Flash Enterprise Builds | | Fluid PixelFluid Pixel
january 2012 by starpause
Now the ‘hacky’ part seeing as the Air SDK wont let us build for archive, but will let us do distribution and ad-hoc, we built for distribution, as that’s what we intend to package this up as. Now ensure that you already have an Archive build for any other app already in XCode (we’re using XCode 4, but I imagine this will work just as well in earlier versions) by having a look through the organiser, if you don’t then open up one of your XCode projects and ‘Archive’ it.
hacky
ios
air
build
distribution
enterprise
january 2012 by starpause
SDK Boy » Transparent Video On The iPhone, It Can Be Done… With Flash!
january 2012 by starpause
hnical functionality that can’t be replicated on the native iOS SDK can work through a third party’s system. So just to share with you some of the results, I was attempting to play four transparent videos, all slightly overlapping with a png image in the background. The playback was unacceptably slow with this many streams. I then tried, two transparent videos with a PNG background and the playback was fine, I didn’t notice any frame grabbing or glitches, and one full screen iPhone video with transparency and a PNG image in the back ground ran fine!
Again, I’d like to express my amazement at being able to play an .flv with transparency on the iPhone. I have no idea how Adobe are able to do it, but I really hope Apple step up their game and include a video codec with alpha channel sometime soon. The only down side to using ARI 2.7 is the lack of support for native UIKit components, meaning you have to build everything in Flash/Flex.
If you want to play around with transparent video on the iPhone with Flash you’ll need to download the trial version of Flash Builder 4.5 from here, and check out this post on setting up your system to export from Flash Builder to your iPhone. You do need to be registered as an Apple dev, as to my knowledge there is no simulator in the Adobe set up, but it was all pretty straight forward (no less painful than having to do it through Apple and XCode).
Here’s the AS3 code, I just created a new Mobile ActionScript Project, as I’ve heard Flex Mobile Projects add unwanted overhead to your app (but don’t quote me on that). You’ll also need to make sure that the info in the project’s XML file (application descriptor file) matches all of your code signing identity info ie com.mycompany.myAppID
One thing to note is that I didn’t use the StageWebView object to place my video. According to Adobe’s docs StageWebView’s shouldn’t overlap with each other, so this wasn’t suitable for this project. The only piece of AIR specific code is the
ios
as3
android
air
video
flv
transparent
playback
local
file
Again, I’d like to express my amazement at being able to play an .flv with transparency on the iPhone. I have no idea how Adobe are able to do it, but I really hope Apple step up their game and include a video codec with alpha channel sometime soon. The only down side to using ARI 2.7 is the lack of support for native UIKit components, meaning you have to build everything in Flash/Flex.
If you want to play around with transparent video on the iPhone with Flash you’ll need to download the trial version of Flash Builder 4.5 from here, and check out this post on setting up your system to export from Flash Builder to your iPhone. You do need to be registered as an Apple dev, as to my knowledge there is no simulator in the Adobe set up, but it was all pretty straight forward (no less painful than having to do it through Apple and XCode).
Here’s the AS3 code, I just created a new Mobile ActionScript Project, as I’ve heard Flex Mobile Projects add unwanted overhead to your app (but don’t quote me on that). You’ll also need to make sure that the info in the project’s XML file (application descriptor file) matches all of your code signing identity info ie com.mycompany.myAppID
One thing to note is that I didn’t use the StageWebView object to place my video. According to Adobe’s docs StageWebView’s shouldn’t overlap with each other, so this wasn’t suitable for this project. The only piece of AIR specific code is the
january 2012 by starpause
Flashgamer: AIR window resize inconsistencies
november 2009 by starpause
So to prevent resizing, you just set this parameter to false, right? Not right. Read on...
resize
window
air
application
adobe
flash
gripper
prevent
disable
resizing
november 2009 by starpause
ActionScript 3 Log » Blog Archive » Pure Actionscript AIR Project in Flex Builder
july 2009 by starpause
Sometimes you want to create a small application and not bother with all flex/mxml stuff. You might want to set up an AIR project that starts from a simeple .as file. Here is how.
pure
as3
actionscript3
actionscript
as
application
air
only
july 2009 by starpause
Setting mouse cursors in Flash Player 10 at Flex Examples
may 2009 by starpause
The following example shows how you can set mouse cursors in Flash Player 10 by setting the Mouse object’s cursor property to one of the static constants in the MouseCursor class.
flex
as3
flash
player
10
fp10
adobe
mouse
cursor
hand
grab
air
may 2009 by starpause
AIR:Articles:Working with Binary Data - Adobe Labs
march 2009 by starpause
In this article I'm going to introduce you to the basics of binary information, how files are stored, and how to access file data using AIR.
byte
array
read
write
adobe
air
as3
manipulation
id3
id3v2
march 2009 by starpause
visp » Home
march 2009 by starpause
Visp is short for visual performer. It is an opensource visual performance application built with Adobe® AIR™, tested on Windows and Mac
source
open
opensource
software
visuals
vj
adobe
application
air
march 2009 by starpause
Adobe - Developer Center : Adding menus to an AIR application
march 2009 by starpause
The AIR NativeMenu classes provide an interface for creating and modifying native operating system menus as well as for adding event listeners to handle menu events.
as3
actionscript
sub
adobe
menu
air
submenu
context
march 2009 by starpause
Adobe AIR cookbook beta - Creating Adobe AIR game controlled with a Wii remote
march 2009 by starpause
Adobe AIR does not provide an API for connection with a Wii remote control, though it provides a socket API. Luckily out there is a little tool called MoteDeamon.
air
wii
control
mote
remote
march 2009 by starpause
Adobe – Adobe AIR Developer Center for Flex
february 2009 by starpause
The following topics illustrate some of the most important or popular features of the Adobe AIR runtime. Start here to learn how to use specific AIR APIs when building AIR applications.
howto
tutorial
air
to
quickstart
quick
start
how
february 2009 by starpause
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