Pas a Pas
october 2011 by roel
Pas a Pas is an interactive educational tool for schools that enables children to learn and experiment with different sets of elements using animation. It aims to use the physicality and the animated outcome of stop motion animation to bridge the gap between abstract concepts from maths, physics or arts (usually represented by graphs, equations or words) and reality.
The system consist of three aspects: a platform to record and display animations, sets of elements for animating and a community to share the content generated.
The platform has a display, a camera and an interface with three main modes:
- Assistant: the display shows a guide for the children to place the elements at the right position in each frame. This way it introduces the students to the set of elements and enables them to explore concepts that are being taught in the conventional curriculum. It also intends to give a progressive learning of stop motion techniques in order to create better and more realistic animations.
- Director: children can create their own animated movies using the pieces provided or other objects.
- Collection: children can browse through movies that have been recorded on the same platform, or on remote platforms located in other schools.
Different sets of elements are designed to teach specific content for a certain age group, such as Geometry for 4 to 6 year olds. Each set comes with a cartridge that contains the animation guides. Aside from the sets that the system offers, the collection is scalable as teachers can easily create new animation exercises and share them with the community.
The community serves to provide a space for exchanging knowledge and material generated using the system and discuss new methods of teaching using stop motion animation.
animation
art
camera
design
education
The system consist of three aspects: a platform to record and display animations, sets of elements for animating and a community to share the content generated.
The platform has a display, a camera and an interface with three main modes:
- Assistant: the display shows a guide for the children to place the elements at the right position in each frame. This way it introduces the students to the set of elements and enables them to explore concepts that are being taught in the conventional curriculum. It also intends to give a progressive learning of stop motion techniques in order to create better and more realistic animations.
- Director: children can create their own animated movies using the pieces provided or other objects.
- Collection: children can browse through movies that have been recorded on the same platform, or on remote platforms located in other schools.
Different sets of elements are designed to teach specific content for a certain age group, such as Geometry for 4 to 6 year olds. Each set comes with a cartridge that contains the animation guides. Aside from the sets that the system offers, the collection is scalable as teachers can easily create new animation exercises and share them with the community.
The community serves to provide a space for exchanging knowledge and material generated using the system and discuss new methods of teaching using stop motion animation.
october 2011 by roel
blender.org - Home
march 2007 by roel
Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
software
opensource
animation
graphics
design
application
linux
3d
march 2007 by roel
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