robertogreco + mobile   997

Augmented Paper - Matt Gemmell
"For me, software experiences that feel like Augmented Paper are those that second-guess our (developers’) natural tendency to put functionality first, or to think of our apps as software. Apps are only incidentally software; software is an implementation detail. Instead, apps are experiences. Design an experience. Make it as beautiful — and as emotionally resonant — as it can possibly be. Then adorn the core experience and content with only as much functionality as is absolutely necessary. Functionality…is like seasoning. A little is an enhancement; any more destroys the flavour…and may well be bad for you. These new classes of devices, so immediately personal and portable and tactile, aren’t desktop-era shrines demanding incantation and prostration. They’re empowering extensions to our real, actual lives - and that’s a profound thing. They take what was once prosaic or mundane, and give us just a taste of superpowers. They’re augmentations, and they should be beautiful."
instapaper  aesthetics  tactile  clear  invisibleinterfaces  instinctivecode  digital  minimalism  skeumorph  tablets  augmentation  mobile  ipad  iphone  applications  augmentedpaper  mattgemmell  2012  via:preoccupations  designasexperience  ui  ux  windowsphonemetro  windowsphone7  metro  windows  design  ios  apple  android  wp7  from delicious
7 weeks ago by robertogreco
Start Developing iOS Apps Today: Introduction
"Creating iOS apps is fun and rewarding, and if you're a new developer you might be wondering where to begin. This road map provides the perfect starting point for iOS app development. On your Mac computer, you can create iOS apps that run on iPad, iPhone, and iPod touch. Follow this road map to learn where to get the tools you need, understand the major concepts and best practices, and see where to find more information.

As you proceed through the road map, you will use Xcode and the iOS SDK, Apple’s tools for app development. You will learn the basics of programming with Objective-C, the language that powers all iOS apps and frameworks, and will explore the Cocoa Touch frameworks. You will create a simple iOS app and learn how to test it on a device. Finally, you will learn how to submit an app to the App Store."
coding  programming  srg  edg  howto  ipad  iphone  iphonedev  mobile  tutorials  apple  development  ios_appdev 
march 2012 by robertogreco
NYC’s Subway “Pirate Wi-Fi” Not Just For Anonymous Hookups | Co.Create: Creativity \ Culture \ Commerce
"The "L Train Notwork," a digital experiment/stunt/art project from the creative agency WeMakeCoolSh.it, launched on NYC subways Monday, allowing commuters to chat and flirt via their devices. Have they invented a whole new marketing channel?"

"The “Notwork” had two main components: a selection of visual and literary content curated by WeMakeCoolSh.it and their friends--poems and drawings by local writers and artists, for example, as well as a few newsfeeds refreshed daily--plus a decidedly old-school chatroom that was called “Missed Connections.” The whole experience is closed-circuit and site-specific, something more like a local area network than the Internet proper. If the World Wide Web is a Borgesian, universal library, then the L Train Notwork is an intimate art gallery. “We’ve been calling it social art,” McGregor-Mento said."

[See also: http://wemakecoolsh.it/ ]
phones  mobile  mta  github  iphone  markkrawczuk  socialart  art  wemakecoolsh.it  missedconnections  via:tealtan  notwork  2012  nycsubways  subways  ltrainnetwork  networks  social  nyc 
february 2012 by robertogreco
OTERP
"Oterp is a mobile phone game project using a GPS sensor to manipulate music in real time, depending on the player's position on Earth. It generates new melodies when travelling. The objective of Oterp is to mix the reality of our everyday environment with a video game. This is a new way to imagine our movements in a society increasingly on the move and dependent on mobile interfaces."

[via: http://nearfuturelaboratory.com/pasta-and-vinegar/2011/10/17/video-games-with-less-video/ ]
oterp  kevinlesur  antoninfourneau  gaming  games  rjdj  music  audio  gps  geolocation  geo  applications  ios  iphone  mobile  newmediaart 
january 2012 by robertogreco
Pasta&Vinegar; » Video games with less video
"Discussion with colleagues here at the design school about “screenless interaction design” led me to present some projects that I find interesting in the field. It seems that there’s starting to be a cluster of projects that aim at creating playful and digital interactions with less emphasis on the visual senses. Some examples I find interesting:

[1] SAP (for Situated Audio Platform) a “Barely Game prototype” by Russell Davies…

[2] Oterp by Antonin Fourneau (development by Kevin Lesur)…

[3] Papa Sangre…

It seems that there’s a continuum based on the degree to which the user need to look at his or her own device: from no need to do this to a quick glance once in a while. Interestingly, this connects to another interest of mine: asynchronous interactions between the user and digital realms… which led me to this kind of design space (teku teku angel is a Nintendo DS game in which you have to walk with a pedometer to raise so tamagotchi-like creature)…"
pedometer  tamagotchi  barelygames  kevinlesur  antoninfourneau  mobile  digitalinteractions  audio  senses  videogames  ds  nintendods  tekutekuangel  gaming  games  asynchronousinteractions  asynchronous  papasangre  oterp  nicolasnova  situatedaudioplatform 
january 2012 by robertogreco
Bidoun Library | Bidoun Magazine
"The Bidoun Library had its first outing at Abu Dhabi Art (November 2009) as a collection of books, catalogs, journals, and ephemera that trace contemporary art practices as well as the evolution of the various art scenes of the Middle East. This peripatetic resource then travelled to Art Dubai (March 2010) and 98 Weeks in Beirut (April – May, 2010) before landing in the New Museum in New York (August – September, 2010).

The project space allowed visitors to explore, research, and create wide-ranging connections through materials that are generally unavailable commercially. The focus was on materials created by and for artists, as well as those published by independent organizations based in the Middle East…"

[See also: http://www.pbs.org/wgbh/pages/frontline/tehranbureau/2010/09/-arts-book-smart-by.html AND http://www.newmuseum.org/exhibitions/426/museum_as_hub_the_bidoun_library_project AND http://www.e-flux.com/announcements/the-bidoun-library/ ]
nomadicschool  curation  collections  art  glvo  lcproject  education  books  middleeast  museums  itinerantlibraries  temporary  mobile  libraries  pop-ups  museum  museumashub  popup  from delicious
january 2012 by robertogreco
Portable cathedrals - Design - Domus
"So the N9 is not so much a product as a pointer. It will soon be impossible, or perhaps pointless anyway, to buy. Meego is a dead man walking and the hardware will live on in a new cloned and cared-for body, as the Lumia…

The Citröen DS was ultimately destined to befall the fate of mummification as a 'design icon' rather than a major commercial success. Numerous beautifully-maintained examples are still just about running, maintained by obsessives who spend their Sunday mornings patching up fuel sumps, buffing white leather interiors and browsing eBay for increasingly rare spare parts.

Perhaps as with the DS 19, the N9 will also end up maintained by an army of enthusiasts, a lost classic filed away in some museum of digital artefacts, an open-source movement supporting and extending Meego as a kind of avant-garde alt.OS, augmented by 3D-printed replacement physical parts or modded components, as with Leicas and Polaroids."
software  industrialdesign  objects  objectsofdesire  cars  phones  mobile  rolandbarthes  2011  danhill  meego  citröends  portablecathedrals  n9  design  nokia  _2011  from delicious
january 2012 by robertogreco
Networked Society 'On the Brink' - YouTube
"In On The Brink we discuss the past, present and future of connectivity with a mix of people including David Rowan, chief editor of Wired UK; Caterina Fake, founder of Flickr; and Eric Wahlforss, the co-founder of Soundcloud. Each of the interviewees discusses the emerging opportunities being enabled by technology as we enter the Networked Society. Concepts such as borderless opportunities and creativity, new open business models, and today's 'dumb society' are brought up and discussed."
future  trends  social  soundcloud  caterinafake  davidweinberger  ericwahlforss  davidrowan  mobile  web  internet  socialmedia  business  startups  networkedsociety  society  change  mindshift  2011  entrepreneurship  ccpgames  eveonline  robinteigland  elisabetgretarsdottir  work  virtualcurrencies  connectivity  mobility  internetofthings  robfaludi  botanicalls  touch  interaction  jeffbezos  networkedcities  education  healthcare  robinteiglend  spimes  from delicious
november 2011 by robertogreco
Nokia: Teddy Bears and Talking Drums -- A Connecting People film - YouTube
"From Rio to Nairobi, Berlin to Mumbai, and everywhere in between, mobile technology continues to change our world in exciting and unpredictable ways. People all over are embracing the possibilities that are emerging from this ongoing revolution, shaping -- and being shaped -- by it in the process. At Nokia, this is what gets us out of bed in the morning."
nokia  technology  mobile  communication  2011  riodejaneiro  brasil  berlin  mumbai  smartphones  personaldevices  change  adaptation  instabiity  identity  socialnetworking  global  local  socialmedia  africa  self  from delicious
november 2011 by robertogreco
Future Friendly
"In today's incredibly exciting yet overwhelming world of connected digital devices, these are the truths we hold to be self-evident:<br />
<br />
Disruption will only accelerate. The quantity and diversity of connected devices—many of which we haven't imagined yet—will explode, as will the quantity and diversity of the people around the world who use them. Our existing standards, workflows, and infrastructure won't hold up. Today's onslaught of devices is already pushing them to the breaking point. They can't withstand what's ahead. Proprietary solutions will dominate at first. Innovation necessarily precedes standardization. Technologists will scramble to these solutions before realizing (yet again) that a standardized platform is needed to maintain sanity. The standards process will be painfully slow. We will struggle with (and eventually agree upon) appropriate standards. During this period, the web will fall even further behind proprietary solutions."
design  technology  future  web  mobile  phones  futurefriendly  webdev  standardization  proprietarysolutions  2011  online  internet  connecteddevices  diversity  flexibility  adaptability  standards  from delicious
september 2011 by robertogreco
Adactio: Journal—Mobilewood
"It became clear from fairly early on that simply focusing on mobile alone would be missing the bigger picture. Instead of being overwhelmed by the ever-increasing range of devices out there, we need to embrace the chaos and accept there will be even more devices—and types of devices—that we can’t even anticipate. We should embrace that. Instead of focusing on whatever this season’s model happens to be, we should be crafting our services in a robust way, striving for universal access tomorrow as well as today.

The first project to launch is a manifesto of sorts. It’s a called to arms. Or rather, it’s a call to be future friendly:

1. Acknowledge and embrace unpredictability.
2. Think and behave in a future-friendly way.
3. Help others do the same."
jeremykeith  mobile  2011  universalaccess  services  web  online  devices  design  unpredictability  future  future-friendly  uncertainty  adaptability  from delicious
september 2011 by robertogreco
Preserving the Environment with Cities, Not In Spite of Them - Design - The Atlantic Cities
"We cannot allow the future to mimic the recent past. We need our inner cities and traditional communities to absorb as much of our anticipated growth as possible, to keep the impacts per increment of growth as low as possible. And, to do that, we need cities to be brought back to life, with great neighborhoods and complete streets, with walkability and well-functioning public transit, with clean parks and rivers, with air that is safe to breathe and water that is safe to drink.<br />
<br />
This, I believe, leads to some imperatives: where cities have been dis-invested, we must rebuild them; where populations have been neglected, we must provide them with opportunity; where suburbs have been allowed to sprawl nonsensically, we must retrofit them and make them better. These are not just economic and social matters: these are environmental issues, every bit as deserving of the environmental community’s attention as the preservation of nature."
cities  urban  urbanism  environment  sustainability  economics  kaidbenfield  us  innercities  people  humans  edwardglaeser  davidowen  density  energy  civilization  classideas  urbanization  builtenvironment  infrastructure  society  libraries  parks  publictransit  transportation  mobile  schools  education  growth  population  2011  from delicious
september 2011 by robertogreco
Google+ Audrey Watters on Cell Phone Bans in Schools
"A little rant here: my iPhone is my most important computing device. It's mobile, so I have it with me always. It contains all my information -- or, rather, access to all my data -- all my Google Docs, all my Evernotes, all my address book, the e-books I'm reading, the story articles I'm working on, photos, etc. It's a camera. It's a video camera. It's a phone. At my fingertips, I have access to the Web and by extension access to just everything -- Hooray for knowledge. Hooray for WiFi, for 3G, etc.<br />
<br />
So it boggles my mind, yes, but mostly it just infuriates me that schools would tell students that the mobile computing devices they carry -- devices that likely contain just as personal and important information for them -- are forbidden. Or worse: that they're subject to confiscation and search…"<br />
<br />
[Response to: http://mindshift.kqed.org/2011/08/to-ban-or-not-to-ban-schools-must-decide-cell-phone-policies/ ]
audreywatters  education  schools  mobile  phones  policies  learning  iphone  howwework  howwelearn  rights  students  studentrights  2011  from delicious
august 2011 by robertogreco
Friday Links – Blog – BERG
"Via @janchipchase is this $80 Android phone from Huawei, which, although suffering from limited memory and battery-life problems, is apparently selling very well in Kenya. Making the OLPC look less like a failure and more like a mistake in product category."
timoarnall  olpc  technology  mobile  failure  smartphones  kenya  africa  handhelds  2011  huawei  phones  mobilelearning  from delicious
august 2011 by robertogreco
On Going Feral
"Cloudworker lifestyles…create a psychological transformation that is very similar to what happens when animals go feral. In animals, it takes a couple of generations of breeding for the true wild nature to re-emerge…But in humans it can happen faster, since most of our domestication is through education & socialization rather than breeding.

You might think that the true tabby-mutt human must live outside the financial system…that’s actually a mistaken notion, because that sort of officially checked-out  or actively nihilistic person is defined & motivated by the structure of human civilization. To rebel is to be defined by what you rebel against. Criminals & anarchists are civilized creatures. Feral populations are agnostic, rather than either dependent on, or self-consciously independent of, codified social structures. Feral cloudworkers use social structures where it accidentally works for them…and improvise ad-hoc self-support structures for the rest of their needs."
mobile  cloudworkers  cloudworking  venkateshrao  2009  feral  mutts  cv  society  socialization  deschooling  unschooling  illegiblepeople  illegibles  domestication  lordoftheflies  anarchism  anarchy  conformity  lifestyle  work  thirdplaces  thirdspace  introverts  neo-nomads  nomadism  nomads  telecommuting  labor  from delicious
august 2011 by robertogreco
Néojaponisme » Japan’s Former Computer Lag
"Japan eventually “caught up” & now boasts an impressive Internet diffusion rate.…Yet when you look at the “cultural development” of the Net, Japan still feels stunted…

…Internet culture does not just rely upon the current state of usage but a compounded set of familiarities and expectations about the medium forged over a broad historical period. If less than 10% of the working Japanese population used computers in the 1990s and very few families had computers at home, that means that most Japanese people are not likely to be comfortable with computers nor communicating through them. Even those who have embraced computers in the last decade do not have a lifetime of knowledge about them from which to pull…

I would argue that while Japan has caught up in terms of infrastructure, the idea of using computers as a social and communicative tool is still very young within a great majority of the population."

[Best to read the whole thing.]
neojaponisme  davidmarx  japan  internet  personalcomputers  computing  1990s  1995  web  innovation  society  technology  mobile  phones  diffusionrates  culture 
august 2011 by robertogreco
BART Cuts Cell Service to Foil Protest - Pulse of the Bay - The Bay Citizen
"BART took the unusual step of shutting off cell phone service on BART station platforms Thursday night to prevent protestors from using their cell phones to communicate with each other. 

Demonstrators snarled the evening commute July 11, evading police for hours and shutting down several BART stations, as they protested the shooting death of Charles Hill by a BART police officer last month. 

BART warned commuters that a similar protest could take place Thursday and a posting on the web site of the group No Justice No BART invited protestors to gather at 5 pm at Civic Center. Only a few demonstrators showed up, but then quickly left.

The commute went on without a hitch, but no one could get cell phone service on the platforms or the trains. KTVU reported that BART's media relations department suggested cutting off the cell service during the protests…"
bart  sanfrancisco  bayarea  via:javierarbona  protest  technology  mobile  phones  cellservice  2011  control  police 
august 2011 by robertogreco
Venmo | It's like your phone and your wallet had a beautiful baby
"It's like your phone and your wallet had a beautiful baby.<br />
Venmo is a simple, fun, and free service friends can use to pay each other back for lunch, dinner, drinks, rent, groceries, tickets, and trips."
mobile  iphone  android  blackberry  ecommerce  ewallet  business  social  venmo  ios  money  from delicious
august 2011 by robertogreco
Baker Ebook Framework 2.0
"Baker is an HTML5 ebook framework to publish on the iPad using open web standards"
books  mobile  iphone  webstandards  web  html5  ios  ipad  publishing  baker  epublishing  ebooks  from delicious
august 2011 by robertogreco
Mobile Media Toolkit
"The Mobile Media Toolkit shows you how to record audio, from finding a good recording environment to recording phone calls, editing audio, and listening to and sharing reports with others."
mobile  media  tools  audio  video  mobilemedia  onlinetoolkit  recording  journalism  editing  via:danielsinker  english  español  spanish  arabic  from delicious
july 2011 by robertogreco
Audioboo [Similar to SoundCloud]
"We are a mobile & web platform that effortlessly allows you to record and upload audio for your friends, family or the rest of the world to hear."
web  mobile  music  audio  onlinetoolkit  podcasting  podcasts  classideas  via:cervus  from delicious
july 2011 by robertogreco
OnSwipe - Insanely Easy Tablet Publishing
"Onswipe lets you provide a beautiful app like experience for your website on tablet and phone browsers. Onswipe is not an app and works in the browser with your existing content."
design  web  mobile  media  iphone  ios  webapps  touch  ipad  tablets  onswipe  from delicious
july 2011 by robertogreco
Khoi Vinh: Publishers Should Be Developing for the Mobile Web Instead of Making Replica Apps | Betabeat — News, gossip and intel from Silicon Alley 2.0.
"For this week’s cover story about Condé Nast’s struggle developing for the iPad, Betabeat had the opportunity to talk to Khoi Vinh…On his widely-read design blog, Subtraction, Mr. Vinh has repeatedly expressed his skepticism toward publishers like Condé Nast and Hearst and software companies like Adobe for thinking that what iPad readers want is a magazine replica app that takes a print-centric approach to tablet design. But we didn’t get the chance to include some really interesting predictions Mr. Vinh made about the direction he thinks consuming content on the iPad is heading (in short: back to the browser) and what readers really want.<br />
<br />
Mr. Vinh, who recently released a book on web design, seem to have contracted that start-up fever making its way around the city and is currently working in stealth mode on an app of his own. He compared the bells-and-whistles of the current magazine app rush to the CD-ROM bubble and advised publishers to think more like Netflix."
khoivinh  mobile  ipad  mobileweb  webbapps  content  2011  html5  browser  apps  from delicious
july 2011 by robertogreco
The Connected States of America | Visuals
"This interactive map shows the county to county social interactions given in total call minutes or total number of SMS from the anonymous, aggregated AT&T mobile phone data. Click into your county or type it into the text box to find out how it is connected to other counties in the US. You can switch between call and SMS data to reveal the changes in interaction mode. Also, the population map is provided, which is based on the 2010 Census."<br />
<br />
[Via http://javier.est.pr/2011/07/09/reaching-who/ OR http://storify.com/javierest/disconnecting ]
mobile  phones  sms  population  communication  technology  cities  social  via:javierarbona  from delicious
july 2011 by robertogreco
Google Swiffy
"Swiffy converts Flash SWF files to HTML5, allowing you to reuse Flash content on devices without a Flash player (such as iPhones and iPads).<br />
<br />
Swiffy currently supports a subset of SWF 8 and ActionScript 2.0, and the output works in all Webkit browsers such as Chrome and Mobile Safari. If possible, exporting your Flash animation as a SWF 5 file might give better results.<br />
<br />
Your browser may not display Swiffy's output correctly. You need a Webkit browser such as Chrome or Safari for the gallery and previews to be displayed correctly."
swf  flash  html5  conversion  webdev  mobile  video  tools  online  web  design  google  googleswiffy  swiffy  from delicious
july 2011 by robertogreco
Lost languages as teen cyphertools | Blog | Futurismic
"We’ve talked about social steganography before; for teenagers and other folk restricted to communicating in public and/or monitored virtual spaces, a shared coded language becomes a necessity for the communication of ideas which you don’t want the watchers (be they parents, governments or whatever else) to be able to parse."<br />
<br />
"Samuel Herrera, who runs the linguistics laboratory at the Institute of Anthropological Research in Mexico City, found young people in southern Chile producing hip-hop videos and posting them on YouTube using Huilliche, a language on the brink of extinction."<br />
<br />
[See also: http://kottke.org/11/07/keeping-language-alive-through-texting AND http://www.mobiledia.com/news/96056.html ]
chile  texting  cyphertools  teens  youth  languages  communication  privacy  2011  extinction  mobile  phones  huilliche  steganography  from delicious
july 2011 by robertogreco
A History Teacher » ISTE Truths
"I’d like to propose an set of Educational Technology / ISTE Truths. We need to start with the big one:<br />
<br />
• First & foremost, the current classroom model was devised for an industrial society in the 1890s. We are different now, we must teach & provide learning opportunities differently.<br />
<br />
Here are some others.<br />
• Our brains aren’t made to function in a classroom<br />
• Classrooms need to be student-centered<br />
• Hands on projects that allow students to do stuff to gain real understanding<br />
• Projects should be authentic, not just to get a grade<br />
• Teachers need to facilitate, guide, & partner up with students<br />
• Students need to collaborate with their classmates & with people in other places<br />
• So called “21st Century Skills” or the new literacies are just as important as content<br />
• Mobile Devices are the future, stop telling the students to put them away<br />
• Bring Your Own Device programs are the future, IT people – stop freaking out (a recent addition)"
education  pedagogy  iste2011  tcsnmy  mobile  phones  bringyourowndevice  lcproject  teaching  learning  unschooling  deschooling  projectbasedlearning  itc  edtech  collaboration  authenticity  2011  schooliness  from delicious
july 2011 by robertogreco
Mobile Stories — Citizen Journalists in Action
"MACSD will be partnering with San Diego Public Library to launch MobileStories, an afterschool program that will use the popularity of mobile phone technology to connect local youth (ages 9-14 years old) with the extensive resources available at their local library in a format that is both current & easily accessible. The library recognizes the ubiquity of cell phone technology; the need for under-represented teens to express their voices regarding news & events in their neighborhoods; & MobileStories potential to connect youth & their interests & needs w/ information & resources of the library.<br />
<br />
“The stories we tell in our local communities are part of the larger stories happening around the world. By partnering w/ the local library using the same tools to tell these stories, we are not only highlighting the importance of these stories, but showing the importance of libraries as active parts in the creation & interpretation of these shared histories for the public.”
macsd  journalism  storytelling  sandiego  mobile  phones  education  teens  youth  afterschool  classideas  tcsnmy  edg  srg  loganheights  lindavista  centrallibrary  libraries  video  via:morgansully  neighborhoods  from delicious
july 2011 by robertogreco
The Case of The Traveling Text Message - Michele Tepper - Interactions Everywhere
"Last year, the BBC and Masterpiece Mystery aired a new adaptation of the Sherlock Holmes stories called Sherlock. It’s available now on Netflix Watch Instantly, so if you haven’t seen it yet, go check it out.<br />
<br />
But I’m not here to talk about how fantastic the concept and the writing are, or how much I love the performances, or even how anxiously I’m awaiting the next series. I want to argue that the thing that makes this series really groundbreaking is something very subtle: the way director Paul McGuigan handles titles…<br />
<br />
…instead of cutting to the character’s screen, Sherlock takes over the viewer’s screen.<br />
<br />
But none of that takes away from the achievement, which screenwriter John August calls “the one to beat.” I fully expect the text messaging style McGuigan brought us in Sherlock to become part of the visual narrative vernacular, coming soon to a screen near you."
design  writing  television  ui  text  userinterface  narrative  film  tv  2011  sherlock  timcarmody  screens  computers  mobile  phones  storytelling  perspective  filmmaking  classideas  from delicious
july 2011 by robertogreco
rep.licants.org, a virtual prosthesis for the online introvert - we make money not art
"rep.licants.org allows people to install a bot on their Facebook and/or Twitter account. The bot will combine the activity the user is already having on other channels such as youtube or flickr with a set of keywords selected by the user to attempt and simulate that person's activity, feeding their account with more frequent updates, engaging in discussions with other users and adding new people to their list of contacts."
wmmna  bots  rep.licants.org  socialmedia  introverts  facebook  flickr  twitter  wikileaks  mobile  matthieucherubini  automation  ai  turing  2011  from delicious
june 2011 by robertogreco
An iPhone app developer’s diary, and some thoughts on Android » Nieman Journalism Lab » Pushing to the Future of Journalism
"The reaction to our new free iPhone app has been tremendously positive — if you’ve got an iPhone and haven’t downloaded it yet, I suggest you hop to. On my post announcing the app, there were a few comments I wanted to respond to. First, this one from Robin Sloan, who wants a little background on how the digital sausage got made:<br />
<br />
I’d love to read a little mini “developer diary” about the behind-the-scenes process here — tools/frameworks you used, surprises along the way, etc. Bet it would be useful to a lot of folks working on iPhone apps at news organizations, too!<br />
<br />
So, for those interested, here’s my tale of how the Lab iPhone app came into being — a tale I hope lots more news organizations can tell. Because if I can do it for a total cost of $624, there’s no reason more newspapers shouldn’t be on the platform."
web  mobile  iphone  ios  applications  development  nieman  taplynx  rss  android  2011  from delicious
june 2011 by robertogreco
What Exactly Can You Learn on a Mobile Phone? | MindShift
"My conclusion: When it comes to the traditional definition of “learning” — studying a subject like chemistry or literature — mobile phones are not necessarily the best facilitators. Though kids are remarkably facile with phones — texting, researching, Facebooking, Tweeting — it’s hard to imagine anyone being able to focus on a complicated subject with any depth of thought using a four-inch device.<br />
<br />
The potential magic of the smart phone when it comes to learning lies is its ability to provide instant access to facts and the ability to collaborate with others, as well as provide a fun, mobile platform for educational games."
mimiito  mobile  phones  mobilelearning  education  teaching  tcsnmy  technology  lcproject  collaboration  socialnetworking  socialmedia  2011  from delicious
june 2011 by robertogreco
Where the F**k Was I? (A Book) | booktwo.org
"Where Selvadurai is interested in the space between two human cultural identities, I suppose I am interested in the space where human and artificial cultures overlap. (“Artificial” is wrong; feels—what? Prejudiced? Colonial? Anthropocentric? Carboncentric?)<br />
<br />
There are no digital natives but the devices themselves; no digital immigrants but the devices too. They are a diaspora, tentatively reaching out into the world to understand it and themselves, and across the network to find and touch one another. This mapping is a byproduct, part of the process by which any of us, separate and indistinct so long, find a place in the world."
books  iphone  maps  mobile  data  jamesbridle  shyamselvaduri  kevinslavin  digitalnatives  digital  devices  internet  web  singularity  mapping  place  meaning  meaningmaking  digitalimmigrants  understanding  learning  exploration  networkedlearning  networks  ai  2011  from delicious
june 2011 by robertogreco
Rude Voice Mail Becomes Viral Ad for Movie Chain - NYTimes.com
"When Mr. League and his wife, Karrie, opened the first Alamo Drafthouse location in Austin in 1997, they were not motivated by love of cinema alone.<br />
<br />
“Before we opened, we thought about all the things we hated about the movie-going experience,” Mr. League said.<br />
<br />
The theaters do not show advertising before movies, because “our stance is you’ve paid for this movie and that entitles you to a commercial-free experience,” Mr. League said.<br />
<br />
And because the Leagues had been annoyed by exorbitant concessions and unruly children, the Alamo has a full menu of reasonably priced food and alcoholic beverages and prohibits children under 6 from all but some G-rated movies and, for any movie, requires those under 18 to be accompanied by an adult.<br />
<br />
Most theaters run announcements to refrain from talking or using cellphones, of course, but such requests are ignored — or worse."
alamodrafthouse  timleague  friends  texting  mobile  phones  film  theaters  from delicious
june 2011 by robertogreco
Kevin Slavin – Reality Is Plenty, Thanks. « Mobile Monday Amsterdam
"Kevin Slavin closes the final Mobile Monday Amsterdam with an improvised talk about why reality is plenty. And closing the row of bare feet speakers at the event."
culture  history  games  psychology  mobile  kevinslavin  ar  augmentedreality  reality  2011  momoamsterdam  tv  television  jeanpiaget  extramission  immersion  mimesis  replication  uncannyvalley  information  tamagotchi  perception  senses  from delicious
june 2011 by robertogreco
Parent-child relationships in the Facebook, cellphone and Skype era - latimes.com [Related article here: http://articles.latimes.com/2011/mar/12/home/la-hm-parent-anxiety-20110312 ]
"…not so long ago parents drove a teenager to campus, said tearful goodbye & returned home to wait week or so for phone call from dorm. Mom or Dad, in turn, might write letters…<br />
<br />
But going to college these days means never having to say goodbye, thanks to near-saturation of cellphones, email, instant messaging, texting, Facebook and Skype. Researchers are looking at how new technology may be delaying the point at which college-bound students truly become independent from their parents, & how phenomena such as the introduction of unlimited calling plans have changed the nature of parent-child relationships, & not always for the better."<br />
<br />
[Anyone looking into comparisons w/ countries where university students mostly live at home? This isn't new to them. There's something to be said about maintaining strong family ties. Many implications here regarding depression, over-emphasis of the individual, etc. Helicopter parents exist for reasons other than technology.] 
families  parenting  connectivity  helicopterparents  trends  universities  colleges  adulthood  society  sherryturkle  adolescence  cellphones  mobile  phones  communication  skype  texting  im  facebook  solitude  barbarahofer  from delicious
june 2011 by robertogreco
Send to Kindle - Chrome Web Store
"Send to Kindle is a Browser extension for Kindle owners who prefer reading web content on their devices. It’s designed to offer a quick way for pushing web content to Kindle, so you can read articles or news later on your device."
iphone  software  google  chrome  extensions  web  reading  kindle  online  instapaper  evernote  wikipedia  quora  stackoverflow  sendlater  safari  opera  firefox  everread  android  mobile  applications  bookmarks  bookmarking  from delicious
may 2011 by robertogreco
best websites for kindle - kinstant
"The Kindle includes a built-in web browser, but most websites are not easily viewed on the Kindle's grayscale e-Ink screen. Kinstant helps Kindle owners get more mileage out of their devices: by connecting them to Kindle-compatible websites, and by filtering sites to achieve faster download speeds."
kindle  browser  internet  online  books  web  mobile  2011  kinstant  optimization  via:preoccupations  from delicious
may 2011 by robertogreco
The Really Smart Phone - WSJ.com
"Researchers are harvesting a wealth of intimate detail from our cellphone data, uncovering the hidden patterns of our social lives, travels, risk of disease—even our political views."
mobile  phones  cellphones  data  statistics  predictablity  health  predictions  research  2011  politics  policy  movement  travel  behavior  society  psychology  socialcontagion  robertleehotz  mit  alexpentland  humandynamiclaboratory  sms  texting  twitter  communication  happiness  smartphones  socialnetworks  from delicious
april 2011 by robertogreco
Localmind - Know what's happening. Now.
"Localmind is a new service that allows you to send questions and receive answers about what is going on—right now—at places you care about."
mobile  phones  location  localmind  iphone  applications  geolocation  geography  local  services  from delicious
april 2011 by robertogreco
FT.com / Arts / Film & Television - Joking apart
"…few years ago, I received an unsolicited e-mail asking me if I was interested in “submitting content”…Eventually it transpired that content-seeker wanted to know if I had any jokes that could be sold to be viewed on mobile phones…my material is written to be performed as part of a whole in particular sorts of places, & I have given a great deal of thought to how the acceptability and impact of ideas is affected by pacing, context and their position as part of a whole…didn’t want it being chopped up, miniaturised, de-contextualised…
"Next month I am curating a weekend of comedy and music at the Southbank Centre, London. I am a curator. What a dead word. It sounds like someone stirring turds in a toilet bowl with a stick. If something is being curated it already seems fixed and decayed – bands recreating their classic albums in their entirety, seasons of film screenings working towards a pre-ordained conclusion. To that end, I’ve tried to schedule events that are unrepeatable."
stewartlee  curation  curating  albums  johncage  indeterminacy  slow  simplicity  twitter  mobile  phones  speed  content  context  pacing  2011  events  uniqueness  reproduction 
april 2011 by robertogreco
Mobility Shifts
"MobilityShifts examines learning with digital media from a global perspective. It will foster diverse discussions about digital fluencies for a mobile world and investigate learning outside the bounds of schools and universities. The summit, comprised of a conference, exhibition, podcast series, workshops and project demos and a theater performance, will add a rich international layer to the existing research about digital learning. Building on disciplinary mobility, the summit will showcase theories, people and projects making connections between self-learning, mobile platforms, and the web.<br />
<br />
MobilityShifts is grouped around three major themes:<br />
<br />
Digital Fluencies for a Mobile World <br />
DIY U: Learning Without a School? <br />
Learning from Digital Learning Projects Globally"
education  learning  technology  mobile  socialmedia  phones  mobilityshifts  mobility  teaching  pedagogy  nyc  newschool  mimiito  henryjenkins  cathydavidson  michaelwesch  rolfhapel  johnwillinsky  katiesalen  jonathanzittrain  saskiasassen  kenwark  fredturner  alexandergalloway  tizzianaterranova  digitalmedia  events  conferences  togo  digitalfluencies  diyu  unschooling  deschooling  autodidacts  autodidactism  digitalliteracy  digitallearning  self-directedlearning  self-learning  self-directed  multidisciplinary  interdisciplinary  crossdisciplinary  informallearning  information  global  from delicious
april 2011 by robertogreco
Learning Through Digital Media
"This publication is the product of a collaboration that started in the fall of 2010 when a total of eighty New School faculty, librarians, students, and staff came together to think about teaching and learning with digital media. These conversations, leading up to the MobilityShifts Summit, inspired this collection of essays, which was rigorously peer-reviewed.<br />
The Open Peer Review process took place on MediaCommons, [1] an all-electronic scholarly publishing network focused on the field of Media Studies developed in partnership with the Institute for the Future of the Book and the NYU Libraries. We received 155 comments by dozens of reviewers. The authors started the review process by reflecting on each other’s texts, followed by invited scholars, and finally, an intensive social media campaign helped to solicit commentary from the public at large."
education  technology  teaching  media  pedagogy  tcsnmy  lcproject  digitalmedia  learning  edtech  socialmedia  rtreborscholz  mobilityshifts  newschool  mobile  phones  mobilelearning  tumblr  youtube  cellphones  facebook  twitter  blogs  blogging  from delicious
april 2011 by robertogreco
Ahem! Are You Talking to Me? (Or Texting?) - NYTimes.com
"Powers…came away thinking he'd witnessed “a gigantic competition to see who can be more absent from the people & conversations happening right around them. Everyone in Austin was gazing into their little devices — a bit desperately, too, as if their lives depended on not missing the next tweet.”<br />
<br />
In a phone conversation a few weeks afterward, Mr. Powers said that he is far from being a Luddite, but that he doesn’t “buy into the idea that digital natives can do both screen and eye contact.”<br />
<br />
“They are not fully present because we are not built that way,” he said.<br />
<br />
Where other people saw freedom — from desktop, from social convention, from boring guy in front of them — Mr. Powers saw “a kind of imprisonment.”<br />
<br />
“There is a great deal of conformity under way, actually,” he added.<br />
<br />
& therein lies the real problem. When someone you are trying to talk to ends up getting busy on a phone, the most natural response is not to scold, but to emulate. It’s mutually assured distraction."
williampowers  davidcarr  etiquette  mobile  phones  cellphones  attention  presence  human  distraction  twitter  sxsw  via:anthonyalbright  rudeness  from delicious
april 2011 by robertogreco
Ahem! Are You Talking to Me? (Or Texting?) - NYTimes.com
"Powers…came away thinking he'd witnessed “a gigantic competition to see who can be more absent from the people & conversations happening right around them. Everyone in Austin was gazing into their little devices — a bit desperately, too, as if their lives depended on not missing the next tweet.”

In a phone conversation a few weeks afterward, Mr. Powers said that he is far from being a Luddite, but that he doesn’t “buy into the idea that digital natives can do both screen and eye contact.”

“They are not fully present because we are not built that way,” he said.

Where other people saw freedom — from desktop, from social convention, from boring guy in front of them — Mr. Powers saw “a kind of imprisonment.”

“There is a great deal of conformity under way, actually,” he added.

& therein lies the real problem. When someone you are trying to talk to ends up getting busy on a phone, the most natural response is not to scold, but to emulate. It’s mutually assured distraction."
williampowers  davidcarr  etiquette  mobile  phones  cellphones  attention  presence  human  distraction  twitter  sxsw  via:anthonyalbright  rudeness 
april 2011 by robertogreco
nickd: Airplane mode.
"Airplane mode is like picking up red phone to call on a superhero, only nobody is calling you…which is great, because I’m a total misanthrope…<br />
If I go to a bar with somebody and I really want to pay attention to what they are saying – if I want to immerse myself in the conversation, their ideas, etc. – I will flip the phone on airplane mode. If the meeting is fleeting, like I just flew there and we only get one hour a year to catch up: always airplane mode.<br />
I can’t remember the last time I ever used airplane mode on an actual airplane…manufacturers…should change the name of airplane mode to “interesting person mode.”<br />
Then we’ll say goodbye & the interesting person will leave & I’ll probably be drunk & inspired a little more. I’ll turn airplane mode back off & get a series of increasingly pitched text messages from my friends…But nothing that went down couldn’t have waited those two hours, of course; & the attention I paid to them, to you, is what matters."
mobile  phones  cellphones  etiquette  airplanemode  attention  time  interested  interestingness  conversation  meaning  value  misanthropes  cv  listening  absorption  whatmatters  from delicious
april 2011 by robertogreco
Radiolab Ringtones - Radiolab
"Jad gathered up some of Radiolab's greatest sound effects for a sonic gallery put together by The New York Times Magazine. Then, a listener asked us to turn them into ringtones, so we did! Here they are, from the Big Bang, to Wriggling Sperm. Enjoy!"
sound  npr  effects  radiolab  ringtones  ifihadacellphone  cellphones  mobile  phones  2011  from delicious
april 2011 by robertogreco
Hackbus
"This site is a community tool for the evergrowing armada of hackbusses.<br />
<br />
We need a root movement of doing strange things with hardware which was not intended (aka "hacking") because only when we use things in ways other than they were planned can something new arise.<br />
<br />
Hackbusses (or mobile hacklabs or hack vehicles) are a low-threshold way of bringing the culture of hacking to the people. They are migratory learning and teaching units, taking the talented hackers and their ideas out of middle-class urban centers and bringing them to people who might not otherwise be aware of the possibilities available to them! Let's have a good time n tha hood! And let's drive to the villages!<br />
<br />
We follow a long tradition of this nomadic approach to bring self-empowerment to the people. These units can be everywhere. And they should be everywhere. Start one yourself!"<br />
<br />
[See also: http://www.hackbus.at/ ]
hacking  diy  community  wiki  howto  hackbus  via:cervus  sidestreetprojects  hacklabs  mobile  mobilelaboratory  tinkering  from delicious
april 2011 by robertogreco
Roadtrip Nation: Define your own road in life! - Roadtrip Nation
"The Manifesto: Before we embarked on our first Roadtrip, we were feeling The Noise and pressure around us to conform. Our Manifesto keeps us true to the original principles that started us on this journey.<br />
Our History: Imagine telling people you were going to travel across the country in a bright green RV to learn how people defined their own lives. You can imagine the reactions – but we knew we needed to find our Open Road. Here’s our story.<br />
Education: Extending the Movement into education, we started a nonprofit, RoadtripNation.org. Our curriculum empowers students to get out into their communities and connect what they learn to their real world."
roadtrip  roadtripnation  education  comfort  comfortzone  mobile  mobileschools  place  location  community  via:cervus  from delicious
april 2011 by robertogreco
My Life Without A Cell Phone: An Amazing Tale Of Survival | The Awl
"Want to know real convenience? Leave a message on my machine, or email me, and I’ll get back to you when I damn well feel like it. And if I desperately need to speak to someone when I’m away from home or office, I’ll either use a payphone (they do still exist, and I can tell you where every one south of 23rd Street is) or borrow someone else’s cell to make the call. Now that’s convenience."<br />
<br />
"Punctuality/Attention Span: These two are boons for my friends and loved ones: If we have a date, I’ll almost always be on time, because I can’t call you at the restaurant, after lingering needlessly somewhere, to tell you I’m running late. Also, when we are together, you will have my undivided attention. Really. I will never glance surreptitiously down at the corner of the table to see who is calling/emailing/texting while we’re in the middle of a conversation. Which, by the way, is gross, and if you’re one of the people who does this you don’t deserve the company of other humans."
mobile  phones  cv  convenience  anachronism  cellphones  etiquette  attention  punctuality  manners  technology  analog  reception  health  relationships  self-reliance  freedom  from delicious
march 2011 by robertogreco
Adventures in Urban Computing
"Urban computing research may fruitfully be grounded in the daily practices of the present and not lead by architectural and technological fantasies of the metropolis of tomorrow.<br />
<br />
Urban computing research requires a fundamental cross disciplinary focus. A broader understanding of urban computing includes alternative perspectives and values to the discourse and to the design process.<br />
<br />
The understanding of urban computing and its implications must move beyond real vs virtual conceptual binaries. In daily life digital technology and “real” spaces can not be seen as separate domains.<br />
<br />
Urban computing belongs in the broader context of digital technology in everyday life. It should be understood in relation to both domestic practices and general network culture.<br />
<br />
Urban computing research should take the messiness of everyday life as its central theme. Computing and digital networks will never become the seamless and orderly utopia envisioned in traditional ubicomp research."
urbancomputing  urban  mobile  cities  2008  adamgreenfield  annegalloway  pauldourish  genevievebell  stephengraham  physicalcomputing  urbanism  research  einarsnevemartinussen  design  from delicious
february 2011 by robertogreco
Lament for the iGeneration | torontolife.com
"When I started teaching at Ryerson three years ago, I was 28—barely older than my students. Like them, I’m attached to my cellphone, laptop and Facebook account. So why is teaching in the digital age such a nightmare?"
teaching  via:jeeves  mobile  phones  laptops  facebook  attention  tcsnmy  learning  highereducation  highered  disconnect  generations  technology  online  web  internet  ubiquitouswebconnections  society  schools  education  twitter  universities  colleges  from delicious
february 2011 by robertogreco
Nokia’s Burning Ships strategy | asymco
"Leaders motivating followers by removing means to surrender or retreat is not uncommon. It’s harsh & brutal. It’s not a natural thing do do: destroying perfectly useful options is value destructive & generates outrage, even mutiny.<br />
<br />
In Nokia’s case, institutional inertia with a vestigial Symbian effort would compel the organization to maintain the current platform while treating the new alternative as a pathogen.<br />
<br />
Counter-distruption theory states that the response to a disruption requires a focused approach through an autonomous challenger protected from corporate antibodies by the CEO herself. In this case, the autonomous organization is outside the company (Microsoft). Protecting the new effort was not possible w/ a Chinese wall. The only alternative was to simply get rid of the old & start w/ a clean slate…<br />
<br />
…Nokia’s new CEO did not just jump off a “burning platform” but that once he jumped he made sure it kept burning so that nobody thought of going back on board."
microsoft  nokia  asymco  mobile  strategy  leadership  management  disruption  2011  symbian  administration  from delicious
february 2011 by robertogreco
Nokia: Culture will out « Adam Greenfield's Speedbird
"These are precisely the skills you need if you’re interested in dominating a global market in commodity communication devices, as Nokia did for the fourteen years of the Jorma Ollila era. But the company utterly failed to anticipate, understand or organize itself to deal with the critical thing that happened at the cusp of the Ollila-Kalasvuo transition. This was that you could no longer think of mobile phones as communication devices. You had to conceive of them as interface objects through which users would experience content and command functionality that ultimately lived on the network. … the value-engineering mindset that’s so crucial to profitability as a commodity trader is fatal as a purveyor of experiences. … It’s just not particularly wise to allow engineers to make decisions about things like product and service nomenclature, interface typography and the graphic design of icons … there’s nobody with any taste in the decision-making echelons at Nokia"
design  nokia  culture  mobile  business  apple  adamgreenfield  experience  decisionmaking  taste  management  from delicious
february 2011 by robertogreco
A Networked Learning Project: The Connected Day
"Piper is a 15 year old who lives in Midcoast Maine, US. A year ago, Piper heard about a new way to learn, and decided to take part in a new learning experience called the Maine Networked Learning Project. Known as “the Mesh” to participants, this learning ecology offered Piper the chance to apply her passion for learning in highly experiential and collaborative ways with groups of young people of varied ages, adult and youth mentors with knowledge territory specialties and organizations focused on ensuring sustainable and resilient societies, economies, and the environment. This is a snapshot of her day…"
connectivism  cck11  thomassteele-maley  maine  mlearning  mobilelearning  mobile  networks  netoworking  lcproject  bighere  longhere  bignow  elearning  self-organizedlearning  self-organizedlearningenvironment  self-organization  sugatamitra  mesh  meshnetworks  twitter  googlereader  projectbasedlearning  realworld  farming  sustainability  ecology  projects  local  glocalism  experientiallearning  meetups  from delicious
february 2011 by robertogreco
Via NFC: Japanese Social Network Mixi First To Let Users “Share” Real-World Items
"Mixi Real Check is potentially more interesting: this function allows users not only to share websites with friends but any object in the real world that has an NFC tag attached to it. Tapping or waving the phone near NFC stickers found on i.e. books or posters is enough to share the information on Mixi, in real-time. This could be anything from further information on the products to details on promotion campaigns a brand wants to run on Mixi.<br />
<br />
Bringing social functionalities to the real world is a great idea for a social network, but there are two downsides at this point: Mixi users interested in these new functions must own a Nexus S (the only Android device with the necessary hardware for NFC so far) and have Taglet (a special NFC app for Android) installed. The Nexus S isn’t even officially available in Japan currently, which means almost all Mixi users still must wait for the future."
nfc  mobile  android  facebook  geo  location  mixi  japan  socialnetworking  objects  socialobjects  from delicious
february 2011 by robertogreco
Learning from my children… and Radiohead – confused of calcutta
"During their lifetimes I have seen the fat TV disappear completely, the CD become a shiny plastic relic to place in the same category as “desktops”,  the mobile phone become a prosthetic device, and the laptop a fashion accessory. Their facility with sound and picture and video, the ease with which they navigate cyberspace, the way they put all this to use and create value from it….. all reasons to make a dad’s heart sing. Of course I’ve had to learn about how to help them combat fraud, how to avoid going to the wrong sites, how to protect their privacy. But largely they’re the ones doing the learning and the teaching, not me.<br />
<br />
Except for one or two things. Many children seem to believe that printers get cartridges replaced and paper restocked the same way clothes fly off floors, get washed and ironed and turn up in their bedroom wardrobes. Something needs to be done about this. But that’s a different post."
teaching  learning  parenting  jprangaswami  children  technology  change  2011  mobilephones  mobile  communication  texting  messaging  radiohead  music  internet  from delicious
february 2011 by robertogreco
Don'ts: walking while texting
"If you run into me on the sidewalk while you are heads-down texting, emailing, IMing, reading, sexting, Angry Birdsing, or whatever elseing on your mobile device, I get to slap that fucking thing out of your hands a la Alex Rodriguez slapping the ball out of Bronson Arroyo's glove in game six of the 2004 American League Championship Series, except way less milquetoasty. And you do the same for me, ok?<br />
<br />
Addendum: If you're heads-down texting on your phone accompanying a young child in a crosswalk with lots of traffic turning through it, I get to slap the phone out of your hands, punch you in the face, and take your child away from you forever. Seriously, what the fuck is wrong with you people?"
jasonkottke  kottke  etiquette  attention  mobilephones  mobile  parenting  texting  walking  pedestrians  from delicious
february 2011 by robertogreco
Print from your phone with Gmail for mobile and Google Cloud Print - Official Gmail Blog
"Let’s say you need to print an important email attachment on your way to work so that it’s waiting for you when you walk in the door. With Gmail for mobile and Google Cloud Print — a service that allows printing from any app on any device, OS or browser without the need to install drivers — you can. <br />
To get started, you’ll first need to connect your printer to Google Cloud Print. For now, this step requires a Windows PC but Linux and Mac support are coming soon. Once you’re set up, just go to gmail.com from your iPhone or Android browser and choose “Print” from the dropdown menu in the top right corner. You can also print eligible email attachments (such as .pdf or .doc) by clicking the “Print” link that appears next to them."
google  mobile  cloud  gmail  printing  googlecloudprint  printers  from delicious
january 2011 by robertogreco
Corona Overview
"Corona has the only complete solution for developing across platforms, OS versions, and screen sizes. You can write once and build to iOS or Android (1.6 and beyond) at the touch of a button, and Corona will automatically scale your content from phones to tablets."
iphone  development  programming  sdk  mobile  android  applications  edg  glvo  via:jessebrand  from delicious
january 2011 by robertogreco
Is Mobile Affecting When We Read? « Read It Later Blog
"When a reader is given a choice about how to consume their content, a major shift in behavior occurs.  They no longer consume the majority of their content during the day, on their computer.  Instead they shift that content to prime time and onto a device better suited for consumption.<br />
<br />
Initially, it appears that the devices users prefer for reading are mobile devices, most notably the iPad.  It’s the iPad leading the jailbreak from consuming content in our desk chairs.<br />
<br />
As better mobile experiences become more accessible to more readers, this movement will continue to grow.  Readers want to consume content in a comfortable place, on their own time and mobile devices are making it possible for readers to take control once more." [via: http://www.preoccupations.org/2011/01/delicious-i.html ]
ipad  mobile  reading  statistics  research  2011  readitlater  instapaper  timeshifting  timeshiftedreading  via:preoccupations  bookmarks  bookmarking  trends  mobilecomputing  kindle  from delicious
january 2011 by robertogreco
A Mobile Sensor for Air Pollution | Design for Good | Big Think
"There is increasing concern about pollution levels in the world's most ubiquitous and essential substance – air – and a new pilot project from Intel is aiming to address it via the developed world's second most ubiquitous thing: The mobile device. The Common Sense Project has developed a prototype for a new handheld mobile device equipped with an air quality sensor that helps communities record and analyze environmental data in order to become more engaged in civic matters of environmental policy and regulation."
commonsenseproject  sensors  mobile  phones  data  datacollection  environment  sustainability  airquality  from delicious
december 2010 by robertogreco
Common Sense — Mobile sensing for community action
"We are developing mobile sensing technologies that help communities gather and analyze environmental data. We hope that this hardware and software will empower everyday citizens to learn more about their environment and influence environmental regulations and policy.<br />
<br />
We have developed various research prototypes, which are being used in studies such as a deployment on street sweepers in San Francisco and a deployment of a handheld device in West Oakland. Right now we are focusing our efforts on air quality sensing. Our hope is that our research prototypes will demonstrate the utility of embedding environmental sensors in commercial commodity devices such as mobile phones."
mobile  sensing  community  technology  sensors  environment  crowdsourcing  sustainability  policy  data  datacollection  sanfrancisco  oakland  bayarea  phones  from delicious
december 2010 by robertogreco
jagnefalt milton: a rolling master plan
"swedish architecture firm jagnefalt milton has been awarded third prize for 'a rolling master plan', their proposed development for the idea competition of andalsnes in norway.

the design utilizing new and existing train tracks to create a diverse system where buildings roll through the city on rails, providing an opportunity to reorganize programmatic requirements in relation to the urban space. the mobile flexibility allows the city to adjust for uses such as concerts, festivals, markets, and seasonal changes.

the integration of mobile structures - including a rolling hotel, public bath and concert hall - has the potential to transform the city into a dense, integrated and continually changing scenography. the temporary, small-scale structures sets the 'city in motion', providing an important connection between the land and the sea."

[See also: http://www.jagnefaltmilton.se/page4.html ]
design  architecture  urban  planning  mobile  mobility  nomads  neo-nomads  jagnefaltmilton  sweden  norway  rail  from delicious
december 2010 by robertogreco
ViewRanger : Off-road Topographic Map Navigation, Sports GPS, Buddy Beacon Tracking and Location-Based Content
"ViewRanger™ is a unique mapping, navigation, tracking, and information tool for mobile phones that provides information about your immediate surroundings through a natural and intuitive display. ViewRanger transforms your iPhone, or your Android or Symbian based smartphone into a fully featured trail navigation system.<br />
ViewRanger is ideal for tourists, walkers, cyclists, mountain bikers, horse riders, geocachers, river boaters - in fact anyone who enjoys the outdoors."
gps  maps  mobile  software  symbian  android  iphone  ios  applications  mapping  outdoors  via:preoccupations  from delicious
december 2010 by robertogreco
egg shaped mobile home
"undoubtedly one of the most interesting project getting featured on the world wide web, the egg-shaped mobile home by twenty-four year old dai haifei is a response to beijing's soaring rental prices. haifie, a recent architecture school graduate, has designed and lived in this temporary unit for the last two months.

the 'egg', measuring six feet in height sits on two wheels and is constructed from basket woven bamboo splints. the exterior features a patchwork of small sacks containing seeds of grass that will grow to eventually provide insulation. a south facing solar panel 'provides' power to a single lamp on the inside. during the day, natural daylight enters through an opening in the ceiling. the entrance can be propped open to facilitate natural ventilation.

given the small size and simple shape, the layout is minimal: a half circumference bed and low, built in storage line the perimeter, making the space efficient for bare living. "
design  architecture  mobile  mobility  neo-nomads  nomads  realestate  china  housing  homes  minimalism  small  tinyhomes  from delicious
december 2010 by robertogreco
PhoneGap
"PhoneGap is an open source development framework for building cross-platform mobile apps. Build apps in HTML and JavaScript and still take advantage of core features in iPhone/iPod touch, iPad, Google Android, Palm, Symbian and Blackberry SDKs."
ajax  android  apple  applications  development  mobile  crossplatform  palm  symbian  blackberry  iphone  ios  via:robinsloan  from delicious
december 2010 by robertogreco
New Learning Institute
"The New Learning Institute is dedicated to bringing next-generation educational experiences to young people wherever they are ready to learn: in schools, community programs, libraries, and museums – even the city streets. We believe that 21st century students need 21st century skills; skills that go beyond competency in core subject matter to include expertise in innovation and problem solving, an understanding of systems, facility with information technology, social skills like team building and collaboration, and, perhaps most important, the ability to pursue lifelong learning.<br />
<br />
Students at the Field Museum<br />
<br />
Too often today’s classroom lags behind the everyday experience and expertise of students who live in a world of instant, remote access to knowledge with digital media, mobile communications, and online social networking…"
21stcenturylearning  projectbasedlearning  mobile  mlearning  learning  education  edtech  newmedia  socialmedia  pedagogy  technology  elearning  tcsnmy  newlearninginstitute  21stcenturyskills  digital  lcproject  from delicious
november 2010 by robertogreco
Shadow Cities | Your city is a game.
"Step in. Take the role of a modern mage, learn magic and see your surroundings with new eyes. Hunt Shadow Spirits and use spells and strategy to battle for the control of your city with other players.<br />
<br />
Shadow Cities is a new location based MMORPG for iPhone. Neighborhoods and familiar streets are part of the game world that is visible to you through your iPhone. Your city is a game."
games  gaming  psychogeography  augmentedreality  iphone  mmorpg  geospatial  mobile  locative  location  pervasive  gps  shadowcities  ios  applications  location-based  location-aware  from delicious
november 2010 by robertogreco
Give a Minute!
"Give a Minute is a new kind of public dialogue. It only takes a minute to think about improving your city, but your ideas can make a world of difference. "Give a Minute" is an opportunity for you to think out loud; address old problems with fresh thinking; and to enter into dialogue with change-making community leaders. Soon, you’ll also be able to link up with others who have similar ideas and work on making your city an even better place. This initiative is happening in multiple cities: Chicago Memphis, New York, San Jose"
civicengagement  change  crowdsourcing  creativity  giveaminute  classideas  civics  community  collaboration  activism  behavior  environment  agency  technology  government  society  public  mobile  localism  local  csl  texting  chicago  ideas  memphis  nyc  sanjose  from delicious
november 2010 by robertogreco
The Public Square Goes Mobile - NYTimes.com
"Give a Minute launched with the question, “Hey Chicago, what would encourage you to walk, bike or take CTA more often?” Citizens, who are learning about it from billboards, ads on the L and in the local paper, are texting their ideas and posting them to the Give a Minute Web site. You can look here to find the responses texted so far (1,000 in the first two weeks), which range from “lower CTA fares” to “organized walking groups going roughly the same route with similar interests” to “play classical music on train system” to “I need to bring my daughter with me, so the streets need to be kid-safe.”

“We’re just culling through all the different ideas that run from the specific to the hilarious to the utopian,” says Barton. “But one thing that does seem clear is that they are far more diverse and often smaller scale, and actionable on different scales including individual, neighborhood and government.”"
civicengagement  change  crowdsourcing  creativity  giveaminute  classideas  civics  community  collaboration  activism  behavior  environment  agency  technology  government  society  public  mobile  localism  local  csl  texting  chicago  sanjose  nyc  memphis  from delicious
november 2010 by robertogreco
Children, Wired: For Better and for Worse — Daphne Bavelier, C. Shawn Green, and Matthew W.G. Dye [.pdf]
"Children encounter technology constantly at home and in school. Television, DVDs, video games, the Internet, and smart phones all play a formative role in children’s development. The term ‘‘technology’ subsumes a large variety of somewhat independent items, and it is no surprise that current research indicates causes for both optimism and concern depending upon the content of the technology, the context in which the technology immerses the user, and the user’s developmental stage. Furthermore, because the field is still in its infancy, results can be surprising: video games designed to be reasonably mindless result in widespread enhancements of various abilities, acting, we will argue, as exemplary learning tools. Counterintuitive outcomes like these, besides being practically relevant, challenge and eventually lead to refinement of theories concerning fundamental principles of brain plasticity and learning."
cognitive  brain  neuroscience  videogames  internet  technology  mobile  phones  smartphones  children  learning  counterintuitive  plasticity  development  from delicious
november 2010 by robertogreco
The Secret Gestural Prehistory of Mobile Devices [via: http://www.theatlantic.com/technology/archive/2010/11/the-secret-gestural-prehistory-of-mobile-device-use/66363/]
"The Secret Gestural Prehistory of Mobile Devices is cultural anthropology. It seeks to recover those moments of intuitive prehensile dexterity, when the famous and the ordinary alike felt the unconscious desire to occupy their hands for an as yet unknown purpose. Like Roy Neary's obsession with the image of Devil's Tower in Close Encounters of the Third Kind (1977), this gesture was vague, uncanny and compelling. It is the intimation in images of a gestural second nature to come."
mobilecomputing  communication  history  telephony  humor  photography  art  anthropology  mobile  phones  cellphones  gestures  from delicious
november 2010 by robertogreco
Review - Drag, Drop, Review.
"If you are doing iPhone UI design, Review is the quickest way to judge your mockups on an actual device. Review will accurately display your mockups on both Retina and older displays."
ui  ux  webdesign  development  macosx  mac  ipod  iphone  applications  mockup  mobile  software  prototyping  testing  iphonedev  apps  from delicious
november 2010 by robertogreco
Dawn of a New Day « Ray Ozzie
"to cope with the inherent complexity of a world of devices, a world of websites, and a world of apps & personal data that is spread across myriad devices & websites, a simple conceptual model is taking shape that brings it all together. We’re moving toward a world of 1) cloud-based continuous services that connect us all and do our bidding, and 2) appliance-like connected devices enabling us to interact with those cloud-based services."
rayozzie  cloudcomputing  2010  2005  1939  mobile  technology  microsoft  computing  future  complexity  trends  cloud  connecteddevices  continuousservices  ubicomp  networkedurbanism  from delicious
october 2010 by robertogreco
Yiibu - About this site...
"The site is designed using the ‘mobile first’ principle. Also incorporated are elements of responsive design.<br />
<br />
The base content and default presentation are mobile, and optimized for the very simplest devices first. We've defined this as 'basic' support.<br />
Devices with small screens and media query support are served an enhanced layout—and occasionally—more complex content. We've called this 'mobile'.<br />
Finally, the layout and content are enhanced to reflect the 'desktop' context.<br />
On the first visit, the server checks for a 'properties' cookie containing specific browser 'feature support' results (obtained from tests carried out by a little bit of JavaScript). Devices that don't supply a 'properties' cookie, or have JavaScript disabled are always served the basic version of the site."<br />
<br />
[See also http://www.slideshare.net/bryanrieger/rethinking-the-mobile-web-by-yiibu AND http://www.metaltoad.com/blog/stop-you-are-doing-mobile-wrong AND http://www.lukew.com/ff/entry.asp?933]
mediaqueries  mobilefirst  responsive  webdesign  web  mobile  html5  standards  browsers  adaptive  yiibu  mobileweb  webdev  via:preoccupations  development  design  usability  ux  progressiveenhancement  from delicious
october 2010 by robertogreco
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