robertogreco + participatoryculture 10
We, the Web Kids - Pastebin.com
february 2012 by robertogreco
"We grew up with the Internet and on the Internet. This is what makes us different; this is what makes the crucial, although surprising from your point of view, difference: we do not ‘surf’ and the internet to us is not a ‘place’ or ‘virtual space’. The Internet to us is not something external to reality but a part of it: an invisible yet constantly present layer intertwined with the physical environment. We do not use the Internet, we live on the Internet and along it. If we were to tell our bildnungsroman to you, the analog, we could say there was a natural Internet aspect to every single experience that has shaped us. We made friends and enemies online, we prepared cribs for tests online, we planned parties and studying sessions online, we fell in love and broke up online. The Web to us is not a technology which we had to learn and which we managed to get a grip of. The Web is a process, happening continuously and continuously transforming before our eyes; with us and through us…"
[Update: Response by Alan Jacobs: http://ayjay.tumblr.com/post/18029873515/participating-in-cultural-life-is-not-something ]
[Update 2: Lengthy response, take-down: http://www.lileks.com/bleats/archive/12/0212/022212.html ]
[Chaser: http://metalab.harvard.edu/2012/02/twitter-nprs-morning-edition-and-dreams-of-flatland/ ]
[Cross-posted by Alexis Madrigal: http://www.theatlantic.com/technology/archive/2012/02/we-the-web-kids/253382/ ]
participatoryculture
criticalpractice
memories
govenment
dialog
cooperation
socialstructure
anarchy
anarchism
freedom
change
society
democracy
webculture
culture
cv
prostheticmemory
externalmemory
reality
anonymous
ACTA
2012
piotrczerski
digitalnatives
webkids
manifesto
cyberspace
_democracy
from delicious
[Update: Response by Alan Jacobs: http://ayjay.tumblr.com/post/18029873515/participating-in-cultural-life-is-not-something ]
[Update 2: Lengthy response, take-down: http://www.lileks.com/bleats/archive/12/0212/022212.html ]
[Chaser: http://metalab.harvard.edu/2012/02/twitter-nprs-morning-edition-and-dreams-of-flatland/ ]
[Cross-posted by Alexis Madrigal: http://www.theatlantic.com/technology/archive/2012/02/we-the-web-kids/253382/ ]
february 2012 by robertogreco
Unschooling Media: Participatory Practices among Progressive Homeschoolers [.pdf]
june 2011 by robertogreco
Just reencountered Vanessa Bertozzi's 2006 thesis through a post by Sandra Dodd, commented by David Friedman: http://unschooling.blogspot.com/2011/06/unschooling-media-participatory.html
"On the flipside of the technology debate, I experienced a moment of great academic pleasure when I received an email from Rob, an unschooling dad in California. He explained that he’d come across my links tagged “unschooling” in del.icio.us and he was curious about my research. We then went on to have a very fruitful interview."
vanessabertozzi
unschooling
homeschool
networking
del.icio.us
bookmarks
bookmarking
2006
lizettegreco
glvo
education
learning
networkedlearning
participatory
participatoryculture
grassroots
ego
cv
filetype:pdf
media:document
"On the flipside of the technology debate, I experienced a moment of great academic pleasure when I received an email from Rob, an unschooling dad in California. He explained that he’d come across my links tagged “unschooling” in del.icio.us and he was curious about my research. We then went on to have a very fruitful interview."
june 2011 by robertogreco
Getting Serious About Reimagining Learning in the Digital Age | DMLcentral
april 2011 by robertogreco
"As things stand right now, unless participatory media takes a deliberate step into classrooms & into testing data, long-term sustainable funding & adoption seem unlikely."<br />
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"As someone who regularly works with kids outside of schools in after-school & summer programs as well as spending the majority of my days waking up early & scrawling on a whiteboard, there is a significant mode of participation to which young people have become unnecessarily acculturated. With literally tens of thousands of hours spent being conditioned to facing forward & remaining in seats, we have created factory-minded young people who need to be gently provoked. This work takes time & trust; once those two things are present, a classroom of enthused minds is limited only by imagination.<br />
<br />
Years after its implementation, I still get messages from former students about how the seven weeks they spent learning through and playing the Black Cloud game made an impact on their day-to-day lives."
education
dml
digitalmedia
digital
media
internet
learning
change
unschooling
deschooling
tcsnmy
assessment
henryjenkins
anterogarcia
2011
schools
afterschoolprograms
participatory
participatoryculture
digitaldivide
participationgap
schooliness
industrialschooling
gamechanging
funding
k12
publicschools
quest2learn
cv
innovation
collaboration
socialemotionallearning
trust
engagement
from delicious
<br />
"As someone who regularly works with kids outside of schools in after-school & summer programs as well as spending the majority of my days waking up early & scrawling on a whiteboard, there is a significant mode of participation to which young people have become unnecessarily acculturated. With literally tens of thousands of hours spent being conditioned to facing forward & remaining in seats, we have created factory-minded young people who need to be gently provoked. This work takes time & trust; once those two things are present, a classroom of enthused minds is limited only by imagination.<br />
<br />
Years after its implementation, I still get messages from former students about how the seven weeks they spent learning through and playing the Black Cloud game made an impact on their day-to-day lives."
april 2011 by robertogreco
Attention, and Other 21st-Century Social Media Literacies (EDUCAUSE Review) | EDUCAUSE
december 2010 by robertogreco
"Just as print technologies & literacies shaped Enlightenment, the social media technologies & literacies will shape the cognitive, social, & cultural environments of 21st century. As Jenkins & colleagues have emphasized, education that acknowledges the full impact of networked publics & digital media must recognize a whole new way of looking at learning & teaching. This is not just another set of skills to be added to curriculum. Assuming a world in which welfare of young people & economic health of society & political health of democracy are the true goals of education, I believe modern societies need to assess & evaluate what works & doesn't in terms of engaging students in learning.<br />
<br />
If we want to do this, if we want to discover how we can engage students as well as ourselves in 21st century, we must move beyond skills & technologies. We must explore also interconnected social media literacies of attention, participation, cooperation, network awareness, & critical consumption."
howardrheingold
education
learning
socialmedia
literacy
collaboration
21stcenturyskills
communication
participatory
participation
participatoryculture
henryjenkins
networkawareness
awareness
criticalthinking
criticalconsumption
technology
medialiteracy
interconnectivity
engagement
teaching
society
etiquette
democracy
tcsnmy
lcproject
future
from delicious
<br />
If we want to do this, if we want to discover how we can engage students as well as ourselves in 21st century, we must move beyond skills & technologies. We must explore also interconnected social media literacies of attention, participation, cooperation, network awareness, & critical consumption."
december 2010 by robertogreco
Polder Model - Wikipedia, the free encyclopedia
july 2010 by robertogreco
"The polder model is a term with uncertain origin that was first used to describe the internationally acclaimed Dutch version of consensus policy in economics, specifically in the 1980s and 1990s. However, the term was quickly adopted for a much wider meaning, for similar cases of consensus decision-making, which are supposedly typically Dutch. It is described with phrases like 'a pragmatic recognition of pluriformity' and 'cooperation despite differences'."
participatoryculture
consensus
cooperation
via:hrheingold
civics
community
politics
models
games
july 2010 by robertogreco
Mimi Ito - Statics: Peer-Based Learning in a Networked Age
may 2010 by robertogreco
"Today's young people are growing up in a radically different media environment from the one that we grew up in. It's a media environment that keeps them connected 24/7 to their peers, information, and entertainment. It's a media environment that captures kids attentions through visual media, participation and interaction, challenging educators to reconsider traditional models of instruction. It's a media environment that captures kids attentions through visual media, participation and interaction, challenging educators to reconsider traditional models of instruction."
mimiito
pedagogy
learning
education
disruption
socialnetworking
socialmedia
2010
social
tcsnmy
lcproject
informallearning
schools
academia
instruction
participatoryculture
participatory
attention
media
may 2010 by robertogreco
Caterina.net: Participatory media and why I love it (and must defend it)
january 2010 by robertogreco
"I love participatory media, collective knowledge systems, user-generated content and the like, and spent much of my life and career participating in them and making them. As I say in this post from 2005, the internet is built on a culture of generosity -- the first web page I built was when I noticed there was no page on Nabokov and realized I could just make one. Amazing! And it dawned on me that every other page on the web -- this was 1994 -- had come about for the same reason. Then the dotcom thing happened. And then Web 2.0 brought us back to the web's roots -- communication and contribution. That is why I love participatory media and must defend it."
caterinafake
jaronlanier
participatory
web2.0
communication
crowdsourcing
del.icio.us
tumblr
flickr
twitter
facebook
hunch
wikipedia
amateur
amateurism
collectiveintelligence
participatoryculture
culture
internet
social
media
collaboration
vladimirnabokov
january 2010 by robertogreco
Dolores Labs Blog » Not-quite-live-blog: Jonathan Zittrain on “Minds For Sale”
december 2009 by robertogreco
"Zittrain focuses on the potential alienation and opportunities for abuse that can arise with the growth of distributed online production. He also contemplates the thin line that separates exploitation from volunteering in the context of online communities and collaboration."
jonathanzittrain
crowdsourcing
ethics
participatory
participatoryculture
exploitation
online
abuse
via:migurski
december 2009 by robertogreco
Telling stories about stories « Snarkmarket
december 2009 by robertogreco
"Increasingly, I’m convinced that no media is successful or even complete until it’s been transformed or extended. I know this is not super-controversial—it’s sort of the Creative Commons party line—but it turns out things don’t transform themselves! A lot of media gets CC-licensed and then just sits there.
robinsloan
annabelscheme
platforms
creativecommons
remixing
fanfiction
storytelling
media
henryjenkins
cocreation
participatoryculture
participatory
snarkmarket
newmedia
starwars
harrypotter
narrative
engagement
december 2009 by robertogreco
Video Games And Participatory Culture : NPR [more here: http://spotlight.macfound.org/blog/entry/playback_video_games_and_participatory_culture_on_npr/]
december 2009 by robertogreco
"Many video games let you create (your own levels in a first-person shooter, your own creatures in an adventure, for example) and upload these creations so you can share them with other players. It's called participatory culture, where consumers are not couch potatoes but rather active participants and creators themselves. But some argue we're merely being tricked into thinking we're being creative."
internet
creativity
cocreation
henryjenkins
sharing
markets
whatsoldisnew
whatsoldisnewagain
music
videogames
gaming
littlebigplanet
participatory
culture
participatoryculture
trends
history
media
massmedia
creation
design
profits
profitsharing
corporations
spore
ea
usergeneratedcontent
content
usergenerated
beaterator
marketing
compensation
revenue
art
newmedia
games
participation
december 2009 by robertogreco
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