stevo + javascript   426

davidcalhoun/energize.js · GitHub
A tiny JavaScript snippet to make links snappy on touch devices
javascript  mobile  web 
7 days ago by stevo
jrburke/almond
A minimal AMD API implementation for use after optimized builds
javascript  amd  mobile  web 
9 days ago by stevo
Wizek/Tree
Javascript unit testing framework for the browser (and for Node.js in the near future).
javascript  testing  framework  web 
9 days ago by stevo
sindresorhus/screenfull.js
Simple wrapper for cross-browser usage of the JavaScript Fullscreen API
javascript  library  web 
14 days ago by stevo
mrdoob/stats.js
Javascript Performance Monitor
canvas  javascript  performance  games  tools  web 
17 days ago by stevo
davatron5000/FitText.js
A jQuery plugin for inflating web type
javascript  jquery  web 
23 days ago by stevo
mpalmerlee/Stratiscape
Simple HTML5 Canvas library supporting multiple layers
canvas  javascript  games  web 
23 days ago by stevo
tubalmartin/riloadr
A cross-browser framework-independent responsive images loader
images  javascript  responsive  web  mobile 
23 days ago by stevo
briangonzalez/pep.jquery.js · GitHub
Pep, a lightweight plugin for kinetic drag on mobile/desktop
web  javascript  mobile 
8 weeks ago by stevo
claydotio/Slime-Volley
An HTML5 version of Slime Volleyball * Mobile support * Networked Multiplayer * Local Multiplayer * Computer opponent * clay.io integration
game  canvas  javascript  code  web 
8 weeks ago by stevo
adamdbradley/foresight.js
'Foresight.js gives webpages the ability to tell if the user's device is capable of viewing high-resolution images (such as the 3rd generation iPad) before the image is requested from the server. Additionally, it judges if the user's device currently has a fast enough network connection for high-resolution images.'
images  javascript  responsive  web 
9 weeks ago by stevo
mbostock/queue - GitHub
Yet another asynchronous helper library for JavaScript. 554 bytes!
javascript  library 
february 2012 by stevo
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