NRGridView
17 hours ago
NRGridView is a grid-view UI component (built as a static library) which has been developed by Louka Desroziers, for Novedia Regions. How it works? Almost like UITableView works. You set a dataSource, and a delegate.. and you implement all @required methods. It also has a 'layoutStyle'. It means you can use it as a vertical gridView, or horizontal grid-view!
ios
17 hours ago
Photoshop Rehab: Advanced Graphic Design with CSS
5 days ago
Tom Giannattasio's cool presentation - features lots of CSS3 and -webkit coolness.
css3
5 days ago
BradLarson/GPUImage - GitHub
9 days ago
The GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection.
ios
imageprocessing
9 days ago
r3econ/UIImage-Sprite-Additions - GitHub
9 days ago
Useful UIImage category for handling sprite sheets. This add-on smoothes the way of extracting images from a sprite sheet (texture atlas).
This can be useful in UIImageView animations where animationImages array has to be filled with a set of images representing frames.
ios
This can be useful in UIImageView animations where animationImages array has to be filled with a set of images representing frames.
9 days ago
Dragonfly: Image Handling For Champions
10 days ago
Dragonfly is a new(-ish!) ruby gem for handling images and other content in Ruby web apps (including Rails). “What – another one?!”.. I hear you exclaim. While using Dragonfly in Rails is similar to using, say, Paperclip, a significant difference is that images are generated on the fly, as opposed to when uploaded.
imageprocessing
10 days ago
SimpleModal / Eric Martin / ericmmartin.com
13 days ago
SimpleModal is a lightweight jQuery Plugin which provides a powerful interface for modal dialog development. Think of it as a modal dialog framework. SimpleModal gives you the flexibility to build whatever you can envision, while shielding you from related cross-browser issues inherent with UI development.
jquery
plugins
13 days ago
quirkey/static_model - GitHub
15 days ago
ActiveRecord like functionalities for reading from YAML with a simple class implementation
rails
15 days ago
CodeKit — THE Mac App For Web Developers
15 days ago
CodeKit automatically compiles Less, Sass, Stylus, CoffeeScript & Haml files. It effortlessly combines, minifies and error-checks Javascript. It supports Compass. It even optimizes jpeg & png images, auto-reloads your browser and lets you use the same files across many projects. And that's just the first paragraph.
webdev
css
15 days ago
Fast Pathfinding via Symmetry Breaking
19 days ago
In this article I attempt to explain path symmetry: a property of uniform-cost grid maps and other regular search domains which can significantly slow down pathfinding.
gamedev
ai
19 days ago
Terasology | Moving Blocks!
21 days ago
Terasology (started under the name Blockmania) is an open source project started by Benjamin “begla” Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft.
minecraft
21 days ago
List of Open Source Cocos2d Projects, Extensions and Code Snippets | iUridium
24 days ago
Here is my list of cocos2d open source games and programming resources for various purposes in cocos2d development. I hope it will help you to speed up learning and developing your games using this fantastic framework as it helped me making iUridium.
gamedev
cocos2d
24 days ago
Arrived/BlockAlertsAnd-ActionSheets - GitHub
4 weeks ago
Beautifully done UIAlertView and UIActionSheet replacements inspired by TweetBot
ios
4 weeks ago
Game analytics and services for Flash, HTML5, iOS, iPhone, iPad, iPod, Android, C++ and Unity games | Playtomic
5 weeks ago
Playtomic analytics is the most sophisticated platform for casual and social games. It is an intelligence tool that offers deep insight into how people play your game and offers actionable data for improving your game and your players' experience.
gamedev
analytics
5 weeks ago
HKTMXTiledMap
5 weeks ago
CCTMXTiledMap is useful, but it's absurdly slow for large maps, thus, HKTMXTiledMap is born. By pushing only polygons needed to the GPU, it drastically reduces render times by the GPU. Currently, it only supports orthogonal maps (no hex or isometric maps). Also added to it is animation functionality. This allows you to have data-driven animated tiles as done through the Tile Properties.
gamedev
cocos2d
5 weeks ago
Slides, A Slideshow Plugin for jQuery
5 weeks ago
Slides is a slideshow plugin for jQuery that is built with simplicity in mind. Packed with a useful set of features to help novice and advanced developers alike create elegant and user-friendly slideshows.
jquery
5 weeks ago
Kurt Andersen: From Fashion to Housewares, Are We in a Decades-Long Design Rut? | Style | Vanity Fair
5 weeks ago
For most of the last century, America’s cultural landscape—its fashion, art, music, design, entertainment—changed dramatically every 20 years or so. But these days, even as technological and scientific leaps have continued to revolutionize life, popular style has been stuck on repeat, consuming the past instead of creating the new.
culture
5 weeks ago
(Better) Tabs with Round Out Borders | CSS-Tricks
6 weeks ago
A good-looking tab control usually has one feature that I've always found impossible to reproduce without images: borders that bend to the outside at the bottom of each tab. In this article I would like to show how you can use the CSS :before and :after pseudo elements to create this effect without using images. First, let's start with some basic markup.
css
6 weeks ago
visitor.js: Real-Time Visitor Information in JavaScript
6 weeks ago
The visitor.js script provides you with information about a visitor's location (country, city), source (referring website, search keyword, time of last visit), device (browser, operating system), and much more.
javascript
6 weeks ago
UIPickerView (resizing) | Things that were not immediately obvious to me
6 weeks ago
One of the prettiest built-in views on the iPhone is the UIPickerView, which presents a slot-machine-like list of options. Unfortunately, this view isn’t particularly easy to use, as its default presentation takes up quite a bit of screen real-estate, and it’s not obvious how to resize it. Today, I’d like to talk about how to tame this view.
ios
6 weeks ago
Handmade Punjab Watercolor Book, 90lb (200gms), 9" x 12", 48 pages from Daniel Smith Art Supplies
6 weeks ago
This Handmade Punjab Watercolor Book is beautifully made, with stiff covers wrapped in richly textured tobacco brown paper. Inside are 48 pages (24 sheets) of archival quality acid-free watercolor paper. The internally sized paper is made of 100% post-consumer cotton fiber with a rustic cold press texture and deckled edges.
watercolor
6 weeks ago
Responsive Grid Systems « Significantpixels.com
6 weeks ago
A Conceptual Framework for Extending Upon the Functionality of 960.gs
webdesign
css
6 weeks ago
Isometric Game
6 weeks ago
t the heart of an isometric game is a map of tiles. This can either be a long linear list where, for example, the first 10 items are the first row, the second 10 items are the next row and so on. Alternatively, you could use a list of 'rows', where each row is a list of tiles. In this tutorial, we will use this second approach.
gamedev
6 weeks ago
Eirik Suhrke
6 weeks ago
Hello, my name is Eirik Suhrke, and I write music for video games.
I started writing simple midi songs for never to be completed rpg-maker games ca. year 2000, and composing has since become a job as well as my hobby.
A few years ago I also started releasing video game influenced music under the moniker Phlogiston, and have accumulated a fanbase of about 15.000 people so far (or so says last.fm).
audio
gamedev
I started writing simple midi songs for never to be completed rpg-maker games ca. year 2000, and composing has since become a job as well as my hobby.
A few years ago I also started releasing video game influenced music under the moniker Phlogiston, and have accumulated a fanbase of about 15.000 people so far (or so says last.fm).
6 weeks ago
lokesh/color-thief - GitHub
6 weeks ago
Grabs the dominant color or a representative color palette from an image. Uses javascript and canvas.
javascript
imageprocessing
6 weeks ago
Sugar: A Javascript library for working with native objects.
7 weeks ago
Sugar is a Javascript library that extends native objects with helpful methods. It is designed to be intuitive, unobtrusive, and let you do more with less code.
javascript
7 weeks ago
ASEPRITE | Animated sprites editor & pixel art tool
7 weeks ago
ASEPRITE (aka ASE, Allegro Sprite Editor) is an open source program to create animated sprites & pixel art. Sprites are little images that can be used in your website or in a video game. You can draw characters with movement, intros, textures, patterns, backgrounds, logos, color palettes, isometric levels, etc.
gamedev
pixelart
7 weeks ago
URI.js - URLs in Javascript
7 weeks ago
URI.js is a javascript library for working with URLs. It offers a "jQuery-style" API (Fluent Interface, Method Chaining) to read and write all regular components and a number of convenience methods like .directory() and .authority().
javascript
7 weeks ago
Parse
7 weeks ago
Add a Backend to Your Mobile App in Minutes
With our iOS and Android SDKs, you'll never worry about server-side development or deployment again.
ios
With our iOS and Android SDKs, you'll never worry about server-side development or deployment again.
7 weeks ago
A Tasty Pixel » TPAudioController: iOS Audio Engine
8 weeks ago
A flexible, easy-to-use and complete iOS audio engine, built upon the efficient and low-latency Core Audio Remote IO API, written by one of the pioneers of iOS audio development, Michael Tyson.
ios
8 weeks ago
SpriteHelper | Just another WordPress site
8 weeks ago
SpriteHelper is a comprehensive and efficient Mac OS application which brings you a texture and a physics editor in one single package.
gamedev
ios
8 weeks ago
LevelHelper | Level editor for top games
8 weeks ago
LevelHelper is a comprehensive and efficient 2d level editor created by Bogdan Vladu. It allows software programmers to build games for the iPhone, iPad and Android devices with very few programming experience.
gamedev
ios
8 weeks ago
couchbaselabs/TouchDB-iOS - GitHub
9 weeks ago
TouchDB is a lightweight CouchDB-compatible database engine suitable for embedding into mobile apps. Think of it this way: If CouchDB is MySQL, then TouchDB is SQLite.
couchdb
ios
9 weeks ago
Gauges
9 weeks ago
Analyze all Your Traffic in Seconds
Collect and analyze your web traffic for all your sites in real-time using our fast, reliable, hosted system. See overview data for all your sites on a single page.
analytics
Collect and analyze your web traffic for all your sites in real-time using our fast, reliable, hosted system. See overview data for all your sites on a single page.
9 weeks ago
Parse
9 weeks ago
Add a Backend to Your Mobile App in Minutes. With our iOS and Android SDKs, you'll never worry about server-side development or deployment again.
ios
9 weeks ago
Upgrade Rails 3 to 3.1
9 weeks ago
This is a comprehensive guide to upgrading a Ruby on Rails 3 application to Rails 3.1. It also includes instructions for updating the compass gem. Lets get started!
rails
9 weeks ago
Rickshaw - Javascript Charting Library
10 weeks ago
Rickshaw is a JavaScript toolkit for creating interactive real-time graphs.
charting
10 weeks ago
App Developers Bet on iOS over Android this Holiday Season
10 weeks ago
Anecdotally, developers consistently tell us that they make more money on iOS, about three to four times as much. To be sure, we pulled a sample of in-app purchase data from a set of top apps with versions on both iOS and Android, comprising of several million daily active users (DAUs). Running the numbers, we find that, on average, for every $1.00 generated on iOS, the same app will generate $0.24 on Android.
ios
10 weeks ago
FAM Score – Evaluating Ideas for Game Projects
12 weeks ago
We have a hundred ideas for games but we’re only two full time people here at Focused Apps. So how do we choose what to work on next? What ideas do we spend time prototyping, and which projects do we push forward to market? We developed our own ‘points out of ten’ scoring system called the ‘FAM’ score. FAM stands for Fun, Ability (our ability to produce and sell the game), and Market (which includes monetization). We award 0 to 3 points in each category: 0=bad; 1=OK; 2=good; 3=fantastic, leaving 1 bonus point to add if we think there’s some factor so super awesome it deserves another point.
gamedev
12 weeks ago
Configuration for Rails, the Right Way | The Carbon Emitter
12 weeks ago
One little known secret is that Rails 3 allows you to define your own configuration elements trivially.
rails
12 weeks ago
JMNoise
november 2011
A category on UIView to easily apply a noise texture. Uses no external images or dependencies to make it very easy to drop into projects.
ios
november 2011
Create high-performance Windows, Mac, Linux, iOS, Android, webOS, Flash and HTML5 applications, written with Haxe
november 2011
Choosing NME opens almost endless opportunities. Create one application and publish to Facebook, the iOS App Store, the webOS App Catalog, the Android Market, the Mac App Store, the Ubuntu Marketplace, NOOK Apps, the Chrome App Store, Steam and other marketplaces without writing specific code for each platform.
html5
gamedev
november 2011
Social game mechanics platform - Roar Engine
november 2011
Roar Engine puts the power of an incredible social game mechanics platform into your hands, complete with management tools, payment processing, reporting systems.
It gives you all that backend stuff you need to create a modern, compelling online game, which leaves you free to focus on creating awesome games.
gamedev
services
It gives you all that backend stuff you need to create a modern, compelling online game, which leaves you free to focus on creating awesome games.
november 2011
Impact - HTML5 Canvas & JavaScript Game Engine
november 2011
Impact is a JavaScript Game Engine that allows you to develop stunning HTML5 Games for desktop and mobile browsers.
gamedev
html5
november 2011
A Simple Blog with CouchDB, Bogart, and Node.js - How To Node - NodeJS
november 2011
In this article, you will learn how to use Bogart and CouchDB to create a minimal blogging engine.
nodejs
bogart
couchdb
november 2011
nrstott/bogart - GitHub
november 2011
A Sinatra-Inspired JavaScript Framework running on JSGI
nodejs
november 2011
Moment.js - A lightweight javascript date library
november 2011
A lightweight javascript date library for parsing, manipulating, and formatting dates.
javascript
november 2011
Rocket Pack
november 2011
Built by and for professional game developers, Rocket Engine is the only fully integrated solution for plugin-free browser game development. If you are interested in building multi-platform single player games, Facebook games or browser-based MMOs, read on!
gamedev
html5
november 2011
GameMaker
november 2011
Design your very own games using easy-to-learn drag-and-drop actions – you can create professional-quality games in very little time. You can make games with backgrounds, animated graphics, music and sound effects. And when you've become more experienced, there is an easy built-in programming GameMaker Language (GML), which gives you the full flexibility of creating games with GameMaker.
gamedev
html5
november 2011
App Inventor for Android
november 2011
Creating an App Inventor app begins in your browser, where you design how the app will look. Then, like fitting together puzzle pieces, you set your app's behavior. All the while, through a live connection between your computer and your phone, your app appears on your phone.
android
november 2011
Construct 2
november 2011
Construct 2 is an amazing new program that lets you make games — no programming required! Construct 2's event editor makes building and creating games visual and easy for beginners and advanced users alike.
gamedev
html5
november 2011
LiveReload
november 2011
LiveReload monitors changes in the file system. As soon as you save a file, it is preprocessed as needed, and the browser is refreshed.
Even cooler, when you change a CSS file or an image, the browser is updated instantly without reloading the page.
css
webdev
Even cooler, when you change a CSS file or an image, the browser is updated instantly without reloading the page.
november 2011
MultiContactsSelector
november 2011
A fully customisable control to select telephone (but you can use it to select another data) as whatsapp application, it supports multiselection. Supports English and Spanish. Easy to use and customisable.
ios
november 2011
blindGUI by blind-soft
october 2011
blindGUI is a powerful and flexible GUI framework which supports translation, rotation and scale of elements in hierarchy or without.
unity
october 2011
Play by Play - Your courtside seat to Dribbble!
october 2011
Play by Play is a Mac app for the popular design community dribbble.com that gives you a courtside seat to all the action with customizable notifications. Browse shots by players you follow, popular shots, shots from everyone, debuts, and your activity stream. Play by Play also keeps track of which shots and activities you've already seen.
dribbble
october 2011
SimpleWorker - Run Background Jobs in the Cloud
october 2011
Background processing, delayed queues, Cron jobs, and other asynchronous tasks.
background
ruby
october 2011
HireFire - The Heroku Process Manager
october 2011
HireFire has the ability to automatically scale your web and worker dynos up and down when necessary. When new jobs are queued in to your application's worker queue (Delayed Job, Resque), HireFire will spin up new worker dynos to process these jobs. When the queue is empty, HireFire will shut down the worker dynos again so you're not paying for idle workers.
heroku
october 2011
2d
3d
ai
ajax
algorithm
algorithms
amazon
ampersand
analytics
android
animator
application
art
artist
as3
assets
audio
awesome
aws
background
bags
bitmap
blogging
bogart
boxmodel
business
canvas
chart
charting
climate
clipart
cloud
cocoa
cocos2d
colormanagement
compression
converter
coregraphics
couchdb
creditcard
css
css3
culture
design
designers
desk
development
diet
dojo
dojo.gfx
dribbble
dropbox
ecommerce
email
engine
engines
facebook
flash
flexbox
fluid
font
fonts
food
free
gamedev
gameengines
geometry
gradients
graffiti
graph
graphics
grid
handwritten
heroku
hosting
html
html5
icons
ie
illustration
illustrator
illustrators
imageprocessing
inspiration
ios
ipad
iphone
javascript
jquery
js
json
kickstarter
letterpress
lightbox
lion
localization
macbookair
macosx
mail
maps
mediaqueries
microformats
minecraft
mobile
multiplayer
music
networking
nodejs
noise
nuclear
omnigraffle
opensource
opentype
osx
pantone
phonegap
photoshop
physics
pixelart
plugin
plugins
posters
presentations
printing
procedural
progress
pvr
rails
rails3
raster
regex
resume
retinadisplay
roguelike
ruby
safaritouch
screencast
screenshot
searchengine
SecondLife
server
services
ses
sharing
slideshow
smtp
spinner
sprite
sqlite
ssl
stock
storyboards
svg
taxes
terminal
testing
texteditor
textures
throbber
tools
type
typedesigner
typography
Udp
ui
unity
vector
visualization
watercolor
web
webdesign
webdev
webgl
webkit
woodtype
xcode