robertogreco + srg   252

Design Is History
Part of the graduate thesis of designer Dominic Flask, this site was created as a teaching tool for young designers just beginning to explore graphic design and as a reference tool for all designers. It is provides brief overviews of a wide range of topics rather than an in-depth study of only a few.
art  miscellany  design  history  graphicdesign  dominicflask  via:Anne  srg  timelines  introduction 
5 days ago by robertogreco
Pure Data — PD Community Site
"Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. The core of Pd is written and maintained by Miller Puckette and includes the work of many developers, making the whole package very much a community effort.

Pd is free software and can be downloaded either as an OS-specific package, source package, or directly from CVS. Pd was written to be multi-platform and therefore is quite portable; versions exist for Win32, IRIX, GNU/Linux, BSD, and MacOS X running on anything from a PocketPC to an old Mac to a brand new PC. Pd can run on smarphones thanks to projects like libpd and RjDj. It is possible to write externals and patches that work with Max/MSP and Pd using flext and cyclone."
millerpuckette  srg  edg  osx  mac  linux  scratch  graphicprogramming  sound  music  video  art  coding  software  programming  audio  opensource  pd  puredata  from delicious
8 days ago by robertogreco
NetLogo Home Page
"NetLogo is a multi-agent programmable modeling environment. It is used by tens of thousands of students, teachers and researchers worldwide. It also powers HubNet participatory simulations. It is authored by Uri Wilensky and developed at the CCL. You can download it free of charge.

What can you do with NetLogo? Read more here. Click here for intro video."
edg  srg  free  hubnet  coding  via:maxfenton  netlogo  logo  complexity  visualization  modeling  education  programming  from delicious
8 days ago by robertogreco
Gamasutra - News - In-depth: Is it time for a text game revival?
"In a market where books and games are close rivals for the most popular category on app stores, what happens when today's new gamers are hungry for something more than word puzzles?"

"Gamers are hungry for deeper characterization and worlds to which they can truly attach, and text can be a way to illuminate inner worlds, thought processes or other elements that aren't easily demonstrated by imagery."
via:caseygollan  text-basedadventures  text-basedgames  books  srg  if  games  interactivefiction  gaming  videogames  from delicious
16 days ago by robertogreco
Eastgate: Serious Hypertext
SERIOUS HYPERTEXT: Eastgate publishes superb, original hypertext fiction, nonfiction, and poetry, and we create innovative tools for hypertext writers.

These outstanding hypertexts are collected in libraries and studied in universities and schools throughout the world, and have been widely discussed in the research literature."

[Catalog: http://www.eastgate.com/catalog/Fiction.html ]
edg  srg  eastgate  fiction  nonfiction  hypertextpoetry  hypertextnonfiction  hypertextfiction  poetry  literature  text-basedgames  text  web  books  publishing  if  writing  hypertext  via:caseygollan  from delicious
17 days ago by robertogreco
Choice of Games
"Choice of Games is a small partnership dedicated to producing high-quality, text-based, multiple-choice games. We produce games in house, beginning with Choice of the Dragon and Choice of Broadsides. We have also developed a simple scripting language for writing text-based games, ChoiceScript, which we make available to others for use in their projects, and we host games produced by other designers using ChoiceScript on our website. All of our games are available for free on the web. We also produce mobile versions of our games that can be played on iPhones, Android phones, and other smartphones."
coding  choicescript  interactivefiction  if  interactive  free  online  ios  iphone  edg  srg  applications  android  gaming  games  text-basedgames  text-basedadventures  choiceofgames  from delicious
18 days ago by robertogreco
The Sweep of Nostalgia | Ben Casnocha
"When you call upon dormant memories, you change them in the process. You remember the most recent version of your memory + whatever present lens you’re using at the time of recall. In other words, how I changed since I left shaped how I remembered what I once experienced."

Some months ago, I watched…Nostalgia for the Light. It’s about the astronomy done in the Atacama desert …The film juxtaposes the work of scientists in the desert who look to the sky for answers, with old women just miles away who look to the ground for answers, searching for the bones of relatives assassinated by the Pinochet regime and buried in the desert. The film is about the connection between the past and the future, ground and sky. It’s also about memory.

In the film, director and narrator Patricio Guzman says, “Those who have a memory are able to live in the fragile present moment. Those who have none, don’t live anywhere.”"

[via: http://bobulate.com/post/21563251336/ ]
patricioguzmán  atacama  viñadelmar  santiago  bencasnocha  2012  life  living  past  present  mashedpotatoes  edg  srg  glvo  nostalgia  memories  memory  chile  nostalgiadelaluz  nostalgiaforthelight  from delicious
4 weeks ago by robertogreco
Introducing DIY We started building DIY a few... - Blog - DIY
"Encouraging your kids to be inventive and self-reliant now will better prepare them to participate in a world that keeps changing.

Here’s how it works today:

1. DIY kids sign up and get their own Portfolio, a public web page to show off what they make.

2. They upload pictures of their projects using diy.org or our iOS app.

3. Kids’ projects are online for everyone to see, you can add Stickers to show support.
4. You also have your own dashboard to follow their activity and to make sure they’re not sharing anything that should be private.

Kids are ready for this. They’re instinctively scientists and explorers. They’re quick to build using anything at their disposal. They transform their amazement of the world into games. They’re often drawn to learning that’s indistinguishable from play (think about bug collecting!). And, most important, they embrace technology."
2012  isaiahsaxon  darenrabinovitch  andrewsliwinski  zachklein  portfolios  applications  ios  web  online  sharing  doing  making  edg  srg  onlinetoolkit  lcproject  tcsnmy  children  digitalportfolios  diy.org  diy  from delicious
4 weeks ago by robertogreco
When Meals Played the Muse - New York Times
"From the beginning, the idea was to establish not only a kind of perpetual dinner party but also a food-based philanthropy that would employ and support struggling artists, the whole endeavor conceived by Matta-Clark as a living, breathing, steaming, pot-clanging artwork.

“To Gordon, I think everything in life was an art event,” said Ms. Goodden, who now lives in a small town in New Mexico. “He had cooking all through his mind as a way of assembling people, like choreography. And that, in a way, is what Food became.”

In a catalog to accompany his retrospective, Elisabeth Sussman, the curator of the Whitney show, describes it as providing “the best picture of an artists’ utopia, in all its extraordinary ordinariness, that Matta-Clark imagined.”"
tinagirouard  robertfrank  rirkrittiravanija  filippomarinetti  thefuturistcookbook  philipglass  counterculture  alicewaters  robertkushner  trishabrown  1974  1971  janecrawford  hisachikatakahashi  robertrauschenberg  lcproject  openstudioproject  srg  cooking  donaldjudd  carolinegoodden  artists  allankaprow  supperclubs  dinnerparties  happenings  127prince  2007  nyc  restaurants  glvo  art  matta-clark  from delicious
6 weeks ago by robertogreco
The Most Dangerous Gamer - Magazine - The Atlantic
"Thoreau…“With a little more deliberation in the choice of their pursuits,” he proclaimed, “all men would perhaps become essentially students and observers, for certainly their nature and destiny are interesting to all alike.”

Blow clicked off the stereo and turned to me. “I honestly didn’t plan that,” he said.

In so many words, Loud Thoreau had just described Blow’s central idea for The Witness. Whereas so many contemporary games are built on a foundation of shooting or jumping or, let’s say, the creative use of mining equipment to disembowel space zombies, Blow wants the point of The Witness to be the act of noticing, of paying attention to one’s surroundings. Speaking about it, he begins to sound almost like a Zen master. “Things are pared down to the basic acts of movement and observation until those senses become refined,” he told me. “The further you go into the game, the more it’s not even about the thinking mind anymore—it becomes about the intuitive mind."
literature  narrative  taylorclark  miegakure  marctenbosch  interactivefiction  asceticism  storytelling  payingattention  attention  observation  noticing  intuition  myst  littlebigplanet  money  belesshelpful  fiction  jenovachen  flow  tombissell  gamedev  chrishecker  einstein'sdreams  alanlightman  invisiblecities  italocalvino  jonblow  deannavanburen  art  2012  thewitness  thoreau  srg  edg  videogames  gaming  games  braid  jonathanblow  if  from delicious
7 weeks ago by robertogreco
Way - Coco & Co
"In way, two strangers learn to speak."

"Way is a two-player online game where anonymous strangers speak and collaborate with puppetry."
puppetry  communication  collaboration  windows  osx  mac  srg  edg  indie  free  videogames  gaming  games  way  waygame  from delicious
10 weeks ago by robertogreco
Koloro Desk | a dollhouse workspace by Torafu Architects | Spoon & Tamago
"Torafu‘s latest work is the koloro desk and stool, a customizable workspace and, what is to be, the first in a series of products for decorative plywood manufacturer Ichiro. The desk, which resembles a dollhouse, also happens functions like one. It comes with windows in various locations that can be opened and closed to adjust the level of privacy. There are also spaces for lighting, potted plants, and even a windowsill that can be used for display or storage purposes.

It reminds me a bit of the work of Kawamura-Ganjavian, who’ve also come up with various solutions for maintaining privacy in open working environments. See Deskshell [http://www.studio-kg.com/deskshell/ ] or, for maximum privacy, Ostrich [http://www.studio-kg.com/ostrich/ ]."
2012  small  lighting  design  fun  privacy  classroom  classrooms  dollhouses  torafu  srg  furniture  desks  from delicious
12 weeks ago by robertogreco
Start Developing iOS Apps Today: Introduction
"Creating iOS apps is fun and rewarding, and if you're a new developer you might be wondering where to begin. This road map provides the perfect starting point for iOS app development. On your Mac computer, you can create iOS apps that run on iPad, iPhone, and iPod touch. Follow this road map to learn where to get the tools you need, understand the major concepts and best practices, and see where to find more information.

As you proceed through the road map, you will use Xcode and the iOS SDK, Apple’s tools for app development. You will learn the basics of programming with Objective-C, the language that powers all iOS apps and frameworks, and will explore the Cocoa Touch frameworks. You will create a simple iOS app and learn how to test it on a device. Finally, you will learn how to submit an app to the App Store."
coding  programming  srg  edg  howto  ipad  iphone  iphonedev  mobile  tutorials  apple  development  ios_appdev 
march 2012 by robertogreco
Kill Screen - Infinity Blade Review
[Not really sure how to describe this sort of writing. Don't miss the button at the end, which initiates an animation/alteration of the text, then reappears multiple times for additional iterations.]

"How to read a game that never ends.

Infinity Blade is a game about iteration, about retreading old ground, about the small changes that surface across endless repetitions."

[Referenced here: http://www.designculturelab.org/2012/02/26/hi-my-name-is-anne-i-make-stuff-with-words/ ]
glvo  edg  srg  fantasy  generations  swords  design  philosophy  art  via:meetar  infinityblade  animatedwriting  evolutionarywriting  iterative  iterativewriting  wcydwt  classideas  storytelling  jnicholasgeist  web  writing  games  moreofthisplease  evolvingtext  iteration  futureoftext  evolvingbook  killscreen  experimental  reviews  videogames  gaming  from delicious
february 2012 by robertogreco
Piccolo: The Tiny CNC-bot
"Piccolo is a pocket-sized stand-alone CNC platform. For under $70, you will be able to assemble your personal Arduino-compatible kit for tinkering, and playing with basic CNC output. Be it plotting a quick graffiti, printing a one-off business card on the fly, or multiple Piccolos working together to create a large mural, this kit provides a platform for experimenting with 2D or 3D digital fabrication at a small scale.

We are currently refining the Piccolo prototype into an open-source design that is simple, quick to assemble, and easy to use, and is entirely composed of digitally manufactured components and inexpensive off-the-shelf hardware.

The Piccolo project includes Arduino and Processing libraries, to use Piccolo in a variety of ways such as moving autonomously or responding to sensors and data, whilst providing an accessible educational tool and a new output for Processing sketches."
drawing  srg  edg  make  cnc  arduino  piccolo  processing  from delicious
february 2012 by robertogreco
The Speculist » Blog Archive » In the Future Everything Will Be A Coffee Shop
"Eventually you could have local campuses becoming places where MITx students seek tutoring, network, & socialize—reclaiming some of the college experience they’d otherwise have lost.

Phil thought this sounded like college as a giant coffee shop. I agree. Every education would be ad hoc. It would be student-directed toward the job market she’s aiming for.

This trend toward…coffeeshopification…is changing more than just colleges:

Book Stores Will Shrink to Coffee Shops…

The Coffee Shop Will Displace Most Retail Shops…

Offices Become Coffee Shops…Again…

What Doesn’t Become a Coffee Shop?…

…houses of worship…

What will remain other than coffee shops? Upscale retail will remain…[for] experience…Restaurants remain. Grocery stores remain.

Brick and mortar retail stores will be converted to public spaces. Multi-use space will be in increasing demand as connectivity tools allow easy coordination of impromptu events…"
restaurants  multipurpose  multi-usespace  impromptuevents  events  coffeeshopification  thirdspaces  thirdplaces  howwelearn  howwework  work  enlightenment  stevenjohnson  amazonprime  amazon  shopping  espressobookmachine  coffeehouses  coffeeshops  coffee  on-demandprinting  highereducation  higheredbubble  highered  information  reading  ebooks  stephengordon  future  retail  deschooling  unschooling  sociallearning  self-directedlearning  mitx  mit  learning  srg  glvo  2011  _universities  colleges  education  opencoffeeclubdresden  3dprinting  ondemand  ondemandprinting  bookfuturism  books 
february 2012 by robertogreco
How to Teach Web-Building to Anyone
"I'm making some big shifts in my work in the coming months (read: focusing my energies rather than what's become the scattershot of freelance writing). I'm thrilled to say that this will mean more time for Hack Education, thanks in no small part to a research and writing project I'll be undertaking for Mozilla.

It's part of the organization's larger learning and literacy efforts, and my piece will involve researching practices and pedagogies and interviewing teachers, learners, technologists about tools for teaching programming for the Web. Specifically (or rather, conceptually), I'm asking the question: Do we need a "'Scratch' for HTML5?" All my findings and conversations will be written up here on this blog."
srg  edg  kids  2012  programming  coding  web  webdev  html5  html  audreywatters  from delicious
february 2012 by robertogreco
Don’t Fear the Internet
"Are you a print designer, photographer, fine-artist, or general creative person? Do you have a shitty website that you slapped together yourself in Dreamweaver in that ONE web design class that you took in college? Do you not have a site at all because you’ve been waiting two years for your cousin to put it together for you? Well, we’re here to help. We know that you have little to no desire to do web design professionally, but that doesn’t mean that you want an ugly cookie-cutter site or to settle for one that hasn't been updated since Hackers was in theaters. Through short tutorial videos, you’ll learn how to take a basic wordpress blog and manipulate the css, html (and even some php!) to match your aesthetic. You’ll feel empowered rather than crippled by the internet and worst case scenario you’ll at least end up having a better idea of how professional web designers turn your design dreams into a reality on screen."
howto  tutorials  web  tutorial  design  reference  webdesign  css  html  srg  edg  via:tealtan  from delicious
february 2012 by robertogreco
Dr. Chris Mullen, The Visual Telling of Stories, illustration, design, film, narrative sequences, magazines, books, prints etc
"A lyrical encyclopedia of visual proportions…Rugged design in opposition to elegance…It's bigger than you could ever think—just explore—no clues from me…big letter and no fancy-dan embroidery—on opposition to the fey…"

"This site records a range of material dedicated to the study of the Visual Narrative. The original site, intended by me for part-time students and other interested parties was closed down by the University of Brighton in 2004. I was subsequently denied access to the original images most of which, however, were in my own collection. I have developed the site on a daily basis thereafter. It remains exclusively educational and is in constant use. Many thanks to those in the UK and beyond who shared my irritation at events. Contact me on chris@fulltable.com "
writing  stories  narrativesequences  magazines  _narrative  film  treasure  susia  philbeard  rebeccamarywilson  hypertext  ruthrix  janecouldrey  clarestrand  grammercypark  petruccelli  jackiebatey  jaynewilson  dickbriel  chrismullen  america  visual  visualcodes  advertising  comics  classideas  tcsnmy  srg  edg  glossary  reference  books  images  visualization  wcydwt  art  design  illustration  storytelling  via:litherland 
january 2012 by robertogreco
Finally Fit for Kids’ Lit | Designers & Books
"What I can say is that this book won’t be a primer about design. People should be protected from the confusion associated with that word until they are old enough to practice it professionally. Let children learn about how things are made and where the raw material comes from. Let them extend the environmental lessons of stewardship by considering the objects we preserve and throw away. Let them study the history of invention, the evolution of customs, the cultural differences embodied in our communications and devices. Let them assemble and disassemble freely. But let them not refer to all that as design, which is so much more (a pursuit frequently guided by, and wriggling under the demands of, commercial interests), and so much less (see parenthetical insertion above)."
mairakalman  childrenliterature  hanschristianandersen  brothersgrimm  edwardgorey  cslewis  jrrtolkein  roalddahl  beverlycleary  mauricesendak  drseuss  srg  edg  glvo  design  children  books  julielasky 
january 2012 by robertogreco
In Brief: Saul Bass' Bell System Pitch - Brand New
"This is a video prepared by Saul Bass as a presentation to executives of his identity system for Bell System in the early 1970s. The first half is a fantastic primer on identity design and the second half (starting at around 13:00) is the identity pitch. A little long for today’s video-viewing standards but totally worth it."
srg  1970s  logos  belltelephone  design  saulbass  from delicious
january 2012 by robertogreco
Picaro - Say Hello to Picaro
"Picaro is a way to make and play small adventure games. They play a bit like interactive fiction with the control scheme of an old Sierra/LucasArts adventure game. If that was gibberish: the games are completely text-driven, but require no text input. You don’t type “use the key on the door”, you tap “Use”, “Key”, “Door”, then you’re told in a few sentences what happened.

In a way, this is the worst of both worlds: the restrictive agency of mouse input and the limited expression of text output. But this is precisely why it’s exciting: clicks in, text out is the cheapest, simplest format for a narrative game."
projectideas  classideas  srg  edg  text-basedadventures  text-driven  gaming  gamedesign  games  picaro  from delicious
january 2012 by robertogreco
Learn Web Design, Web Development, and iOS Development - Treehouse
"What do you want to learn today?

Web Design: CSS, CSS3, Aesthetic Foundations, HTML, HTML5 and Responsive Web Design.

Web Development: HTML5, JavaScript and Introduction to Programming.

iOS: Build iPhone and iPad apps with Objective-C, Xcode and more."
webdev  howto  tutorials  coding  programming  ipad  iphone  ios  xcode  objective-c  responsivewebdesign  css3  css  srg  edg  javascript  html5  html  design  webdesign  webdevelopment  from delicious
january 2012 by robertogreco
GET LAMP: THE TEXT ADVENTURE DOCUMENTARY
"…early 1980s, an entire industry rose over telling of tales, solving of intricate puzzles & art of writing. Like living books, these games described fantastic worlds to readers, & then invited them to live w/in them.

They were called "computer adventure games", & they used the most powerful graphics processor in the world: the human mind.

Rising from side projects at unis & engineering companies, adventure games would describe a place, & then ask what to do next. They presented puzzles, tricks & traps to be overcome. They were filled w/ suspense, humor & sadness. & they offered a unique type of joy as players discovered how to negotiate obstacles & think their way to victory. These players have carried memories of these text adventures to the modern day, & whole new generation of authors have taken up torch to present new set of places to explore.

Get Lamp is a documentary that will tell the story of the creation of these incredible games, in the words of the people who made them."
cyoa  computers  computing  getlamp  classideas  storytelling  writing  towatch  if  interactivefiction  documentary  history  gaming  text  games  edg  srg  via:litherland  interactive  fiction 
january 2012 by robertogreco
Bear 71: An Interactive, Experimental Documentary
"This interactive documentary blurs the line between wild and wired worlds"

"It’s usually a good thing when technology and creativity intersect, and that’s why it’s so easy to love projects like Bear 71, which surpasses everything I previously believed was possible to do with a documentary.

Produced by the National Film Board of Canada’s digital studio, the documentary is constructed as an interactive online experience that observes and records the intersection of humans, nature and technology.

The story follows a female grizzly bear, named Bear 71 by the park rangers who track her. The bear’s story speaks to how we coexist with wildlife in an age of networks, surveillance and digital information, and blurs the line between the wild and wired worlds."
nfbc  networks  storytelling  via:anterobot  surveillance  bears  animals  technology  nature  towatch  2012  bear71  documentaries  classideas  interactive  srg  edg  cyoa  interactivefiction 
january 2012 by robertogreco
prosthetic knowledge • One Page Graphic Novel: The Thames Megalodon The...
The above image appears to be some kind of map, but is actually an attempt to tell a big story within one frame. In a way, it is a game of narrative, as there is a list of important points to make as you guide yourself through it.

From the creaor, Henry Flint:

"Welcome to a new story telling medium… the One Page Graphic Novel. Is this a gimmick? Yes, probably.

Keith is a dustman who is shot into the future by a Time Vortex. He meets three companions and they start an epic adventure and It’s up to you to fill in the gaps."

A higher resolution version of the image can be found at Henry’s site here [click on the map]"

[See also: http://henryflint.wordpress.com/2012/01/20/one-page-graphic-novel-2/ ]
mapping  maps  comics  henryflint  boardgames  games  srg  edg  classideas  storytelling  graphicnovels  from delicious
january 2012 by robertogreco
Slot car racing in Finland: What’s great about... | The Kid Should See This.
"Slot car racing in Finland: What’s great about this is not the actual slot car racing (though both co-curators liked that), but the serious benchwork happening to fix and fine tune the cars."

[video link: http://www.youtube.com/watch?v=GtwkRd6zHwg ]
glvo  edg  srg  expertise  dedication  2010  2012  finetuning  tuning  fixing  craft  passion  slotcarracing  slotcars  finland 
january 2012 by robertogreco
School ADD Isn’t Homeschool ADD | Laura Grace Weldon
Homeschooling didn’t “fix” anything for my son, at least right away. I made many of the mistakes I teachers made with him…

Yet every time I stepped back, allowing him to pursue his own interests he picked up complicated concepts beautifully…

The more I stepped back, the more I saw how much my son accomplished when fueled by his own curiosity…

Gradually I recognized that he learned in a complex, deeply focused and yes, apparently disorganized manner…Sometimes his intense interests fueled busy days. Sometimes it seemed he did very little— those were times that richer wells of understanding developed…

His greatest surprise in college has been how disinterested his fellow students are in learning…

My son taught me that distractible, messy, disorganized children are perfectly suited to learn in their own way. It was my mistake to keep him in school as long as we did. I’m glad we finally walked away from those doors to enjoy free range learning."
curiosity  howwelearn  children  toshare  tcsnmy  adhd  add  distraction  learning  parenting  deschooling  unschooling  education  edg  srg  glvo  from delicious
january 2012 by robertogreco
Chile rising - Fault Lines - Al Jazeera English [embedded video]
"Chilean students have taken over schools and city streets in the largest protests the country has seen in decades.

The students are demanding free education, and an end to the privatisation of their schools and universities. The free-market based approach to education was implemented by the military dictator Augusto Pinochet in his last days in power.

The protests are causing a political crisis for Sebastian Pinera, the country's president. But what are the underlying issues driving the anger?

As the demonstrations in Chile coincide with protests erupting globally, Fault Lines follows the Chilean student movement during their fight in a country plagued by economic inequality."
srg  edg  freemarket  freemarketreforms  privatization  economics  inequality  protest  aljazeera  faultlines  2011  policy  politics  ows  education  activism  chile  from delicious
january 2012 by robertogreco
Cork Chair - a set on Flickr
"Some very good friends have been collecting their wine corks for 12 years. When they showed me a basket full I said, "Hey, I can make something outta those!" They told me they had quite a few more. Approximately 2700. So I set to work. Initially I had in mind a figurative sculpture but they were luke warm to that idea. So instead I gave them the choice between two different styles of chair. One was a modern looking chair and the other a classic French Club chair. I have had a thing for leather club chairs from the '40's. Here is the process. I first made a rough "fit" chair. This helped me set the proportions. Then I made the basis chair from plywood and a luan skin. Each cork is glued with gorilla glue and pinned in place."
srg  furniture  chairs  cork  corks  unconsumption  upcycling  from delicious
december 2011 by robertogreco
Kidsruby.com
"Have fun and make games, or hack your homework using Ruby!
Just tell your parents or teachers you're learning Ruby programming... ;) Free and works on any computer. Click here to see what it looks like."
srg  edg  children  tools  web  howto  development  education  learning  coding  programming  kids  ruby  from delicious
december 2011 by robertogreco
the pop-hop: books & curio
"In early 2012, we will launch Pop-Hop Books & Curio, a creative retail space merging a bookshop and print studio in the Highland Park neighborhood of northeast Los Angeles. As a bookshop, we will specialize in art editions, literature, children's books, zines, and books as unique art objects. As a studio, we will offer workshops such as screen printing and book binding, as well as a forum for talks, readings, screenings and other creative programs and performances. It will be an environment that is inviting and approachable, dynamic and stimulating, a place that fosters inspiration and action in equal measure."

[See also: http://www.kickstarter.com/projects/361643327/pop-hop-books-and-curio ]
glvo  srg  lcproject  galleries  bookstores  booksellers  highlandpark  print  printing  books  losangeles  from delicious
december 2011 by robertogreco
Play My Code | Play, Build and Share games online!
"Play My Code is an online platform for building, playing and distributing browser games. Powered by HTML5, you can build within the browser and embed your games anywhere."
browsergames  projectideas  teaching  learning  children  coding  classideas  srg  edg  programming  gamedev  html5  javascript  from delicious
december 2011 by robertogreco
How Anime is Made
"In mid October 2010, the Culture Japan crew went along to the headquarters of Production IG to see what goes on behind the scenes of making hit anime titles such as Ghost in the Shell, East of Eden and recently Sengoku Basara. Today we get to take a look and try some of the processes that are involved in making anime.

I remember when I could hardly speak Japanese back in the UK. Ghost in the Shell was released on video and I remembering it being such an inspiring movie. Was great to be able to visit the company responsible for the movie."
animation  ghostintheshell  productionig  srg  edg  design  art  process  japan  2011  howwework  manga  anime  from delicious
december 2011 by robertogreco
Nintendo's Miyamoto Stepping Down, Working on Smaller Games | Game|Life | Wired.com
"What I really want to do is be in the forefront of game development once again myself," Miyamoto said. "Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small."

[via: http://kottke.org/11/12/shigeru-miyamoto-to-step-down-at-nintendo ]
nintendo  shigerumiyamoto  small  scale  humanscale  organizations  2011  cv  howwework  howwelearn  meaningmaking  gaming  videogames  edg  srg  glvo  tcsnmy  unschooling  deschooling  audiencesofone  teams  groupsize  slow  simplicity  simple  from delicious
december 2011 by robertogreco
notes on "the berg cloud little printer alternative"
"But then I remembered I already own a thermal printer. A cheap one that prints labels. So I researched a little more and figured out how one could have their own thermal printer to hack away on:

1. Buy a Dymo LabelWriter.
2. Buy this continuous thermal paper.
3. Use the Dymo JavaScript SDK.

Not as cute as the Little Printer, but appears to do the printing part of the equation. Mine prints pretty detailed stamps, so I think it should handle graphics like the ones that were in the demo. I haven’t gotten my hands on the continuous thermal paper yet, so I can’t say if the SDK will give as much control over printing, but it seems like a fun project if you’re looking for one."
printing  papernet  projectideas  glvo  edg  srg  tomake  2011  littleprinter  andretorrez  from delicious
december 2011 by robertogreco
How to Use Google Search More Effectively [INFOGRAPHIC]
"Sadly, though web searches have become and integral part of the academic research landscape, the art of the Google search is an increasingly lost one. A recent study at Illinois Wesleyan University found that fewer than 25% of students could perform a “reasonably well-executed search.” Wrote researchers, “The majority of students — of all levels — exhibited significant difficulties that ranged across nearly every aspect of the search process.”…

The infographic below offers a helpful primer for how to best structure searches using advanced operators to more quickly and accurately drill down to the information you want. This is by no means an exhaustive list of search operators and advanced techniques, but it’s a good start that will help set you on the path to becoming a Google master."

[Also at: http://www.hackcollege.com/blog/2011/11/23/infographic-get-more-out-of-google.html ]
google  search  tips  infographics  howto  googlescholar  internet  web  online  classideas  glvo  srg  edg  teaching  learning  queries  via:lukeneff  toshare  from delicious
november 2011 by robertogreco
Artifacts | The Stand-Up, Button-Down Suit - NYTimes.com
"Explosive color comes into the show via “Drive-by,” an exhilarating video where we get to see the Soundsuits in action. Cave made it with a company of masked dancers and acrobats performing as shamans dressed in suits of brilliantly dyed feathers and sisal. They jump around on pogo sticks, leap into the air, lunge, somersault and circle-dance in a boundless white space, fading in and out of the picture to the slowed-down, amplified sound of their movements that accelerates into a pumping drumbeat.

As a glimpse into the afterlife, “Drive-by” is mesmerizing. Bereavement counselors should study it. The rest of us can just be quiet and let our eyes do the listening. There’s certainly more here than meets the ear."
2011  nickcave  costumes  art  soundsuits  glvo  edg  srg  from delicious
october 2011 by robertogreco
Minecraft.Print()
"Incredible structures have been created within Minecraft. Why can't we take those virtual creations, and bring them into the real world? This is our attempt to create a bridge between Minecraft and the real world, via 3D Printers."
minecraft  3d  printing  diy  prototyping  manufacturing  3dprinting  hacks  edg  srg  from delicious
october 2011 by robertogreco
How to Make Vietnamese Coffee - Kasia Cieplak-Mayr von Baldegg - Video - The Atlantic
"Learn how to make Vietnam's signature caffeinated treat in just under three minutes, with this charming "video recipe" from documentary filmmaker Eric Slatkin."
coffee  vietnam  srg  glvo  drink  food  totry  from delicious
september 2011 by robertogreco
Bittman - Home Cooking with Ferran Adria - NYTimes.com
"But what I really wanted…was to see a little more of the behind-the-scenes El Bulli, the comings and goings of the 80 or so people who work there on any given day. And I wanted to cook real food with Adrià.<br />
<br />
Much of this was driven by my knowledge that Adrià’s own preferences lie in the realm of extremely simple fare. The first time I went out to dinner with him, we polished off a plate of ham — pata negra, the really good Spanish stuff — while he rubbed the fat of each piece on his lips to savor the texture as well as the flavor and, of course, instructed me and everyone else at the table to do the same. In subsequent meals together, in Barcelona and in New York, we dug into dim sum, Korean food and other nonhaute cuisine. On my last three visits, I asked him where to eat in Roses, the nearest real town to El Bulli…, and he pointed me to two seafood restaurants where the food usually contains no more than impeccable local shellfish, olive oil, salt and occasionally lemon…"
food  ferranadrià  elbulli  markbittman  cooking  srg  staffmeals  from delicious
september 2011 by robertogreco
Visipix: Mangas by HOKUSAI, Katsushika (1760 - 1849)
"This started one of the most ambitious projects in art: Teaching us all how to see things with our own eyes<br />
<br />
Visipix.com publishes here the complete 15 volumes in facsimile quality. This is a world premiere in the internet<br />
<br />
The success of western culture is based on the 'Enlightenment': Think with your own brain, find your religion in your own heart. I go that far: I prefer to be wrong with my own brain - and do my darndest to learn, especially learn from others - than to blindly depend on somebody else's belief. We learn this from Socrates, Luther, Lessing, Kant, Popper and others.<br />
 <br />
What the western culture achieved verbally, Hokusai does visually. Artistic genius and wise teachings are well balanced. Nothing could be more difficult."
art  japan  illustration  manga  visual  hokusai  katsushikahokusai  graphic  via:preoccupations  1800s  1700s  noticing  learning  enlightenment  belief  balance  teachings  srg  edg  glvo  has:via  from delicious
september 2011 by robertogreco
Music Notation Training
"Learning to read notes it is quite hard and it needs a lot of practice to become really fluent. I search the internet and there was no simple app that I like so I've built it by myself."
education  music  onlinetoolkit  tcsnmy  toshare  edg  srg  notation  from delicious
september 2011 by robertogreco
Scratch OSC Bridge – kasperkamperman.com : creative media technology
"Send and receive OSC (Open Sound Control) messages with Scratch. You can interface Scratch with external sensors and OSC sending applications/apps. You can also use Scratch to send OSC data to control audio software, VJ software or creative applications.<br />
<br />
The bridge converts OSC messages to Scratch sensor and broadcast messages. More technical information about this you’ll find at: http://wiki.scratch.mit.edu/wiki/Remote_Sensors_Protocol<br />
<br />
The application was build in Processing. You can download the application for OSX, Windows and Linux, a Processing Sketch is also available."
scratch  osc  oscbridge  edg  srg  processing  from delicious
september 2011 by robertogreco
Côte de bœuf - Principia Gastronomica
"But where do you turn when you want something more than a sirloin but less than a full-on standing rib roast? Something that’s marbled with delicious fat but doesn’t have to be cooked for hours? Something that can be served as easily for a fast mid-week dinner as it could for a lavish dinner party?<br />
<br />
You turn to the côte de bœuf.<br />
<br />
A côte de bœuf (also known as a cowboy steak) is basically a thick, bone-in rib steak. I’ve become obsessed with the côte de bœuf; no other piece of beef seems to cut it anymore. I dream about it, my mouth waters just thinking about it."<br />
<br />
[If there were only on cut of beef, this is the one I'd want.]
ribeye  meat  beef  food  edg  srg  glvo  cv  from delicious
september 2011 by robertogreco
Fab Lab San Diego — A place where you can make almost anything
"In 2007, a collaboration between the MIT & the San Diego-based non-profit Heads On Fire allowed for the creation of an advanced digital design & fabrication laboratory where community members can utilize high-tech tools to actualize ideas through design & fabrication.<br />
Today, in addition to localized learning, Fab Lab programs are available in a distributed format, bringing the opportunity to turn concepts into creations to as many community members as possible. Fab Lab programs offer experiences in design, science, engineering, electronics, computation, mathematics & the scientific method, through project-based learning, resulting in personal development & real-world skill attainment.<br />
By promoting learning that addresses empirical education, innovation, production & creativity, we aim to provide accessible & applicable educational experiences for individual learners in order to support the development of more ingenious & resourceful communities."
diy  sandiego  fablab  education  fabbing  hackerspaces  headsonfire  macsd  ucsd  sdsu  steam  engineering  classideas  edg  srg  fieldtrips  from delicious
august 2011 by robertogreco
Learn to code | Codecademy
"Codecademy is the easiest way to learn how to code. It's interactive, fun, and you can do it with your friends."
education  programming  tutorials  coding  edg  srg  learning  codecademy  from delicious
august 2011 by robertogreco
SOCAL FOOD
"KCET.org’s Tumblr about food in Los Angeles and Southern California. We've mixed our own pics and posts, with others that we have found on the web."
food  blogs  kcet  socal  california  restaurants  cooking  losangeles  sandiego  srg  glvo  from delicious
august 2011 by robertogreco
AL UNISONO on Vimeo
"Documental sobre los inicios de Javiera Mena y Gepe. Dirigido por Rosario Gonzalez y Pablo Muñoz
2007"

[Subtitles because el chileno is so hard to understand?]
chile  music  via:javierarbona  javieramena  gepe  alunisono  pablomuñoz  rosariogonzalez  documental  vacenica  sebastiánsantieri  2007  autodidacts  unschooling  srg  edg  glvo 
august 2011 by robertogreco
Karakuri on Vimeo
"Japan has always been on the forefront of cutting edge robotics. Its roots can be traced back 200-300 years during the Edo period when skilled craftsmen created automata (self-operating machines). Using nothing more than pulleys and weights they were able to make the Karakuri (Japanese automata) perform amazing tasks.

Japans modern day robots can be traced back to the Karakuri. Today Hideki Higashino is one of the few remaining craftsmen who is determined to keep the history and tradition of Japanese Karakuri alive.

Shot and edited by Matthew Allard."
japan  automata  automatons  design  technology  culture  history  craft  srg  edg  glvo  matthewallard  karakuri  robotos  hidekihigashino 
august 2011 by robertogreco
PieLab - Enjoy! [See also http://vimeo.com/7044555 AND http://www.nytimes.com/2010/10/10/magazine/10pielab-t.html?pagewanted=all ]
"We're Open 8am - 5pmEvents!About PieLab

Founded in 2008 through a partnership between the local non-profit of Hale Empowerment and Revitalization Organization, Inc. (HERO) and a design collective known as Project M, PieLab came to life as a combination pop-up cafe, design studio and civic clubhouse with the mission of: ‘ Pie + Ideas = Conversation. Conversation + Design = Social Change.’ In 2009, PieLab grew into a permanent space on Greensboro, Alabama’s Main Street. Visitors and locals now revere it, as they linger over pie and conversation.  PieLab uses locally grown fruit and produce in its innovative recipes.  Stop by for a full breakfast, lunch, savory pie or a slice of fresh baked sweet pie.  Behind the scenes, Pie Lab also serves as a classroom to instruct local out-of-school youth on small business development and culinary arts, and as a community space to enjoy events. Pie Lab started as a small seed, but is now an acclaimed ALABAMA STAPLE."
design  community  food  pielab  projectm  designimperialism  humanitariandesign  education  conversation  srg  glvo  greensboro  alabama  halecounty  popup  pop-ups 
august 2011 by robertogreco
The Healing Powers of a Pie Shop - NYTimes.com [See also http://mmm.pielab.org/ (nice touch on the URL) AND http://vimeo.com/9386150 ]
PieLab opened in a makeshift space…Project M team members…at the invitation of the Hale Empowerment & Revitalization Organization (HERO), a housing-advocacy nonprofit, which also sponsored community-minded local initiatives. The Project M team conceived of their pie shop as a pop-up — a temporary cafe — describing it as a “negative-energy inverter, fueled by pie.”…
PieLab = a neutral place + a slice of pie.A neutral place + a slice of pie = conversation.
Conversation = ideas + design.Ideas + design = positive change.

…operated out of temporary quarters for four months…Within a few months of opening…PieLab-inspired efforts popped up in [other] cities…"

[Article also outlines misteps.]

"All the attention buoyed the PieLab collaborators. But it also created problems. When Project M first arrived in Greensboro, some folk bristled at the language it employed."

[Slide show: http://www.nytimes.com/slideshow/2010/10/10/magazine/pielab.html?ref=magazine ]
alabama  greensboro  popuprestaurants  pop-uprestaurants  lcproject  community  humanitariandesign  designimperialism  projectm  amandabuck  food  glvo  srg  pielab  halecounty  conversation  problemsolving  designbasedsolutions  nonprofit  cultureclash  language  blackbelt  us  change  ideageneration  thirdspace  studios  popup  pop-ups 
august 2011 by robertogreco
Hackasaurus
"Building a generation of webmakers… Hackasaurus spreads skills, attitudes and ethics that help youth thrive in a remixable digital world. By making it easy for youth to tinker and mess around with the building blocks that make up the web, Hackasaurus helps tweens move from digital consumers to active producers, seeing the web as something they can actively shape, remix and make better.

Through a set of easy-to-use tools…Hackasaurus tools make it easy for kids to remix, create and share on the web. The X-Ray Goggles allow learners to see what the web is made of, remix and change their favorite web pages, and share their creations with friends. WebPad makes it easy to take the next step, creating your own web pages in a matter of seconds. And the Hackbook provides bits of code for easy copying and pasting, making it easy to play with the web like lego.

…and at "hack jam" events around the world."
onlinetoolkit  hacking  html  hackasaurus  hackdays  classideas  srg  edg  glvo  mozilla  youth  coding  programming  web  webdev  hacks  web2.0  tools  tinkering  remixing  remixculture  hackjams  unconferences  bookmarklets  bookmarklet 
august 2011 by robertogreco
Caldera
"…started as a summer camp in the mountains. The idea was to bring kids w/ limited opportunities, both from the city & country, together to make art. Turns out it was a pretty good idea. Kids who said they couldn’t draw found out they were artists. Students who were at risk of dropping out of school kept w/ it, graduated from high school, won college scholarships & came back to work at Caldera.The artists who worked w/ the kids found the experience made them better artists, so we invited them back during the winter to work on their own projects. & because art isn’t just for summertime, we started working w/ students every week, expanding our activities into their schools & communities in Portland & Central Oregon. Today, we work year-round w/ thousands of students, & we invite artists from all over the world for month long residencies at our arts center near Sisters. Caldera’s mission is to be a catalyst for transformation through innovative art & environmental programs."
residencies  oregon  portland  sisters  wk  wieden+kennedy  lcproject  education  art  writing  youth  teens  srg  edg  glvo  caldera  creativity  arts  expression  learning  apprenticeships  mentorships  danwieden  from delicious
august 2011 by robertogreco
Steins;Gate - Wikipedia
"The story of Steins;Gate takes place in Akihabara and is about a group of friends who have customized their microwave into a device that can send text messages to the past. As they perform different experiments, an organization named SERN who has been doing their own research on time travel tracks them down and now the characters have to find a way to avoid being captured by them. Steins;Gate has been praised for its intertwining storyline and the voice actors have been commended for their portrayal of the characters."
games  japan  interactivefiction  storytelling  timetravel  manga  xbox360  videogames  classideas  writingprompts  visualnovels  edg  srg  scifi  sciencefiction  akihabara  tokyo  anime  if  from delicious
july 2011 by robertogreco
NuPenny: Portland
"NuPenny exists as a traveling art installation under the guise of an inaccessible toy store. On the surface, & viewed as a retail establishment or typical sales model, NP seems fundamentally flawed in connecting w/ those who desire to take its products home. True enough. But on another level the storeʼs reason for being is as a realm of carefully manufactured objects of desire that have not (or perhaps cannot) find either their place or time in the world. The first appearance of this toy store installation was in Waterville, Maine in January of 2010. Four months later & w/out notice NP closed in Waterville & moved to another town."<br />
<br />
"Conceptually each toy is my interpretation of a song lyric, poem or literary work that has affected me. By using the NP/Teletype code card that is available on this site you can easily (though perhaps not quickly) read the ʻtextʼ on each toy, box & placard. More toys will occur, & arrive in the store over time, as I have the means to make them."
art  toys  sculpture  desire  consumerism  maine  nupenny  objects  glvo  edg  srg  randyregier  installation  via:anterobot  from delicious
july 2011 by robertogreco
La Jolla Cove Swim Club
"The club is an informal organization consisting of people who enjoy ocean swimming. The club has no regular meetings but tries to sponsor an activity approximately once a month. The larger events are the Polar Bear Swim on New Year's Day, the 2.5K Pier to Cove Swim (1.5 mile) in late June, and the Tour of Buoys (5 mile and 1.5 mile) in early August. For the first time in late September 2009, the Swim Club sponsored a 10-Mile Relay fundraising event that was originally organized to benefit the American Diabetes Assocation. The club also supports, but does not sponsor, the La Jolla Rough Water Swim on the second Sunday in September. This includes one mile and 3 mile races for adults and a 250 yard race for children. See www.ljrws.com for information.<br />
<br />
Club members and non-members swim here daily, regardless of weather and water temperature, throughout the year. Some swimmers only swim ½ mile or less once a week, some wear a wetsuit even in summer, and some wear fins…"
swimming  oceanswimming  lajolla  sandiego  srg  edg  lajollacove  from delicious
july 2011 by robertogreco
The Revival of Marathon Swims Comes to New York - NYTimes.com
"That wave of enthusiasm is rolling through New York City, where new or revived races are scheduled most summer weekends. In August, six competitors will try a 17-mile swim from the shores of Kips Bay in Manhattan to Coney Island in Brooklyn, a route that 17-year-old Rose Pitonof breast-stroked 100 years ago, to the cheers of 50,000 spectators, according to news coverage at the time. Deanne Draeger, the organizer of this year’s event, swam the course solo last year."
srg  edg  nyc  swimming  sports  exercise  glvo  from delicious
july 2011 by robertogreco
Mobile Stories — Citizen Journalists in Action
"MACSD will be partnering with San Diego Public Library to launch MobileStories, an afterschool program that will use the popularity of mobile phone technology to connect local youth (ages 9-14 years old) with the extensive resources available at their local library in a format that is both current & easily accessible. The library recognizes the ubiquity of cell phone technology; the need for under-represented teens to express their voices regarding news & events in their neighborhoods; & MobileStories potential to connect youth & their interests & needs w/ information & resources of the library.<br />
<br />
“The stories we tell in our local communities are part of the larger stories happening around the world. By partnering w/ the local library using the same tools to tell these stories, we are not only highlighting the importance of these stories, but showing the importance of libraries as active parts in the creation & interpretation of these shared histories for the public.”
macsd  journalism  storytelling  sandiego  mobile  phones  education  teens  youth  afterschool  classideas  tcsnmy  edg  srg  loganheights  lindavista  centrallibrary  libraries  video  via:morgansully  neighborhoods  from delicious
july 2011 by robertogreco
Calvin and Hobbes and the Trouble with Nostalgia | Splitsider
"In an explanation of Hobbes’s dual reality (a living, breathing, wiseass wild tiger to Calvin, and a stuffed animal to everyone else), Calvin and Hobbes creator Bill Watterson explains “I show two versions of reality, and each makes complete sense to the participant who sees it. I think that’s how life works.” We see the world through Calvin’s eyes. This perspective distinguishes the strip from Peanuts, in which kids talk like adults, or Cathy or Doonesbury, in which adults talk like adults. Watterson constantly fought with Universal Press Syndicate and newspapers to get more space, and to break the rigid rules of comic strip formats in order to formally explore Calvin’s imagination. As a result, no daily comic in wide circulation during the Nineties provided such regular and creative insights into a child’s interior life. In Calvin and Hobbes, Watterson takes us inside Calvin’s dreams, his fears, and the stories that he makes up for himself."
calvinandhobbes  nostalgia  comics  books  edg  srg  classideas  perception  billwatterson  reality  children  childhood  multiplicity  parenting  intelligence  imagination  memory  1990s  patience  ondemand  2011  sadness  loneliness  alienation  school  experience  structure  confusion  ajaronstein  from delicious
june 2011 by robertogreco
radio free school: Joy and Jealousy
"People who have made arrangements so that with less desire for material wealth and more time to do the things they like, to hang out, or to sleep in are often looked upon with suspicion by regular folks…<br />
<br />
Who in their right mind would settle for less stuff when if they would work more, could have more?<br />
<br />
It's a concept many of us struggle with.<br />
What gives these people the right to be 'idle'? It doesn't sit well with the 'protestant work ethic' that dictates that all people should work hard and acquire material wealth- or die trying…<br />
<br />
Naturally when confronted with unschoolers, one can further understand the sentiment of jealousy towards the parents-that they can give so much of their time to do it.<br />
<br />
Then comes the jealousy towards the children of unschoolers. To many, it feels wrong to see kids enjoying themselves during school hours! How can these kids get away with it, they wonder?"
unschooling  education  materialism  consumerism  consumerculture  deschooling  jealousy  cv  glvo  srg  edg  workethic  2011  learning  lifestyle  lifechoices  misunderstanding  from delicious
june 2011 by robertogreco
Competitive Swim Team Loses In City Funding Game | KPBS.org
[Sophia quoted in radio piece on the CSDS (City of San Diego Swim) Blue Team by Katie Orr]<br />
<br />
"Twelve-year-old Sophia Greco has been swimming since she was little and has made her way up through the recreational levels. She doesn’t plan to stop any time soon.<br />
<br />
"I used to be on Silver, and now it’s Blue," she said. "It’s a level up and it’s kind of more competitive, when you want to start getting dedicated to swimming.""
family  glvo  srg  swimming  sandiego  2011  funding  money  civics  activism  ego  proudpapa  from delicious
june 2011 by robertogreco
CC Monday - 6/6/2011 [San Diego City Council Meetings Archived Videos]
Lizette, Sophia, & Enzo at City Council Meeting (just past the 1:49 mark) regarding the CSDS (City of San Diego Swim) Blue Team.<br />
<br />
Index here: http://granicus.sandiego.gov/ViewPublisher.php?view_id=3
glvo  srg  lmg  edg  sandiego  ego  swimming  civics  family  activism  proudpapa  from delicious
june 2011 by robertogreco
Create Flash Games with Stencyl
"Welcome to StencylWorks, 2D game creation done right. StencylWorks isn't your average game creation software; it's a gorgeous, intuitive toolset that integrates seamlessly with the Stencyl ecosystem.<br />
Exclusive collaboration and sharing features will have you making Flash games in a flash. For free."
games  software  tools  online  design  gamedesign  scratch  glvo  edg  srg  classideas  tcsnmy  coding  gaming  diy  stencyl  kongregate  facebook  mac  osx  windows  flash  from delicious
june 2011 by robertogreco
Drinking the Kool-Aid - Wikipedia
"According to scholar Rebecca Moore, early analogies to Jonestown and Kool-Aid were based around death and suicide, not blind obedience.[5] The earliest such example she found, via a Lexis-Nexis search, was a 1982 statement from Lane Kirkland, then head of the AFL-CIO, which described Ronald Reagan's policies as "Jonestown economics," which "administers Kool-Aid to the poor, the deprived and the unemployed."<br />
<br />
The widespread use of the phrase with its current meaning may have begun in the late 1990s. In some cases it has taken on a neutral or even positive light, implying simply great enthusiasm. In 1998, the dictionary website logophilia.com defined the phrase as "To become a firm believer in something; to accept an argument or philosophy whole-heartedly."<br />
<br />
The phrase has been used in the business and technology worlds to mean fervent devotion to a certain company or technology."
english  wikipedia  suicide  drinkingthekool-aid  kool-aid  phrases  jonestown  obedience  criticalthinking  srg  devotion  enthusiasm  from delicious
june 2011 by robertogreco
Sassy 2.0: Social Media Catches Up With Jane Pratt At xoJane.com | Fast Company
"Jane Pratt, founding editor of Sassy, was social media before social media existed. Today she’s launching xoJane.com, her answer to Sassy for a constantly connected generation.

Sassy, the cool girl’s anti-glossy--whose winking, edgy-for-a-teen-mag coverlines (Long-Distance Romance: Sucky Or Not?; Do You Need Armpit Hair To Be a Feminist?) could easily be Twitterbait 20 years later--created the voice that informed a thousand snark-filled blogs. It put readers on a first-name basis with editors (who didn’t use surnames in their bylines), and writers crafted features and advice based on personal experience rather than the ruling of “experts” in beauty, fashion, or sex. For Pratt, the personal and the social were intuitive well before the technology was there to implement those ideas fully."
janepratt  2011  magazines  sassy  socialmedia  xojane  girls  srg  classideas  from delicious
june 2011 by robertogreco
Whist - Wikipedia
"Whist is a classic English trick-taking card game which was played widely in the 18th and 19th centuries. It derives from the 16th century game of Trump or Ruff, via Ruff and Honours. Although the rules are extremely simple, there is enormous scope for scientific play."
games  cardgames  play  srg  edg  classideas  whist  trump  ruff  from delicious
may 2011 by robertogreco
The Technium: Techno Life Skills
"Anything you buy, you must maintain. Each tool you use requires time to learn how to use, to install, to upgrade, or to fix. A purchase is just the beginning…

You will be newbie forever…

Often learning a new tool requires unlearning the old one…

Take sabbaticals [from the tools]…

Tools are metaphors that shape how you think. What embedded assumptions does the new tool make?…

What do you give up? This one has taken me a long time to learn. The only way to take up a new technology is to reduce an old one in my life already…

Every new technology will bite back. The more powerful its gifts, the more powerfully it can be abused. Look for its costs…

Nobody has any idea of what a new invention will really be good for. To evaluate don't think, try…

The older the technology, the more likely it will continue to be useful.

Find the minimum amount of technology that will maximize your options."

[See also: http://snarkmarket.com/2011/6833 ]
education  learning  technology  future  2011  kevinkelly  tcsnmy  unschooling  unlearning  maintenance  tools  philosophy  technium  assumptions  upgrades  change  perpetualchange  life  lifeskills  lcproject  edg  srg  impermanence  from delicious
may 2011 by robertogreco
Academia de Natación Viña del Mar
"La misión del Club es fomentar y desarrollar la práctica de la Natación, en sus áreas Formativa, Recreativa y Competitiva, otorgándole a sus deportistas, todos los medios técnicos que requieran para su preparación, y así poder proyectar sus talentos a niveles de Alta Competencia, en un ambiente sano, de respeto y amistad."<br />
<br />
[See also: http://www.flickr.com/photos/academiadenatacionvinadelmar/ ]
chile  viñadelmar  swimming  edg  srg  sports  from delicious
april 2011 by robertogreco
The 50 books every child should read - News, Books - The Independent
"Michael Gove says he wants 11-year-olds to read the equivalent of a book a week. So what should they be? We ask the experts"
books  children  education  literature  reading  lists  edg  srg  tcsnmy 
march 2011 by robertogreco
Caterina.net» The Truth About Zombies
"After watching The Truth about Zombies, I learned things about zombies I didn’t know. People in Haiti, where Voudoun is practiced, fear zombification more than they fear zombies. Zombies are fairly harmless, since they are ppl who have been poisoned so that they suffer paralysis, but with total consciousness and awareness. But what was most interesting to me was that zombification is a form of capital punishment visited upon ppl who have done some harm to people in the community, but who have not been served by the justice system. So it is a punishment meted out by an extra-legal Voudoun justice system. The adjudicator, in addition to zombifying the perp, takes their will, their “petit bon ange”, and keeps it in a bottle."
zombies  edg  srg  caterinafake  religion  belief  voodoo  haiti  voudoun  from delicious
march 2011 by robertogreco
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