FBK - IT - TeV - semantic image labelling: vem
june 2009 by rybesh
Our goal is to understand what is being seen through the lens of a camera. Through the integration of diverse skills from many disciplines, ranging from cartographic projection, advanced 3D computer graphics and cutting-edge machine vision algorithms we hope to automatically align, generate and visualize geo-referenced meta-data.
semantics
image
computervision
locative
geocoding
metadata
photography
research
contentanalysis
3d
graphics
visualweb
june 2009 by rybesh
SLurl: Location-Based Linking in Second Life
december 2008 by rybesh
SLurl provides direct teleport links to locations in Second Life. If you have Second Life installed, clicking on the map link will automatically teleport you to that location in-world.
reference
3d
metadata
architecture
web
place
secondlife
virtualworlds
identification
december 2008 by rybesh
OpenViewer – Trac
december 2008 by rybesh
OpenViewer is a BSD-licensed open source 3D world viewer. The goal here is to make something that can be embedded in a website, but share code across multiple different platforms - eg the same code that runs the website control also runs the desktop standalone application.
python
opensource
3d
web
viewer
virtualworlds
c#
december 2008 by rybesh
lg3d-wonderland: Project Wonderland
december 2008 by rybesh
Project Wonderland is a 100% Java and open source toolkit for creating collaborative 3D virtual worlds. Within those worlds, users can communicate with high-fidelity, immersive audio, share live desktop applications and documents and conduct real business.
secondlife
opensource
social
software
3d
december 2008 by rybesh
Main Page - OpenSim
december 2008 by rybesh
OpenSimulator is a 3D Application Server. It can be used to create a 3D Virtual World (ala Second Life(tm)), and includes facilities for creating custom avatars, chatting with others in the environment, building 3D content in world, and creating complex 3D applications in world. OpenSimulator can also be extended via loadable modules or web service interfaces to build more custom 3D Applications.
secondlife
simulation
social
software
opensource
3d
virtualreality
december 2008 by rybesh
Bundler - Structure from Motion for Unordered Image Collections
august 2008 by rybesh
Bundler takes a set of images, image features, and image matches as input, and produces a 3D reconstruction of camera and (sparse) scene geometry as output.
image
3d
code
tools
research
photography
graphics
computervision
august 2008 by rybesh
Google Earth API - Google Code
june 2008 by rybesh
The Google Earth Plug-in and its JavaScript API let you embed Google Earth, a true 3D digital globe, into your web pages.
gis
3d
google
javascript
plugin
june 2008 by rybesh
Aviary - Creation on the fly
april 2008 by rybesh
Aviary is a suite of web-based applications (RIAs) for people who create.
web
authoring
editing
multimedia
audio
video
image
3d
writing
tools
april 2008 by rybesh
4D Cities - Spatio-Temporal Reconstruction from Images
august 2007 by rybesh
The research described here aims at building time-varying 3D models that can serve to pull together large collections of images pertaining to the appearance, evolution, and events surrounding one place or artifact over time.
events
architecture
image
3d
graphics
locative
database
narrative
history
contentanalysis
research
august 2007 by rybesh
3D Warehouse - Featured Modelers
april 2007 by rybesh
To be considered a "featured modeler", models should be developed with efficiency in mind, creating the most beautiful result with the least amount of polygons as possible.
3d
architecture
graphics
aesthetics
social
design
community
collaboration
april 2007 by rybesh
CyArk - 3d Heritage Archive Network
march 2007 by rybesh
Using the latest laser-scanning technology, CyArk collects the most accurate 3D models of World Heritage Sites and stores them safely in a publicly accessible archive.
archaeology
architecture
digital
archives
3d
image
video
march 2007 by rybesh
sportflashback
july 2006 by rybesh
Interactive 3D instant replays for sporting events.
sports
multimedia
3d
interactive
interface
business
infoviz
july 2006 by rybesh
SL FreeView
may 2006 by rybesh
Multifunctional Picture viewer and Video control script for Second Life.
image
video
opensource
code
secondlife
3d
graphics
may 2006 by rybesh
OGLE: The OpenGLExtractor
may 2006 by rybesh
OGLE (i.e. OpenGLExtractor) is a software package by Eyebeam R&D that allows for the capture and re-use of 3D geometry data from 3D graphics applications running on Microsoft Windows.
3d
architecture
art
code
graphics
games
virtualreality
may 2006 by rybesh
BloodSpell
april 2006 by rybesh
The largest machinima film ever created, released under a Creative Commons license that allows derivatives.
entertainment
film
game
machinima
cinema
commons
remix
3d
graphics
april 2006 by rybesh
Quicktime in Second Life: llParcelMediaCommandList
april 2006 by rybesh
You are allowed one movie per land parcel. The movie will be played by replacing a texture on an object with the movie. Users will only see the movie when they are standing on your land parcel.
3d
games
video
tools
delivery
virtualreality
april 2006 by rybesh
uBrowser
april 2006 by rybesh
Render any content that runs in Firefox as a texture on some geometry in OpenGL.
3d
web
tools
opensource
code
graphics
svg
css
hypermedia
april 2006 by rybesh
OGRE 3D : Open source graphics engine
july 2005 by rybesh
OGRE v1.0 [Azathoth] represents the culmination of 4 years of continuous development, resulting in what is now regarded by many as the leading open source real time 3D rendering engine.
3d
graphics
opensource
tools
july 2005 by rybesh
Delta3D - Open source gaming & simulation engine backed by the U.S. Military
june 2005 by rybesh
A well-supported and fully-funded open source project, Delta3D is a full-function game engine appropriate for a wide variety of modeling & simulation applications.
3d
games
graphics
python
opensource
june 2005 by rybesh
:: TOTAL IMMERSION
february 2005 by rybesh
Total Immersion is a leading software and services company specialized in real time video and 3D images integration.
ubicomp
3d
graphics
interface
games
commercial
february 2005 by rybesh
.:OpenSceneGraph:.
february 2005 by rybesh
The OpenSceneGraph is an open source high peformance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Has Python bindings.
3d
graphics
opensource
code
python
february 2005 by rybesh
Coordinate Systems, Vectors, Planes FAQ
january 2005 by rybesh
Handy reference for 3D programming.
3d
reference
january 2005 by rybesh
Architecture and the Internet: Reading List
december 2004 by rybesh
The intersection of the fields of architectural design and media studies.
3d
architecture
berkeley
books
courses
design
reference
social
december 2004 by rybesh
Stanislav Roudavski
december 2004 by rybesh
An architect, artist and designer, I currently work on research projects that develop ideas and techniques for delivery of meaningful dramatic experiences in spatial (virtual) environments.
3d
academia
architecture
art
design
people
december 2004 by rybesh
Croquet Project
december 2004 by rybesh
A combination of open source computer software and network architecture that supports deep collaboration and resource sharing among large numbers of users.
3d
interface
networking
opensource
p2p
research
social
collaboration
december 2004 by rybesh
Jahshaka - Realtime Editing and Effects
november 2004 by rybesh
Jahshaka's morphing interface allows you to work as a editor when you are editing, to work as a compositor when you are creating effects, as a audio enginer when you are mixing, and as a animator when you are doing 3D.
3d
authoring
editing
opensource
tools
video
november 2004 by rybesh
MTV2: Video Mods
november 2004 by rybesh
MTV 2’s Video Mods program features music videos which are produced using look-alike skins of the performers inserted in the worlds of 3D games.
3d
authoring
graphics
music
tv
video
games
november 2004 by rybesh
CSCI 3161 - Computer Animation
october 2004 by rybesh
Provides a comprehensive overview of algorithms and software techniques for generating animated movies and interactive animation programs. Includes lecture slides and assignments.
3d
courses
howto
october 2004 by rybesh
GameDev.net - Bezier Patches
october 2004 by rybesh
A bezier patch is specified by a number of points (control points) and a tessellation factor to determine smoothness (higher factor equals smoother surfaces).
3d
graphics
math
october 2004 by rybesh
Multiple Perspective Interactive Video
october 2004 by rybesh
In MPI video, a viewer could view an event from multiple perspectives, even based on the contents of the events.
3d
computervision
ideas
pdf
video
october 2004 by rybesh
MPEG-4 BIFS and XMT Tutorial
september 2004 by rybesh
These pages aim at providing a base understanding of the MPEG-4 scene description language BIFS (BInary Format for Scenes).
3d
howto
reference
mpeg-4
september 2004 by rybesh
The Cubatron
september 2004 by rybesh
The Cubatron is the world's largest true 3D color graphics display.
3d
art
display
hardware
september 2004 by rybesh
LinuxMovies Wiki
september 2004 by rybesh
Applications, utilities, and other tools for movie-making on Linux.
3d
reference
tools
unix
video
september 2004 by rybesh
NeL
september 2004 by rybesh
A toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
3d
code
games
opensource
tools
web
september 2004 by rybesh
MilkShape 3D
september 2004 by rybesh
Create and edit models for games like Quake I, II, III, Half-Life, Unreal Tournament, including full animation.
3d
authoring
tools
september 2004 by rybesh
Web3D Consortium: X3D Overview
september 2004 by rybesh
An Open Standards XML-enabled 3D file format to enable real-time communication of 3D data across all applications and network applications.
3d
standards
web
september 2004 by rybesh
3DS Java3D Loader
september 2004 by rybesh
Supports cameras, point lights, directional lights, animation with hierarchy, textures, smooth groups.
3d
code
java
opensource
september 2004 by rybesh
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