rtlechow + kata   22

Refactor This: The Gilded Rose Kata « I Am Not Myself
"Hi and welcome to team Gilded Rose. As you know, we are a small inn with a prime location in a prominent city ran by a friendly innkeeper named Allison. We also buy and sell only the finest goods. Unfortunately, our goods are constantly degrading in quality as they approach their sell by date. We have a system in place that updates our inventory for us. It was developed by a no-nonsense type named Leeroy, who has moved on to new adventures. Your task is to add the new feature to our system so that we can begin selling a new category of items. First an introduction to our system:

All items have a SellIn value which denotes the number of days we have to sell the item
All items have a Quality value which denotes how valuable the item is
At the end of each day our system lowers both values for every item
Pretty simple, right? Well this is where it gets interesting:

Once the sell by date has passed, Quality degrades twice as fast
The Quality of an item is never negative
“Aged Brie” actually increases in Quality the older it gets
The Quality of an item is never more than 50
“Sulfuras”, being a legendary item, never has to be sold or decreases in Quality
“Backstage passes”, like aged brie, increases in Quality as it’s SellIn value approaches; Quality increases by 2 when there are 10 days or less and by 3 when there are 5 days or less but Quality drops to 0 after the concert
We have recently signed a supplier of conjured items. This requires an update to our system:

“Conjured” items degrade in Quality twice as fast as normal items
Feel free to make any changes to the UpdateQuality method and add any new code as long as everything still works correctly. However, do not alter the Item class or Items property as those belong to the goblin in the corner who will insta-rage and one-shot you as he doesn’t believe in shared code ownership (you can make the UpdateQuality method and Items property static if you like, we’ll cover for you)."
kata  programming  software 
december 2011 by rtlechow
Software Craftsmanship 2009 : TDD As If You Meant It
"45 minutes: do a bit of programming. A simple problem will be presented. Attendees solve it working in pairs, with the navigator VERY strictly enforcing this micro-process:
1) write exactly ONE failing test
2) make the test from (1) pass by first writing implementation code IN THE TEST
3) create a new implementation method/function by:
3.1) doing extract method on implementation code created as per (2), or
3.2) moving implementation code as per (2) into an existing implementation method
4) only ever create new methods IN THE TEST CLASS
5) only ever create implementation classes to provide a destination for extracting a method created as per (4).
6) populate implementation classes by doing move method from a test class into them
7) refactor as required
8) go to (1) "
tdd  design  coding  software  testing  kata  refactoring  exercise 
march 2010 by rtlechow

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