robertogreco + objects 102
The New Aesthetic Needs to Get Weirder - Ian Bogost - Technology - The Atlantic
7 weeks ago by robertogreco
"The New Aesthetic is an art movement obsessed with the otherness of computer vision and information processing. But Ian Bogost asks: why stop at the unfathomability of the computer's experience when there are airports, sandstone, koalas, climate, toaster pastries, kudzu, the International 505 racing dinghy, and the Boeing 787 Dreamliner to contemplate?"
[Nice selection of quotes chosen and comment by @litherland below]
Yes.
Cf. Derrida, e.g., “L'annihilation des restes, les cendres peuvent parfois en témoigner, rappelle un pacte et fait acte de mémoire.”
thinking
via:litherland
futuristmanifesto
filippomarinetti
thecreatorsproject
gregborenstein
timmorton
levibryant
grahamharman
brucesterling
aggregation
ontography
carpentry
dada
futurism
surprise
disruption
ubicomp
georgiatech
awarehome
michaelmateas
zacharypousman
marioromero
tableaumachine
robots
robotreadableworld
timoarnall
alienaesthetic
nataliabuckley
avant-garde
craftwork
craft
art
design
intentionality
jamesbridle
computing
computers
davidmberry
philosophy
technology
thenewaesthetic
newaesthetic
2012
ianbogost
ooo
object-orientedontology
objects
[Nice selection of quotes chosen and comment by @litherland below]
Yes.
Rather than wondering if alien beings exist in the cosmos, let's assume that they are all around us, everywhere, at all scales.
Why should a new aesthetic [be] interested only in the relationship between humans and computers, when so many other relationships exist just as much? Why stop with the computer, like Marinetti foolishly did with the race car?
Being withdraws from access. There is always something left in reserve, in a thing.
Cf. Derrida, e.g., “L'annihilation des restes, les cendres peuvent parfois en témoigner, rappelle un pacte et fait acte de mémoire.”
7 weeks ago by robertogreco
Ian Bogost - Alien Phenomenology, or What It's Like to Be a Thing
7 weeks ago by robertogreco
"In Alien Phenomenology, or What It's Like to Be a Thing, Ian Bogost develops an object-oriented ontology that puts things at the center of being; a philosophy in which nothing exists any more or less than anything else; in which humans are elements, but not the sole or even primary elements, of philosophical interest. And unlike experimental phenomenology or the philosophy of technology, Bogost's alien phenomenology takes for granted that all beings interact with, perceive, and experience one another. This experience, however, withdraws from human comprehension and only becomes accessible through a speculative philosophy based on metaphor."
[See also; http://www.amazon.com/Alien-Phenomenology-What-Thing-Posthumanities/dp/0816678987 ]
books
2011
objects
philosophy
speculativephilosophy
alienphenomology
object-orientedontology
ooo
ianbogost
from delicious
[See also; http://www.amazon.com/Alien-Phenomenology-What-Thing-Posthumanities/dp/0816678987 ]
7 weeks ago by robertogreco
It’s Not Just The Bags
10 weeks ago by robertogreco
"There are many ways in which interactions with designers can benefit artisans. Designers can improve the quality of objects being made, and sometimes reduce the use of raw materials. They can be effective communicators to consumers back home, and explain intangible qualities of an object such as its historical context. …
Borges further counsels that “the potential dangers of a badly carried out intervention are many, and their effects can be damaging. The older a tradition is, and the more “away from civilization” the community it belongs to, the greater the dangers and the greater the necessary care”.
The basis for these north-south interactions, for Borges, must be respect – “respect for the work rhythm of the artisan, respect for the signs that have resisted over the years, respect for the whole system of symbols that culminates in an object”."
time
slow
glvo
handmade
objects
adeliaborges
books
2012
johnthackara
design
brasil
artisan
craft
from delicious
Borges further counsels that “the potential dangers of a badly carried out intervention are many, and their effects can be damaging. The older a tradition is, and the more “away from civilization” the community it belongs to, the greater the dangers and the greater the necessary care”.
The basis for these north-south interactions, for Borges, must be respect – “respect for the work rhythm of the artisan, respect for the signs that have resisted over the years, respect for the whole system of symbols that culminates in an object”."
10 weeks ago by robertogreco
Teaching: Cultures of Design, Or Design and Everyday Life | Design Culture Lab
february 2012 by robertogreco
"Original and world-changing design was long considered the product of solitary geniuses, masters and heroes, but recent research has argued that cultural innovation is often the result of everyday actions by ordinary people. This course critically and creatively examines the dynamic and collaborative networks that characterise professional and amateur design today, and prepares students to face the challenges and opportunities that lie ahead."
[Course aims, course content, course assignments (4 of them) follow, all worth reading]
To get started, students are required to complete the following task (adapted from The Exercise Book) for the first tutorial:
1) Go for a walk with a notebook and pay close attention to what’s going on around you.
2) Compose one written page with three sections. Start the first section with “I see…”, the second section with “I remember…” and the third section with “I imagine…”."
culturalphenomena
socialphenomena
place
objects
social
future
present
past
culture
innovation
creativity
cocreation
speculativedesign
amateurism
ethics
aesthetics
everydaylife
anthropology
classideas
criticalpractice
noticing
2012
annegalloway
teaching
ethnography
design
_socialphenomena
from delicious
[Course aims, course content, course assignments (4 of them) follow, all worth reading]
To get started, students are required to complete the following task (adapted from The Exercise Book) for the first tutorial:
1) Go for a walk with a notebook and pay close attention to what’s going on around you.
2) Compose one written page with three sections. Start the first section with “I see…”, the second section with “I remember…” and the third section with “I imagine…”."
february 2012 by robertogreco
BLDGBLOG: Object Cancers
february 2012 by robertogreco
"In any case, what seems more provocative here, on the level of design, would be to appropriate this protective stance and reuse it in the design of future objects, but emphasizing the other end: to allow for the scanning of any object designed or manufactured, but to to insert, in the form of watermarks, small glitches that would only become visible upon reprinting.
We might call these object cancers: bulbous, oddly textured, and other dramatically misshapen errors that only appear in 3D-reprinted objects. Chairs with tumors, mutant silverware, misbegotten watches—as if the offspring of industrial reproducibility is a molten world of Dalí-like surrealism.
Put another way, the inadvertent side-effect of the attempted corporate control over objects would be an artistic potlatch of object errors: object cancers deliberately reprinted, shared, and collected for their monstrous and unexpected originality."
2012
errors
mutations
brucesterling
objectcancers
3dprinting
objects
geoffmanaugh
bldgblog
from delicious
We might call these object cancers: bulbous, oddly textured, and other dramatically misshapen errors that only appear in 3D-reprinted objects. Chairs with tumors, mutant silverware, misbegotten watches—as if the offspring of industrial reproducibility is a molten world of Dalí-like surrealism.
Put another way, the inadvertent side-effect of the attempted corporate control over objects would be an artistic potlatch of object errors: object cancers deliberately reprinted, shared, and collected for their monstrous and unexpected originality."
february 2012 by robertogreco
Object memory on Vimeo
february 2012 by robertogreco
“‘This trade’, he said, ‘was not the trade as you Europeans know it. Not the business of buying and selling for profit! Our people’s trade was always symmetrical.’
Aboriginals, in general, had the idea that all ‘goods’ were potentially malign and would work against their possessors unless they were forever in motion. The ‘goods’ did not have to be edible, or useful. People liked nothing better than to barter useless things - or things they could supply for themselves: feathers, sacred objects, belts of human hair.
‘Trade goods’, he continued, should be seen rather as the bargining counters of a gigantic game, in which the whole continent was the gaming board and all its inhabitants players. ‘Goods’ were tokens of intent: to trade again, meet again, fix frontiers, intermarry, sing, dance, share resources and share ideas.”
With Bruce Chatwins quote as a starting point, a group of friends got together to explore storytelling through the trading of objects…"
stories
things
possessions
brucechatwins
totems
tokens
richardhouguez
2011
objectmemory
memory
storytelling
trade
trading
objects
Aboriginals, in general, had the idea that all ‘goods’ were potentially malign and would work against their possessors unless they were forever in motion. The ‘goods’ did not have to be edible, or useful. People liked nothing better than to barter useless things - or things they could supply for themselves: feathers, sacred objects, belts of human hair.
‘Trade goods’, he continued, should be seen rather as the bargining counters of a gigantic game, in which the whole continent was the gaming board and all its inhabitants players. ‘Goods’ were tokens of intent: to trade again, meet again, fix frontiers, intermarry, sing, dance, share resources and share ideas.”
With Bruce Chatwins quote as a starting point, a group of friends got together to explore storytelling through the trading of objects…"
february 2012 by robertogreco
The Object Ethnography Project
february 2012 by robertogreco
"The Object Ethnography Project aims to show how stories influence the value, meaning and circulation of objects. It is a creative laboratory where participants–like you– determine the outcome of the cultural experiment.
The team behind the Project will look at the objects and stories accumulated through the project for trends, patterns and insights about the types of objects people donate, the kinds of stories they tell about them, and how those stories influence the object’s value and subsequent exchange. The results of these studies will be presented at a conference at New York University in March 2012."
nyc
2012
value
exchange
patterns
stories
culture
storytelling
objects
The team behind the Project will look at the objects and stories accumulated through the project for trends, patterns and insights about the types of objects people donate, the kinds of stories they tell about them, and how those stories influence the object’s value and subsequent exchange. The results of these studies will be presented at a conference at New York University in March 2012."
february 2012 by robertogreco
Portable cathedrals - Design - Domus
january 2012 by robertogreco
"So the N9 is not so much a product as a pointer. It will soon be impossible, or perhaps pointless anyway, to buy. Meego is a dead man walking and the hardware will live on in a new cloned and cared-for body, as the Lumia…
The Citröen DS was ultimately destined to befall the fate of mummification as a 'design icon' rather than a major commercial success. Numerous beautifully-maintained examples are still just about running, maintained by obsessives who spend their Sunday mornings patching up fuel sumps, buffing white leather interiors and browsing eBay for increasingly rare spare parts.
Perhaps as with the DS 19, the N9 will also end up maintained by an army of enthusiasts, a lost classic filed away in some museum of digital artefacts, an open-source movement supporting and extending Meego as a kind of avant-garde alt.OS, augmented by 3D-printed replacement physical parts or modded components, as with Leicas and Polaroids."
software
industrialdesign
objects
objectsofdesire
cars
phones
mobile
rolandbarthes
2011
danhill
meego
citröends
portablecathedrals
n9
design
nokia
_2011
from delicious
The Citröen DS was ultimately destined to befall the fate of mummification as a 'design icon' rather than a major commercial success. Numerous beautifully-maintained examples are still just about running, maintained by obsessives who spend their Sunday mornings patching up fuel sumps, buffing white leather interiors and browsing eBay for increasingly rare spare parts.
Perhaps as with the DS 19, the N9 will also end up maintained by an army of enthusiasts, a lost classic filed away in some museum of digital artefacts, an open-source movement supporting and extending Meego as a kind of avant-garde alt.OS, augmented by 3D-printed replacement physical parts or modded components, as with Leicas and Polaroids."
january 2012 by robertogreco
How to Build a Universe That Doesn't Fall Apart Two Days Later
december 2011 by robertogreco
"I have a secret love of chaos. There should be more of it. Do not believe—and I am dead serious when I say this—do not assume that order and stability are always good, in a society or in a universe. The old, the ossified, must always give way to new life and the birth of new things. Before the new things can be born the old must perish. This is a dangerous realization, because it tells us that we must eventually part with much of what is familiar to us. And that hurts. But that is part of the script of life. Unless we can psychologically accommodate change, we ourselves begin to die, inwardly. What I am saying is that objects, customs, habits, and ways of life must perish so that the authentic human being can live. And it is the authentic human being who matters most, the viable, elastic organism which can bounce back, absorb, and deal with the new."
writing
philosophy
philipkdick
chaos
unschooling
deschooling
objects
anarchism
anarchy
literature
culture
society
messiness
change
adaptability
science
scifi
sciencefiction
religion
1978
life
human
humans
from delicious
december 2011 by robertogreco
Sal Randolph: A Call for Migratory Objects
november 2011 by robertogreco
"Do you have an object whose story you would like to share? An heirloom, an artwork, a toothbrush, a stone? An object which has inspired you, dominated you, educated you, exalted or degraded you? For our second exhibition of the Migration year, we invite you to lend us your object and include with it everything you know about its migratory story.
These objects will be our starting point for a three-month exploration of the Migration of Objects. We will view them as independent beings with stories of their own, stories that began before the object’s encounter with you and that will likely continue long after you part. Your story of the object may start with you but may necessarily migrate into the economic, the industrial, the political, the historical, the geologic, the environmental and so on.
Anyone can play. Here’s how it works:…"
salrandolph
objects
storytelling
migratoryobjects
art
stories
migrationofobjects
proteusgowanus
exhibitions
crowdsourcing
classideas
writingprompts
from delicious
These objects will be our starting point for a three-month exploration of the Migration of Objects. We will view them as independent beings with stories of their own, stories that began before the object’s encounter with you and that will likely continue long after you part. Your story of the object may start with you but may necessarily migrate into the economic, the industrial, the political, the historical, the geologic, the environmental and so on.
Anyone can play. Here’s how it works:…"
november 2011 by robertogreco
adam.vllm.net — Everyday Brokenness
october 2011 by robertogreco
"[This is the intro/explanation/something to a new site I’m working on about my relationship with the objects around me.]"
adammathes
brokenness
objects
2011
brucesterling
carlsteadman
obsolescence
design
from delicious
october 2011 by robertogreco
potlatch: riots and credit crunches: when economic objects attack
september 2011 by robertogreco
"What to do? The Actor Network Theorist might smirk and say that we should be putting the HDTVs and trainers in jail, rather than the poor human actors who sought to liberate them. Maybe the mortgage-backed CDOs should themselves be appearing before Congress, explaining what they were up to in the years leading up to 2007. The bankers were merely their servants. Or else we need to rediscover the virtues of a boring, inanimate economy, as the basis for an animated social and cultural world, as Marx intuited. The tedium of the old socialist block - laughable cars, unchanging fashions, steady incomes, pitiful growth - was always at the heart of its apparent legitimacy crisis. But it strikes me that it's precisely this tedium that we now need more of, to escape the tyranny of financial and consumer objects."
anthropology
sociology
markets
marxism
neoliberalism
riots
2011
actornetworktheory
karlmarx
socialism
finance
london
uk
society
capitalism
materialsm
consumerism
consumption
values
objects
possessions
economics
restraint
boringness
ownership
credit
debt
potlatch
from delicious
september 2011 by robertogreco
Dodo Flipboard (DodoFlip) on Twitter
september 2011 by robertogreco
"A twitter feed for the book 21st Century Dodos. Follow this account on Flipboard for an array of articles, pics and comments about endangered inanimate objects."
obsolescence
objects
twitter
dodoflip
from delicious
september 2011 by robertogreco
Inhabitat chats with Paola Antonelli - YouTube
september 2011 by robertogreco
"Inhabitat's Jill Fehrenbacher interviews MoMA design curator Paola Antonelli about her latest MoMA exhibit on the future of interaction design 'Talk To Me'"
2011
moma
talktome
paolaantonelli
jillfehrenbacher
design
technology
interaction
interactiondesign
objects
from delicious
september 2011 by robertogreco
Miiu.org: The Resilient Community Wiki
august 2011 by robertogreco
"MiiU is a collection of all the objects, products, and places that make personal, family, and community resilience possible." [A John Robb production, I think.]
community
johnrobb
resilience
collapsanomics
collapse
resilientcommunity
objects
products
reference
howto
diy
from delicious
august 2011 by robertogreco
BBC - A History of the World - Home
july 2011 by robertogreco
"This site uses objects to tell a history of the world. You’ll find 100 objects from the British Museum and hundreds more from museums and people across the UK."
via:frankchimero
history
bbc
design
art
culture
classideas
objects
britishmuseum
from delicious
july 2011 by robertogreco
The Technium: Your Two Things
july 2011 by robertogreco
"…2 devices each person will carry are one general purpose combination device, & one specialized device (per your major interests & style)…
At the same time the attraction of a totem object, or something to hold in your hands, particularly a gorgeous object, will not diminish. We may remain w/ one single object that we love, that does most of what we need okay, & that in some ways comes to represent us. Perhaps the highly evolved person carries one distinctive object—which will be buried w/ them when they die.
…I don't think we'll normally carry more than a couple of things at once, on an ordinary day. The # of devices will proliferate, but each will occupy a smaller & smaller niche. There will be a long tail distribution of devices.
50 yrs from now a very common ritual upon meeting of old friends will be the mutual exchange & cross examination of what lovely personal thing they have in their pocket or purse. You'll be able to tell a lot about a person by what they carry."
kevinkelly
totems
possessions
evocativeobjects
objects
devices
future
predictions
technology
specialization
generalpurpose
combinationdevices
beauty
2011
from delicious
At the same time the attraction of a totem object, or something to hold in your hands, particularly a gorgeous object, will not diminish. We may remain w/ one single object that we love, that does most of what we need okay, & that in some ways comes to represent us. Perhaps the highly evolved person carries one distinctive object—which will be buried w/ them when they die.
…I don't think we'll normally carry more than a couple of things at once, on an ordinary day. The # of devices will proliferate, but each will occupy a smaller & smaller niche. There will be a long tail distribution of devices.
50 yrs from now a very common ritual upon meeting of old friends will be the mutual exchange & cross examination of what lovely personal thing they have in their pocket or purse. You'll be able to tell a lot about a person by what they carry."
july 2011 by robertogreco
All Objects, Even if New, Have Their Histories - DesignTAXI.com
july 2011 by robertogreco
"It’s natural to assume, after tearing open a newly-bought object’s packaging, that we’re the first ones to touch it. <br />
<br />
The assumption is wrong, of course, and a photography project by Lorena Turner is asking us to reconsider the notion by unearthing these ignored histories. With the finesse of a CSI agent, Turner dusts objects—all packaged in China and sold at US stores—before photographing them. The resulting fingerprints, of which there are many, act as evidence of the manufacturing cycle often invisible to us. <br />
<br />
“This process allowed for the evidence of another’s touch, quite possibly the person involved in constructing and packaging the item, to be revealed,” the photographer wrote. <br />
<br />
She added that the project, tersely titled Made in China, “highlights the human factor and invisible history in each object’s production”."
new
objects
photography
art
lorenaturner
fingerprints
china
manufacturing
objecthistory
from delicious
<br />
The assumption is wrong, of course, and a photography project by Lorena Turner is asking us to reconsider the notion by unearthing these ignored histories. With the finesse of a CSI agent, Turner dusts objects—all packaged in China and sold at US stores—before photographing them. The resulting fingerprints, of which there are many, act as evidence of the manufacturing cycle often invisible to us. <br />
<br />
“This process allowed for the evidence of another’s touch, quite possibly the person involved in constructing and packaging the item, to be revealed,” the photographer wrote. <br />
<br />
She added that the project, tersely titled Made in China, “highlights the human factor and invisible history in each object’s production”."
july 2011 by robertogreco
MoMA | Talk to Me BETA
july 2011 by robertogreco
"New branches of design practice have emerged in the past decades that combine design’s old-fashioned preoccupations—with form, function, and meaning—with a focus on the exchange of information and even emotion. Communication design deals with the delivery of messages, encompassing graphic design, wayfinding, and communicative objects of all kinds, from printed materials to three-dimensional and digital projects. Interface and interaction design delineate the behavior of products and systems as well as the experiences that people will have with them. Information and visualization design deal with the maps, diagrams, and tools that filter and make sense of information. In critical design, conceptual scenarios are built around hypothetical objects to comment on the social, political, and cultural consequences of new technologies and behaviors."
cities
interaction
interface
augmentedreality
2011
talktome
moma
design
media
objects
dialogue
socialnetworks
information
technology
from delicious
july 2011 by robertogreco
NuPenny: Portland
july 2011 by robertogreco
"NuPenny exists as a traveling art installation under the guise of an inaccessible toy store. On the surface, & viewed as a retail establishment or typical sales model, NP seems fundamentally flawed in connecting w/ those who desire to take its products home. True enough. But on another level the storeʼs reason for being is as a realm of carefully manufactured objects of desire that have not (or perhaps cannot) find either their place or time in the world. The first appearance of this toy store installation was in Waterville, Maine in January of 2010. Four months later & w/out notice NP closed in Waterville & moved to another town."<br />
<br />
"Conceptually each toy is my interpretation of a song lyric, poem or literary work that has affected me. By using the NP/Teletype code card that is available on this site you can easily (though perhaps not quickly) read the ʻtextʼ on each toy, box & placard. More toys will occur, & arrive in the store over time, as I have the means to make them."
art
toys
sculpture
desire
consumerism
maine
nupenny
objects
glvo
edg
srg
randyregier
installation
via:anterobot
from delicious
<br />
"Conceptually each toy is my interpretation of a song lyric, poem or literary work that has affected me. By using the NP/Teletype code card that is available on this site you can easily (though perhaps not quickly) read the ʻtextʼ on each toy, box & placard. More toys will occur, & arrive in the store over time, as I have the means to make them."
july 2011 by robertogreco
cloudhead - cross
june 2011 by robertogreco
"Science begins with a subject and an object.<br />
Religion begins with a creator and the created.<br />
The illusion is the same.<br />
There is dogma in any.thing that claims to contain every.thing.<br />
<br />
God is a verb<br />
not some omnipotent ruler looking down on all of this.<br />
And if there was a big bang, <br />
you and I aren’t something at the end of the process;<br />
You and I are the big bang …<br />
The original force of the universe.<br />
We are the creator and the created<br />
Inseparable from the creating.<br />
<br />
-x—x-x—-x-x-x-x-x—x-x—x—x-<br />
<br />
Yet the conflict between science and religion drags on … while …<br />
on the streets, the Beatles are still more popular than Jesus Christ, <br />
quantum physics reads like a zen riddle,<br />
and techno teenagers rely on rhythm and rhyme, <br />
- not reason - <br />
to make sense of living at the speed of light."
science
religion
headmine
bigbang
universe
creation
subjects
objects
god
shiftctrlesc
from delicious
Religion begins with a creator and the created.<br />
The illusion is the same.<br />
There is dogma in any.thing that claims to contain every.thing.<br />
<br />
God is a verb<br />
not some omnipotent ruler looking down on all of this.<br />
And if there was a big bang, <br />
you and I aren’t something at the end of the process;<br />
You and I are the big bang …<br />
The original force of the universe.<br />
We are the creator and the created<br />
Inseparable from the creating.<br />
<br />
-x—x-x—-x-x-x-x-x—x-x—x—x-<br />
<br />
Yet the conflict between science and religion drags on … while …<br />
on the streets, the Beatles are still more popular than Jesus Christ, <br />
quantum physics reads like a zen riddle,<br />
and techno teenagers rely on rhythm and rhyme, <br />
- not reason - <br />
to make sense of living at the speed of light."
june 2011 by robertogreco
Short Schrift: The New Liberal Arts: Photography ["Photography is a comprehensive science; photography is a comparative literature."]
april 2011 by robertogreco
"classical liberal arts are arts of the word, products of the book, letter, lecture…Renaissance added plastic arts of painting & sculpture, & modernity those of laboratory…new liberal arts are overwhelmingly arts of the DOCUMENT, & the photograph is the document par excellence.<br />
<br />
Like exact sciences, photographic arts are industrial, blurring line btwn knowledge & technology…Like painting & sculpture, they are visual, aesthetic, based in both intuition & craft. Like writing, photography is both an action & an object: writing makes writing & photography makes photography. & like writing, photographic images have their own version of the trivium—a logic, grammar & rhetoric. <br />
We don't only SEE pictures; we LEARN how they're structured & how they become meaningful…<br />
<br />
Photography is science of the interrelation & specificity of all of these forms, as well as their reproduction, recontextualization, & redefinition…"
timcarmody
2009
newliberalarts
photography
seeing
intuition
craft
writing
documents
actions
objects
meaning
expressions
communication
logic
grammar
composition
art
visual
from delicious
<br />
Like exact sciences, photographic arts are industrial, blurring line btwn knowledge & technology…Like painting & sculpture, they are visual, aesthetic, based in both intuition & craft. Like writing, photography is both an action & an object: writing makes writing & photography makes photography. & like writing, photographic images have their own version of the trivium—a logic, grammar & rhetoric. <br />
We don't only SEE pictures; we LEARN how they're structured & how they become meaningful…<br />
<br />
Photography is science of the interrelation & specificity of all of these forms, as well as their reproduction, recontextualization, & redefinition…"
april 2011 by robertogreco
Boundary object - Wikipedia
march 2011 by robertogreco
A boundary object is a concept in sociology to describe information used in different ways by different communities. They are plastic, interpreted differently across communities but with enough immutable content to maintain integrity. The concept was introduced by Susan Leigh Star and James R. Griesemer in a 1989 publication:[1]<br />
<br />
“ Boundary objects are objects which are both plastic enough to adapt to local needs and constraints of the several parties employing them, yet robust enough to maintain a common identity across sites. They are weakly structured in common use, and become strongly structured in individual-site use. They may be abstract or concrete. They have different meanings in different social worlds but their structure is common enough to more than one world to make them recognizable means of translation. The creation and management of boundary objects is key in developing and maintaining coherence across intersecting social worlds."
sociology
boundaryobjects
via:adamgreenfield
objects
information
communities
susanleighstar
jamesgriesemer
1989
adaptability
identity
stucture
meaning
social
socialworlds
from delicious
<br />
“ Boundary objects are objects which are both plastic enough to adapt to local needs and constraints of the several parties employing them, yet robust enough to maintain a common identity across sites. They are weakly structured in common use, and become strongly structured in individual-site use. They may be abstract or concrete. They have different meanings in different social worlds but their structure is common enough to more than one world to make them recognizable means of translation. The creation and management of boundary objects is key in developing and maintaining coherence across intersecting social worlds."
march 2011 by robertogreco
what’s wrong with “prosthetics porn”? (part I) | Abler.
march 2011 by robertogreco
"Which brings me to consider a question someone asked me after a lecture I gave last year: Is it preferable to design adaptive devices that are elegantly designed to be camouflaged (think hearing-aid jewelry), or beautiful & conspicuous, like the legs above? &, with Wallace in mind, should we ethically aim more design research toward near-future applications, rather than wildly speculative gear that may never see the light of day?<br />
<br />
Well—yes. To quote Maile Meloy: Both ways is the only way I want it.<br />
<br />
I think our energy can go in all these directions, provided we’re reflective enough. I’ve already affirmed the inherent value in playful experimentation. But the bigger challenge is to make extensive machinery that is truly extensive, truly outward in its posture. I think design matters crucially to these questions, because design for disability has the opportunity to critique the weakness of all personal technologies: its tendency to hermetically seal its user from engaging…"
interdependence
design
prosthetics
prostheticsporn
sarahendren
abler
architecture
disabilities
aesthetics
bespokeinnovations
matthewbattles
aimeemullins
objects
mailemeloy
hearing-aids
jewelery
from delicious
<br />
Well—yes. To quote Maile Meloy: Both ways is the only way I want it.<br />
<br />
I think our energy can go in all these directions, provided we’re reflective enough. I’ve already affirmed the inherent value in playful experimentation. But the bigger challenge is to make extensive machinery that is truly extensive, truly outward in its posture. I think design matters crucially to these questions, because design for disability has the opportunity to critique the weakness of all personal technologies: its tendency to hermetically seal its user from engaging…"
march 2011 by robertogreco
what’s wrong with “prosthetics porn”? (part II) | Abler.
march 2011 by robertogreco
"How can technologies demonstrate an outward posture? I mean, how might they extend their forms and also their functions, beyond a single user? Couldn’t they both resolve & reveal, pose more questions than answers?…"<br />
<br />
"A built environment, a city that accommodates—& indeed demonstrates—physical or cognitive interdependence doesn’t only call for limbs & ramps. We need wholly-spectacular impracticalities, & artistic research & collaboration, & public interactive art, & we need the most durable accessibility equipment we can design."<br />
<br />
"Moreover, we might take the long view in order to get the short view more clearly in focus. This has long been said of science fiction in literature—that our ideas about the future are really an index of our attitudes in the present. I’m interested in futurism in prosthetics as an inquiry & spectacle, & I also want to make projects that help us harness our technologies for a more inclusive world."
abler
sarahendren
prosthetics
bikes
bikesharing
interdependence
cities
architecture
technology
assistivetechnology
art
publicart
accessibility
design
present
future
inclusiveness
inclusion
futurism
objects
objectfixations
prostheticsporn
modernism
utopia
structures
spatialagency
brunolatour
parasite
michaelrakowitz
rebar
adaptivetechnologies
adaptive
eyeborg
eyewear
tandems
tandembicycles
biking
spoke-o-dometer
from delicious
<br />
"A built environment, a city that accommodates—& indeed demonstrates—physical or cognitive interdependence doesn’t only call for limbs & ramps. We need wholly-spectacular impracticalities, & artistic research & collaboration, & public interactive art, & we need the most durable accessibility equipment we can design."<br />
<br />
"Moreover, we might take the long view in order to get the short view more clearly in focus. This has long been said of science fiction in literature—that our ideas about the future are really an index of our attitudes in the present. I’m interested in futurism in prosthetics as an inquiry & spectacle, & I also want to make projects that help us harness our technologies for a more inclusive world."
march 2011 by robertogreco
Without Thought | Metropolis Magazine
february 2011 by robertogreco
"At IDEO…international interdisciplinary team…included engineers, designers, and even a clinical psychologist."<br />
<br />
"tossed around the idea of inviting weekly speakers to make meetings productive. Fukasawa…thought it would be more useful if team members spoke about their own philosophies & how their cultures influenced them. They all agreed on one condition: that Fukasawa go first."<br />
<br />
"…result was a presentation on hari…Eastern philosophy, distilled down into design language…"usually translated as ‘tension,' but that’s not correct…It’s very hard to explain.” [Explains.]"<br />
<br />
"“That’s why it was important for him to go back to Japan,” Brown says. “One of the things that released him was the ability to work and tell the story of his work in his own language. Naoto has gone from somebody who crafts objects to somebody who crafts relationships with objects.”"<br />
<br />
“I think objects or things are shifting toward the surrounding walls for integration or otherwise into our body for integration,”
design
interview
japan
philosophy
hari
tension
naotofukasawa
glvo
ideo
via:preoccupations
reflection
identity
culture
howwework
conversation
leadership
interdisciplinary
multidisciplinary
crossdisciplinary
language
japanese
objects
evocativeobjects
muji
simplicity
slow
presentations
meetings
relationships
socialobjects
architecture
industrialdesign
craft
from delicious
<br />
"tossed around the idea of inviting weekly speakers to make meetings productive. Fukasawa…thought it would be more useful if team members spoke about their own philosophies & how their cultures influenced them. They all agreed on one condition: that Fukasawa go first."<br />
<br />
"…result was a presentation on hari…Eastern philosophy, distilled down into design language…"usually translated as ‘tension,' but that’s not correct…It’s very hard to explain.” [Explains.]"<br />
<br />
"“That’s why it was important for him to go back to Japan,” Brown says. “One of the things that released him was the ability to work and tell the story of his work in his own language. Naoto has gone from somebody who crafts objects to somebody who crafts relationships with objects.”"<br />
<br />
“I think objects or things are shifting toward the surrounding walls for integration or otherwise into our body for integration,”
february 2011 by robertogreco
Totems and City Avatars – Blog – BERG
february 2011 by robertogreco
At one point during City Tracking, I commented that I still felt a connection to London during my time in San Francisco through the bike-key on my keyring (above)…<br />
<br />
The bike-key has no functionality without the service: it’s just an RFID tag inside a piece of plastic. The service itself is unavoidably located in London. The computer systems that run it do not have to be, but the bikes themselves – the critical hardware within the service – cannot be located anywhere else.<br />
The city and the service are tied together.<br />
And so, for me, that keyfob that I pass through my fingers when I pick my keys up, or fidget with them in my pocket, is not just a service avatar; it’s an avatar for a city…<br />
<br />
On my keyring, everywhere I go, I carry a piece of London."
tomarmitage
berg
berglondon
avatars
cities
london
inception
memory
totems
objects
socialobjects
memoryobjects
keyfobs
connections
physical
representation
from delicious
<br />
The bike-key has no functionality without the service: it’s just an RFID tag inside a piece of plastic. The service itself is unavoidably located in London. The computer systems that run it do not have to be, but the bikes themselves – the critical hardware within the service – cannot be located anywhere else.<br />
The city and the service are tied together.<br />
And so, for me, that keyfob that I pass through my fingers when I pick my keys up, or fidget with them in my pocket, is not just a service avatar; it’s an avatar for a city…<br />
<br />
On my keyring, everywhere I go, I carry a piece of London."
february 2011 by robertogreco
Via NFC: Japanese Social Network Mixi First To Let Users “Share” Real-World Items
february 2011 by robertogreco
"Mixi Real Check is potentially more interesting: this function allows users not only to share websites with friends but any object in the real world that has an NFC tag attached to it. Tapping or waving the phone near NFC stickers found on i.e. books or posters is enough to share the information on Mixi, in real-time. This could be anything from further information on the products to details on promotion campaigns a brand wants to run on Mixi.<br />
<br />
Bringing social functionalities to the real world is a great idea for a social network, but there are two downsides at this point: Mixi users interested in these new functions must own a Nexus S (the only Android device with the necessary hardware for NFC so far) and have Taglet (a special NFC app for Android) installed. The Nexus S isn’t even officially available in Japan currently, which means almost all Mixi users still must wait for the future."
nfc
mobile
android
facebook
geo
location
mixi
japan
socialnetworking
objects
socialobjects
from delicious
<br />
Bringing social functionalities to the real world is a great idea for a social network, but there are two downsides at this point: Mixi users interested in these new functions must own a Nexus S (the only Android device with the necessary hardware for NFC so far) and have Taglet (a special NFC app for Android) installed. The Nexus S isn’t even officially available in Japan currently, which means almost all Mixi users still must wait for the future."
february 2011 by robertogreco
Is Apple Making Us Japanese? | Hybrid Reality | Big Think
september 2010 by robertogreco
"Everyone is mesmerized by Apple’s ability to revolutionize the way we think about IT products. With the iPhone, for example, Apple has morphed a mere communication device into a platform that includes a music player, a video recorder, a note transcriber, and the capacity to handle thousands of other apps that each bring the phone tantalizingly close to a personal computer.
But Apple is doing something far more radical to us as a nation, something that might even outlive the innovative firm itself: it is singlehandedly transforming us into a society that will one day feel comfortable having emotional relationships with machines."
apple
machines
relationships
japan
japanese
robots
emotion
evocativeobjects
glvo
objects
love
disruptivetechnologies
clatchristenson
innovation
experience
utilitarianism
anime
manga
astroboy
future
from delicious
But Apple is doing something far more radical to us as a nation, something that might even outlive the innovative firm itself: it is singlehandedly transforming us into a society that will one day feel comfortable having emotional relationships with machines."
september 2010 by robertogreco
Temple? School? Try Nightclub: The Soul of a New Museum | The New York Observer
august 2010 by robertogreco
"past year is culmination of decade-long effort to change museum's character, to turn it "interactive," place where people come to see, but also be seen; to not just look at art but participate in it. MoMA has made its mission to transform "into a social space from an treasure trove," according to the director…
But a resulting influx of people through the doors has lead influential art worlders like Robert Storr to lament rise of "Death Star Museums." These are places where "uninterrupted contemplation" is impossible. More people may be coming to contemp art museums, Mr. Storr wrote…, but "the mechanisms in play are horridly like those of a sci-fi monster that ingests people in great gulps."
"Museums of modern art are a kind of inherently unstable space," Mr. Lowry said. "If you're going to follow flow of contemp art, you have to constantly tweak & adjust. You can't lock it down & say this is what it should be for the next 10 years. Artists are moving much faster than that.""
via:foe
art
museums
moma
nyc
contemporary
events
participation
scenes
objects
social
robertstorr
design
paolaantonelli
accessibility
change
2010
attendance
quiet
crowds
yokoono
artclubbing
youth
ps1
from delicious
But a resulting influx of people through the doors has lead influential art worlders like Robert Storr to lament rise of "Death Star Museums." These are places where "uninterrupted contemplation" is impossible. More people may be coming to contemp art museums, Mr. Storr wrote…, but "the mechanisms in play are horridly like those of a sci-fi monster that ingests people in great gulps."
"Museums of modern art are a kind of inherently unstable space," Mr. Lowry said. "If you're going to follow flow of contemp art, you have to constantly tweak & adjust. You can't lock it down & say this is what it should be for the next 10 years. Artists are moving much faster than that.""
august 2010 by robertogreco
a m l - on inclusiveness
august 2010 by robertogreco
"the materiality of objects comes with a high price tag: i don’t care if your journal is free there, i will not be able to read it here. that is great for you, but your conversation will remain local, or regional, or limited to the global few who can afford you—it’s your loss. the nostalgia for objects ignores their exclusive nature. the digital does not have such limitations. people who can afford to, can keep lamenting the waning of objects. the rest of us will download as much information as we can."
inclusiveness
exclusiveness
anamaríaleón
criticism
conversation
information
objects
print
journals
architecture
from delicious
august 2010 by robertogreco
designfiction :: NuVu studio [via: http://www.nearfuturelaboratory.com/2010/07/30/design-fiction-studio-for-young-minds/]
august 2010 by robertogreco
"In “Design Fiction Studio,” we will focus on experimental ways to combine science fiction story telling w/ new forms of media production. The students will be asked to write a short science-fiction story & expected to illustrate it in an experimental book. We will explore ways to combine alternative materials–such as very basic electronic elements, conductive inks, phase-&color-changing materials– w/ new kinds of fabrication & production techniques to learn both about materials & way they can be used in different kinds of fictional products.
designfiction
education
future
learning
design
julianbleecker
mit
writing
classideas
nearfuture
brucesterling
scifi
sciencefiction
science
newmedia
multimedia
objects
fiction
designfictionstudio
nuvustudio
august 2010 by robertogreco
sevensixfive: But Today We Collect Gizmos [See also: http://snarkmarket.com/2010/5803]
july 2010 by robertogreco
"The application of a heuristic gizmo is an act of pattern recognition - the intuition that some set of undifferentiated circumstances is isomorphic to some other set that was previously encountered, even if the context was wildly different. ... It has been said that things hardly "exist" before the fine artist has made use of them, they are simply part of the unclassified background material against which we pass our lives. The application of gizmo metaheuristics requires a certain kind of approach to interdisciplinary work and expertise: try it first, then read the manual. Like a western tourist using chopsticks, there is an attitude of being cheerfully out of one's depth, but willing to learn, and eager to add this new technique to the repertoire and impress the folks back home."
fredscharmen
architecture
cities
collecting
patterns
urbanism
patternrecognition
tcsnmy
classideas
art
science
interdisciplinary
crossdisciplinary
recombinantgizmos
gadgets
gizmos
theadjacentpossible
hacking
hacks
glvo
mashups
frankenstein
robertsmithson
reynerbanham
vernacular
collections
objects
folkart
closed-loop
ecosystems
july 2010 by robertogreco
stickybits - tag your world™
june 2010 by robertogreco
"A fun and social way to attach digital content to real world objects."
stickybits
socialmedia
interaction
internetofthings
iphone
android
augmented
barcodes
collaboration
mobile
objects
sharing
tagging
location
spimes
june 2010 by robertogreco
PRE/POST Editions [via: http://blog.frankchimero.com/post/641095000/what-is-the-future-of-print-design-how-will-the]
june 2010 by robertogreco
"We’re in the pre- era of publishing and media. Some consider it the era of pre- digital dominance or pre- death of printed matter. Others hear the talk of change, clutch their hardcovers and shrug it off as a bunch of hype: the pre- not worth worrying about it era. Whatever we consider this pre- era to be, it’s undeniably post- many things that defined publishing until about ten years ago. It’s post- having to bend to big distributors. It’s post- ignoring the screen as a viable reading space. And we’re rapidly closing in on post- printing mass-market throwaway books (they’ll work great digitally)."
post-digital
postprint
print
ebooks
craigmod
books
media
maps
tokyo
publishing
change
papernet
objects
june 2010 by robertogreco
Frank Chimero: [Answer to] What is the future of print design? How will the tangible, ink-on-paper pieces that designers love coexist with design on digital platforms in the years to come?
june 2010 by robertogreco
"As I’ve said before, we break stuff before we know what replaces it, and we invent things before we know what they are for. Maybe we’re now living in the future tense."
frankchimero
books
print
publishing
post-digital
postprint
design
objects
future
ebook
moldbreaking
hacking
change
gamechanging
obsolescence
transformation
june 2010 by robertogreco
russell davies: the comfort of the comfort of things
may 2010 by robertogreco
"We live today in a world of ever more stuff - what sometimes seems a deluge of goods and shopping. We tend to assume that this has two results: that we are more superficial and more materialistic, our relationship to things coming at the expense of our relationships to people. We make such assumptions, we speak in cliches, but we have rarely tried to put these assumptions to the test. By the time you finish this book you will discover that, in many ways, the opposite is true; that possessions often remain profound and usually the closer our relationships are with objects, the closer our relationships are with people."
materialism
russelldavies
thecomfortofthings
objects
relationships
books
physical
possessions
may 2010 by robertogreco
enzo mari sixty paperweights
may 2010 by robertogreco
"but there is more. granting the papers months and years to mature, to form geological layers of meditation, also means escaping the oppressive mechanisms of the productive system, the compulsive logic of efficiency at all costs. it means affording oneself the subversive luxury of taking all the required time to develop a good project. it means extending the range of research in order to get an overall picture, acting against the increasing hyper-specialization that restrains creative expression nowadays."
enzomari
objects
specialization
research
productivity
efficiency
compulsivity
subversion
creativity
time
design
office
paperweights
may 2010 by robertogreco
Delivered in Beta on Vimeo
february 2010 by robertogreco
"Delivered in Beta: an immediated autodocumentary
design
future
collaboration
innovation
film
diy
socialmedia
prototyping
interaction
documentary
process
sharing
objects
iteration
strategy
opensource
community
conversation
beta
development
february 2010 by robertogreco
Pasta&Vinegar » Matt Jones on mujicomp and mujicompfrastructures at Technoark
february 2010 by robertogreco
"Matt Jones gave a talk called “people are walking architecture“...he introduced the notion of “Mujicomp”, a portmanteau word made of “Muji” (the japanese retail company which sells a wide variety of household and consumer goods) and “Computing”. What does it mean?
mattjones
nicolasnova
mujicomp
cities
architecture
ubicomp
design
muji
janejacobs
infrastructure
clayshirky
data
accessibility
approachability
culture
objects
simplicity
elielsaarinen
urban
urbanism
perma-net
nearly-net
systems
february 2010 by robertogreco
HobbyPrincess blog: TEDx Helsinki: Good night washing machine. Good bye trash.
february 2010 by robertogreco
"Say no to meaningless bad quality. Buy things from second hand or buy things that last. Imagine ownership as something that passes from one person to other. Ask all brands to launch their own vintage shops.
ulla-maariaengeström
simplicity
quality
sustainability
slow
glvo
meaning
secondhand
objects
february 2010 by robertogreco
Recent Departures
january 2010 by robertogreco
"Recent Departures is a collection of artifacts from the Project G-581 disaster. The objects on display are pieces to a puzzle. Along with the objects are expert’s opinions and observations of where the pieces fit. " [see also: http://www.designboom.com/weblog/cat/8/view/8875/come-up-to-my-room-2010.html AND http://comeuptomyroom.com/]
recentdepartures
puzzles
installation
bmd
arg
glvo
art
design
artifacts
objects
books
tcsnmy
january 2010 by robertogreco
BBC - A History of the World | Ready To Launch
january 2010 by robertogreco
"Telling a history of our world with objects"
culture
history
infographics
museums
ancient
tcsnmy
timelines
bbc
via:preoccupations
objects
design
art
january 2010 by robertogreco
AUTOPSIES: The Afterlife of Dead Objects [via: http://liftlab.com/think/nova/2009/11/27/autopsies-the-afterlife-of-dead-objects/]
november 2009 by robertogreco
"This project explores how objects die. Just as the 20th century was transformed by the advent of new forms of media–the typewriter, gramophone, & film, for example–the arrival of the 21st century has brought the phasing out of many public & private objects that only recently seemed essential to “modern life.” What is the modern, then, without film projectors, typewriters, & turntables? How has the modern changed as trolley cars disappeared & hot air balloons were converted into high-risk sport rather than the demonstration of national pride in science & a crucial tactical mechanism of wartime? But what will our 21st century entail w/out mixmasters, VCRs, or petrol-driven automobiles? Does the “modern” in fact program the death of objects? What is the significance of death for things that live only through such a paradoxical program of planned obsolescence? ..."
technology
history
objects
obsolescence
materialculture
research
november 2009 by robertogreco
Tim Brown urges designers to think big | Video on TED.com
september 2009 by robertogreco
"Tim Brown says the design profession is preoccupied with creating nifty, fashionable objects -- even as pressing questions like clean water access show it has a bigger role to play. He calls for a shift to local, collaborative, participatory "design thinking.""
timbrown
ted
design
designthinking
problemsolving
creativity
ideo
2009
innovation
gamechanging
worldchanging
consumption
participatory
participation
collaboration
collaborative
local
experience
intangibles
objects
economics
september 2009 by robertogreco
FT.com / Reportage - Why the Saab inspires intense feelings
august 2009 by robertogreco
"After studying 1.2 million postings on “Motor Talk”, Germany’s largest motoring web forum, Rüdiger Hossiep, a psychologist at the University of Ruhr in Bochum, concluded this summer that Saab drivers have the highest levels of “psychological involvement” with their cars: more than 10 times the passion of the average Volkswagen driver."
saab
emotion
cars
history
objects
august 2009 by robertogreco
Emily Davidow » Reboot and reset with Bruce Sterling
july 2009 by robertogreco
"I did a big reset one year ago moving from New York to New Zealand, and was surprised by the euphoria of liberation from so much stuff I thought I loved. Below are a few tools and resources that were awesome for virtualizing, storing data and getting rid of my stuff – perhaps they may help when it’s your turn."
[more on Sterling's talk here: http://www.zylstra.org/blog/archives/2009/07/reboot_11_the_n.html ]
[transcript of the talk here: http://www.wired.com/beyond_the_beyond/2011/02/transcript-of-reboot-11-speech-by-bruce-sterling-25-6-2009/ ]
brucesterling
darkeuphoria
objects
possessions
materialism
simplicity
books
craigslist
freecycle
yearoff
citymove
deliciouslibrary
downsizing
neo-nomads
nomads
moving
virtualization
sustainability
reboot11
[more on Sterling's talk here: http://www.zylstra.org/blog/archives/2009/07/reboot_11_the_n.html ]
[transcript of the talk here: http://www.wired.com/beyond_the_beyond/2011/02/transcript-of-reboot-11-speech-by-bruce-sterling-25-6-2009/ ]
july 2009 by robertogreco
Significant Objects | …and how they got that way
july 2009 by robertogreco
"A talented, creative writer invents a story about an object. Invested with new significance by this fiction, the object should — according to our hypothesis — acquire not merely subjective but objective value. How to test our theory? Via eBay!"
writing
narrative
storytelling
ebay
objects
design
art
significantobjects
significance
meaning
literature
projects
tcsnmy
classideas
srg
july 2009 by robertogreco
Miniature Bottle | Significant Objects
july 2009 by robertogreco
"This bottle is going to appear in your mouth in two minutes. If you pull the bottle out of your mouth, it will reappear in your mouth in five seconds. If you attempt to prevent the bottle from reappearing in your mouth by filling your mouth with another object, you could choke or burst your cheek when the bottle returns to your mouth and displaces the object. In addition, every time you remove the bottle from your mouth, it will grow in size by one tenth of one percent. Unless you sell the bottle to another person and money changes hands, the bottle will remain in your mouth until you die. When you die, it will go back to where you found it. You must reveal this paragraph verbatim to anyone you attempt to sell the bottle to."
fiction
markfrauenfelder
humor
objects
significantobjects
srg
edg
glvo
july 2009 by robertogreco
Joho the Blog » [reboot] Bruce Sterling
june 2009 by robertogreco
"Reboot in power. Gen Xers running things. Cultural sentiment: “Dark euphoria.” Things are falling apart, everything is possible, but you never realized you would have to dread it so much...a) Top end: Gothic high-tech...b) low-end: Favela chic...practical advice on bright green geek environmentalism...“Stop acting dead.” You’ve been trained that way; it’s the default for your generation...How do you know...test: Would your dead great grandfather do a better job of what you’re intending to do...Think of objects in terms of hours of time & volumes of space. It’s a good design approach...possessions are really embodied social relationships: made, designed, sold by people...Relationships that happen to have material form...monarch among objects are everyday objects...you’re eager to tell someone about its beauty or meaning. Tools: Don’t make do with broken stuff. You’re not experimenting with it if you’re not publishing the results in a falsifiable form."
[video: http://www.wired.com/beyond_the_beyond/2009/07/video-from-reboot-11/ AND http://video.reboot.dk/video/486788/bruce-sterling-reboot-11 AND interview: http://video.reboot.dk/video/485250/bruce-sterling ]
[transcript: http://wired.com/beyond_the_beyond/2011/02/transcript-of-reboot-11-speech-by-bruce-sterling-25-6-2009/ ]
"Now let me explain how you can go about doing this, and it really is a different material way of life than any in the twentieth century. It’s a geek-friendly approach to consumption.…
What you need to do is re-assess the objects in your space and time. And I’m going to explain to you how to do this. 00:32:30-6
The king of objects, the monarch among objects are not fancy objects. They’re not high-tech objects, they’re not organic objects, they’re not biological objects, they’re everyday objects. Things that you’re with every day…
Common everyday objects. You need to have the best possible common everyday objects. 00:33:11-4…
Get rid of it. Get rid of it, if you don’t use it! If you haven’t touched it in a year, get rid of it immediately. Sell it, buy real things you really use. 00:35:08-7
Now, you’re going to have a lot fewer things, but the actual quality of your life will skyrocket!…
I’m going to explain to you how you do this…
First you need to make lists. Hackers love lists. A chart. You can make a flowchart. Flowchart it if it makes you any happier.
Four variety of items: Beautiful things; emotionally important things; tools, devices and appliances that efficiently perform some useful function; and category four, everything else…
It’s not that beautiful? It’s not beautiful! Gotta go!…
And everything else. Category four, everything else. Virtualize it, store the data, get rid of it…
It’s not going to hurt you to lose all these things. You don’t need them. After you go through this particular discipline, you will look different, you will act differently. You will become much more what you already are."
gamechanging
future
genx
generationx
favelachic
brucesterling
design
objects
change
longevity
quality
reboot11
postconsumerism
postmaterialism
stuff
possessions
things
travellight
[video: http://www.wired.com/beyond_the_beyond/2009/07/video-from-reboot-11/ AND http://video.reboot.dk/video/486788/bruce-sterling-reboot-11 AND interview: http://video.reboot.dk/video/485250/bruce-sterling ]
[transcript: http://wired.com/beyond_the_beyond/2011/02/transcript-of-reboot-11-speech-by-bruce-sterling-25-6-2009/ ]
"Now let me explain how you can go about doing this, and it really is a different material way of life than any in the twentieth century. It’s a geek-friendly approach to consumption.…
What you need to do is re-assess the objects in your space and time. And I’m going to explain to you how to do this. 00:32:30-6
The king of objects, the monarch among objects are not fancy objects. They’re not high-tech objects, they’re not organic objects, they’re not biological objects, they’re everyday objects. Things that you’re with every day…
Common everyday objects. You need to have the best possible common everyday objects. 00:33:11-4…
Get rid of it. Get rid of it, if you don’t use it! If you haven’t touched it in a year, get rid of it immediately. Sell it, buy real things you really use. 00:35:08-7
Now, you’re going to have a lot fewer things, but the actual quality of your life will skyrocket!…
I’m going to explain to you how you do this…
First you need to make lists. Hackers love lists. A chart. You can make a flowchart. Flowchart it if it makes you any happier.
Four variety of items: Beautiful things; emotionally important things; tools, devices and appliances that efficiently perform some useful function; and category four, everything else…
It’s not that beautiful? It’s not beautiful! Gotta go!…
And everything else. Category four, everything else. Virtualize it, store the data, get rid of it…
It’s not going to hurt you to lose all these things. You don’t need them. After you go through this particular discipline, you will look different, you will act differently. You will become much more what you already are."
june 2009 by robertogreco
Near Future Laboratory » Gradually Undisciplined. Stories Not Titles.
april 2009 by robertogreco
"Crossing into a new practice idiom, especially if it offers the chance to feel the process of learning, is a crucial path toward undisciplinarity. The chance to become part of a practice — with all of its history, ideology, languages, norms and values, personalities, conferences — is an invigorating process. Embodying multiple practices simultaneously is the scaffolding of creativity and innovating, in my mind. It is what allows one to think beyond the confines of strict disciplinary approaches to creating new forms of culture — whether objects, ideas or ways of seeing the world." ... "Objects, I have learned, are expressive bits of culture. They make meaning, help us understand and make sense of the world. They are knowledge-making, epistemological functionaries. They frame conversations and are also expressions of possibility and aspiration."
julianbleecker
undisciplinary
undisciplinarity
crossdisciplinary
multidisciplinary
engineering
art
science
design
learning
education
tcsnmy
curiosity
objects
janchipchase
titles
stories
understanding
creativity
technology
culture
transdisciplinary
interdisciplinary
innovation
ideas
identity
april 2009 by robertogreco
YouTube - Altermodern
february 2009 by robertogreco
"Nicolas Bourriaud previews his hypothesis that postmodernism is over and that a new type of modern - the altermodern - is emerging."
nicolasbourriaud
altermodern
criticism
theory
history
art
postmodernism
objects
february 2009 by robertogreco
5 Companies Building the "Internet of Things" - ReadWriteWeb
february 2009 by robertogreco
"The "internet of things" is a concept that describes a wireless network between objects. In a way, it parallels the current network of addressable web pages (aka the "world wide web"), except "the internet of things" would include addressable inanimate objects that could be anything from your home's refrigerator to the shoes on your feet. Although this world of web-connected things has been much discussed for years, we've seen little movement pushing the concept forward. At least, until now."
internetofthings
tikitag
arduino
microcontrollers
mir:ror
blogjects
rfid
nearfield
wifi
internet
future
web
twitchboard
objects
things
programming
hardware
webdesign
trends
innovation
nabaztag
pachube
zerog
spimes
february 2009 by robertogreco
The New 'Situation': Frameworks for Spatial Mediation: ETech 2009
january 2009 by robertogreco
"What does the platform look like that allows digital architects to layer interaction models from massively multiplayer gaming and wii-like gestural performance onto urban-scale environments? We are building software, initially for an amusement park in Dubai, that integrates the datastreams from thousands of modular sensor nodes into a high-resolution realtime spatial model of people and objects."
mmo
bencerveny
kevinslavin
areacode
stamendesign
location-based
sensors
wii
gaming
games
performance
datastreams
modeling
objects
etech
2009
january 2009 by robertogreco
Nerdbots :: Found object robot sculptures for your inner nerd.
october 2008 by robertogreco
"Oddly obsessed with all things robot, married couple Nicholas and Angela from Kansas City, Missouri, decided on a whim one day to do nothing other than to build one themselves.
glvo
robots
edg
sculpture
recycle
objects
design
vintage
found
october 2008 by robertogreco
neo-nomad - HOmeTEL - "A neo-nomad scenario developed in my thesis..." [related: http://www.flickr.com/photos/studies_and_observations/63415776/]
july 2008 by robertogreco
"...Neo-nomads embody spaces remotely. Via the Internet they customize their hotel room in advance, bringing in the complementary piece of home, the last piece of the “home” puzzle, with them, their luggage, and transitional objects."
travel
homes
hotels
neo-nomads
nomads
yasmineabbas
space
identity
comfort
objects
july 2008 by robertogreco
SF0 / avantgame / Object Annotation
june 2008 by robertogreco
"INSTRUCTIONS: Pick a local public object that you enjoy and leave a note on it describing your feelings in great detail."
sf0
arg
objects
play
feelings
public
social
sharing
janemcgonigal
gaming
june 2008 by robertogreco
From Pixels to Plastic, Matt Webb - O'Reilly Emerging Technology Conference 2007
april 2008 by robertogreco
"As the internet sensibility hits the stuff in our homes, our product world is undergoing a massive transformation. But once there, what will we build?" see slides and notes at: http://schulzeandwebb.com/2007/plastic/
mattwebb
etech
technology
presentations
design
web
internet
social
software
interaction
products
physical
objects
networking
fabrication
socialsoftware
interactiondesign
wow
hardware
usability
future
manufacturing
diy
make
april 2008 by robertogreco
Purse Lip Square Jaw: Social sciences and design: managing complexity and mediating expectations
april 2008 by robertogreco
"Now, the idea that design can play a productive role in managing complexity is hardly new, but I do see a lot of potential in designing and using objects (things) to engage publics around particular issues, or matters of concern."
design
debate
socialsciences
emergingtechnologies
complexity
conversation
dialogue
public
objects
annegalloway
gamechanging
technology
critique
april 2008 by robertogreco
Bruce Sterling on Vimeo ["Cognitive loading and opportunity cost. Don't make me think."]
april 2008 by robertogreco
"Presentation at the conference »Innovationsforum Interaktionsdesign« in Potsdam, Germany. The talk was held on 31. March 2007."
design
everyware
spimes
brucesterling
innovation
interface
presentations
video
trends
ubicomp
locative
location-based
scifi
sciencefiction
future
futurism
predictions
navigation
internet
rfid
objects
crime
theft
information
media
networks
writing
creativity
april 2008 by robertogreco
Ambient Wood I
april 2008 by robertogreco
"outdoor playful learning experience. Pervasive technologies are used to digitally augment a woodland in a contextually relevant way, enhancing the ‘usual’ physical experience available to children exploring the outdoor world."
citizenship
environment
gaming
geography
geotagging
mobile
photography
video
education
phones
learning
objects
outdoors
experience
mobilelearning
pervasive
schools
location-based
locative
spimes
ubicomp
everyware
children
flickr
april 2008 by robertogreco
myartspace: Myartspace enables students (as part of a school visit) to collect physical objects from a cultural venue using a mobile phone, learn more about the objects that they collect, then publish their own gallery online.
april 2008 by robertogreco
Discover more about worlds of art, history & architecture...Use mobile phones, provided to your whole class, to collect & find out more...Capture memories & create online galleries of your visit...Back at school, your class can see their galleries online,
mobile
phones
learning
objects
art
history
architecture
mobilelearning
pervasive
collections
schools
location-based
locative
spimes
ubicomp
everyware
children
april 2008 by robertogreco
Arkitip™ | Intelligence | Blog Archive | Automotive Monogamy
april 2008 by robertogreco
"Basically Matteo has been roaming the streets of Italy looking for elderly people driving vintage cars. He then asks them if they’ve had the car for many years, and if they took a picture of them posing next to the vehicle when they purchased it."
photography
cars
time
aging
fidelity
objects
april 2008 by robertogreco
Architecture - Children’s Playgrounds - New York Times - review of “Designing Modern Childhoods: History, Space, and the Material Culture of Children”
march 2008 by robertogreco
"compilation of essays, book traces history of veritable toy box of specialized architecture & objects that have molded landscape of children’s private lives...emboldened, coddled, toughened up & manipulated by adults"
books
children
play
design
architecture
playgrounds
space
environment
objects
electronics
schools
schooldesign
lcproject
childhood
history
culture
march 2008 by robertogreco
Richard Sennett on the meaning of craft
march 2008 by robertogreco
"Professor of sociology at the London School of Economics, Richard Sennett, talks about his new book, The Craftsman...first in trilogy about how we relate to people, objects, & the world around us when we make stuff. Listen to the full interview here."
interviews
books
towatch
richardsennett
craft
glvo
make
design
life
society
objects
march 2008 by robertogreco
Pasta&Vinegar » Blog Archive » Surrounded by objects whose workings are a total mystery
january 2008 by robertogreco
“Why Toys Shouldn’t Work “Like Magic”: Children’s Technology and the Values of Construction and Control “...describes the tension between “ease of use” and user empowerment” that is at stake in kids artifact design."
design
learning
technology
toys
mystery
magic
objects
empowerment
user
january 2008 by robertogreco
Kid O
january 2008 by robertogreco
"dedicated to enriching the play and learning experiences of preschool children at home. We provide families with the products, tools, and experiences they need to support their children's journey toward becoming life-long learners and confident, independ
nyc
objects
children
play
learning
education
gifts
shopping
toys
retail
development
creativity
montessori
design
baby
january 2008 by robertogreco
PopMatters | Columns | Rob Horning | Marginal Utility | The Design Imperative
january 2008 by robertogreco
"We are consigned to communicating through design, but it’s an impoverished language that can only say one thing: “That’s cool.” Design ceases to serve our needs, and the superficial qualities of useful things end up cannibalizing their functional
design
critique
criticism
function
form
utility
popular
aesthetics
retail
target
consumerism
consumer
society
competition
popularity
symbolism
industrial
products
customization
hipsters
marketing
image
personality
handmade
books
possessions
materialism
objects
fashion
style
commerce
variety
january 2008 by robertogreco
russell davies: reskilling for an age of things
january 2008 by robertogreco
"I suspect it's my unconscious telling me that I'm not equipped for the world we're going to be living in. My core skill is probably using PowerPoint to persuade people and businesses to do their advertising slightly differently. That's an increasingly ab
learning
skills
russelldavies
future
things
objects
make
diy
gardening
powerpoint
change
adaptation
parenting
soldering
fabrication
gamechanging
january 2008 by robertogreco
[this is aaronland] Things I Am Not Talking About
december 2007 by robertogreco
"We like things -- books, the plastic arts, schwag, otherwise cheap souvenirs that become valued artifacts -- because they afford mystery and the room for an object to adapt to the world around them and not the other way around."
via:preoccupations
internet
abstract
curation
culture
physical
maps
mapping
location
printing
paper
objects
making
make
life
craft
web
art
books
newspapers
publishing
cloud
computing
location-based
gamechanging
december 2007 by robertogreco
Architectradure: Transitional objects
november 2007 by robertogreco
"Hommage au Sol focuses around the foot and its relation to the ground. It includes accessories extending the body, transitory objects of perception, photos, videos and written documentation."
body
clothing
fashion
objects
perception
psychology
cativaucelle
november 2007 by robertogreco
Kevin Kelly -- The Technium - Loving Technology
november 2007 by robertogreco
"I've been looking for examples which describe the love people often show technology. Reader Christopher Quinn submitted a lovely one, and no surprise, it concerns cars."
kevinkelly
technium
relationships
love
technology
objects
literature
sherryturkle
november 2007 by robertogreco
abstractmachine » Objects
november 2007 by robertogreco
"I’ll come back to this question of object-oriented programming later, but it has become quite clear to me over the past year that you cannot reach any acceptable level in Processing if you do not teach object-oriented programming as a basis for most wo
processing
coding
objects
oop
learning
tutorials
howto
teaching
november 2007 by robertogreco
gapingvoid: "cartoons drawn on the back of business cards": more thoughts on social objects
november 2007 by robertogreco
"The most important word on the internet is not "Search"...[it] is "Share". Sharing is the driver. Sharing is the DNA. We use Social Objects to share ourselves with other people. We're primates. we like to groom each other. It's in our nature."
socialobjects
socialsoftware
internet
networks
marketing
objects
socialnetworks
social
sharing
business
collaboration
collaborative
community
information
web
online
via:preoccupations
november 2007 by robertogreco
Orange Cone: ThingM makes a smart object
november 2007 by robertogreco
"fundamental change that information processing goes through when it becomes ubiquitous. One of the ways I've been discussing this transformation in the last couple of years is by talking about information as a material"
ubicomp
everyware
ambient
design
slides
information
smart-objects
technology
objects
research
november 2007 by robertogreco
Preoccupations: Sherry Turkle: 'what will loving come to mean?'
october 2007 by robertogreco
"If you have trouble with intimacies, cyberintimacies are useful because they are at the same time cybersolitudes."
culture
internet
robots
japan
age
sherryturkle
gamechanging
comments
objects
intimacy
technology
psychology
society
human
emotions
cyberspace
interface
web
online
computers
ai
brain
mind
self
identity
continuouspartialattention
time
slow
october 2007 by robertogreco
Everyday Engineering
october 2007 by robertogreco
"From renowned design and innovation firm IDEO comes a photographic primer for looking at the world through the eyes of an engineer. An insightful meditation on how ordinary objects and environments behave over time—from humble streetlights to tread-wor
design
engineering
books
architecture
innovation
objects
infrastructure
reference
ideas
glvo
photography
perspective
october 2007 by robertogreco
Great modern buildings: JG Ballard on the Guggenheim building, Bilbao | Great modern buildings | Guardian Unlimited Arts
october 2007 by robertogreco
"I wonder if the Bilbao Guggenheim is a work of architecture at all?" - JG Ballard
jgballard
architecture
design
cities
objects
art
landscape
iconography
future
criticism
postmodernism
museums
october 2007 by robertogreco
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