ago by sunpig
The Apple TV Set — Not Again! | Monday Note
12 weeks ago by sunpig
Jean-Louis Gassée on Apple TV:
jeanlouisgassee
appletv
tv
apple
ios
set
stb
12 weeks ago by sunpig
Strategies for choosing test devices | Stephanie Rieger
february 2012 by sunpig
Strategies for choosing test devices
stephanierieger
yiibu
mobile
test
device
phone
android
iphone
ios
browser
compatibility
february 2012 by sunpig
Designing for touch | Feature | .net magazine
february 2012 by sunpig
RT @brad_frost: Designing for Touch: by @globalmoxie, the touchiest of touch-masters.
joshclark
mobile
touch
ui
ux
design
tap
target
screen
layout
top
bottom
android
ios
from twitter
february 2012 by sunpig
Fragmentation Is Not The End of Android | cek.log
january 2012 by sunpig
RT @lukew: "Google has already lost control of Android & has 0 chance of regaining control" (but… the design patter ...
charliekindel
android
google
os
apple
ios
microsoft
windows
phone
device
fragmentation
carrier
upgrade
developer
january 2012 by sunpig
Android and iOS Now Control Over 80% of Smartphone Sales in U.S. - Mac Rumors
december 2011 by sunpig
RT @grigs: Android and iOS Now Control Over 80% of Smartphone Sales in U.S.
mobile
smartphone
sales
us
market
usa
android
ios
iphone
rin
blackberry
december 2011 by sunpig
Half of UK population owns a smartphone | Technology | guardian.co.uk
november 2011 by sunpig
RT @technokitten: In case you missed it yesterday, half of UK's phone owners have snmartphones, Android & RIM leading
uk
statistics
smartphone
phone
device
android
blackberry
apple
ios
nokia
symbian
feature
guardian
november 2011 by sunpig
iOS and JavaScript - for Real this Time! - PhobosLab
april 2011 by sunpig
RT @mrspeaker: Damn hot! Bye-bye PhoneGap for games... Bypassing UIWebkitView and hitting JavaScriptCore directly:
ios
javascript
js
javascriptcore
library
native
app
appstore
restriction
apple
april 2011 by sunpig
FunctionSource: Coping with Over Four Hundred Devices: How Netflix Uses HTML5 to Deliver Amazing User Interfaces
april 2011 by sunpig
RT @billwscott: FunctionSource: Coping with Over 400 Devices: How Netflix Uses HTML5 to Deliver Amazing UIs via @fun ...
netflix
html
html5
web
webkit
webdev
ios
mobile
qt
cute
custom
build
process
development
april 2011 by sunpig
LukeW | Designing for the Retina Display (326ppi)
february 2011 by sunpig
RT @lukew: Designing for those fancy retina displays
lukew
mobile
design
retina
pixel
resolution
web
webdev
scalable
vector
iphone
ios
february 2011 by sunpig
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