sunpig + future   29

Valve: How I Got Here, What It’s Like, and What I’m Doing | Valve
If I hadn’t read it and fallen in love with the idea of the Metaverse, if it hadn’t made me realize how close networked 3D was to being a reality, if I hadn’t thought I can do that, and more importantly I want to do that, I’d never have embarked on the path that eventually wound up at Valve.
michaelabrash  valce  ideas  computer  wearable  business  management  programming  metaverse  future  work  project 
7 weeks ago by sunpig
Stubbornella » Blog Archive » Scope donuts
The interesting thing about UI components (different than ads or widgets) is that they can sometimes contain other unrelated components. You can have a tabset that contains headings, paragraphs, media blocks, or even (holy ugly!) another tabset. Ideally, you would scope the CSS of the tabset to the tabs only, so it can’t bleed outward and change styles on the rest of the page, but you also want to prevent the styles from bleeding inward to content components. So we need a way of saying, not only where scope starts, but where it ends. Thus, the scope donut. The styles affect the donut shape, but not the other components which can be found in the donut hole.
css  nicolesullivan  scope  donut  hole  body  limit  html  webdev  frontend  future 
7 weeks ago by sunpig
Charlie's Diary: Designing society for posterity
"Designing a space habitat/generation ship with the implicit parameter that the crew are expected to work 40-60 hours a week is a really bad idea; efficiency is the enemy of redundancy, and multiple redundancy (in life support and propulsion) is absolutely vital to any such project (because it provides resiliency that is essential to have any hope of recovering from a disaster). What if the population crashes? If you've designed your ship to require a 40-hour work week by 1000 maintenance crew and you're down to 250 crew, you're going to die. A 10-hour work week, in contrast, gives them a fighting chance of survival in event of a major die-off."
charliestross  society  sociology  space  travel  longnow  future  sf  sciencefiction  interstellar  lh  politics  psychology  generationship  government 
november 2009 by sunpig

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