robertogreco + ubiquitousconnectivity 3
Playmakers on Vimeo
february 2012 by robertogreco
"playmakers, a 35 minute documentary, is the culmination of a six month project following the progress of Hide&Seek; game designers Alex Fleetwood and Holly Gramazio through the development of a new game. The documentary was filmed over the first 6 months of 2009 and premiered at the Sheffield Documentary festival. Playmakers will be available to download and view on the 5th of May 2010.
Over the last 50 years play has become an increasingly private activity. Now it is bursting back onto our streets. playmakers explores the emerging area of pervasive games it examines the implications of reclaiming play into the public domain and shows the possibilities offered by new technologies.
Playmakers investigates four main themes:
Part 1: Play…
Part 2: Public space…
Part 3: Technology…
Part 4: Theatre/art…"
[See also: http://playmakers.org.uk/ ]
blasttheory
simonevans
quentinstevens
paulinabozek
duncanspeakman
mattadams
simonjohnson
clarereddington
jackcase
thomasbrock
hollygramazio
alexfleetwood
hide&seek
art
theater
urbanplay
urbangames
parkour
social
urbanism
urban
legal
law
publicspace
fun
ubiquitousconnectivity
ubicomp
geolocation
geocaching
socialgames
gaming
via:chrisberthelsen
playmakers
play
games
rules
arg
pervasivegames
pervasive
2010
howardrheingold
michaelwesch
hide&seek;
from delicious
Over the last 50 years play has become an increasingly private activity. Now it is bursting back onto our streets. playmakers explores the emerging area of pervasive games it examines the implications of reclaiming play into the public domain and shows the possibilities offered by new technologies.
Playmakers investigates four main themes:
Part 1: Play…
Part 2: Public space…
Part 3: Technology…
Part 4: Theatre/art…"
[See also: http://playmakers.org.uk/ ]
february 2012 by robertogreco
What’s the difference between the ‘Open Classroom’ of the 1970s and ‘Open Space’ learning today? « Anne Knock: Learning everywhere today
july 2011 by robertogreco
"Open classrooms peaked around 1974…conservative backlash…saw a return to the traditional view of schools…pendulum swung, ‘Back to the basics’…<br />
<br />
So why will open space learning work today?<br />
<br />
…some similarities…an era of unprecedented change, as it was in the 1970s…questioning the practices of what has gone before & reinventing many aspects of society, & this generation [too]…is rewriting the rule-book.<br />
<br />
…number of reasons why open space learning in 2011 is not just a passing fad, but marks a significant shift…<br />
<br />
Emergence from the industrial era<br />
Design and building innovation<br />
Brain research<br />
<br />
But most significantly, technology is the biggest game-changer, & especially the personalised & ubiquitous nature of technology & the ability to access knowledge & connect as far as we can possibly imagine.<br />
<br />
This doesn’t mean that this is the way we will stay. The key is flexibility."
2011
1960s
1970s
education
teamteaching
via:cervus
teaching
learning
schooldesign
change
whatsoldisnewagain
openlearning
openclassroom
schoolwithoutwalls
larrycuban
history
lcproject
tcsnmy
technology
ubiquitousconnectivity
brainresearch
flexibility
design
collaboration
coldwar
from delicious
<br />
So why will open space learning work today?<br />
<br />
…some similarities…an era of unprecedented change, as it was in the 1970s…questioning the practices of what has gone before & reinventing many aspects of society, & this generation [too]…is rewriting the rule-book.<br />
<br />
…number of reasons why open space learning in 2011 is not just a passing fad, but marks a significant shift…<br />
<br />
Emergence from the industrial era<br />
Design and building innovation<br />
Brain research<br />
<br />
But most significantly, technology is the biggest game-changer, & especially the personalised & ubiquitous nature of technology & the ability to access knowledge & connect as far as we can possibly imagine.<br />
<br />
This doesn’t mean that this is the way we will stay. The key is flexibility."
july 2011 by robertogreco
Valence Theory of Organization / FrontPage
may 2011 by robertogreco
"In a nutshell, my research finds that [Bureaucratic, Administratively controlled, & Hierarchical] organizations…replace the complexity of human dynamics in social systems with the complication of machine-analogous procedures that enable individual independence, responsibility, and accountability. In contrast, [Ubiquitously Connected & Pervasively Proximate] organizations encourage and enable processes of continual emergence by valuing and promoting complex interactions even though doing so necessitates ceding legitimated control in an environment of individual autonomy and agency, collective responsibility, and mutual accountability. The consequential differences in how each type of organization operates day-to-day are like comparing the societies of Ancient Greece, the medieval Church, the Industrial Age, and today's contemporary reality of Ubiquitous Connectivity and Pervasive Proximity."
[via: https://twitter.com/bopuc/status/71130524705492992 ]
complexity
hierarchy
bureaucracy
organizations
tcsnmy
leadership
management
administration
lcproject
learning
networkedlearning
networkculture
autonomy
agency
howwework
howwelearn
organization
accountability
innovation
valencetheory
toread
markfederman
emergentcurriculum
emergent
society
industrial
ubiquitousconnectivity
ubiquitouslearning
relationships
responsibility
independence
freedom
from delicious
[via: https://twitter.com/bopuc/status/71130524705492992 ]
may 2011 by robertogreco
related tags
1960s ⊕ 1970s ⊕ accountability ⊕ administration ⊕ agency ⊕ alexfleetwood ⊕ arg ⊕ art ⊕ autonomy ⊕ blasttheory ⊕ brainresearch ⊕ bureaucracy ⊕ change ⊕ clarereddington ⊕ coldwar ⊕ collaboration ⊕ complexity ⊕ design ⊕ duncanspeakman ⊕ education ⊕ emergent ⊕ emergentcurriculum ⊕ flexibility ⊕ freedom ⊕ fun ⊕ games ⊕ gaming ⊕ geocaching ⊕ geolocation ⊕ hide&seek ⊕ hide&seek; ⊕ hierarchy ⊕ history ⊕ hollygramazio ⊕ howardrheingold ⊕ howwelearn ⊕ howwework ⊕ independence ⊕ industrial ⊕ innovation ⊕ jackcase ⊕ larrycuban ⊕ law ⊕ lcproject ⊕ leadership ⊕ learning ⊕ legal ⊕ management ⊕ markfederman ⊕ mattadams ⊕ michaelwesch ⊕ networkculture ⊕ networkedlearning ⊕ openclassroom ⊕ openlearning ⊕ organization ⊕ organizations ⊕ parkour ⊕ paulinabozek ⊕ pervasive ⊕ pervasivegames ⊕ play ⊕ playmakers ⊕ publicspace ⊕ quentinstevens ⊕ relationships ⊕ responsibility ⊕ rules ⊕ schooldesign ⊕ schoolwithoutwalls ⊕ simonevans ⊕ simonjohnson ⊕ social ⊕ socialgames ⊕ society ⊕ tcsnmy ⊕ teaching ⊕ teamteaching ⊕ technology ⊕ theater ⊕ thomasbrock ⊕ toread ⊕ ubicomp ⊕ ubiquitousconnectivity ⊖ ubiquitouslearning ⊕ urban ⊕ urbangames ⊕ urbanism ⊕ urbanplay ⊕ valencetheory ⊕ via:cervus ⊕ via:chrisberthelsen ⊕ whatsoldisnewagain ⊕Copy this bookmark: