robertogreco + social   939

Imaginary Friend Books
"…a unique interactive platform that allows kids & parents to read & play together. We don't want to just add interactive elements to books. We want to build from the ground up a new type of book. Kids are going to experience books not just on the pages in front of them but all around them. They're gonna be able to interact with the characters & become a character in the story. The videos that they watch online, the messages that they're gonna get in their inbox, the games that they play are all going to relate to the story as it's happening and they are going to be a part of it. We are talking about a collaboration. It's going to be the author who wrote the story, the parent who controls and customizes the story and then the child who experiences the story. These books are gonna be immersive, not disruptive."

[Quote is caption to this video: http://www.youtube.com/watch?v=T2ZMhLh7aME ]
imagin  cowriting  immersive  imaginaryfriendsbooks  video  ebooks  interactive  social  reading  children  childrenliterature  interactivefiction  books  if  from delicious
18 days ago by robertogreco
Recess
"Recess is a social platform to organize and discover participatory sports and fitness activities in your local community. Recess connects you with other people around the sports you love to play, and makes it easy to do so. Join your friends after work for a soccer game, discover weekend kickball games in the local park, or organize morning runs with your neighbors."

[via: http://interactiondesign.sva.edu/festival/2012/recess.html ]
iphone  applications  recess  social  sports  play  from delicious
18 days ago by robertogreco
Picture Pluperfect – The New Inquiry
Instead of thinking of social media as a clear window into the selves and lives of its users, perhaps we should view the Web as being more like a painting.
Tourists would stand with their back to the landscape and look at a reflection of it rather than look directly at the landscape they had traveled to see. The Claude glass may be a long-forgotten piece of technology, but in that regard it’s a perfect metaphor for much of the modern Web.
As we do offline, our self-presentations online are always creative, playful, and thoroughly mediated by the logic of social-media documentation. The Claude glass metaphor describes an Internet that’s more than beautiful — one that is picturesque.
The wealthy 18th century tourists enjoyed more than just the view, the reflections, and the paintings. More fundamentally, they enjoyed demonstrating their refined taste, distinct from the lower and middle classes as well as the new rich.
We propagate the myth of identity as being natural, authentic, and spontaneous and forget what thinkers like Erving Goffman and Judith Butler have painstakingly illustrated: Identity, on and offline, is a performance.

"Interesting points about the picturesque. I do think many of us are quite conscious of the social web’s performative aspects." —@litherland
thinking  web  culture  identity  presentationofself  ervingguffman  judithbutler  socialmedia  social  online  internet  performance  via:litherland 
7 weeks ago by robertogreco
Colombia's architectural tale of two cities | Art and design | guardian.co.uk
"Medellín developed a model that many cities around the world could learn from. For instance, the local energy company, EPM, is neither private nor nationalised but owned by the city, and it was decided that its profits (about $450m a year) should be fed back into the city. Where most mayors, including London's, have to lobby central government for money, Medellín's have tremendous spending power. Alongside this public-private partnership, the mayors have actively sought out the advice of an architecture community trained in the problems of their own city. Again, this is all too rare. In a short space of time, Medellín has turned itself into a model Latin American city, with good transport, dynamic public spaces, new schools and a culture of civic architecture. The real design project, however, was one of social organisation, with a section of society grouping together and deciding to rewrite their city's story."
politics  policy  engagement  slums  cities  urbanplanning  socialurbanism  socialchange  social  socialarchitecture  libraries  swimmingpools  bogotá  enriquepeñalosa  cablecars  transportation  poverty  crime  urbanism  urbandesign  urban  architecture  giancarlomazzanti  sergiofajardo  antanasmockus  jorgeperez  2012  colombia  medellin  from delicious
7 weeks ago by robertogreco
Wicked Problems: Problems Worth Solving - Welcome
"This book was started with the intent of changing design and social entrepreneurship education. As these disciplines converge, it becomes evident that existing pedagogy doesn't support either students or practicioners attempting to design for impact. This text is a reaction to that convergence, and will ideally be used by various students, educators, and practicioners:

One audience is professors and educators of design, who are challenged with reinventing their educational curriculum in the face of a changing world. For them, this book should act as both a starting point for curriculum development and a justification for why this development is necessary—it should answer the question "what should design and social entrepreneurship education look like?"…"

[See also: https://www.createspace.com/3775207 ]
socialdesign  social  ac4d  socialentrepreneurship  disruptivedesign  disruptiveinnovation  disruptive  ebooks  jonkolko  criticalthinking  problemsolving  designforgood  books  design  from delicious
7 weeks ago by robertogreco
Jenova Chen: Journeyman • Articles • Eurogamer.net
"[Saint] Augustine wrote: 'People will venture out to the height of the mountain to seek for wonder. They will stand and stare at the width of the ocean to be filled with wonder. But they will pass one another in the street and feel nothing. Yet every individual is a miracle. How strange that nobody sees the wonder in one another.'"

"And because we are mostly lonely as human beings the desire to be accepted by others is so strong. When people experience a shared sense of loneliness their immediate reaction is to reach out and make contact. I would imagine anyone who is creating something is searching for connection.""

"…only three ways to create valuable games for adults…intellectually…emotionally…by creating a social environment…"
saintaugustine  wonder  emotion  acceptance  experience  ps3  humanism  2012  social  design  videogames  interviews  gaming  art  gamedesign  emotions  journey  jenovachen  from delicious
7 weeks ago by robertogreco
PSFK and Russell Davies on making a magazine: - Fresser.
"PSFK: What could we do to keep the paper interactive? For example, do we add QR codes to allow people to ‘see more’ (such as an accompanying video)?

RD: Why make it interactive? The world’s not short of interactive things. Just make it good at what it is.

PSFK: And how can me make it a social experience? What could we do to add a meta-layer above the printed page which allows likeminded readers to connect around content?

RD: As above."
reading  social  socialexperience  cruftavoidance  qrcodes  paper  purpose  interactivity  2012  magazines  russelldavies  from delicious
10 weeks ago by robertogreco
Stranger Studies 101: Cities as Interaction Machines - Kio Stark - Technology - The Atlantic
"There are three broad themes during the semester.

1. Why stranger interactions in cities are meaningful

2. The spaces and the significance of the spaces in which strangers interact, and

3. How strangers 'read' each other, how they initiate interactions, how they avoid interactions, how they trust each other and how they fool each other, how they watch, listen and follow each other.

Then there is the secret theme. I want students to fall in love with talking to strangers, to do it more, and to make technology that creates more plentiful and meaningful interactions among strangers."
discovery  serendipity  interaction  darreno'donnell  thechildinthecity  publicspace  janejacobs  josephmassey  ireneebeattie  ervinggoffman  richardsennett  kurtiveson  cosmopolitanism  cities  nyc  gothamhandbook  sophiecalle  paulauster  relationalart  situationist  georgsimmel  rolandbarthes  strangers  2010  kiostark  collaboration  psychology  social  architecture  technology  culture  urban  urbanism  from delicious
12 weeks ago by robertogreco
Able Parris - Social Media and Friendship: A Response
"But I can only be close friends with a limited amount of people, and this disappoints me. I’d love to spend more time with my friends. I’d love to spend more time with my wife. I’d love to spend more time alone. I’d love to spend more time making things. I’d love to spend more time sleeping. (I should be sleeping.) I can’t do more of all these things. In fact, I’ve basically given up trying to make time to play guitar; I just can’t do it all. 

The only answer I’ve come up with is to make sure I get enough time to be in isolation. It’s the only thing I can truly control. Plus, I’m a terrible friend, husband, and employee if I don’t get enough time alone to sort out my thoughts. I’ll continue meeting new people, and I’m sure there will be meaningful friendships that emerge, but only of I take care and nurture myself."
social  limits  finite  attention  sleep  family  making  isolation  relationships  life  time  cv  twitter  introverts  socialmedia  2012  ableparris  from delicious
february 2012 by robertogreco
Museum of the Near Future 1 - Anni Puolakka, Jenna Sutela, Anna Mikkola (Eds.) - ourpress
"Museum of the Near Future (MNF) is an apparatus for looking sideways at and intervening in urban situations and institutions. It presents itself as social installations—such as literary circles or other temporary communities—which are set up on museum premises. Producing space for imagination and discourse, these parasitic installations attempt to destabilize perceptions of what is possible, and desirable, between the now and the next in a given area.

The first iteration of Museum of the Near Future took place at the Museum of Finnish Architecture’s dormant villa in Helsinki during autumn 2011 and in collaboration with Berlin-based Motto Distribution. MNF I explored micro-political and experimental modes of participation in Helsinki, a city undergoing grand urban transformations, such as its rapid expansion to centrally located former harbour areas or the recent identity-defining missions. Composed of a thematic book society/shop in an underused institutional facility, & involving…"
annamikkola  annipuolakka  jennasutela  pop-upmuseums  pop-upgalleries  situationist  urbanism  urban  lcproject  glvo  social  popup  pop-ups  popups  temporary  participatory  installations  parasiticinstallations  installation  2012  mottodistribution  helsinki  berlin  finland  books  okdo  museumofthenearfuture  museums 
february 2012 by robertogreco
The False Novelty of Making Reading 'Social' - Alan Jacobs - Technology - The Atlantic
"So what is it that sites like Findings and Readmill do? I would say that they enable asynchronous interactive digital commentary. That's a mouthful; it's a lot easier to say that they "make reading social." But easier in this case is definitely not better. All these digital possibilities are turning the old and familiar experience of reading on its head, and the language we have to describe the changes hasn't even begun to catch up. It needs to start."
reading  books  commentary  annotation  asynchronousinteractions  asynchronous  social  2012  findings  readmill  alanjacobs  from delicious
february 2012 by robertogreco
Teaching: Cultures of Design, Or Design and Everyday Life | Design Culture Lab
"Original and world-changing design was long considered the product of solitary geniuses, masters and heroes, but recent research has argued that cultural innovation is often the result of everyday actions by ordinary people. This course critically and creatively examines the dynamic and collaborative networks that characterise professional and amateur design today, and prepares students to face the challenges and opportunities that lie ahead."

[Course aims, course content, course assignments (4 of them) follow, all worth reading]

To get started, students are required to complete the following task (adapted from The Exercise Book) for the first tutorial:

1) Go for a walk with a notebook and pay close attention to what’s going on around you.

2) Compose one written page with three sections. Start the first section with “I see…”, the second section with “I remember…” and the third section with “I imagine…”."
culturalphenomena  socialphenomena  place  objects  social  future  present  past  culture  innovation  creativity  cocreation  speculativedesign  amateurism  ethics  aesthetics  everydaylife  anthropology  classideas  criticalpractice  noticing  2012  annegalloway  teaching  ethnography  design  _socialphenomena  from delicious
february 2012 by robertogreco
Playmakers on Vimeo
"playmakers, a 35 minute documentary, is the culmination of a six month project following the progress of Hide&Seek; game designers Alex Fleetwood and Holly Gramazio through the development of a new game. The documentary was filmed over the first 6 months of 2009 and premiered at the Sheffield Documentary festival. Playmakers will be available to download and view on the 5th of May 2010.

Over the last 50 years play has become an increasingly private activity. Now it is bursting back onto our streets. playmakers explores the emerging area of pervasive games it examines the implications of reclaiming play into the public domain and shows the possibilities offered by new technologies.

Playmakers investigates four main themes:

Part 1: Play…

Part 2: Public space…

Part 3: Technology…

Part 4: Theatre/art…"

[See also: http://playmakers.org.uk/ ]
blasttheory  simonevans  quentinstevens  paulinabozek  duncanspeakman  mattadams  simonjohnson  clarereddington  jackcase  thomasbrock  hollygramazio  alexfleetwood  hide&seek  art  theater  urbanplay  urbangames  parkour  social  urbanism  urban  legal  law  publicspace  fun  ubiquitousconnectivity  ubicomp  geolocation  geocaching  socialgames  gaming  via:chrisberthelsen  playmakers  play  games  rules  arg  pervasivegames  pervasive  2010  howardrheingold  michaelwesch  hide&seek;  from delicious
february 2012 by robertogreco
NYC’s Subway “Pirate Wi-Fi” Not Just For Anonymous Hookups | Co.Create: Creativity \ Culture \ Commerce
"The "L Train Notwork," a digital experiment/stunt/art project from the creative agency WeMakeCoolSh.it, launched on NYC subways Monday, allowing commuters to chat and flirt via their devices. Have they invented a whole new marketing channel?"

"The “Notwork” had two main components: a selection of visual and literary content curated by WeMakeCoolSh.it and their friends--poems and drawings by local writers and artists, for example, as well as a few newsfeeds refreshed daily--plus a decidedly old-school chatroom that was called “Missed Connections.” The whole experience is closed-circuit and site-specific, something more like a local area network than the Internet proper. If the World Wide Web is a Borgesian, universal library, then the L Train Notwork is an intimate art gallery. “We’ve been calling it social art,” McGregor-Mento said."

[See also: http://wemakecoolsh.it/ ]
phones  mobile  mta  github  iphone  markkrawczuk  socialart  art  wemakecoolsh.it  missedconnections  via:tealtan  notwork  2012  nycsubways  subways  ltrainnetwork  networks  social  nyc 
february 2012 by robertogreco
Rebecca Solnit on Hope on Vimeo
"Despair is a black leather jacket in which everyone looks good, while hope is a frilly pink dress few dare to wear. Rebecca Solnit thinks this virtue needs to be redefined.

Here she takes to our pulpit to deliver a sermon that looks at the remarkable social changes of the past half century, the stories the mainstream media neglects and the big surprises that keep on landing.

She explores why disaster makes us behave better and why it's braver to hope than to hide behind despair's confidence and cynicism's safety.

History is not an army. It's more like a crab scuttling sideways. And we need to be brave enough to hope change is possible in order to have a chance of making it happen."
mainstreammedia  davidgraeber  venezuela  indigeneity  indigenousrights  indigenous  us  mexico  ecuador  anti-globalization  latinamerica  bolivia  evamorales  lula  cynicism  uncertainty  struggle  paulofreire  barackobama  georgewbush  humanrights  insurgency  hosnimubarak  egypt  yemen  china  saudiarabia  bahrain  change  protest  tunisia  optimism  future  environment  contrarians  peterkro  peterkropotkin  worldbank  imf  globaljustice  history  freemarkets  freetrade  media  globalization  publicdiscourse  neoliberalism  easttimor  syria  control  power  children  brasil  argentina  postcapitalism  passion  learning  education  giftgiving  gifteconomy  gifts  politics  policy  generosity  kindness  sustainability  life  labor  work  schooloflife  social  society  capitalism  economics  hope  2011  anti-authoritarians  antiauthority  anarchy  anarchism  rebeccasolnit  from delicious
february 2012 by robertogreco
Nemawashi - Wikipedia
"Nemawashi (根回し) in Japanese means an informal process of quietly laying the foundation for some proposed change or project, by talking to the people concerned, gathering support and feedback, and so forth. It is considered an important element in any major change, before any formal steps are taken, and successful nemawashi enables changes to be carried out with the consent of all sides.

Nemawashi literally translates as "going around the roots", from 根 (ne, root) and 回す (mawasu, to go around [something]). Its original meaning was literal: digging around the roots of a tree, to prepare it for a transplant.

Nemawashi is often cited as an example of a Japanese word which is difficult to translate effectively, because it is tied so closely to Japanese culture itself, although it is often translated as 'laying the groundwork.'"

[via: http://speedbird.wordpress.com/2011/12/04/my-back-pages-what-is-hotel/ ]
nemawashi  change  culture  tcsnmy  consent  consensus  management  japan  japanese  social  design  business  frontloading  conversation  from delicious
december 2011 by robertogreco
Welcome to the post-digital world, an exhilarating return to civility – via Facebook and Lady Gaga | Simon Jenkins | Comment is free | The Guardian
"Post-digital is not anti-digital. It extends digital into the beyond. The web becomes not a destination in itself but a route map to somewhere real. In Marshall McLuhan's terminology, it is cold where live is hot. This is why concerts did not die with the invention of records, but thrived on the difference. The screen relieves loneliness, as once did letters and phones, but it remains a window on the world, not a door. You cannot download the thunderous beat and sweaty presence of thousands at a Lady Gaga concert, any more than you can make love on Facebook, much as some try. You have to go somewhere for it to happen.

I find this return to civility exhilarating not from any animus against technology. I do not buy Carr's thesis that the internet is somehow scrambling our brains, that we are losing the ability to read long sentences or handle complex information critically…"
postdigital  simonjenkins  media  technology  socialepistemology  theplayethic  digital  future  trends  social  live  experience  from delicious
december 2011 by robertogreco
Nomic
"Nomic is a platform for your personal economy.

We're building tools for people to share their craft, tell their story, and build relationships. Simply and beautifully."

"Nomic is a seed-funded San Francisco startup building a platform for economic relationships.

We have set out to build a global impact, Internet-scale business, create products that people love, and help advance a healthier society and better functioning economy.

We have set out to build, change the world, hustle, and have fun."
sanfrancisco  personaleconomy  relationships  business  glvo  web  internet  society  nomic  storytelling  social  from delicious
december 2011 by robertogreco
russell davies: three months at R/GA
"I often look bored or unengaged in meetings - going as far as being actually rude to people. I'll cop to this. It's a fair point and it's bad of me. I apologise.

My only possible excuse is that personal circumstances have been a bit shit recently and it's been hard to think that any meeting has been worth being in - in comparison with where I should be. But that's not the fault of anyone in the meeting and I shouldn't be taking it out on them.

It can't be just that though, I've had this before. I got this as w+k and I imagine I would have at Ogilvy. I have to accept it's probably true. I like to think it's a symptom of shyness rather than arrogance but that might be entirely self-serving, the line between the two is probably very thin."
russelldavies  introversion  introverts  meetings  cv  2011  work  social  shyness  from delicious
november 2011 by robertogreco
Coworking Is Better for You Than Previously Thought
"In this European study, "93% and 86% of people say their personal and business circles have grown, respectively, and 76% say they're more productive. More importantly, 88% said their isolation has decreased, which probably influences their productivity (and happiness)."
work  communities  happiness  isolation  coworking  howwework  tcsnmy  lcproject  social  productivity  glvo  via:jbushnell  lifehacks  communitites 
november 2011 by robertogreco
Subtraction.com: Introducing Mixel [See also: http://mixel.cc/ ]
"Our goal with Mixel is to turn the act of art-making into something incredibly easy, fun and even addictive. Just as importantly, we also want art-making to be deeply social. Mixel is a social network of its own…You can also comment, like and share the art, just as you would on any other social network.

But we chose collage for a very important reason: it makes art easy. Photos, the component pieces of every collage, are among the most social and viral content on the Web, and allowing people to combine them into new, highly specific expressions of who they are and what they’re interested in is powerful. Collage also has a wonderfully accessible quality; few people are comfortable with a brush or a drawing implement, but almost everyone is comfortable cutting up images and recombining them in new, expressive, surprising or hilarious ways. We all used to do this as kids."
khoivinh  mixel  art  collage  applications  ipad  ios  social  2011  from delicious
november 2011 by robertogreco
The Social Graph is Neither (Pinboard Blog) [Too much to quote, chose parts of the conclusion]
"The funny thing is, no one's really hiding the secret of how to make awesome online communities. Give people something cool to do and a way to talk to each other, moderate a little bit, and your job is done. Games like Eve Online or WoW have developed entire economies on top of what's basically a message board…

My hope is that whatever replaces Facebook and Google+ will look equally inevitable, and that our kids will think we were complete rubes for ever having thrown a sheep or clicked a +1 button. It's just a matter of waiting things out, and leaving ourselves enough freedom to find some interesting, organic, and human ways to bring our social lives online."

[Related: http://www.antipope.org/charlie/blog-static/2011/11/evil-social-networks.html ]
socialgraph  maciejceglowski  pinboard  social  technology  relationships  design  marketing  facebook  google+  google  advertising  compuserve  prodigy  aol  walledgardens  web  online  2011  from delicious
november 2011 by robertogreco
Networked Society 'On the Brink' - YouTube
"In On The Brink we discuss the past, present and future of connectivity with a mix of people including David Rowan, chief editor of Wired UK; Caterina Fake, founder of Flickr; and Eric Wahlforss, the co-founder of Soundcloud. Each of the interviewees discusses the emerging opportunities being enabled by technology as we enter the Networked Society. Concepts such as borderless opportunities and creativity, new open business models, and today's 'dumb society' are brought up and discussed."
future  trends  social  soundcloud  caterinafake  davidweinberger  ericwahlforss  davidrowan  mobile  web  internet  socialmedia  business  startups  networkedsociety  society  change  mindshift  2011  entrepreneurship  ccpgames  eveonline  robinteigland  elisabetgretarsdottir  work  virtualcurrencies  connectivity  mobility  internetofthings  robfaludi  botanicalls  touch  interaction  jeffbezos  networkedcities  education  healthcare  robinteiglend  spimes  from delicious
november 2011 by robertogreco
WorkBook Project :: an open creative network
"The WorkBook Project is for those who want to be creative in the digital age. An open creative network that provides insight into the process of funding, creating, distributing and sustaining from one's creative efforts.

At the heart of WBP is a story R&D; lab. Current R&D; projects include DIY DAYS, Robot <3 Stories and Wicked Solutions for a Wicked Problem.

WBP is always looking for collaborators to join our growing global community of storytellers. If you're interested let us know we'd love to hear from you."
theworkbookproject  film  filmmaking  community  diy  distribution  social  media  creativity  classideas  from delicious
october 2011 by robertogreco
Amanda Knox: What's in a face? | World news | The Guardian
"Amanda Knox was convicted of murder and her reputation sullied around the world, in large part because of her facial expressions and demeanour. Her story reveals how our instincts about others can be dangerously superficial, writes Ian Leslie"

"Most us know, when we reflect rationally, that other people are as complex and difficult to read or predict as we are, and we do compensate for the natural imbalance in our encounters with others. The trouble is, we rarely compensate enough. Thinking about what others might be thinking and feeling is hard work. It requires intellectual application, empathy, and imagination. Most of the time we can barely be bothered to exert such efforts on behalf of our friends and partners, let alone on people we read about in the news. We fall back on guesses, stereotypes, and prejudices. This is inevitable, and not always a bad thing. The trouble comes when we confuse our short-cuts with judgment."
psychology  impressions  behavior  2011  ianleslie  amandaknox  judgement  expressions  facialexpressions  crime  social  nonverbalcues  prejudices  guessing  intuition  from delicious
october 2011 by robertogreco
Hello Etsy Berlin - Douglas Rushkoff on Etsy - Livestream
"Everybody thinks that because they can blog, they should blog."

"Why do I want to scale? The only reason to scale is to get out of the business I'm in."

"What would you rather do? Would you rather do something or would you rather manage people who are doing that thing?"

"perverse corporate capitalism of the 1990's, the Jack Welch, General Electric, Harvard Business School model, which is get out of any productive industry and become more and more like a bank"

"What Jack Welch realized is that Marx was right…whoever is creating the actual value through their labor is the slave"

"what you want to do is get as far away from those guys as possible and get as close to the bank funding that activity as possible."
douglasrushkoff  economics  p2p  work  labor  2011  etsy  currency  slavery  jobs  corporatism  history  banking  finance  digital  exchange  internet  peertopeer  capitalism  karlmarx  meansofexchange  hierarchy  localcurrency  biases  doing  making  facebook  social  advertising  jackwelch  ge  generalelectric  sharing  scale  scaling  growth  business  entrepreneurship  self-employment  creativity  management  middlemanagement  middlemen  addedvalue  localcurrencies  from delicious
september 2011 by robertogreco
Mapalong, where every map tells a story.
"Start by saving your places. Record your special places. Save a favorite cafe or an amazing view you’ve found. Add notes, links, and tags. Share your places with friends. Explore theirs.<br />
<br />
2 Epic tales are coming soon. Imagine if you could explore your photos, tweets, and check-ins on a map. Imagine if you could see those from friends and create shared memories. You can, soon!"
maps  mapping  onlinelearning  social  community  location  from delicious
september 2011 by robertogreco
The Never-Ending Story | design mind [via http://twitter.com/frogdesign/status/105785778331852800 via @bobulate]
Harris: "I think that’s something stories can do—prepare their way of finding meaning in this madness and bringing some order to the chaos.<br />
<br />
…creating a space that’s more about slowing down and contemplating and being introspective is a prerequisite for getting people to tell stories that have impact.<br />
<br />
…Cow Bird is basically a storytelling platform that people can use to tell stories online using photos, sound maps, timelines, videos, and casts of characters. It’s geared towards long-form narrative…when many different people tell stories, the system automatically finds connections between them and weaves them together into a kind of meta-story…The platform automatically analyzes all the text in your memory, figures out your cast of characters, and connects it to previous stories.<br />
<br />
…one of the pieces of this system I’ve been building is that to tell the story you have to dedicate it to somebody, which creates a gift economy of stories."
design  art  writing  storytelling  jonathanharris  cowbird  slow  slowness  multimedia  thisishuge  gamechanging  2011  interviews  classideas  curating  curation  twitter  facebook  longform  meaning  meaningmaking  meaningfulness  self-expression  internet  web  stories  social  socialsoftware  metastory  relationships  connectivism  narrative  memory  memories  soundscapes  soundmaps  timelines  video  gifteconomy  from delicious
august 2011 by robertogreco
What Jaron Lanier Thinks of Technology Now : The New Yorker
"…part of what Lanier finds most regrettable about Facebook…is precisely what makes it so appealing to most people. “We use technology this way all the time,” Andy van Dam, a professor of computer science at Brown, notes. “To create a layer of insulation. We send an e-mail so we don’t have to call someone on the phone. Or we call someone so we don’t have to go over to their house.” Many of us also use technology, he might have added, when we’re too isolated: when someone wants to find a new friend just because he’s feeling alone…"<br />
<br />
"Perversely, the opacity of Lanier’s critique may account for some of its popularity. Because his pronouncements tend to be oracularly vague, readers can interpret them to reflect their own views—from the classicist who deplores pop music to the vaguely disaffected Web designer, or the concerned parent who finds his children consumed by social media. The fact that Lanier is a genuine technology pioneer only adds to his authority."
technology  internet  future  jaronlanier  2011  philosophy  social  facebook  socialnetworking  society  from delicious
august 2011 by robertogreco
Winterhouse
"In January 2009, Winterhouse Institute began a two-year project, funded by the Rockefeller Foundation with a $1.5 million grant, to develop collective action and collaboration for social impact across the design industry - and encompassing a range of other institutions that work on the needs of poor or vulnerable people. The funding will be used to develop specific programs for social impact by the design community, to host a major conference at Aspen in 2009, to develop case studies with the Yale School of Management, and to create an editorial website to monitor progress in the zone of design and innovation around social issues."<br />
<br />
[Related: http://winterhouse.com/symposium_2011/index.html ]
education  design  social  change  innovation  socialchange  winterhouse  winterhouseinstitute  nonprofit  designthinking  integrativethinking  ngo  socialentrepreneurship  lcproject  from delicious
august 2011 by robertogreco
Visualized: A School Day as Data | Wired Science | Wired.com
"By putting RFIDs on children and monitoring their interactions over a single day, researchers have produced one of the most detailed analyses ever of the roiling, boiling social free-for-all that is school.<br />
<br />
The findings, published August 16 in Public Library of Science One, document the minute-by-minute interactions and locations of 232 children aged 6 to 12 and 10 teachers.<br />
<br />
Reconfigured as pulsing network maps and flows of color are the universal experiences of middle school: the between-class rush, playground cliques, snatched hallway conversation and the fifth-graders who are too cool for everyone else."
networks  schools  children  relationships  rfid  social  maps  mapping  visualization  2011  from delicious
august 2011 by robertogreco
Venmo | It's like your phone and your wallet had a beautiful baby
"It's like your phone and your wallet had a beautiful baby.<br />
Venmo is a simple, fun, and free service friends can use to pay each other back for lunch, dinner, drinks, rent, groceries, tickets, and trips."
mobile  iphone  android  blackberry  ecommerce  ewallet  business  social  venmo  ios  money  from delicious
august 2011 by robertogreco
Social Psychology: Are home educated children as socialized as publicly educated children and is there any solid research on this topic? - Quora
"Personally I believe our society is broken in that people mainly associate with people their own age. My relatives in the Philippines, if they threw a party, would include everyone -- babies, kids, teenagers, people in their 20s, 30s, 40s -- and grandmas in their 80s. This was not unusual, and I think, the mark of a healthy society. However I rarely see this kind of intergenerational mixing in the States, except with first generation immigrants."
caterinafake  homeschool  education  learning  socialization  social  society  agesegregation  parenting  unschooling  deschooling  2011  children  from delicious
july 2011 by robertogreco
Environmental psychology - Wikipedia
"Roger Barker…created the field of ecological psychology. Founding his research station in Oskaloosa, Kansas in 1947, his field observations expanded into the theory that social settings influence behavior. Empirical data gathered in Oskaloosa from 1947-1972 helped him develop the concept of the “behavior setting” to help explain the relationship btwn the individual & the immediate environment. This was further explored in his work with Paul Gump in the book Big School, Small School: High School Size & Student Behavior. One of the first insightful explanations on why groups tend to be less satisfying for their members as they increase in size, their studies illustrated that large schools had a similar number of behavior settings to that of small schools. This resulted in the students’ ability to presume many different roles in small schools (e.g. be in the school band & football team) but in larger schools there was a propensity to deliberate over their social choices."
rogerbarker  smallschools  groupsize  behavior  environmentalpsychology  paulgump  bigschools  schools  social  tcsnmy  from delicious
july 2011 by robertogreco
The Coming Cloud Wars: Google+ vs Microsoft (plus Facebook) | Epicenter | Wired.com
"Right now, it’s easy to share links, pictures, location and videos on Google+. Soon, it’ll be equally easy to share maps, office documents, news and shopping deals.<br />
That’s where things really get interesting — particularly if Google can turn its identity system into the kind of purchasing system that Apple and Amazon have, pairing it with its advertising power and ever-present mobile phones to create a virtual mobile wallet.<br />
If Silicon Valley were hosting a basketball tournament for consumer money and mindshare in the cloud, right now we’d be looking at a Final Four of Google, Apple (plus Twitter), Microsoft (plus Facebook) and Amazon (especially if they can make a compelling tablet). Apple just had its earnings call; Microsoft’s is tomorrow.<br />
The stakes are high, the players are ready. It’s a fun time to be a fan."
timcarmody  google+  google  amazon  apple  facebook  microsoft  skype  twitter  social  cloud  cloudcomputing  identity  sharing  notification  communication  bing  search  spotify  from delicious
july 2011 by robertogreco
Specs that see right through you - tech - 05 July 2011 - New Scientist ["Boring conversation? Accessories that decipher emotional cues could save your social life – or reveal that you're a jerk"]
"Picard handed me a pair of special glasses. The instant I put them on I discovered that I had got it all terribly wrong. That look of admiration, I realised, was actually confusion and disagreement. Worse, she was bored out of her mind. I became privy to this knowledge because a little voice was whispering in my ear through a headphone attached to the glasses. It told me that Picard was "confused" or "disagreeing". All the while, a red light built into the specs was blinking above my right eye to warn me to stop talking. It was as though I had developed an extra sense.

The glasses can send me this information thanks to a built-in camera linked to software that analyses Picard's facial expressions. They're just one example of a number of "social X-ray specs" that are set to transform how we interact with each other. …Our emotional intelligence is about to be boosted, but are we ready to broadcast feelings we might rather keep private?"
technology  culture  psychology  nonverbalcommunication  nonverbal  communication  listening  rosalindpicard  paulekman  ranaelkaliouby  simonbaron-cohen  affectiva  autism  social  faces  mit  from delicious
july 2011 by robertogreco
The Learning Generalist: Social Media in Learning and Social Learning are just not the same thing
"…true social learning has a few important characteristics…this is where the 'new' social learning is different from old…non-negotiable criteria to dub any learning as social:<br />
<br />
1. Democratic: To me the classic example of social interaction is gossip at a watercooler. Gossip emerges from the ground up…doesn't need someone to lead…crowd decides the agenda…the conversation…Learning is truly social when individuals can decide what they want to learn & how they wish to collaborate on it.<br />
<br />
2. Autonomous: …it moves by itself & is not controlled by a facilitator…facilitator can help make the flow of the interaction smoother, but in no way does the facilitator become responsible for the direction of these interactions…<br />
<br />
3. Embedded: …it's about life in general…not a separate exercise…'just in time' learning.<br />
<br />
4. Emergent: …structure emerges from the natural interactions of a participating group. A big problem w/ enterprise social learning is the desire to structure before you start…"
education  sociallearning  networkedlearning  tcsnmy  lcproject  cv  learning  learningnetworks  deschooling  unschooling  emergent  emergentcurriculum  autonomy  hierarchy  wirearchy  social  democratic  democraticschools  grassroots  embedded  reallife  meaningmaking  engagement  justintime  justinintimelearning  2011  sumeetmoghe  structure  from delicious
july 2011 by robertogreco
HourSchool
"Welcome to HourSchool! We make small informal classes happen. To request a new class just type it into the box below, or browse our existing classes."

"Traditional classrooms facilitate one-way knowledge transfer, where students passively consume. We believe learning should be social, where students learn from, and with, each other.
Everyone has knowledge to share and the ability to share it. HourSchool facilitates friend-led knowledge sharing, in a fun, easy, and social way. Learn from your friends, one hour at a time."

[via: http://roitsch.tumblr.com/post/7613397853/love-the-idea-of-hourschool-hourschool ]
austin  education  learning  cooperative  exchange  peertopeer  p2p  networks  social  hourschool  deschooling  learningexchange  unschooling  sharing  small  informal  schoolofeverything  from delicious
july 2011 by robertogreco
Half of US social program recipients believe they "have not used a government social program" - Boing Boing
""Reconstituting the Submerged State: The Challenges of Social Policy Reform in the Obama Era," a paper by Cornell's Clinton Rossiter Professor of American Institutions Suzanne Mettler features this remarkable chart showing that about half of American social program beneficiaries believe that they "have not used a government social program." It's the "Keep your government hands off my Medicare" phenomena writ large: a society of people who subsist on mutual aid and redistributive policies who've been conned (and conned themselves) into thinking that they are rugged individualists and that everyone else is a parasite."
culture  economics  social  government  us  2011  socialprograms  taxes  perception  politics  policy  from delicious
july 2011 by robertogreco
The Connected States of America | Visuals
"This interactive map shows the county to county social interactions given in total call minutes or total number of SMS from the anonymous, aggregated AT&T mobile phone data. Click into your county or type it into the text box to find out how it is connected to other counties in the US. You can switch between call and SMS data to reveal the changes in interaction mode. Also, the population map is provided, which is based on the 2010 Census."<br />
<br />
[Via http://javier.est.pr/2011/07/09/reaching-who/ OR http://storify.com/javierest/disconnecting ]
mobile  phones  sms  population  communication  technology  cities  social  via:javierarbona  from delicious
july 2011 by robertogreco
Mule Design Studio’s Blog: Density and Difference
Putting screenshots of Google+ and Twitter next to each other you’ll notice two things.…One…more density on the Twitter side…<br />
<br />
Secondly, take a look at how each service shows you the difference between things. In twitter’s ordered world there’s a basic unit of measurement: a tweet. Highly restrictive by nature. The differences are easy to spot. Some have links, some are retweets, faves, etc. But because the basic unit itself is so uniform, the stream is incredibly easy to scan, even read. The differences between each unit are things you catch out of the corner of your eye.<br />
<br />
Google+, on the other hand, wants you to know that these objects are different types. It’s all about leading with the differences, rather than creating a scannable, understandable whole. It’s function over form. Cognitively, I have to figure out what type of object it is before I can read it."
design  social  twitter  google  facebook  google+  2011  density  scanning  interface  interfacedesign  reading  difference  from delicious
july 2011 by robertogreco
seesaw [via: http://twitter.com/dcinc66/status/88450490043613184 ]
"We're a one-of-a-kind studio + café inspiring curiosity, creativity, and connection.<br />
<br />
Studio: education and support for children & adults.<br />
• friendship skills<br />
• structured play groups<br />
• language immersion<br />
• workshops<br />
<br />
Café: eat. drink. play.<br />
• Four Barrel coffee<br />
• tasty Danish and Korean snacks<br />
• family-friendly vibe<br />
• art shows and private events<br />
<br />
Private Events: Seesaw is a great place to have your next birthday party, baby shower or private event. We offer a variety of packages. Call or e-mail us and we'll give you the low down."
sanfrancisco  lcproject  education  learning  parenting  children  glvo  cafe  cafes  studios  curiosity  creativity  social  food  tovisit  from delicious
july 2011 by robertogreco
Online and Isolated? Transcript - On The Media
"LEE RAINIE: For centuries, when new technologies come on the scene there’s almost an instinctive human reaction, particularly among those who are challenged by the new technology, to blame the technology for any social ill that happens to arise at the same time. Something has gone on with our social networks in the past 20 years. Our data matched the data that the previous researchers had collected showing the networks are shrinking. And so, now we're inviting other social scientists and researchers like ourselves to go out and find the real culprit and not just think that the Internet lies behind it just because the Internet was being adopted at the same time this harmful social trend was emerging."
leeraine  socialmedia  isolation  onthemedia  media  research  pew  internet  web  online  relationships  social  society  process  2009  via:preoccupations  from delicious
july 2011 by robertogreco
No Longer Empty
"NLE embraces a fresh perspective on creating, presenting & experiencing art.<br />
<br />
…works w/ internationally recognized curators to feature established artists alongside lesser known or new artists, using limited resources w/out sacrificing quality. The synthesis of area & site research drives each curatorial theme & selection of artists. The curatorial premise & physical realities of location provide artists w/ alternative to today’s art world status quo allowing them to expand their practice thru site commissioned work.<br />
<br />
…presents art in environments that are free & accessible to all. Our multi-locational exhibitions engage directly w/ each community drawing on resources & connections of community groups to provide meaningful programming. Utilizing vacated spaces in urban context, we act as a catalyst for revitalization & economic opportunity for local business thru increased flow of visitors…<br />
<br />
At the heart of the experience is community engagement & benefit."
design  art  culture  urban  social  glvo  urbanism  vacatedspaces  space  place  experience  nolongerempty  situationist  phantomgalleries  curation  community  the2837university  from delicious
june 2011 by robertogreco
YouTube - DEBTOCRACY (FULL - ENG Subs)
"For the first time in Greece a documentary produced by the audience. "Debtocracy" seeks the causes of the debt crisis and proposes solutions, hidden by the government and the dominant media."
2011  greece  debt  finance  banking  imf  worldbank  odiousdebt  politics  economics  argentina  ecuador  eu  ecb  sovereignty  freedom  europe  olympics  arms  class  classwarfare  social  democracy  government  policy  corruption  goldmansachs  crisis  financialcrisis  healthcare  poverty  education  documentary  globalization  neoliberalism  theft  via:steelemaley 
june 2011 by robertogreco
cloudhead - Cooperation vs Collaboration
"When collaborating, people work together (co-labor) on a single shared goal…

When cooperating, people perform together (co-operate) while working on selfish yet common goals…

For centuries collaboration has powered most of our society’s institutions. This is true of everything from our schools to our governments where we have worked together through consensus to build systems of increasing complexity.

But today, cooperation is fuelling most of the disruptive innovations of our time. In virtually every aspect of our culture, the old guard is being replaced by cooperative, self organizing, distributed systems."

"How can we ensure that collaboration and cooperation coexist without threatening the organic, self organizing nature of connectives?"
collaboration  innovation  networks  culture  social  shiftctrlesc  headmine  cooperation  connectivism  connectedness  technology  society 
june 2011 by robertogreco
The Brain on Trial - Magazine - The Atlantic
"Advances in brain science are calling into question the volition behind many criminal acts. A leading neuroscientist describes how the foundations of our criminal-justice system are beginning to crumble, and proposes a new way forward for law and order."<br />
<br />
"Neuroscience is beginning to touch on questions that were once only in the domain of philosophers and psychologists, questions about how people make decisions and the degree to which those decisions are truly “free.” These are not idle questions. Ultimately, they will shape the future of legal theory and create a more biologically informed jurisprudence. "
science  psychology  philosophy  behavior  biology  crime  punishment  nature  nurture  naturenurture  davideagleman  2011  mentalillness  mentalhealth  brain  impulsivity  impulse-control  adolescence  incarceration  adolescents  law  legal  future  forwardthinking  thinking  somnambulism  social  socialpolicy  rehabilitation  neuroscience  criminality  recidivism  predictions  data  brainchemistry  pathology  pathologies  tourettes  alzheimers  schizophrenia  mania  depression  murder  blame  blameworthiness  capitalpunishment  logic  freewill  will  jurisprudence  from delicious
june 2011 by robertogreco
7. Conversation. Post, Emily. 1922. Etiquette [via: http://berglondon.com/blog/2011/06/24/friday-links-believes-that-the-aliens-are-already-among-us/ ]
"A FEW MAXIMS FOR THOSE WHO TALK TOO MUCH—AND EASILY!<br />
<br />
…faults of commission are far more serious than those of omission; regrets are seldom for what you left unsaid…The chatterer reveals every corner of his shallow mind; one who keeps silent can not have his depth plumbed.<br />
<br />
Don’t pretend to know more than you do. To say you have read a book & then seemingly to understand nothing of what you have read, proves you a half-wit. Only the very small mind hesitates to say “I don’t know.”<br />
<br />
Above all, stop & think what you are saying! This is the first, last & only rule. If you “stop” you can’t chatter or expound or flounder ceaselessly, & if you think, you will find a topic & manner of presenting your topic so that your neighbor will be interested rather than long-suffering.<br />
<br />
Remember…the sympathetic (not apathetic) listener is the delight of delights…looks glad to see you…is seemingly eager for your news…enthralled w/ your conversation…gives you spontaneous & undivided attention…"
etiquette  conversation  listening  listeners  attention  social  howto  emilypost  talking  interpersonal  from delicious
june 2011 by robertogreco
The invention of social computing
"As is the case with many of his movies, Morris uses the story of a key or unique individual to paint a broader picture; in this instance, as the story of his brother's involvement with an early email system unfolds, we also learn about the beginnings of social computing…<br />
<br />
It seems completely nutty to me that people using computers together -- which is probably 100% of what people use computers for today (email, Twitter, Facebook, IM, etc.) -- was an accidental byproduct of a system designed to let a lot of people use the same computer separately. Just goes to show, technology and invention works in unexpected ways sometimes...and just as "nature finds a way" in Jurassic Park, "social finds a way" with technology."
kottke  errolmorris  socialcomputing  email  ctss  arpa  darpa  technology  social  2011  from delicious
june 2011 by robertogreco
ifttt
"ifttt puts the internet to work for you by creating tasks that fit this simple structure:<br />
<br />
ifthisthenthat<br />
Think of all the things you could do if you were able to define any task as: when something happens (this) then do something else (that).<br />
<br />
The (this) part of a task is called a Trigger (). Some example triggers are "if I'm tagged in a photo on Facebook" or "if I tweet on twitter." <br />
<br />
The (that) part of a task is called an action (). Some example actions are "then send me a text message" or "then create a status message on Facebook."<br />
<br />
Triggers and Actions come from Channels. Channels are the unique services and devices you use everyday, activated specifically for you. Some example channels:"
ifttt  internet  web  social  management  tools  tasks  automation  twitter  facebook  del.icio.us  email  phones  weather  onlinetoolkit  from delicious
june 2011 by robertogreco
CDI - Center for Digital Inclusion
"Our mission is to transform lives and strengthen low-income communities by empowering people with information and communication technology. We use technology as a medium to fight poverty, stimulate entrepreneurship and create a new generation of changemakers"

"Founded in 1995, pioneer of the digital inclusion movement in Latin America, CDI (Center for Digital Inclusion) is one of the leading social enterprises in the world with a unique socio-educational approach. CDI Founder and Ashoka Fellow Rodrigo Baggio and our work at CDI have been recognized with more than 60 international awards. Today, we are a network of 816 self-managed and self-sustaining CDI Community Centers throughout Brazil, Argentina, Bolivia, Chile, Colombia, Ecuador, Mexico, Paraguay, Peru, and Uruguay – monitored and coordinated by our 32 regional offices."
education  design  technology  social  community  latinamerica  brasil  argentina  bolivia  chile  colombia  ecuador  mexico  paraguay  perú  uruguay  digitalinclusion  cdi  poverty  activism  digitaldivide  learning  grassroots  computers  software  ngo  from delicious
june 2011 by robertogreco
Open Bookmarks
"More and more people are reading books electronically, on computers, on mobile phones, and on dedicated ereading devices.<br />
<br />
Ereading allows people to make bookmarks, write notes in the margins, select extracts, and measure their progress through the book. This is the reading experience, and for the first time it's possible to save and share this experience directly. (Find out more about social reading...)<br />
<br />
Open Bookmarks wants to make sure that this experience belongs to readers: that they can save it for the future in ways that are useful to them, and share their progress and annotations in the way that they want, however and wherever they read."
books  social  community  culture  reading  jamesbridle  bookmarks  bookmarking  socialbookmarking  socialboomarks  persistence  socialreading  sharing  marginalia  ebooks  from delicious
june 2011 by robertogreco
Henri Lefebvre - Wikipedia
"Henri Lefebvre (16 June 1901 – 29 June 1991) was a French sociologist, intellectual and philosopher who was generally considered a Neo-Marxist.[1] He first coined the phrase The Right to the City as an idea and a slogan in his 1968 book Le Droit à la ville."<br />
<br />
"His Critique of Everyday Life, first published in 1947, was among the major intellectual motives behind the founding of COBRA and, eventually, of the Situationist International."<br />
<br />
"Lefebvre dedicated a great deal of his philosophical writings to understanding the importance of (the production of) space in what he called the reproduction of social relations of production."<br />
<br />
"Lefebvre argued that every society - and therefore every mode of production - produces a certain space, its own space. The city of the ancient world cannot be understood as a simple agglomeration of people and things in space - it had its own spatial practice, making its own space…"
architecture  culture  history  cities  urban  urbanism  marxism  neo-marxism  1968  situationist  henrilefebvre  space  place  social  meaning  rights  antoniogramsci  spatialization  urbantheory  from delicious
june 2011 by robertogreco
Desire path - Wikipedia
"A desire path (aka desire line or social trail) is a path developed by erosion caused by footfall…usually represents shortest or most easily navigated route btwn an origin & destination. The width & amount of erosion of the line represents the amount of demand.

Desire paths can usually be found as shortcuts where constructed pathways take a circuitous route.

They are manifested on the surface of the earth in certain cases, e.g., as dirt pathways created by people walking through a field, when the original movement by individuals helps clear a path, thereby encouraging more travel. Explorers may tread a path through foliage or grass, leaving a trail "of least resistance" for followers.

…take on an organically grown appearance by being unbiased toward existing constructed routes…almost always most direct & shortest routes btwn 2 points…may later be surfaced. Many streets in older cities began as desire paths…evolved over decades or centuries into modern streets of today."
desirelines  elephantpaths  architecture  design  social  human  humans  geography  travel  walking  urban  mobility  urbanism  users  usage  use  unschooling  deschooling  anarchism  from delicious
june 2011 by robertogreco
peterme.com: Way more about paths at UC Berkeley than you'd ever want to read.
"For shame!

There's another interesting development. Look at the center of the first birdseye photo, and the bottom-right of the second. In the first, there's a wide dirt path cutting across the corner. In the second, there's a darker green patch, showing where it's been re-sod.

For some reason, Berkeley would rather spend it's money reinforcing it's poor landscape architecture with barriers and re-sodding, then recognizing that the paths suggest a valuable will of the people.

Though, this is not always the case. In another part of the campus, diagonal concrete paths were laid where it was clear that people walked, and are still in use:"
design  architecture  social  desirelines  elephantpaths  2003  force  coercion  berkeley  ucberkeley  ucsb  unschooling  deschooling  human  humans  travel  walking  anarchism  from delicious
june 2011 by robertogreco
Mari Keski-Korsu - Elephant Paths
"Elephant Paths is a project that explores a geographical and social space using GPS–mapping devices, video and stories from the people walking the paths. It reveals a point of view connected to a space, telling a short story of a moment via video triptychs and stories. It links these places together with mapping traces and social relations. Altogether it creates a spatial map that can be experienced in location (possibly with help of GPS –devices) and in the Internet. Mapped paths are marked with a note.

Elephant Paths –project's goal is to reveal cultural similarities and differences. The project ideology believes that ignorance is the road to fear and war. When we know about people living close or even far from us, we can be open minded and anti-racists. There is a common humanity everywhere, only habits, believes, religions etc. change. The aim is not find a monotonious image of the world, but to reveal common humanity we could all relate to."
gps  elephantpaths  desirelines  geography  social  similarities  differences  humanity  deschooling  unschooling  anarchism  everyday  commonhumanity  human  technology  art  urban  urbanism  games  from delicious
june 2011 by robertogreco
What are elephant paths?
"Elephant path is a name for a path that is formed in space by people making their own paths and shortcuts; it is an unofficial route. Elephant path is an anarchist way of moving in a city, a town or a village. It is an overlaying system of going from a place to a place in a space regardless of the city/town plan. Still, it is connected to the streets and the architectural forms.

It also reveals something about the people’s social everyday life. When walking and mapping these paths, you can meet people, document their aims of using the paths: how often they use them, what is the history of the path. For example a person can use the same path always when going to visit his/her grandmother. What kind of memories and motivations this person might have considering the path?

The paths mapped in Elephant Paths -project are not paved and (hopefully) not mapped in any other maps. The name, elephant paths, origins to Karosta, Latvia, where the paths were called by this name."
elephantpaths  desirelines  anarchism  use  user  usergenerated  user-centered  deschooling  unschooling  landcape  mobility  movement  urbanplanning  social  walking  maps  mapping  motivation  from delicious
june 2011 by robertogreco
Autoethnography - Wikipedia
"Autoethnography is a form of autobiographical personal narrative that explores the writer's experience of life. The term was originally defined as "insider ethnography".[1] It differs fundamentally from ethnography--a qualitative research method in which a researcher uses participant observation and interviews in order to gain a deeper understanding of a group's culture—in that autoethnography focuses on the writer's subjective experience rather than the beliefs and practices of others. Autoethnography is now becoming more widely used (though controversial) in performance studies, the sociology of new media, novels, journalism, communication, and applied fields such as management studies."
history  writing  social  research  via:steelemaley  sociology  communication  ethnography  journalism  newmedia  novels  management  managementstudies  performancestudies  experience  groupculture  groups  narrative  truth  inquiry  from delicious
june 2011 by robertogreco
Local Projects: Change by Us
"This project is an evolution of Local Projects’ successful Give A Minute (giveaminute.info) initiative, already underway in Chicago and Memphis. Change by Us aims to invite ideas for civic solutions, intelligently form project groups, and effectively connect groups with resources to bring their ideas to life. Change By Us functions as "a social network for civic activity." Using both text messaging and the site itself, New Yorkers can submit ideas for a more sustainable city. Based on those ideas, the site then connects visitors, and invites them into project groups. Project groups can then easily form connections to existing city resources and community organizations that can help them achieve their goal. Change By Us launches in limited beta form on April 21, 2011—the eve of Earth Day—with the question, “Hey NYC, How can we make our city a greener, better place to live?”"
change  crowdsourcing  placemaking  social  socialnetworking  ceosforcities  local  nyc  grassroots  activism  community  civics  civicengagement  chicago  memphis  changebyus  localprojects  sustainability  urban  urbanism  cities  urbanplanning  from delicious
may 2011 by robertogreco
COMMON | Home
"What would you do if you could do anything?<br />
Have you ever felt like the world is divided into two groups of people? The people who just talk about making something and the people who actually make something.<br />
COMMON is about making something. To be more specific, COMMON is about connecting people together and harnessing the power of true, rule-breaking creativity to launch socially beneficial businesses. Businesses that are designed to spread love and prosperity to all stakeholders.<br />
Our COMMON Community and COMMON Accelerator Events are dedicated to shifting from talking about problems to actually engaging in new solutions. And we believe the fastest way to do that is through collaboration. We believe the tired old concept of competitive advantage must give way to a more meaningful system of collaborative advantage.<br />
Our mission is to give creative people a chance to design and prototype the new capitalism."
design  designactivism  humanitariandesign  environment  social  community  collaboration  glvo  creativity  tcsnmy  lcproject  business  socialentrepreneurship  incubator  branding  entrepreneurship  startups  rapidprototyping  prototyping  from delicious
may 2011 by robertogreco
Foodtri.ps
"Hi, my name is Florian Siepert and I coordinate foodcamps, where people meet to exchange views and knowledge, do interesting things with foodstuffs and eat together. Foodtri.ps is something I do in my spare time.<br />
<br />
It's not a business and I'm no licensed travel agent and I don't pretend to be one. I just want to spend time with people who love to cook and eat as much as I do and that's why I organise these communal get togethers.<br />
Mail me at florian DOT siepert AT googlemail.com if you want to talk or follow me on twitter if you just want to stay in touch."
food  social  floriansiepert  cooking  travel  foodtri.ps  foodcamps  from delicious
may 2011 by robertogreco
P R O J E C T  M  :  T H I N K  W R O N G
"Sure, we may not be known in the in circles. We may not fill the pages of design annuals. And we may never see our names in lights. But, we do know how to save the rain forest with a waterproof book. We do know how to build a park with a postcard. And we know how to bring water to a community with a few pages of newsprint.<br />
<br />
We are part of a design movement. We believe that ability equals responsibility. And we are not the only ones. So, we built a lab where designers like you can make a difference. We are building the tools that will build the future. And this is where you come in."<br />
<br />
"The human brain tends to think along pre-determined linear thought pathways. Such linear thinking can inhibit true innovation and creative exploration. Project M will encourage, and provide techniques for, “thinking wrong” to generate new ideas and design directions to challenge the status-quo."
maine  design  architecture  change  social  johnbielenberg  alabama  california  activism  humanitariandesign  gamechanging  poptech  sanfrancisco  projectm  projectmlab  lcproject  openstudio  communityservice  halecounty  from delicious
may 2011 by robertogreco
Social Design Strategy | FishoftheBay
"Great products and services depend on their users having great experiences. But it’s not about what users do or how they do it, but rather why. Why they do what they do, why they keep coming back and why they tell their friends. Social Design explains the why behind these great experiences."
social  design  technology  community  research  ericfisher  thewhy  why  whymatters  socialdesign  identity  conversation  motivation  listening  from delicious
may 2011 by robertogreco
The Book Bench: Ask an Academic: Boredom : The New Yorker
"The identity of Tanonius Marcellinus has been lost, Peter Toohey writes in “Boredom: A Lively History,” but the sort of restlessness experienced by the inhabitants of Beneventum is still with us today. Boredom is universally viewed as an affliction, he argues, but the dreary feeling can also be useful—as long as it is in short supply."
boredom  research  categorization  madelieineschwartz  tanoniusmarcellinus  petertoohey  sensemaking  existentialboredom  simpleboredom  chronicboredom  existentialism  isolation  emptiness  alienation  helplessness  dopamine  philosophy  books  toread  animals  human  humans  instinct  social  emotions  psychology  alertness  sentimentality  from delicious
may 2011 by robertogreco
Caring for Your Introvert - Magazine - The Atlantic
"The habits and needs of a little-understood group"<br />
<br />
[Predates Delicious, so was not already bookmarked.]
culture  society  psychology  social  jonathanrauch  introverts  cv  introversion  2003  from delicious
may 2011 by robertogreco
YouTube - George Siemens on Massive Open Online Courses (MOOCs)
"George Siemens, at the Technology Enhanced Knowledge Research Institute at Athabasca Universityhas been running "Massive Open Online Courses" (MOOCs). I talk to him about what a MOOC is, how it works, and the educational philosophy behind it."
mooc  socialnetworking  opensource  connectivism  social  georgesiemens  howardrheingold  via:steelemaley  online  internet  networkedlearning  teaching  learning  education  moodle  elluminate  distributed  connectedlearners  connectedlearning  connectedness  grasshopper  stephendownes  sensemaking  messiness  self-directedlearning  self-directed  from delicious
may 2011 by robertogreco
FT.com / House & Home - Liveable v lovable
"“These surveys always come up with a list where no one would want to live. One wants to live in places which are large and complex, where you don’t know everyone and you don’t always know what’s going to happen next. Cities are places of opportunity but also of conflict, but where you can find safety in a crowd."<br />
<br />
"What makes a city great: *Blend of beauty and ugliness – beauty to lift the soul, ugliness to ensure there are parts of the fabric of the city that can accommodate change…*Diversity…*Tolerance…*Density…*Social mix – the close proximity of social and economic classes keeps a city lively…*Civility…"
cities  rankings  vancouver  nyc  losangeles  london  joelkotkin  rickyburdett  joelgarreau  tylerbrule  edwinheathcote  2011  livability  diversity  density  tolerance  society  vitality  social  economics  civility  beauty  ugliness  janejacobs  crosspollination  opportunity  dynamism  conflict  classideas  from delicious
may 2011 by robertogreco
Collectivate.net
"Trebor Scholz is a writer, conference organizer, Assistant Professor in Media & Culture, & Director of conference series The Politics of Digital Culture at The New School in NYC. He also founded Institute for Distributed Creativity that is known for online discussions of critical Internet culture, specifically ruthless casualization of digital labor, ludocapitalism, distributed politics, digital media & learning, radical media activism, & micro-histories of media art. Trebor is co-editor The Art of Free Cooperation, a book about online collaboration, & editor of “The Internet as Playground and Factory,” forthcoming from Routledge…PhD in Media Theory & grant from John D & Catherine T MacArthur Foundation. Forthcoming edited collections by Trebor include “The Digital Media Pedagogy Reader” & “The Future University”…book chapters, written in 2010, zoom in on history of digital media activism, politics of Facebook, limits to accessing knowledge in US, & mobile digital labor…"
treborscholz  education  learning  art  culture  creativity  unschooling  deschooling  social  labor  activism  mediart  institutefordistributedcreativity  networks  networkculture  networkedlearning  nyc  mediaactivism  ludocapitalism  distributedpolitics  micro-histories  pedagogy  teaching  mobility  from delicious
may 2011 by robertogreco
Institute for Distributed Creativity
"The research of the Institute for Distributed Creativity (iDC) focuses on collaboration in media art, technology, and theory with an emphasis on social contexts.<br />
<br />
The iDC is an international network with a participatory and flexible institutional structure that combines advanced creative production, research, events, and documentation.<br />
<br />
While the iDC makes appropriate use of emerging low-cost and free social software (ie. peer-to-peer technologies, blogs and mailing lists) it balances these activities with regular face-to-face meetings."<br />
<br />
[See also: http://twitter.com/idctweets AND http://twitter.com/trebors AND http://www.collectivate.net/ AND http://mobilityshifts.org/ AND http://digitallabor.org/ ]<br />
<br />
[Subscribe here: https://lists.thing.net/cgi-bin/mailman/listinfo/idc ]
treborscholz  education  design  technology  art  culture  social  mediaart  theory  socialcontext  participatory  creativeproduction  unschooling  deschooling  networkedlearning  networkculture  networks  learning  from delicious
may 2011 by robertogreco
Frank Chimero - Sharing and Giving, Collections and Gifts
"This is what good gifts feel like. We are educated to the nature of them so that we may appreciate them more fully. This is the point of sharing something…For us to properly value it, we must understand the quality of it & have a story to understand why it is so precious. Something travels from me to you, & in the process, we both gain.

…odd when we talk about writing: our modes are at extreme ends of spectrum in size of audience. We typically discuss writing for ourselves vs publishing for many, but don’t spend a great deal of time thinking about what it is like to write for 1 person. We may write for 1 individual frequently thru things like email, but it is not often considered, & hardly ever celebrated. My friend Rob Giampietro said “there’s something about writing for 1 other person, the epistle, the letter, the thought that’s offered to someone specifically—it’s very special indeed.” He said this in an email…makes the point self-referential in the best possible way."
sharing  gifts  collections  storytelling  frankchimero  robgiampietro  audience  audiencesofone  explaining  description  sensemaking  meaning  social  cv  oneonone  2011  from delicious
may 2011 by robertogreco
The Reason We Reason | Wired Science | Wired.com
"Our hypothesis is that the function of reasoning is argumentative. It is to devise and evaluate arguments intended to persuade… The idea here is that the confirmation bias is not a flaw of reasoning, it’s actually a feature…"<br />
<br />
"Needless to say, this new theory paints a rather bleak portrait of human nature. We like to think of ourselves as rational creatures, blessed with this Promethean gift of being able to decipher the world and uncover all sorts of hidden truths. But Mercier and Sperber argue that reason has little to do with reality, which is why I’m still convinced that those NBA players are streaky when they’re really just lucky. Instead, the function of reasoning is rooted in communication, in the act of trying to persuade other people that what we believe is true. We are social animals all the way down."
jonahlehrer  2011  science  brain  reasoning  bias  human  humans  social  socialanimals  confirmationbias  argument  reason  communication  truth  rationality  from delicious
may 2011 by robertogreco
Gamification: Ditching reality for a game isn't as fun as it sounds. - By Heather Chaplin - Slate Magazine
"McGonigal…not advocating any kind of real change, as she purports, but rather change in perception…wants to add gamelike layer to world to simulate these feelings of satisfaction, which indeed people want. What she misses is that there are legitimate reasons why people feel they’re achieving less. These include the boring literal truths of jobs shipped overseas, stagnant wages, & a taxation system that benefits the rich & hurts middle class & poor. You want to transform peoples’ lives into games so they feel as if they’re doing something worthwhile? Why not just shoot them up w/ drugs so they don’t notice how miserable they are? You could argue that peasants in Middle Ages were happy imagining that the more their lives sucked here on earth the faster they’d make it into heaven. I think they’d have been better off w/ enough to eat & some health care. Indeed, gamification is an allegedly populist idea that actually benefits corporate interests over those of ordinary people."
society  games  psychology  gamification  gaming  janemcgonigal  social  socialism  capitalism  populism  motivation  drugs  middleages  reality  play  from delicious
may 2011 by robertogreco
Network Society as ‘high decadence’ | Beyond The Beyond
"*Now that we’ve actually got a network society, we’re gonna see a lot of harrowing-critical-reassessment material of this kind. Mostly because we’re not happier for it and the general situation stinks.<br />
<br />
*Nicholas Carr, Jaron Lanier, Andrew Keen, these guys were like the first robins in spring. Note that this kind of criticism is NOT the same as those who opposed digitalization in the first place; this isn’t Luddism, it’s retrospective in tone. “Look what has been lost. We don’t think the same, our capacity to act is diminished, we are reduced to components and gadgets, those in power over us lack accountability,” etc etc. In Gothic High-Tech, awe at the sublime power of Moore’s Law machinery is replaced by a perception that public life is febrile, rotten, fraudulent and decadent."
networksociety  web  brucesterling  internet  adamcurtis  allwathedoverbymachinesoflovinggrace  documentary  jaronlanier  nicholascarr  andrewkeen  luddism  gothichightech  society  technology  culture  politics  hierarchy  networks  networkculture  well-being  machineslavery  machines  ideology  systems  systemsthinking  social  from delicious
may 2011 by robertogreco
Self-evaluation maintenance theory - Wikipedia
"Self-evaluation maintenance theory refers to discrepancies between two people in a relationship. Two people in a relationship each aim to keep themselves feeling good psychologically throughout a comparison process to the other person.[1] Self-evaluation is defined as the way a person views him/herself. It is the continuous process of determining personal growth and progress, which can be raised or lowered by the behavior of a close other (a person that is psychologically close). People are more threatened by friends than strangers. Abraham Tesser created the self-evaluation maintenance theory in 1988. The self-evaluation maintenance model assumes two things: that a person will try to maintain or increase their own self-evaluation, and self-evaluation is influenced by relationships with others."
psychology  behavior  social  competition  brain  relationships  self-esteem  abrahamtesser  comparison  personalgrowth  progress  success  influence  from delicious
may 2011 by robertogreco
*openmargin
"Read. In our minimalistic eReader the focus is on the text, so you can listen to the author's voice. Let his words inspire your own thinking.

Write. When a passage resonates with you, make sure you highlight it and add a note. It's your contribution to the dialogue surrounding the book.

Share. The openmargin lies next to the text, it's the place where the notes of all the readers are collected. Here you connect thoughtfully with readers you never met before."
books  social  socialmedia  reading  community  ebooks  openmargin  annotation  notetaking  via:cervus  bookfuturism  ios  ipad  applications  writing  from delicious
may 2011 by robertogreco
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