shanezilla + gamedev 50
Particle Effects for Games - TimelineFX
february 2012 by shanezilla
Create explosions via particle effects and export as sprite sheets.
gamedev
opengles
february 2012 by shanezilla
How to program independent games
july 2011 by shanezilla
The Indie game aesthetic. How one guy can program a large game.
gamedev
july 2011 by shanezilla
idevblogaday
january 2011 by shanezilla
iDevBlogADay group of Indie dev bloggers.
dev
blog
indie
gamedev
january 2011 by shanezilla
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