robertogreco + sound 227
Pure Data — PD Community Site
8 days ago by robertogreco
"Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. The core of Pd is written and maintained by Miller Puckette and includes the work of many developers, making the whole package very much a community effort.
Pd is free software and can be downloaded either as an OS-specific package, source package, or directly from CVS. Pd was written to be multi-platform and therefore is quite portable; versions exist for Win32, IRIX, GNU/Linux, BSD, and MacOS X running on anything from a PocketPC to an old Mac to a brand new PC. Pd can run on smarphones thanks to projects like libpd and RjDj. It is possible to write externals and patches that work with Max/MSP and Pd using flext and cyclone."
millerpuckette
srg
edg
osx
mac
linux
scratch
graphicprogramming
sound
music
video
art
coding
software
programming
audio
opensource
pd
puredata
from delicious
Pd is free software and can be downloaded either as an OS-specific package, source package, or directly from CVS. Pd was written to be multi-platform and therefore is quite portable; versions exist for Win32, IRIX, GNU/Linux, BSD, and MacOS X running on anything from a PocketPC to an old Mac to a brand new PC. Pd can run on smarphones thanks to projects like libpd and RjDj. It is possible to write externals and patches that work with Max/MSP and Pd using flext and cyclone."
8 days ago by robertogreco
Moment Factory | HOME
march 2012 by robertogreco
"Moment Factory is a new media and entertainment studio specialized in the conception and production of multimedia environments combining video, lighting, architecture, sound and special effects to create remarkable experiences.
Since its beginnings in 2001, Moment Factory achieved more than 300 events, shows and installations in Canada, Latin America, Europe and the Middle East for such clients as the Cirque du Soleil, Disney, Céline Dion, Microsoft, the National Capital Commission in Ottawa and the City of Lyon.
Our team of 60 talented individuals occupies a dynamic, multifunctional 20 000 square-foot space in Montreal, Canada. In our industrial studios we develop, design and produce the groundbreaking—often interactive—new media installations for which we have earned our reputation as industry leader, building mockups and testing prototypes prior to executing our vision."
multimedia
video
sound
experiencedesign
architecture
events
montreal
installation
design
interactive
momentfactory
from delicious
Since its beginnings in 2001, Moment Factory achieved more than 300 events, shows and installations in Canada, Latin America, Europe and the Middle East for such clients as the Cirque du Soleil, Disney, Céline Dion, Microsoft, the National Capital Commission in Ottawa and the City of Lyon.
Our team of 60 talented individuals occupies a dynamic, multifunctional 20 000 square-foot space in Montreal, Canada. In our industrial studios we develop, design and produce the groundbreaking—often interactive—new media installations for which we have earned our reputation as industry leader, building mockups and testing prototypes prior to executing our vision."
march 2012 by robertogreco
Immerse yourself in the sounds of the Arctic (Wired UK)
february 2012 by robertogreco
"Adams, Plaid and Persen combined the poem with electronic music and the ambisonic field recordings to produce a piece titled Nord Rute -- the first in a four-part collection of performances about indiginous peoples titled The Compass Series, which merge poetry from Valkaeapää, music from Plaid and ambient audio from Adams. Nord Rute is a narrative account of the Sami people's annual migration.
The resulting performance is described as a "three dimensional psycho-acoustic experience" and an "ambisonic narrative evocation". During a performance the floor is covered with reindeer pelts and surrounded by speakers that create a plane of sound within which blindfolded audience members can immerse themselves in the atmosphere of the journey across the frozen wastes. To enhance the experience, there'll be absolutely no heating -- blankets will be provided and schnapps will be served instead."
ambient
surroundsound
ambisonics
rossadams
sháman
korpiklaani
music
singing
joik
yoik
nomadism
nomads
sound
sápmi
russia
finland
sweden
norway
sami
tundra
arctic
2010
from delicious
The resulting performance is described as a "three dimensional psycho-acoustic experience" and an "ambisonic narrative evocation". During a performance the floor is covered with reindeer pelts and surrounded by speakers that create a plane of sound within which blindfolded audience members can immerse themselves in the atmosphere of the journey across the frozen wastes. To enhance the experience, there'll be absolutely no heating -- blankets will be provided and schnapps will be served instead."
february 2012 by robertogreco
City Sonic on Vimeo
february 2012 by robertogreco
"LA is loud. Cars roar, helicopters buzz, waves crash and (occasionally) subways rumble. Instead of muffling the noise out, Alex Braidwood decided to tune in.
Video by Mae Ryan
Music: Revolving Record Loop by Matthew Aguilez"
alexbraidwood
matthewaguilez
maeryan
music
recording
noise
sound
losangeles
_music
_noise
from delicious
Video by Mae Ryan
Music: Revolving Record Loop by Matthew Aguilez"
february 2012 by robertogreco
Inside the Mind of a Synaesthete | NeuroTribes
davideagleman ios iphone application perryhall olivermessaien alexanderscriabin sydbarrett dukeellington davidburton perception language number letters sound color neuroscience vsramachandran nabokov vladimirnabokov stevesilberman synesthesia nabakov vladimirnabakov
february 2012 by robertogreco
davideagleman ios iphone application perryhall olivermessaien alexanderscriabin sydbarrett dukeellington davidburton perception language number letters sound color neuroscience vsramachandran nabokov vladimirnabokov stevesilberman synesthesia nabakov vladimirnabakov
february 2012 by robertogreco
Sonified for iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad on the iTunes App Store
february 2012 by robertogreco
"Sonified translates what your video camera sees into sound in real time. Record onto QuickTime movies. The sonifying video camera for the iPhone and iPad."
[via: http://blogs.plos.org/neurotribes/2012/02/06/inside-the-mind-of-a-synaesthete/ ]
audio
sound
video
camera
applications
ios
iphone
synesthesia
[via: http://blogs.plos.org/neurotribes/2012/02/06/inside-the-mind-of-a-synaesthete/ ]
february 2012 by robertogreco
Music Of Bayaka Pygmies Featured In New Film : NPR
january 2012 by robertogreco
"ROBERT SIEGEL, HOST:
And I'm Robert Siegel. Now, a new movie that does a very good job with a familiar old theme - man from economically developed, formerly known as civilized world, goes off to live and find meaning in traditional, formerly known as primitive society. The movie is "Oka." The society in question is a clan of Bayaka pygmies who live in the Central African Republic and what elevates this twist on the old trope is the stunning music of the pygmies, their voices...
(SOUNDBITE OF MUSIC)
SIEGEL: ...and their use of virtually everything around them, trees, even the water in the stream, as musical instruments."
centralafricanrepublic
filmmaking
laviniacurrier
louissarno
oka
film
2012
pygmies
africa
bayakapygmies
bayaka
music
sound
from delicious
And I'm Robert Siegel. Now, a new movie that does a very good job with a familiar old theme - man from economically developed, formerly known as civilized world, goes off to live and find meaning in traditional, formerly known as primitive society. The movie is "Oka." The society in question is a clan of Bayaka pygmies who live in the Central African Republic and what elevates this twist on the old trope is the stunning music of the pygmies, their voices...
(SOUNDBITE OF MUSIC)
SIEGEL: ...and their use of virtually everything around them, trees, even the water in the stream, as musical instruments."
january 2012 by robertogreco
Remix Your City - Fresh Push Play by HIFANA - YouTube
january 2012 by robertogreco
"Armed with their Fresh Push Play iPhone App, HIFANA took to the streets of a once again bustling and vibrant Tokyo to sample the city sounds, followed by an electrifying live set at night performed with only iPhone and iPad. We invited a small group of fans to the exclusive Yakatabune boat party on Tokyo Bay and recorded their performance."
sound
urbanism
urban
recording
iphone
ipad
via:javierarbona
cities
tokyo
japan
hifana
music
january 2012 by robertogreco
Instagr/am/bient: 25 Sonic Postcards
january 2012 by robertogreco
"25 ambient musicians created original sonic postcards in response to one another’s evocative Instagram photos."
albumcovers
photography
2011
ambientmusic
music
sound
soundart
audio
instagram
from delicious
january 2012 by robertogreco
Dimensions - Adventures in the Multiverse for iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad on the iTunes App Store
december 2011 by robertogreco
"From the makers of Inception the app: The sonic adventure game starring YOU and played in your real life!"
iphone
sound
ios
applications
rjdj
games
gaming
from delicious
december 2011 by robertogreco
Whaling Songs | HiLobrow
december 2011 by robertogreco
"Imagine, if you will, a Venn Diagram composed of the following sets: Coders. Musicians. Marine Biologists. Paul Winter. Leonard Nimoy. Your high school English teacher. And Ishmael.
The sole resident of the intersecting set would be, of course, a whale.
Or perhaps the whale’s trace, in the form of a song."
whales
whale.fm
animals
biology
nature
science
sound
marinebiology
whalesongs
leonardnimoy
paulwinter
mobydick
zooniverse
crowdsourcing
venndiagrams
from delicious
The sole resident of the intersecting set would be, of course, a whale.
Or perhaps the whale’s trace, in the form of a song."
december 2011 by robertogreco
Whales [whale.fm]
november 2011 by robertogreco
"You can help marine researchers understand what whales are saying. Listen to the large sound and find the small one that matches it best. Click 'Help' below for an interactive guide."
whales
whalesongs
nature
sound
zooniverse
science
animals
whale.fm
from delicious
november 2011 by robertogreco
Todd Selby x Christine Sun Kim - NOWNESS
november 2011 by robertogreco
"Cult photographer and filmmaker Todd Selby's latest short is a revealing portrait of performance artist Christine Sun Kim. Deaf from birth, Kim turned to using sound as a medium during an artist residency in Berlin in 2008, and has since developed a practice of lo-fi experimentation that aims to re-appropriate sound by translating it into movement and vision. "It's a lot more interesting to explore a medium that I don't have direct access to and yet has the most direct connection to society at large," says the artist."
toddselby
christinesunkim
art
sound
deaf
deafness
2011
arrowkleeman
from delicious
november 2011 by robertogreco
Talk - Preoccupations
august 2011 by robertogreco
""How many people turn on the radio and leave the room, satisfied with the distant and sufficient noise? Is this absurd? Not in the least. What is essential is not that one particular person speak and another hear, but that, with no one in particular speaking and no one in particular listening, there should nonetheless be speech, and a kind of undefined promise to communicate, guaranteed by the incessant coming and going of solitary words." — Maurice Blanchot<br />
<br />
The experience of hearing someone in the family turning on a radio somewhere in the house, and then to become aware that they are no longer attending to the radio, if they ever were, but the radio continues, is surely very common. Yet this is the first time I’ve ever read anyone remarking and reflecting on this.<br />
<br />
‘There should nonetheless be speech … a[n] … undefined promise to communicate, guaranteed by the incessant coming and going of solitary words’.<br />
<br />
Yes. That."
davidsmith
mauriceblanchot
sound
speech
radio
communication
listenting
hearing
promise
talk
talking
2011
from delicious
<br />
The experience of hearing someone in the family turning on a radio somewhere in the house, and then to become aware that they are no longer attending to the radio, if they ever were, but the radio continues, is surely very common. Yet this is the first time I’ve ever read anyone remarking and reflecting on this.<br />
<br />
‘There should nonetheless be speech … a[n] … undefined promise to communicate, guaranteed by the incessant coming and going of solitary words’.<br />
<br />
Yes. That."
august 2011 by robertogreco
UbuWeb Sound :: Jorge Luis Borges
august 2011 by robertogreco
"These are the six Norton Lectures that Jorge Luis Borges delivered at Harvard University in the fall of 1967 and spring of 1968. The recordings, only lately discovered in the Harvard University Archives, uniquely capture the cadences, candor, wit, and remarkable erudition of one of the most extraordinary and enduring literary voices of our age. Through a twist of fate that the author of Labyrinths himself would have relished, the lost lectures return to us now in Borges' own voice."
literature
borges
lectures
1967
1968
via:robinsloan
poetry
metaphor
ubuweb
sound
tolisten
from delicious
august 2011 by robertogreco
Sounds of CCentury group on SoundCloud - Create, record and share your sounds for free
august 2011 by robertogreco
"A collection of historical or significant Creative Commons or No Rights Reserved tracks"
history
audio
creativecommons
recordings
sound
soundcloud
primarysources
classideas
via:kottke
us
from delicious
august 2011 by robertogreco
Musical Sculptures Translate Weather Data Into Art - Maria Popova - Life - The Atlantic
july 2011 by robertogreco
"Nathalie Miebach defies genres and crosses disciplinary boundaries to combine data visualization with color, shape, and sound"
nathaliemiebach
visualization
weather
art
crossdisciplinary
color
shape
music
sound
from delicious
july 2011 by robertogreco
TenderNoise Project | Movity.com
july 2011 by robertogreco
"TenderNoise (TN) is an applied acoustic ecology project that invites a large audience ranging from urban planners to government officials, from local residents to global design technologists to consider sound as a key proxy for urban activity, with all of its positive and negative ramifications.<br />
<br />
TN collects, maps and layers noise data across Tenderloin, San Francisco, exploring the aural quality of streets via frequently-logged historical decibel (dBA) levels over a few days period.<br />
<br />
TN has been developed as part of the CityCentered Festival organized by GAFFTA in June 2010. The project is the outcome of many individuals who are employed at various organizations and who have collaborated on a pro-bono basis. Three key organizations involved are Stamen Design, Movity.com and Arup:"
maps
information
visualization
data
noise
sound
mapping
stamen
stamendesign
tendernoise
acoustics
urban
urbanism
sanfrancisco
tenderloin
from delicious
<br />
TN collects, maps and layers noise data across Tenderloin, San Francisco, exploring the aural quality of streets via frequently-logged historical decibel (dBA) levels over a few days period.<br />
<br />
TN has been developed as part of the CityCentered Festival organized by GAFFTA in June 2010. The project is the outcome of many individuals who are employed at various organizations and who have collaborated on a pro-bono basis. Three key organizations involved are Stamen Design, Movity.com and Arup:"
july 2011 by robertogreco
portamentos on Vimeo [Watch through to the end, the dialogue with the little girl is the best!]
july 2011 by robertogreco
"demonstration of portamentos which is an application designed to take advantage of a technique of abstracting high resolution parameter data onto the monome grid.<br />
<br />
The grid displays several parameters (pitch, amplitude level, attack, decay, portamento time and filter cutoff) per step. Instead of using the grid to enter in data, which would be fairly coarse, the grid is used to indicate parameter value and to select which parameter and step is in focus. The parameter value is abstracted twice, both on the grid and arc ring. Once any parameter is selected on the grid, the value for all visible steps are displayed."<br />
<br />
[via: http://flaneursociety.tumblr.com/post/1417358975/i-live-here-sf ]
sound
audio
portamentos
monome
from delicious
<br />
The grid displays several parameters (pitch, amplitude level, attack, decay, portamento time and filter cutoff) per step. Instead of using the grid to enter in data, which would be fairly coarse, the grid is used to indicate parameter value and to select which parameter and step is in focus. The parameter value is abstracted twice, both on the grid and arc ring. Once any parameter is selected on the grid, the value for all visible steps are displayed."<br />
<br />
[via: http://flaneursociety.tumblr.com/post/1417358975/i-live-here-sf ]
july 2011 by robertogreco
CamBox by @billaboop - video beatbox in your pocket #iPhone #Sound | CreativeApplications.Net
june 2011 by robertogreco
"CamBox is an iPhone app by Billaboop which allows you to create beatbox clips using iPhone’s built in video camera. Each sound you make triggers the recording of a short video sequence, which is stored into a box. You can then play the boxes with the touch screen and save it as a video. The jams can then be shared on Facebook, YouTube, Twitter and more."
cambox
iphone
applications
sound
video
ios
june 2011 by robertogreco
The National Mall: A Location-Aware App-Album | Underwire | Wired.com
may 2011 by robertogreco
"Two musicians from Washington, D.C., who go by the name Bluebrain have put together a location-aware album called The National Mall.<br />
<br />
It comes in the form of an iPhone app, which you download to your handset and then open up while you’re standing in the National Mall — the green space between the Lincoln Memorial and Capitol building. As you move around the area, the music changes."<br />
<br />
[See also: http://www.bluebra.in/ ]
music
dc
washingtondc
applications
ipos
soundscapes
musicforairports
brianeno
nationalmall
location
location-aware
sound
soundtracks
bluebrain
ryanholladay
2011
via:robinsloan
bluebrains
from delicious
<br />
It comes in the form of an iPhone app, which you download to your handset and then open up while you’re standing in the National Mall — the green space between the Lincoln Memorial and Capitol building. As you move around the area, the music changes."<br />
<br />
[See also: http://www.bluebra.in/ ]
may 2011 by robertogreco
» The New Ecology of Things: Slabs, Sofducts, and Bespoke Objects Johnny Holland – It's all about interaction » Blog Archive
may 2011 by robertogreco
"Several major trends are emerging that affect interaction design. With the advent of post-PC devices like the iPad, cheap sensors and microcontrollers like the Arduino, and services like Kindle Wispersync, we’re in the middle of a shift towards ubiquitous computing, tangible interaction, and cloud services. Because of these trends, our field must consider the integration of the traditionally separate areas of screen and tangible interaction design.
Of particular significance is the shift away from the generic computation typified by the “personal computer,” which never really achieved the individuality or specificity implied by the term “personal.” In short, we’re experiencing the emergence of The New Ecology of Things, where a network of heterogeneous, smart objects and spaces are replacing our current design context."
consumerism
twitter
ipad
ecology
internetofthings
ecologyofthings
matthewcrawford
shopclassassoulcraft
making
meaning
meaningmaking
personalization
sofducts
bespoke
bespokeobjects
craft
slabs
interactiondesign
interaction
glvo
diy
iphone
applications
computing
fabbing
3dprinter
3d
culture
software
hardware
prosthetics
tailoring
animism
sound
light
haptics
kinetic
kineticbehavior
behavior
android
arduino
nikeid
manufacturing
apple
philipvanallen
spimes
from delicious
Of particular significance is the shift away from the generic computation typified by the “personal computer,” which never really achieved the individuality or specificity implied by the term “personal.” In short, we’re experiencing the emergence of The New Ecology of Things, where a network of heterogeneous, smart objects and spaces are replacing our current design context."
may 2011 by robertogreco
Hallowgreen | Art21 Blog
may 2011 by robertogreco
"While we often think of contemporary art and how our older students might respond to it, we are always pleased that our very youngest students are so enthusiastic about it, too. Nick Cave is one reason why.<br />
Cave, chair of the Department of Fashion Design at the School of the Art Institute of Chicago, brings together his interests in fashion, performance and sculpture while making reference to African ceremonial costumes. Watch a video of Nick Cave, produced by United States Artists:"
nickcave
performance
performanceart
sewing
costumes
classideas
tcsnmy
art
fashion
interdisciplinary
multidisciplinary
design
glvo
wearable
textiles
sound
dance
sculpture
soundsuits
fabric
crossdisciplinary
from delicious
Cave, chair of the Department of Fashion Design at the School of the Art Institute of Chicago, brings together his interests in fashion, performance and sculpture while making reference to African ceremonial costumes. Watch a video of Nick Cave, produced by United States Artists:"
may 2011 by robertogreco
Nick Cave Lecture at Fowler Museum, Jan. 9, 2010 on Vimeo
may 2011 by robertogreco
"A lecture presentation by Nick Cave about his signature Soundsuits is followed by a conversation between Nick Cave and the Fowler Museum's director Marla C. Berns about the global resonances in the artist's work. <br />
This event was organized in conjunction with the exhibition "Nick Cave: Meet Me At The Center Of The Earth" which is on view at the Fowler Museum at UCLA January 10 - May 30, 2010."
costumes
music
masks
nickcave
art
performance
fowlermuseum
ucla
lectures
conversations
2010
textiles
wearable
performanceart
sewing
sound
soundsuits
glvo
classideas
tcsnmy
artists
expression
design
dance
sculpture
fabric
interdisciplinary
multidisciplinary
crossdisciplinary
from delicious
This event was organized in conjunction with the exhibition "Nick Cave: Meet Me At The Center Of The Earth" which is on view at the Fowler Museum at UCLA January 10 - May 30, 2010."
may 2011 by robertogreco
The School of the Art Institute of Chicago: Profiles: Nick Cave
may 2011 by robertogreco
"My work, clothing & fiber-based sculptures, collages, installations, & performances, explore use of textiles & clothing as conceptual modes of expression & pose fundamental questions about human condition in social & political realm…<br />
<br />
I believe that what happens in my studio & living life as an artist are the single most important things I bring to the classroom. Artists must design their own pathways, work through plateaus in their work & understand that they will find themselves humbled by the very process of art-making.<br />
I encourage my students to build their work w/ conviction, come face-to-face w/ truth of what they are attempting to create, & be open to experimentation.<br />
I have been lucky to have been mentored by talented artists who taught me to challenge myself & build level of confidence & trust in my creative judgment…I hope to provide my students w/ knowledge that their art making holds the possibility for acting as a vehicle for change on a larger, global scale."
nickcave
art
performance
textiles
classideas
performanceart
design
collage
assemblage
life
living
teaching
education
learning
artists
glvo
cv
sound
interactive
sculpture
installation
expression
humancondition
society
politics
sensemaking
experimentation
doing
making
understanding
self
confidence
trust
wearable
fabric
sewing
change
costumes
dance
soundsuits
tcsnmy
interdisciplinary
multidisciplinary
crossdisciplinary
pedagogy
howwework
from delicious
<br />
I believe that what happens in my studio & living life as an artist are the single most important things I bring to the classroom. Artists must design their own pathways, work through plateaus in their work & understand that they will find themselves humbled by the very process of art-making.<br />
I encourage my students to build their work w/ conviction, come face-to-face w/ truth of what they are attempting to create, & be open to experimentation.<br />
I have been lucky to have been mentored by talented artists who taught me to challenge myself & build level of confidence & trust in my creative judgment…I hope to provide my students w/ knowledge that their art making holds the possibility for acting as a vehicle for change on a larger, global scale."
may 2011 by robertogreco
Art - Nick Cave, Dreaming the Clothing Electric, at the Yerba Buena Center - NYTimes.com
may 2011 by robertogreco
"Over the last decade Mr. Cave has become known for making colorful, extravagant sculptures with this kind of double life: they can stand alone in galleries as visually compelling art objects, or they can be worn by dancers as vehicles for sound and movement. He calls them Soundsuits.<br />
<br />
Some Soundsuits, like a bouquet of metal toys and tops perched on top of a bodysuit made of crocheted hot pads, make a clanking commotion. Others, like the Soundsuits made of human hair (bought already dyed from a wholesaler in New York), tend to fall in the quiet, whispery range. All come to life in performance.<br />
<br />
Yerba Buena’s director, Kenneth Foster, who described his institution as “deeply multidisciplinary,” called Mr. Cave a natural choice for the center for that reason. “So many visual artists cross over in a way that the performance world would be aghast at,” he said. “Nick is one of the rare artists as strong in his secondary field as he is in his home art form.”"
nickcave
design
performanceart
performance
dance
art
glvo
classideas
tcsnmy
costumes
sound
soundsuits
2009
interdisciplinary
multidisciplinary
crossdisciplinary
fabric
sewing
textiles
wearable
sculpture
from delicious
<br />
Some Soundsuits, like a bouquet of metal toys and tops perched on top of a bodysuit made of crocheted hot pads, make a clanking commotion. Others, like the Soundsuits made of human hair (bought already dyed from a wholesaler in New York), tend to fall in the quiet, whispery range. All come to life in performance.<br />
<br />
Yerba Buena’s director, Kenneth Foster, who described his institution as “deeply multidisciplinary,” called Mr. Cave a natural choice for the center for that reason. “So many visual artists cross over in a way that the performance world would be aghast at,” he said. “Nick is one of the rare artists as strong in his secondary field as he is in his home art form.”"
may 2011 by robertogreco
The Soundsuits of Nick Cave: Contemporary Art or Material Culture? : Bad at Sports
may 2011 by robertogreco
"My own lack of familiarity with Cave’s work makes me wonder, though: Why is Cave’s show traveling to the Fowler Museum, which is a museum of cultural history, and not an art museum that has an equally strong ability to support and exhibit interdisciplinary art of this nature, like, say, the Los Angeles County Museum of Art (LACMA) or even UCLA’s “other” arts institution, the white-hot Hammer Museum*?"
art
fashion
costumes
design
sound
nickcave
fowlermuseum
ucla
2009
classification
interdisciplinary
multidisciplinary
crossdisciplinary
glvo
classideas
tcsnmy
wearable
performanceart
performance
sewing
soundsuits
dance
sculpture
fabric
from delicious
may 2011 by robertogreco
The Most Beautiful Magazine You Probably Haven't Heard Of - Steven Heller - Life - The Atlantic
may 2011 by robertogreco
"Tod Lippy is the best magazine art director and cover designer who was never trained for the job. And he's more—editor, curator, filmmaker. What he does so well is conceive and publish, and design, his own magazine, on his own terms for his own pleasure, and under his own steam. Esopus magazine started in 2003 and is now up to issue number 16. It is a foundation-funded, advertising-free, art, literature, and culture bi-annual that employs the most ambitious special printing effects being done today—and each issue also contains a music CD, which Lippy produces.<br />
<br />
Esopus is more than the proverbial labor of love. It stands along with Dave Eggers' McSweeney's for its driving cultural significance. But what I am most interested in are the covers."
art
magazines
design
graphicdesign
graphics
literature
toread
todlippy
onemanshows
artdirection
culture
2011
music
sound
from delicious
<br />
Esopus is more than the proverbial labor of love. It stands along with Dave Eggers' McSweeney's for its driving cultural significance. But what I am most interested in are the covers."
may 2011 by robertogreco
Sal Randolph [Also on Wikipedia: http://en.wikipedia.org/wiki/Sal_Randolph ]
may 2011 by robertogreco
"…lives in NY & produces independent art projects involving internet-mediated gift economies, social architectures & 1-on-1 interactions…founder of Opsound, an open sound exchange of copyleft music (opsound.org). Other recent projects include The Free Biennial (freebiennial.org) & Free Manifesta (freemanifesta.org) which brought together several hundred artists in open shows of free art in public spaces of NY & Frankfurt am Main, as well as Free Words (freewords.org) in which 3000 copies of a free book have been infiltrated into bookstores & libraries worldwide by a network of volunteers…recent project Free Press created open access publishing house at Röda Sten Contemporary Art Space in Göteborg, Sweden…currently developing work in the areas of experiential & participatory art including a series of works where she gives away money…works w/ sound as situationalaudio & as member of band Weapons of Mass Destruction,…also part of the psychogeographical artist network, Glowlab."
art
culture
urban
activism
situationist
psychogeography
glowlab
salrandolph
nyc
diy
participatory
sound
copyleft
music
del.icio.us
from delicious
may 2011 by robertogreco
Radiolab Ringtones - Radiolab
april 2011 by robertogreco
"Jad gathered up some of Radiolab's greatest sound effects for a sonic gallery put together by The New York Times Magazine. Then, a listener asked us to turn them into ringtones, so we did! Here they are, from the Big Bang, to Wriggling Sperm. Enjoy!"
sound
npr
effects
radiolab
ringtones
ifihadacellphone
cellphones
mobile
phones
2011
from delicious
april 2011 by robertogreco
TidBITS iPhone iPad iPod: iOS Hearing Aids... or, How to Buy Superman’s Ears
march 2011 by robertogreco
"Use Megaphone with the normal iPhone earphones, and the mic pickup sits just below your chin; you’ll hear only sound that’s directed at you. But switch your iPhone earphones for the standard iPod earphones, which don’t have a mic, and now you’ll be using the rather sensitive omnidirectional microphone that’s built into the iPhone and fourth-generation iPod touch.<br />
I tried this out for the first time while standing outside of a Starbucks, and suddenly I could hear the footsteps of anyone walking by. Snatches of a conversation at a 20-foot distance. I heard a siren, and then was shocked to see an ambulance pass by three blocks away. Traffic and ambient noise are also amplified, of course, but our brains have had a quarter-million years to learn how to separate out important sound frequencies, and that, plus my lip-reading abilities, turned me into a rather powerful eavesdropper."
iphone
ios
hearing
eavesdropping
sound
trythis
perception
hearing-aids
megaphone
applications
microphones
classideas
via:britta
from delicious
I tried this out for the first time while standing outside of a Starbucks, and suddenly I could hear the footsteps of anyone walking by. Snatches of a conversation at a 20-foot distance. I heard a siren, and then was shocked to see an ambulance pass by three blocks away. Traffic and ambient noise are also amplified, of course, but our brains have had a quarter-million years to learn how to separate out important sound frequencies, and that, plus my lip-reading abilities, turned me into a rather powerful eavesdropper."
march 2011 by robertogreco
Soundcities by Stanza. The Global soundmaps project. Sounds from around the world in an online database of soundmaps. The sounds and noise of cities. Hundreds of city sounds recorded from around the world on soundmaps.
january 2011 by robertogreco
"…allows the audience as creative user the possibility to remix the hundreds of samples recorded from around the worldon various soundmaps…an open online database of the thousands of sounds from around the world and you can visits the various cities and create soundmaps.. The website also has series on online mixing desks where you can mix these sounds. Soundcities uses city recorded soundscapes from world cities made over the last twelve years.<br />
The database allows full open sourced access and listening to the individual sounds. The Database is also open so anyone can upload sounds they collect from world cities, thereby making a contribution to the project and the soundmaps thus creating an online sounds archive.<br />
Soundcities is the first online open source found sound database of city sounds and soundmaps. Stanza's soundmaps have been online since 2000 and the database since 2004. The project is now much copied by academics as well as The British library Soundmap & The BBC."
audio
sound
maps
mapping
urban
urbanism
soundcities
stanza
from delicious
The database allows full open sourced access and listening to the individual sounds. The Database is also open so anyone can upload sounds they collect from world cities, thereby making a contribution to the project and the soundmaps thus creating an online sounds archive.<br />
Soundcities is the first online open source found sound database of city sounds and soundmaps. Stanza's soundmaps have been online since 2000 and the database since 2004. The project is now much copied by academics as well as The British library Soundmap & The BBC."
january 2011 by robertogreco
Tana Sprague | Lissom
january 2011 by robertogreco
"I am transfixed with micro details, and the elevation of consciousness that is obtained through attuned presence . With focus fluctuating between digital and organic, my work creates a space where one complements the other. Inspired by the elegant complexity of organic forms, I utilize various devices to synthesize a similar enveloping intricacy. My approach is primarily intuitive, but may also incorporate generative processes that either directly inform the structure, or become the perceptual data itself. My intention is to heighten and transform awareness of time, space, place and scale, by seeping through the senses." [found via: http://www.flickr.com/photos/tristandacunha/4844869500/ ]
tanasprague
lissom
art
glvo
artists
ucsd
sound
audio
sense
space
place
scale
perception
conciousness
from delicious
january 2011 by robertogreco
Ancient Maya Temples Were Giant Loudspeakers?
december 2010 by robertogreco
"Centuries before the first speakers and subwoofers, ancient Americans—intentionally or not—may have been turning buildings into giant sound amplifiers and distorters to enthrall or disorient audiences, archaeologists say." [via (with sounds): http://www.negrophonic.com/2010/ancient-mayan-subwoofers/ via: http://twitter.com/demilit/status/18348445865611264]
architecture
history
sound
mexico
archaeology
maya
ancient
subwoofers
palenque
wasmaya
pyramids
from delicious
december 2010 by robertogreco
The Here & Now | Future Archaeology
november 2010 by robertogreco
"The Here & Now presents documentation of projects by the collective Future Archaeology as well as original artworks by each of its members. The show explores themes of ephemerality and the specificity of time and place. Using a variety of media — sculpture, film, sound, photography — the show connects our present situation to an imagined future."
brooklyn
nyc
art
media
hereandnow
futurearchaeology
imaginedfuture
sculpture
photography
sound
soundscapes
film
time
place
ephemeral
from delicious
november 2010 by robertogreco
Katie Paterson, Vatnajokull (the sound of)
november 2010 by robertogreco
"An underwater microphone lead into Jökulsárlón lagoon - an outlet glacial lagoon of Vatnajökull, filled with icebergs - connected to an amplifier, and a mobile-phone, which created a live phone line to the glacier. The number +44(0)7757001122 could be called from any telephone in the world, the listener put through to Vatnajökull. A white neon sign of the phone number hung in the gallery space."
iceland
vatnajökull
glaciers
ice
sound
sounds
soundscapes
art
katiepaterson
communication
phones
nature
from delicious
november 2010 by robertogreco
Katie Paterson, Langjökull, Snæfellsjökull, Solheimajökull
november 2010 by robertogreco
"Sound recordings from three glaciers in Iceland, pressed into three records, cast, and frozen with the meltwater from each of these glaciers, and played on three turntables until they completely melt. The records were played once and now exist as three digital films. The turntables begin playing together, and for the first ten minutes as the needles trace their way around, the sounds from each glacier merge in and out with the sounds the ice itself creates. The needle catches on the last loop, and the records play for nearly two hours, until completely melted."
langjökull
snæfellsjökull
solheimajökull
iceland
glaciers
ice
sound
soundscapes
sounds
art
katiepaterson
ecology
vinyl
music
records
from delicious
november 2010 by robertogreco
Horizons [iPhone, iPad, oF] - "Exploration of colour, sound and form" by @julapy + Eli Murray | CreativeApplications.Net
september 2010 by robertogreco
"Horizons is a interactive sound toy which brings together the atmospheric sounds of Eli Murray (Gentleforce) and generative visuals of Lukasz Karluk. The app is an exploration of colour, sound and form.
The design of the piece focuses on creating subtle colour refractions in a rich colour scape using an algorithmic process known as triangulation. Fluidity of interaction is achieved using real-time physics made using the Box2d library and openFrameworks."
horizons
iphone
applications
ipad
sound
toys
color
form
lukaszkarluk
elimurray
gentleforce
algorithms
triangulation
physics
from delicious
The design of the piece focuses on creating subtle colour refractions in a rich colour scape using an algorithmic process known as triangulation. Fluidity of interaction is achieved using real-time physics made using the Box2d library and openFrameworks."
september 2010 by robertogreco
Scientific Commons: Sigur Rós's Heima: An Icelandic Psychogeography (2009), 2009 [Tony Mitchell]
september 2010 by robertogreco
"examines sonic geography of…Sigur Rós w/ particular reference to Heima, which documents tour…of remote places in home country. Known for causing people to faint or burst into tears during concerts, music could be said to express sonically both isolation of Icelandic location & induce feeling of hermetic isolation in listener through climactic & melodic intensity of sound…Singing both in Icelandic & invented language Hopelandic (vonlenska), Jónsi, gay & blind in one eye, channels a striking form of glossolalia in vocals…group acknowledges strong degree of Icelandic animism in music…have referred to ‘presence of mortality’ in Icelandic landscape & links to stories, sagas, magic & ritual in remote country where ‘majority…believes in elves & power spots…invisible world is always w/ us’…create geomorphic soundscapes which transport active listener into imaginary world…bass player Georg Holm, who is demophobic, has stated, ‘we provide colors & frame & you paint the picture'"
[via: http://twitter.com/ballardian/status/24613154409 ]
glossolalia
vonlenska
sigurros
heima
iceland
music
psychogeography
inventedlanguages
language
emotion
fear
demophobia
sound
animism
landscape
sagas
magic
ritual
mortality
soundscapes
geomorphicsoundscapes
jouissance
identity
myth
isolation
from delicious
[via: http://twitter.com/ballardian/status/24613154409 ]
september 2010 by robertogreco
Frank Chimero - Robert Krulwich on Wondering
september 2010 by robertogreco
"Noticing is tough, yet rewarding work, & it begs to be documented. We’ve more tools than ever to do so. I’ve done some documenting of my own. I walk everywhere with a phone camera in my pocket, & I suspect you do too, so documenting visuals is easy. I can type on my phone, so I can capture text or overheard conversations. I can record video if necessary. And then? I can dump it to a Twitter account or a Tumblr blog to catalog everything. And then, if it is good? Maybe if the noticing started to arrange into larger patterns or there got to be a lot of documentation, I could maybe even print up a book of all the things I had noticed. …<br />
<br />
As a person constantly in a position to produce words or designs or ideas, or whatever it may be, it feels good to give myself permission to kick back and inquisitively absorb things as they come. Part of noticing isn’t seeking, it’s highly reliant on serendipity and unexpected relevancy."
frankchimero
noticing
photography
sound
recording
audio
robertkrulwich
serendipity
patterns
patternrecognition
from delicious
<br />
As a person constantly in a position to produce words or designs or ideas, or whatever it may be, it feels good to give myself permission to kick back and inquisitively absorb things as they come. Part of noticing isn’t seeking, it’s highly reliant on serendipity and unexpected relevancy."
september 2010 by robertogreco
Tana Sprague aka Lissom Sampling Caciocavallo Cheese Sound | Flickr - Photo Sharing!
august 2010 by robertogreco
John Thackara: "You can't grow food with an iPhone app, but Tana Sprague *can* sample the sounds of Caciocavallo cheese maturing." [http://www.doorsofperception.com/archives/2010/08/you_cant_grow_f.php]
sound
food
cheese
caciocavallo
rurality2.0
italy
rural
from delicious
august 2010 by robertogreco
Spokes - Two-Wheeled Tribes - Interactive Feature - NYTimes.com
july 2010 by robertogreco
"Cyclists in New York are hardly a monolithic subculture — more like a collection of finely divided sub-subcultures with their own uniform, lingo and attitude toward the bicycle’s place in the urban landscape. Here’s a look at members of five different cycling tribes."
bikes
biking
culture
nyc
multimedia
sound
july 2010 by robertogreco
Art Wants to be Ninety-Nine Cents | Scott Sona Snibbe Blog
july 2010 by robertogreco
"Over the past few days my first three apps became available on the iTunes store: Gravilux, Bubble Harp, and Antograph. I’ve been dreaming of this day for twenty years: a day when, for the first time, we can enjoy interactive art as a media commodity no different from books, music, and movies. But is there a market for this new medium?...From 1988 to 1997 I refined my aesthetic for screen-based interaction, noting that the cursor is the only thing on the screen with true personality, since through the mouse it’s the connection from your body to the computer. For years I created gestural interactive programs inspired by the abstract masters like Lye and Oskar Fischinger, but I couldn’t find an audience...then Apple announced the iPad...the perfect medium for interactive art. The iPhone...is still mostly a tool for your working life...the iPad is an object of leisure: a portable screen for our precious free time. So what do you do with a recreational screen?"
ipad
iphone
experimental
interaction
installation
art
cinema
exhibition
interface
innovation
music
sound
scottsnibbe
july 2010 by robertogreco
The Builders Association [see also: http://www.continuouscity.org/]
june 2010 by robertogreco
"Founded in 1994 and directed by Marianne Weems, The Builders Association is a New York-based performance and media company that creates original productions based on stories drawn from contemporary life. The company uses the richness of new and old tools to extend the boundaries of theater. Based on innovative collaborations, Builders' productions blend stage performance, text, video, sound, and architecture to tell stories about human experience in the 21st century. From BAM to Bogata, Singapore to Melbourne, Minneapolis and Los Angeles to Budapest, The Builders Association's OBIE award-winning shows have toured to major venues the world over."
artists
art
business
borders
culture
newmedia
multimedia
technology
interactive
media
theater
nyc
performance
globalization
installation
sound
film
design
june 2010 by robertogreco
TACTILE SOUND & THE PURSUIT OF SILENCE IN A NOISY WORLD | The New York Public Library
april 2010 by robertogreco
"Through his book, In Pursuit of Silence : Listening for Meaning in a World of Noise, George Prochnik explores the benefits of decluttering our sonic world. Speaking with doctors, neuroscientists, acoustical engineers, monks, activists, educators, marketers, and citizens, Prochnik examines what gets lost when we can no longer find quiet. Some of the characters he's encountered on the road include:
architecture
biology
deaf
design
ecology
audio
sound
tactile
whales
listening
elephants
ocean
ambient
april 2010 by robertogreco
Soundtrack for a City | Quiet Babylon
april 2010 by robertogreco
"The client sits on phone, downloads soundtrack – custom for city – pulls from location API, & mixes sounds according to instructions. There’s cleverness sure, some audio gee-whizery secret sauce, all very patentable & proprietary that seamlessly pulls it together. As you make your way from uptown to downtown, tone shifts gradually, like in Mr Q’s park but moreso. Mr Q is strictly last century, he’s amateur hour hacker hobbyist. It’s laying copper when we could be putting up cell towers in Africa. Disney doesn’t know from happiest place on earth.
audio
sound
ambient
cities
texture
gps
iphone
applications
rjdj
ambientawareness
location-based
soundpainting
maps
mapping
timmaly
quietbabylon
mobile
ar
april 2010 by robertogreco
55 Great Websites To Download Free Sound Effects | Tools
march 2010 by robertogreco
"Sound effects are used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. These trick of sound are mostly achieved by combining technology, ingenuity and creativity. Sound effects are important for digital media because an appropriate sound effect can easily resemble a real occurrence for a situation.
free
sound
soundeffects
samples
filmmaking
editing
effects
recording
video
downloads
audio
music
sounds
march 2010 by robertogreco
::NoiseTube:: Turn your mobile phone into an environmental sensor and participate to the monitoring of noise pollution [via: http://www.iftf.org/node/3314]
february 2010 by robertogreco
"Noise pollution is a serious problem in many cities. NoiseTube is a research project about a new participative approach for monitoring noise pollution involving the general public. Our goal is to extend the current usage of mobile phones by turning them into noise sensors enabling each citizen to measure his own exposure in his everyday environment. Furthermore each user could also participate to the creation of a collective map of noise pollution by sharing automatically his geolocalized measures with the community.
noise
gis
gps
sensors
pollution
crowdsourcing
activism
mapping
environment
maps
experience
sound
monitoring
mobile
research
community
collaborative
audio
soundscape
sensornetworks
noisetube
soundscapes
sounds
february 2010 by robertogreco
We Can Play Our Cities Like Instruments - D.U.S. - Design Under Sky
february 2010 by robertogreco
"The city becomes a useful digital playground of information. Cities would be designed to allow for citizen environment manipulation. Controlled from your phone turned remote control, transportation, dinner reservations are queued to your exact needs, a personal ambient soundtrack is sent through airwaves as you walk through the street.
urban
ubicomp
cities
locative
location-based
location-aware
geolocation
ambient
ambientawareness
sound
audio
immersion
landscape
design
experience
vurb
february 2010 by robertogreco
SOUNDWALK [blog here: http://www.soundwalk.com/blog/]
january 2010 by robertogreco
"Audio tours for people who don't normally take audio tours."
sound
audio
radio
iphone
art
travel
guides
applications
location
location-based
locative
january 2010 by robertogreco
Field Notes – Gruenrekorder Magazine
january 2010 by robertogreco
"Field Notes is a bi-lingual magazine published by the German label Gruenrekorder, edited by Daniel Knef and Lasse-Marc Riek. Generally speaking the magazine is concerned with the phenomenon of sound from the most varied perspectives: artists, scientists and sound researchers add to Field Notes with their essays, interviews, travelogues, anecdotes, notes and picture series."
sound
documentation
magazines
observation
january 2010 by robertogreco
subtlemob 09
december 2009 by robertogreco
"# Imagine walking through a film, but it's happening on the streets you walk down everyday.
art
pervasive
socialmedia
sound
locative
audio
participation
london
flashmobs
play
games
gaming
experience
events
humans
social
mobile
mp3
music
december 2009 by robertogreco
Nico Muhly » Dutch is [via: http://snarkmarket.com/2009/4287]
november 2009 by robertogreco
"Dutch is one of those languages I wish I had a quicker time with. I’ve mastered ordering coffee and sparkling water without people switching to English, so, that’s good. There’s something slightly disturbing about the visual scan of the language (I don’t even know what the term is for that: you know when you see a page, or a sign, written in a language and you have an immediate impression of the content of the text? This works also in your native language: look at a page from, like, Dickens, and you can sort of get the Shudder of the Text, or whatever, anyway, what I mean is that some languages, like French, always seem to bear a melismatic philosophy behind the page; German, an authority, Amharic, a crooked delight…) … with Dutch what I get is a sort of childlike pornography: hoog, sneeuwt, poesje, standplaats."
dutch
language
sound
expression
languages
vocabulary
nicomuhly
november 2009 by robertogreco
What Do Preschools Have in Common with Bridges and Airports? - NurtureShock Blog - Newsweek.com
november 2009 by robertogreco
"Kids in noisy environments hear enough words that they learn to communicate. But they miss out on the additional language necessary to master the more sophisticated nuances of phonics, vocabulary, and structure."
reading
learning
preschool
schools
schooldesign
development
education
hearing
children
noise
tcsnmy
lcproject
sound
auditory
november 2009 by robertogreco
handa gote
october 2009 by robertogreco
"the research and development of czech performance group, handa gote, is based on
art
diy
handagote
performance
dance
cargocult
glvo
edg
srg
sound
assemblage
theater
post-dramatictheater
craft
october 2009 by robertogreco
Uberorgan [see video at: http://video.whyy.org/video/1237794459/program/1217143847/topic/1217148136#]
october 2009 by robertogreco
Tim Hawkinson and the Uberorgan are featured the Art:21 episode,"Time." Seeing and hearing the piece, even on the small screen, is impressive, and Hawkinson explains how he came about creating such a voluminous, volume-driven work of art.
timhawkinson
time
uberorgan
art
tcsnmy
installation
mechanical
kinetic
sound
sculpture
october 2009 by robertogreco
Nissan gives silent electric cars 'Blade Runner' appeal | Up to Speed | Los Angeles Times
september 2009 by robertogreco
"A campaign backed by automakers and some lawmakers to make electric or hybrid cars noisier in a bid to increase safety for pedestrians and cyclists has taken a strange, “Blade Runner”-type twist. Nissan sound engineers have announced that the Leaf electric car set for release next year will emit a “beautiful and futuristic” noise similar to the sound of flying cars -- or “spinners” -- that buzz around 2019 Los Angeles in Ridley Scott’s dystopian thriller based on a Philip K. Dick science fiction novel.
nissan
cars
sound
audio
film
leaf
electric
future
bladerunner
september 2009 by robertogreco
Microsoft Muezzin « Snarkmarket
september 2009 by robertogreco
"I am a serious atheist. I am not dabbling in Islam. But even so, this app really called out to me (ha!) for two reasons. One, nostalgia. I do remember the athan—distant, spectral—from my time in Dhaka. Two, structure. I’m building my days entirely for myself now, and finding that it’s a challenge to split them into pieces. When does this thing end, and that one begin? It’s arbitrary. So—admittedly this is silly—I thought hey, this works for folks! Let’s give it a spin! I am 100% glad I downloaded it, if only to see the interface. Wow. Do you want the athan from Mecca or Medina?...Egypt? They’ve all been sampled. Do you want the dua after the athan? What juristic method will you be using for the asr prayer?...It might sound like I’m poking fun, but I am absolutely 100% not. One of my favorite intersections—and one of the most underreported—is the one between technology and religion. And an app like this lets you not just read about it, but sort of explore it."
islam
applications
windows
snarkmarket
structure
atheism
sound
prayer
atham
religion
muslims
nostalgia
tcsnmy
september 2009 by robertogreco
Archival Sound Recordings
september 2009 by robertogreco
"Explore 44,500 selected recordings of music, spoken word, and human and natural environments: accents and dialects; arts, literature and performance; classical music; environment and nature; jazz and popular music; oral history; sound recording history; world and traditional music"
art
history
music
uk
britishlibrary
library
sounds
recordings
samples
ethnography
multimedia
database
free
audio
sound
online
world
jazz
classical
environment
nature
arts
literature
poetry
accents
spokenword
media
archives
repository
tcsnmy
libraries
september 2009 by robertogreco
in Bb 2.0 - a collaborative music/spoken word project
august 2009 by robertogreco
"In Bb 2.0 is a collaborative music and spoken word project conceived by Darren Solomon from Science for Girls, and developed with contributions from users.
via:preoccupations
sound
music
experimental
audio
interactive
august 2009 by robertogreco
CitySounds.fm - The music of cities
august 2009 by robertogreco
"Hello and welcome to CitySounds.fm! Here you can listen to the latest music from your favorite cities around the world.
via:preoccupations
music
cities
international
urban
ambient
streaming
sound
sounds
audio
world
aggregation
citysounds
august 2009 by robertogreco
RE<ORDS Discography
august 2009 by robertogreco
"A Japanese independent+ record label +ha+ jus+ exis+s in iPhone/iPodTouch."
applications
iphone
music
interface
sound
records
visual
august 2009 by robertogreco
Golan Levin makes art that looks back at you | Video on TED.com [see also: http://www.golanlevin.com/]
july 2009 by robertogreco
"Golan Levin, an artist and engineer, uses modern tools -- robotics, new software, cognitive research -- to make artworks that surprise and delight. Watch as sounds become shapes, bodies create paintings, and a curious eye looks back at the curious viewer."
technology
art
science
visualization
interactive
robots
installation
future
golanlevin
cognition
sound
tcsnmy
voice
text
july 2009 by robertogreco
SoundAMP hearing aid app for iPhone unleashed on our delicate ears
july 2009 by robertogreco
"SoundAMP works a lot like those Sonic Earz you see on the infomercials -- you run the app with your earbuds plugged in, and then sit back and enjoy listening to the sweet sounds of whatever's going on around you -- only louder."
iphone
applications
soundamp
sound
hearing
july 2009 by robertogreco
aM laboratory [more info here: http://blog.andre-michelle.com/2009/the-amazing-ride-of-tonematrix/]
june 2009 by robertogreco
"Simple sinewave synthesizer triggered by an ordinary 16step sequencer. Each triggered step causes a force on the underlaying wave-map, which makes it more cute.
sound
music
visualization
tenori-on
electroplankton
edg
srg
interactive
synthesizer
sequencer
june 2009 by robertogreco
El sonido como materia
june 2009 by robertogreco
"taller experimental de manualidades electrónicas* para arte sonoro / Curso de Educación Continua de la facultad de artes de la Universidad Javeriana"
blogs
electronics
colombia
music
sound
microcontrollers
art
june 2009 by robertogreco
cityofsound: Cars b/w Are Friends Electric
may 2009 by robertogreco
"The opportunity to genuinely explore the sound of the city without this blanket of private cars is compelling, whether through sculpting sound through active intervention or simply through enjoying a level aural playing field for the everyday sounds that already conjure the city.
danhill
cars
bikes
cities
noise
sound
safety
change
adaptation
streets
design
cityofsound
urban
urbanism
may 2009 by robertogreco
A TIME AND PLACE - Christian Moeller
april 2009 by robertogreco
"The installation consists of a circular wooden platform 12 metres in diameter, on which 56 vertical steel posts extend 5.5 metres up toward the ceiling. Each of the steel posts is connected to a touch-sensitive sensor system. This forest of vertical steel posts is an interface through which light and sound can be physically experienced and controlled. Visitors touching the posts can evoke a soundscape which always results in a harmonic whole whatever the conceivable combination of interactions. To accomplish this, the acoustical structures were perfected within a physical modeling system."
art
architecture
installation
christianmoeller
sound
light
soundscapes
april 2009 by robertogreco
Download Decibel Meter for iPhone and iPod Touch - Measure volume. MacUpdate
april 2009 by robertogreco
"Ever wonder how loud a sound really is? Well now you can with Decibel Meter! Decibel Meter uses your iPhone's built in Mic to determine the intensity level of sounds it picks up, and displays it in dB SPL (Decibel Sound Pressure Level). The iPhone's Mic has the ability to pick up sounds near 0 dB SPL and up to around 110 dB SPL."
iphone
applications
decibelmeter
measurement
sensors
sound
environment
csiap
april 2009 by robertogreco
yuri suzuki: 'the physical value of sound' exhibition at clear gallery, tokyo
march 2009 by robertogreco
"the 'record' was chosen not just because of the commonness in its time, but because of the simple structure and characteristics of the media. 'sound' is recorded on this media in an extremely direct and physical way which allows it to be played simply by amplifying the vibration between the record and the needle dropped upon it. in addition sound can be visually seen and read through the density of the grooves pressed on the record. it could still be said that the record is the most modern, and the finest media in the field of analogue recording technology."
audio
sound
installation
art
music
vinyl
analog
march 2009 by robertogreco
Andy Huntington Interaction & Sound » tapTap
march 2009 by robertogreco
"tapTap is a construction toy capturing a fascination with rhythm and fidgeting.
andyhuntington
interactive
music
interactiondesign
design
sound
audio
percussion
march 2009 by robertogreco
WideNoise · Ever heard of sound pollution?
january 2009 by robertogreco
"WideNoise is the iPhone and iPod Touch application that samples decibel noise levels, and displays them on a worldwide interactive map" via: http://www.core77.com/blog/technology/widenoise_to_let_all_familiarize_with_the_concept_of_spimes_12460.asp see also: http://www.openspime.com/2009/01/25/widenoise-to-let-all-familiarize-with-the-concept-of-spimes/
applications
iphone
infographics
spimes
noise
monitoring
geolocation
pollution
sound
environment
mobile
ambient
tracking
audio
collaborative
sensors
january 2009 by robertogreco
BLDGBLOG: The Year of Listening
january 2009 by robertogreco
"After all, he concludes, "2009 will be a year of listening."
bldgblog
listening
sound
audio
recording
ambient
soundscapes
observation
january 2009 by robertogreco
BLDGBLOG: Found Sound City
january 2009 by robertogreco
"So – overlooking the fact that this would not actually be possible – you begin to fast-forward the video at 4x speed, then 8x, then 16x, then 32x – and you realize, with a collective gasp, that that droning sound in the background is not a drone at all but a piece of music played slow to the point of unrecognizability. It's Beethoven, say, or Jimi Hendrix.
architecture
sound
music
cities
fiction
street
bldgblog
january 2009 by robertogreco
Wired 14.08: PLAY - Now Hear This!
january 2009 by robertogreco
"The more you can concentrate with background noise, the more it strengthens the brain. Isaac Asimov used to set his typewriter up in stores and other loud places to work. His claim was that you get really good at writing when you’re in a crowd. You want to be energized by that background noise, rather than distracted."
noise
concentration
psychology
productivity
focus
sound
creativity
attention
january 2009 by robertogreco
Nick Cave’s Soundsuits : Bad at Sports [see also: http://blog.art21.org/2008/10/29/hallowgreen/]
december 2008 by robertogreco
"Nick Cave’s Soundsuits are fabulous creations made of thrift store finds, twigs, plastic bags, discarded thcotchkes, and just about anything else that strikes his fancy. Children loved seeing his work and guessing the materials they were made from, and seeing a video presentation of people inhabiting them. They enjoyed learning about his process, too. Often, Cave’s Soundsuits are assembled by a multigenerational, multicultural group of volunteers in his Chicago neighborhood.”
nickcave
children
art
glvo
wearable
via:regine
sound
dance
performance
recycling
costumes
design
sculpture
soundsuits
sewing
classideas
tcsnmy
fabric
interdisciplinary
multidisciplinary
crossdisciplinary
performanceart
december 2008 by robertogreco
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