rodcorp + design   925

Design Decisions: Calendar Notifications - (37signals)
What do do when choosing multiple entities from a list that might be large. Email generally has you type or select groups that you've built yourself. Calendars generally do the same (Google) or long list of checkboxes as in the new Basecamp.
basecamp  design 
6 weeks ago by rodcorp
Designing for touch | Feature | .net magazine
Interesting on button size, placement etc
design  mobile  touch  ui  ux  ipad  tablet 
7 weeks ago by rodcorp
stamen design | Watercolor Process
"do all of our styling in rasterspace"
design  maps  stamen 
9 weeks ago by rodcorp
Tom Hume: If it's walking like a duck, it should quack
Good summary of current views on skeuomorphism in design.
design  skeuomorph  tomhume 
9 weeks ago by rodcorp
Why I don’t wireframe much : Cennydd Bowles
Sketch = quick, Comp = detailed, Prototype = interactive, Wireframe = none. I use sketch and sketch-a-flowchart a lot.
design  cennydbowles 
10 weeks ago by rodcorp
Criticism and Two Way Streets | The Intercom Blog
"Design debates are best settled by inviting everyone to present their solution, but also explain under what circumstances their solution is terrible. Finally they’re asked to explain under what circumstances their colleague’s solution would be better. This is what Bill Buxton refers to as walking on both sides of the street. The person who demonstrates most knowledge about the shortcomings of their own solution and the benefits of all the alternatives is the best best equipped to make the call."
design  teams 
10 weeks ago by rodcorp
List of How It's Made episodes - Wikipedia, the free encyclopedia
I love How It's Made. The piano one - extraordinary mix of mass manufacture and handcrafting, and not just in the finishing.
howitsmade  tv  design  manufacture 
march 2012 by rodcorp
Danny O’Brien’s Oblomovka » Blog Archive » reality distortion field lensing
"I’ve thought about that one really brilliant UI person a lot since that interview. I wondered what it must be like to have created part of the iPad’s interface, but never to be really be known as the creator of this thing"
apple  design  stevejobs  bretvictor  dannyobrien 
february 2012 by rodcorp
Chris Heathcote: anti-mega: sand in the vaseline
"Every utterance or movement could be met with a chorus of slavish obeyance by your white, brown and shiny goods. Badly designed hardware interfaces will be bullies – demanding their own room, with no interfering IR laser speckles and a stalkerish obsession, hanging on your every word. [...] Consumer electronics reviewers will have to become performance artists, and consumers alchemists, creating concoctions of brands and boxes that actually let them take control of their living, working and playing environments."
chrisheathcote  antimega  design 
january 2012 by rodcorp
the understatement: Pick a Kindle, Any Kindle!
A nice illustration of how product/market segmentation can be done in very different ways.
fragmentation  design  kindle  amazon  mobile  apple  price  sales 
january 2012 by rodcorp
500px / Terms of Service
Nice example of running a human-readable explanation next to the legal terms. (Would be nice if the terms themselves ended up easily human-readable but that never happens because the need to remove ambiguity and the need to cover/reference existing law always add complexity.)
legal  law  contract  design 
january 2012 by rodcorp
Is Stephen Hawking's voice music to the ears? | Education | The Guardian
"Maybe it would express itself more beautifully if it accepts it's a computer" - some years ago we felt that it helped if speech rec systems were obviously automated rather than perfectly mimetic because when they inevitably made a mistake or mis-heard you it was somehow more forgiveable. The Irritating Valley, a corollary of the Uncanny Valley.
design  speechrec  ux  uncannyvalley 
january 2012 by rodcorp
Mobile Opportunity: Why Web OS Really Failed, and What it Means for the Rest of Us
The lessons of successful new mobile OSes: do you have the financing? Do you have a killer feature?
mobile  design  michaelmace 
january 2012 by rodcorp
yongfook - Design is Horseshit!
Yes, design is secondary if you think that it is separated from making value by solving a real user/customer problem - ie if design is merely decoration. And if you don't think that, design is important.
design  ux 
december 2011 by rodcorp
Kindle Fire Usability Findings (Jakob Nielsen's Alertbox)
"Mobile web sites work best on the 7-inch tablet [compared to "desktop" websites]. Users had great trouble touching the correct items on full sites, where UI elements are too small on the Fire screen."
kindle  design  usability 
december 2011 by rodcorp
Apple's aesthetic dichotomy | Made by Many
On the perceived design disconnect between Apple's hardware and software: "Inside these unsentimental, rational, economic designs, Apple has delivered an increasingly sacchirine series of software releases. [...] The addiction to skeumorphism seems to say that it's a deeply held aesthetic position. My question is: why does this approach not extend to the devices themselves? Why not make a wooden case for the iMac, like those hideous Sony TVs from my childhood? Or why not a case that makes the computer look like a typewriter?"
apple  design  iphone  ipad  skeuomorph 
december 2011 by rodcorp
What Apple needs to do now « Adam Greenfield's Speedbird
On the perceived design disconnect between Apple's hardware and software: "This is a terribly disappointing renunciation of possibility on Apple’s part, a failure to articulate an interface-design vocabulary as “futuristic” as, and harmonious with, the formal vocabulary of the physical devices themselves. One of the deepest principles of interaction design I observe is that, except in special cases, the articulation of a user interface should suggest something of a device, service or application’s capabilities and affordances. This is clearly, thoroughly and intentionally undermined in Apple’s current suite of iOS offerings."
apple  design  iphone  skeuomorph 
december 2011 by rodcorp
Aesthetic-Usability Effect | Mark Boulton
Assertion? Evidenced? "The Aesthetic-Usability Effect is a condition whereby users perceive more aesthetically pleasing designs to be easier to use than less aesthetically pleasing designs"
design  ui  ux  usability  psychology 
december 2011 by rodcorp
cdixon.org – chris dixon's blog / Business development: the Goldilocks principle
your product is too core to your customers: "the biggest problem we encountered when pitching Hunch technology to potential partners wasn’t that it wasn’t interesting or useful to them, but that it was so interesting and useful that they considered it “strategic” or “core” and thus felt they needed to own and not rent it."
sales  design 
november 2011 by rodcorp
What Should I Look For In a UI Typeface? | designbyIZO
"When looking at typefaces for UI design and screen legibility, there are a few factors we need to consider: a lack of ambiguity, a good reading rhythm and large x-height", thus Droid Sans not Helvetica Neue.
design  typography  ui 
november 2011 by rodcorp
Solarized - Ethan Schoonover
Palette designed to work mon a light and on a dark background, and to be resilient (legible) in many outputs. What surprises me is how far from white the lightest colour is.
colour  palette  solarized  design 
november 2011 by rodcorp
The Social Graph is Neither (Pinboard Blog)
"This obsession with modeling has led us into a social version of the Uncanny Valley, that weird phenomenon from computer graphics where the more faithfully you try to represent something human, the creepier it becomes. As the model becomes more expressive, we really start to notice the places where it fails [...] The problem FOAF ran headlong into was that declaring relationships explicitly is a social act."
social  design  dev 
november 2011 by rodcorp
HTML Design Principles
"3.2. Priority of Constituencies
In case of conflict, consider users over authors over implementors over specifiers over theoretical purity."
design  html  dev 
november 2011 by rodcorp
KirinJS/Kirin - GitHub
Reverse-Phonegap. Business logic in JS, UI in native.
mobile  design  dev 
november 2011 by rodcorp
Tom Hume: HCI Diary: Observation of public transport
My comment: You'd guess that the vast majority of passengers buy a ticket immediately before travelling, so: 7b. show the next few relevant trains on the screen, but print the next one on the ticket itself - "plat9 12:49" would do it; 9b. instead of asking "are you travelling today or tomorrow" as some machines do (perhaps only at some times and presumably to reduce the number of ticket types being displayed), assume that they're travelling now and list the ticket types by the frequency that they're bought.
trains  transport  tickets  ux  tomhume  design 
october 2011 by rodcorp
James Bond Collection - Faceout Books
"I wanted a look of seductive murder about them."
books  design  jamesbond 
october 2011 by rodcorp
Up and Down the Ladder of Abstraction
Making a representation, stepping up to an abstraction of it, stepping down to the concrete, repeat.
design 
october 2011 by rodcorp
Tom Hume: Making Sense of Sensors, Future of Mobile 2011
Minds driving bodies, Hume suggests bodies driving brains.
mobile  psychology  design 
october 2011 by rodcorp
3.5 Inches - Dustin Curtis
Optimising screen size for a single thumb. Yes, one-handed use is occasionally annoying on the Galaxy (although actually this is a rare time that having large potato hands helps with a mobile), but sometimes I wish the screen were bigger. I suspect this wish is better named "wanting a tablet".
design  mobile  apple  samsung  thumb 
october 2011 by rodcorp
You Are Who You Build For – tecosystems
"Product development is inevitably a reflection of its target; the institution is a reflection of all of the above."
design  teams  strategy  apple  blackberry  mobile 
september 2011 by rodcorp
HTML Color Values
"Color Names Supported by All Browsers" including BlackBerry Java apps
dev  design  colour  blackberry  mobile 
september 2011 by rodcorp
One Simple Question to Unlock Unbeatable Marketing: Clayton Christensen Interview | Inc.com
"If you understand the job that consumers need to complete, you can articulate all of the experiences in that job”
design  disruption  claytonchristensen 
september 2011 by rodcorp
Editing tips for designers : Cennydd Bowles
Good, but here's the inherent tension between clarity and persuasion:
"Replace your adjective and adverbs with richer nouns and verbs.
“Apple’s auteur”, not “Apple’s demanding CEO”."
writing  design 
september 2011 by rodcorp
Steve Jobs: The Next Insanely Great Thing
Jobs was incorrect about the web, nonetheless the sentiment rings true: "The problem is I'm older now, I'm 40 years old, and this stuff doesn't change the world. It really doesn't [...] I'm sorry, it's true. Having children really changes your view on these things. We're born, we live for a brief instant, and we die. It's been happening for a long time. Technology is not changing it much - if at all."
apple  stevejobs  design 
august 2011 by rodcorp
‘Talk to Me’ at MoMA – Blog – BERG
Berg at MoMa, bravo. To we regional hicks Berg-in-NYC-museum seems like the money.
art  berglondon  design  nyc 
july 2011 by rodcorp
Daring Fireball: It's All Software
"Apple’s strategy is correct for optimizing the quality of the user experience. Google’s strategy is correct for maximizing the number of users for its apps [...] Google’s frame is the browser window. Apple’s frame is the screen."
apple  google  design 
june 2011 by rodcorp
Kind of Screwed - Waxy.org
Copyright-holding photographer doesn't come out of this looking great.
copyright  design  photo 
june 2011 by rodcorp
What to do When a Tech Giant Decides to Eat Your Lunch | Both Sides of the Table
On competition from gorillas and platform-owners: "Platforms are channels not businesses. Don’t confuse the two [...] You need to be clear on what your sources of differentiation are from the biggest competitors or you’re dead anyway [...] You need to be “known” for your sources of differentiation [...] You need to stay focused. Have clarity of purpose"
business  competition  design  marketing 
june 2011 by rodcorp
Infovore » Waving at the Machines
The -luminous- numinous bath. "Where next for such behavioural shifts? How long before, rather than waving, or shaking hands, we greet each other with a calibration pose"
design  behaviour 
may 2011 by rodcorp
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