Complete Framework for HTML5 apps
A comprehensive, end-to-end framework, compatible with jQuery, and custom-built from the ground up for rock-solid reliability and lightning-fast performance. Includes MVVM support, a rich DataSource, several UI widgets, and everything you need to build rich JavaScript applications today.
javascript  ui 
1 hour ago
JavaScript Tree Menu - Ajax TreeView - dhtmlxTree
dhtmlxTree is a feature-rich JavaScript tree menu that allows you to quickly add a nice-looking, Ajax-based hierarchical tree on a web page. The treeview supports in-line node editing, advanced drag-and-drop, three-state checkboxes, and more. Due to special techniques, this JavaScript tree control loads even big trees quickly and effectively.
javascript  ui 
1 hour ago
Bourbon Sass Mixins Library
A simple and lightweight mixin library for Sass.
css3  css  sass 
16 hours ago
Grids · stubbornella/oocss Wiki
Grids are used to break any space into fractions, they can be nested and stacked. A unit can contain another line or it can contain other objects directly. The sum of the fractional sizes of all children of one line should be equal to one. Grids control width, content controls height. The grids have all the functionality of YUI grids and some other important features.
css 
17 hours ago
GLSL Programming/Blender - Wikibooks, open books for an open world
Blender is a popular open source modeling and animation tool for Windows, MacOS X, Linux, and FreeBSD that includes a game engine. (Via GameKit it might also support game development for Android and iOS in the future.) Since meshes, textures, light sources, etc. can be edited in a graphical user interface, it is easier to define complex scenes than in an OpenGL (ES) or WebGL application. Blender supports vertex and fragment shaders in GLSL (i.e. “GLSL programs”; not to be confused with the built-in “GLSL material” or “GLSL shading”).
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webgl  threejs  glsl  opengl  blender 
2 days ago
webgl-loader - Simple, fast, and compact mesh compression for WebGL - Google Project Hosting
Currently, there are lots of changes while a final format settles out. In particular, r51 breaks compatibility with previously meshes, so for now I recommend r50 as the last stable revision.
threejs  webgl 
2 days ago
Webmaster Tools - Rich Snippets Testing Tool
Check that Google can correctly parse your structured data markup and display it in search results.
google  tools  webdev 
3 days ago
toji/game-shim
Simple collection of shims to normalize several game-realated APIs into their documented standards.
javascript  html5  gamedev 
8 days ago
Debug Axes in three.js
I’ve been working on a couple of small projects using three.js recently; An issue I always seem to have when working with 3D is knowing the current orientation. To help me out I’ve put together a small snippet of JavaScript.
threejs 
10 days ago
trentm/json
A "json" command for massaging JSON on your Unix command line.
json  javascript 
11 days ago
kuda - A library and editor for authoring interactive 3D content for the web - Google Project Hosting
Kuda is an advanced JavaScript library and World Editor that enables web developers to quickly build interactive 3D web solutions. It abstracts the complexity of 3D behaviors into easy to use building blocks for common functions, allowing developers to create compelling user experiences by setting up a complex sequence of events that respond to user input. Kuda is named after and in honor of the Plymouth Hemi Barracuda.
3d  webgl 
11 days ago
✿ Our favorite set — CopyPasteCharacter.com
A nice tool to browse and copy various Unicode characters.
tools  unicode 
15 days ago
The Toolbox: a directory of useful single-page sites and apps
A collection of the best time-saving apps, tools, and widgets from around the web.
tools  webdev 
15 days ago
Kitty Twitty Cat Toy — DIY How-to from Make: Projects
Make a cheery cat toy that sends tweets, and let your cat join the millions of other Twitter-critters who update the world regularly with their activities.
arduino 
15 days ago
ThreeNodes.js
HTML & javascript node system for ThreeJS
javascript  threejs  webgl 
15 days ago
Lithosphere
Lithosphere is a GPU driven terrain generator. It allows you to create and export material textures and heightmaps intended for use in realtime graphics applications.
All terrain algorithms are implemented as GLSL fragment shaders operating on floating point textures. This allows realtime modification of the terrain. A graph of nodes is evaluated in order to arrive at the terrain output.
webgl  3d  graphics 
15 days ago
Filter Forge - Photoshop Plugin to Create Your Own Filters
Filter Forge is a versatile Photoshop plugin which lets both novice and expert users create a wide variety of realistic and abstract textures and effects. Users can take instant advantage of over 8863 free community-created filters in the online filter library, or create their own filters in the visual filter editor by assembling them from components such as blurs, gradients, color adjustments, noises, distortions, or blends – without writing a single line of code.
graphics  photoshop 
4 weeks ago
Virtual AGC Links Page
Here you'll find a collection of all the AGC, AGS, LVDC, and Gemini spacecraft computer documentation and software that I've managed to find whilst working on  Virtual AGC.
programming 
5 weeks ago
dgrid - A New Dojo grid created by SitePen
A next-generation grid component that takes full advantage of modern browsers and object stores. Lightweight, modular, and easily extensible, dgrid is released under the same open-source license and CLA as the Dojo Toolkit.
javascript  data 
5 weeks ago
richtaur/audia
An HTML5 library that implements (and extends) the Audio object using the Web Audio API
audio  javascript 
5 weeks ago
WebGL Inspector
WebGL Inspector is a tool inspired by gDEBugger and PIX with the goal of making the development of advanced WebGL applications easier. What Firebug and Developer Tools are to HTML/JS, WebGL Inspector is to WebGL.
webgl  javascript  chrome 
5 weeks ago
research!rsc: QArt Codes
QR codes are encoded using Reed-Solomon error-correcting codes, so that a QR scanner does not have to see every pixel correctly in order to decode the content. The error correction makes it possible to introduce a few errors (fewer than the maximum that the algorithm can fix) in order to make an image. For example, in 2008, Duncan Robertson took a QR code for “http://bbc.co.uk/programmes” (left) and introduced errors in the form of a BBC logo (right):
art  qrcode  algorithms 
6 weeks ago
codespeaks/modulr
modulr is a CommonJS module implementation in Ruby for client-side JavaScript. It accepts a singular file as input (the program) on which is does static analysis to recursively resolve its dependencies.
ruby  javascript 
6 weeks ago
Tile based games
Here you can read some tutorials about making tile based games with Macromedia Flash.
gamedev 
6 weeks ago
17 Free Typefaces You Can Download Right Now
The art of type design is for a special breed of designer. The insane attention to detail required to create typefaces is enough to drive the average person crazy, as every subtle curve and rule matters.
fonts 
6 weeks ago
Handling grid movement « HTML5 Game Design and Development
I thought it might be worth briefly sharing my approach to handling grid movement. It's by no means finalised but just now is giving some very satisfactory results.
gamedev 
7 weeks ago
Package.json dependencies done right - blog.nodejitsu.com - scaling node.js applications one callback at a time.
Npm installs modules and applications based on an interpretation of the package.json specification. The most important part of this is how it determines the which version(s) of your dependencies to download. In this article I will examine:
nodejs 
8 weeks ago
MD2 to JSON Converter
MD2 to JSON Converter
A small tool to convert MD2 models
(the old Quake 2 format) to the
JSON format used by three.js (Rev. 47+)

You should drag and drop a MD2 file
somewhere on to this page and it will
be converted and a preview of the
wireframed mesh should appear.
threejs  md2 
8 weeks ago
typeface.js -- Rendering text with Javascript, <canvas>, and VML
To use typeface.js to embed a font in your website, you'll need the font in a format typeface.js can read. You can convert a font using the utility below, or you can choose from a small selection of open-source fonts that have already been converted.
threejs  fonts 
8 weeks ago
Untitled Page
The 3D models are very low poly, special for
those game engines that cant handle higher poly counts.
Some models are special animated for the Risen3D engine.
The models are between 100-1400 poly’s, in OBJ and MD2 format.
And you can use them for free (licence under GNU and CC_attribution /by).
webgl  models  md2 
8 weeks ago
Three.js Inspector Labs
Three.js Scene Inspector - Displays objects found in Three.js Scenes. Drag the values to alter properties of objects.
threejs  webgl 
8 weeks ago
pyalot/webgl-template
A template for building WebGL apps — Read more
javascript  coffeescript  webgl 
8 weeks ago
schteppe/cannon.js @ GitHub
A lightweight and simple 3D physics engine for the web.
javascript  3d 
8 weeks ago
www.clicktorelease.com/code/css3dclouds/
An experiment on creating volumetric 3d-like clouds with CSS3 3D Transforms and a bit of Javascript.

Move the mouse to rotate around and mouse wheel to zoom in and out. Hit space to generate a new cloud. Works on Firefox (faster if Nightly), Chrome and Safari.
javascript  css  3d  css3  demos 
9 weeks ago
Wireshark · Editor Modeline Generator
The form below lets you create modeline blurbs that you can copy and paste into the file you're editing. Simply select the settings you would like to apply, then copy and paste. You can also create modelines from a set of existing coding styles below.
tools 
10 weeks ago
Comparison of Open Source Licenses | e1ven dot com
As I’ve been working on my little Forum Project over the last few months, I’ve run across a number of code snippets that I’d love to use.
libraries  licensing  programming  dev 
10 weeks ago
gameclosure/webgl-2d
This project aims to be a complete port of the Canvas2D API implemented in a WebGL context. WebGL-2D is a proof of concept and attempts to ascertain performance improvements over Canvas2D.
html5  gamedev 
10 weeks ago
Accessing the Accelerometer and Gyroscope in JavaScript « Christian Cantrell
Now that you can access motion sensors in both Google Chrome and mobile browsers, I decided to demo a couple of sample application which hook into the accelerometer and gyroscope:
gamedev  javascript 
10 weeks ago
Time Zones
Never warp your brain with time zone math again.
visualization  tools 
10 weeks ago
IvanK Lib
IvanK Lib is JavaScript 2D graphics library inspired by Flash.
html5  gamedev  framework 
12 weeks ago
CAAT
CAAT is a multi-instance director-based scene-graph manager.
It is able to render using Canvas, WebGL and CSS with the same code base.
Features actors, containers, scene transitions, behaviors, interpolators, paths, custom affine transformation stack, timers, elements lifecycle, etc. Watch some demos here.
html5  gamedev  framework 
12 weeks ago
Creating Animated Moving Clouds using HTML5 – Script Tutorials
Today I have prepared you something really entertaining. Of course, we implement it with our favorite html5. This work will show you how to create a beautiful flying clouds across the sky. In the implementation, I decided to use an additional library: https://github.com/mrdoob/three.js
webgl 
12 weeks ago
jQuery Waypoints
Waypoints is a small jQuery plugin that makes it easy to execute a function whenever you scroll to an element.
jquery  javascript  webdev  ui 
12 weeks ago
CoffeePhysics
A JavaScript / CoffeeScript Physics Engine
gamedev  inspiration  physics  javascript 
12 weeks ago
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