robertogreco + making   212

Frieze Magazine | Archive | Border Control
"…Once they have identified what we should be looking at & talking about, my eye is inevitably drawn to the ‘not art’ side of the room, which often seems more alive to me, more fun. Is it possible to make things, do things, before they are categorized? Is it possible to build a life’s work as a free-range human, freely meandering and trespassing without regard for the borders?…

Children naturally operate this way, but it’s the opposite of how most formal education works. We are introduced to borders, decide which ones we want to surround ourselves with, learn what happened within them before we got there, and are then expected to perform within their narrow perimeters until we die… If I am interested in gardening, I don’t want to make work about gardens, I become a gardener…

Maybe identifying myself as one limits my freedom by implying that everything I do aspires to be art. I’m not aiming for art, I’m aiming for life, and if art gets in the way, that’s fine."

[via: http://randallszott.org/2012/05/21/border-control-fritz-haeg/ ]

Another passage from earlier on:

"In her 1979 essay ‘Sculpture in the Expanded Field’ Rosalind Krauss analyzes the slippery, evolving nature of what was being referred to at the time as sculpture by artists including Carl Andre, Walter De Maria, Michael Heizer, Robert Irwin, Sol LeWitt, Richard Long, Robert Morris, Bruce Nauman, Richard Serra and Robert Smithson. Krauss talks about sculpture, and its relationship to ‘not architecture’ and ‘not landscape’. Recently the term ‘expanded field’ has been revived to help make sense of the work of a new generation of artists (including myself), whose legacy can ironically be traced directly back to artists from the 1970s whom Krauss does not mention in her essay. These include: Ant Farm, Buckminster Fuller, Anna Halprin, Joan Jonas, Mierle Laderman Ukeles, Yayoi Kusama, Gordon Matta-Clark, Ana Mendieta, Adrian Piper and Yvonne Rainer, to name just a few personal favourites. They were working at the borders of what was known as sculpture, and some were outside what was even considered art. With our generation growing out of theirs, I would argue that the field has not expanded at all, but rather the ossified borders that previously separated it and other fields from each other are becoming more porous."
criticism  autonomy  freedom  notart  artpractice  theory  tresspassing  meandering  lcproject  deschooling  learning  generalists  multidisciplinary  interdisciplinarity  interdisciplinary  disciplines  free-rangehumans  freeranging  unschooling  living  life  making  glvo  2009  fritzhaeg  culture  unartist  community  art  borders  carlandre  walterdemaria  michaelheizer  robertirwin  sollewitt  richardlong  robertmorris  brucenauman  richardserra  robertsmithson  antfarm  buckminsterfuller  annahalprin  joanjonas  mierleladermanukeles  yayoikasuma  matta-clark  anamendieta  adrianpiper  yvonnerainer  rosalindkrauss  architecture  landscape  artists  sculpture  porosity  from delicious
10 days ago by robertogreco
Making smart on Env
"Smart people can take something complex and express it faithfully in different, especially simper, terms. They can interpret and reinterpret. If you want to make something smart, it’s tempting to do smartness to your topic until you’ve condensed it into some admirably lucid interpretation, then hand that to the audience and wait for the applause. Sometimes this is what’s needed. But it isn’t how to make smart things. A smart thing is something for a smart person. However many interpretations you put in it, however fertile they are, you leave room for more.

You do this because you respect what you are interpreting and you do it because you respect your audience. It’s a lot like being considerate. And that’s how you make smart things."
making  writing  subjectivities  balance  interpretation  dryness  comments  audience  clever  cleverness  criticism  superiority  disdain  milankundera  kitsch  storytelling  airs  malcolmgladwell  ted  smartness  authenticity  entertainment  art  nervio  thomaskincade  beauty  humor  neilgaiman  2012  consideration  smarts  smart  charlieloyd 
10 days ago by robertogreco
My career on Env
"If I hated these pieces, I would say they were full of bathos, self-seriousness, and chaos. And I would be right. And I would be missing the point that these qualities are what make two quite different essays both brilliant to me, because even when I resist their points, they push me along axes that I did not know to look for. This would not happen if they told me what I already knew of.

What they say matters to me because they have become vulnerable by putting things in their own terms and risking overreach…

I participate in certain subcultures where a lot of weight is put on being smart and getting smarter. But it seems to me that for an awful lot of people trying to do good things, IQ is not a limiting factor. If you are smart but ignorant or smart but lack empathy, you are only better at coming up with justifications for the ways in which you are wrong."
careers  doing  making  leisure  leisurearts  labor  generalists  creativegeneralists  polymaths  humanity  humanism  intelligence  overreaching  overreach  craigmod  erinkissane  vulnerability  empathy  2012  charlieloyd  from delicious
13 days ago by robertogreco
Aporia. Writing and lesser things by Mills Baker. Objectivity and Art.
"This process is progressive: science gets better and better, even though it is purely the creation of “subjective” human conjecture —imagination— tested against reality for utility…

All of which is to say: artists are natural technologists. Historically, they’ve pursued the newest and best techniques, materials, and forms. When the methodology for achieving perspective became clear, few resisted it on the basis of a calcified iconographic style considered to be “high art,” or if some did they’ve been suitably forgotten. And had new inks, better canvases, or some unimaginable invention given superior means to the impressionists to capture washes of light and mood —like, say, film— they’d have used whatever was available. The purpose of painting isn’t paint, after all; nor is the purpose of writing a book…

Perhaps we are transitioning from artists-as-depictors and artists-as-catalyzers to artists-as-world-makers…"
théodoregéricault  alberteinstein  daviddeutsch  isaacnewton  designasart  meaningmaking  meaning  universality  hildegardofbingen  michelangelo  abbotsuger  erwinschrödinger  qualia  cilewis  temporality  virtualization  control  reality  chauvetcave  epistemology  knowledge  misconceptions  objectivity  karlpopper  philosophy  experience  huamns  human  humanexperience  progress  catalysis  making  writing  2012  worldcreating  worldbuilding  worldmaking  highart  technology  design  humans  subjectivity  glvo  perception  color  science  millsbaker  from delicious
26 days ago by robertogreco
Introducing DIY We started building DIY a few... - Blog - DIY
"Encouraging your kids to be inventive and self-reliant now will better prepare them to participate in a world that keeps changing.

Here’s how it works today:

1. DIY kids sign up and get their own Portfolio, a public web page to show off what they make.

2. They upload pictures of their projects using diy.org or our iOS app.

3. Kids’ projects are online for everyone to see, you can add Stickers to show support.
4. You also have your own dashboard to follow their activity and to make sure they’re not sharing anything that should be private.

Kids are ready for this. They’re instinctively scientists and explorers. They’re quick to build using anything at their disposal. They transform their amazement of the world into games. They’re often drawn to learning that’s indistinguishable from play (think about bug collecting!). And, most important, they embrace technology."
2012  isaiahsaxon  darenrabinovitch  andrewsliwinski  zachklein  portfolios  applications  ios  web  online  sharing  doing  making  edg  srg  onlinetoolkit  lcproject  tcsnmy  children  digitalportfolios  diy.org  diy  from delicious
4 weeks ago by robertogreco
Episode 253: Nils Norman : Bad at Sports
"Norman founded an experimental space called Poster Studio on Charing Cross Road, London. This space was a collaborative effort with Merlin Carpenter and Dan Mitchell. In 1998 in New York he set up Parasite, together with the artist Andrea Fraser, a collaborative artist led initiative that developed an archive for site-specific projects.

Norman now lives and works in London Copenhagen. He exhibits internationally in commercial galleries, museum, and in public and alternative spaces. He writes articles, designs book covers and posters, collaborates with other artists, teaches and lectures in European and the US. Norman completed a major design project: an 80m pedestrian bridge and two islands for Roskilde Commune in Denmark in 2005 and is now working together with Nicholas Hare Architects on a school playground project for the new Golden Lane Campus, East London. He has recently finished an artist residency at the University of Chicago, Chicago, USA."
dogooderism  academia  careerism  culture  readerbrothers  lauraowens  making  authenticity  values  trust  productivity  production  productionvalue  local  deschooling  unschooling  communities  dinnerparties  supperclubs  formalization  access  creativepractice  contradiction  mfa  lowresidencymfa  purpose  posterstudio  soprah  situationist  culturalspace  privatespaces  publicspace  institutionalization  bohemia  bohemians  cityasclassroom  cities  gentrification  josefstrau  stephandillemuth  economics  neoliberalism  richardflorida  socialpractice  denmark  chicago  site-specificprojects  roskildecommune  collaboration  arteducation  education  2010  artproduction  nilsnorman  colinward  explodingschool  artists  interviews  art  from delicious
7 weeks ago by robertogreco
Makematics: turning CS research into maker tools
"No generation of artists has ever been more dependent on scientific and technical advances than today’s. Today’s artists work on computers. Advances in computer science and related mathematical fields underlie everything that digital artists make. Recently these advances have lead to the advent of whole new creative fields like interactive art, generative graphics, data visualization, and digital fabrication.

In order to produce excellent and novel work in these new fields, artists have had to learn computational and mathematical techniques. They started with basic material like trigonometry for 2D games and graphics, the rudiments of computer vision for interactive installations, and primitive signal processing for embedded electronics.

Increasingly these new creative fields are becoming the basis of art and design across our culture. And these techniques are becoming the foundation of a new kind of art and design education."
education  design  electronics  programming  generativegraphics  fabbing  digitalfabrication  datavisualization  2012  technology  science  somputers  computing  computation  makers  making  makematics  art  math  from delicious
9 weeks ago by robertogreco
Think about Facebook: An angry reverie on software on Env
"Here’s what I’m sick of. When I talk to people about applied philosophy of technology, they get apologetic. Hardware techs feel guilty for liking to go on hikes without electronics. Crunchy folk feel guilty for using e-mail instead of postcards. It throws me, as if they’re confessing to victimless sins of omission in cults they’ve only heard of. Where is it written that we should take cameras on hikes or that postcards are necessarily better? For goodness’ sake, it’s our culture. If it chafes, let it out. If it drags, take it in. If it has loose threads, cut them off or tie them up or learn to like them – but quit apologizing and take some responsibility for your needs and tastes. Make, own, and remake your approach to technology."

"Software is written by people, for people. Sometimes it really sucks. But it’s our suck. We make it, we own it, and we can remake it. This means me, and this means you."
ownership  making  responsibility  via:tealtan  2010  humanism  software  skeuomorph  skiamorphs  ipad  hypercard  philosophy  culture  facebook  charlieloyd  2012  from delicious
9 weeks ago by robertogreco
More thoughts on writing and making | Design Culture Lab
"Unstable. Shifty. Unreliable.

Yes please!

I love that people and our words are all those things. As I replied to Peter, and would say to Matt, I prefer the sense of potential that comes from this kind of material and making.

It’s less prescriptive. Less efficient. Less technological. Less machinic.

More space to become something, someone else."

"I don’t mean to romanticise words and writing. And I don’t mean to suggest they are divorced from technology or machines or even code.

By identifying what is included in our definitions of making or Making–and asking what is excluded–we might, as Ben Highmore writes in the introduction to The Everyday Life Reader, be able to “find new commonalities and breathe new life into old differences.”

And I’m pretty sure there’s lots more to be thought and said about what gets made, how, when and where it gets made, and by whom it gets made."

[Follow-up to: http://www.designculturelab.org/2012/02/26/hi-my-name-is-anne-i-make-stuff-with-words/ ]
materials  technology  craft  text  benhighmore  everydaylife  patrickness  robertcreeley  poetry  jwarton  peterrichardson  mattjones  makerculture  makers  making  writing  2012 
10 weeks ago by robertogreco
Hi. My name is Anne. I make stuff with words. | Design Culture Lab
"I’m interested in words as materials for making, and in the written word as an artefact or thing that has been made. I’m also interested in why words (or the written word as distinguished from books) are generally not considered part of “Maker culture.”

Barry’s point was that Maker culture is specifically concerned with hardware, and since I think this definition is generally accepted then words-as-materials have no place there. If Making is about problem-solving, then creative writing has no place there either."

"So, does this mean that if the primary goal of (creative) writing is expression, the only way it can be incorporated into Maker culture is to use words explicitly for problem-solving, or the production of (cultural) solutions? How, exactly, does that differ from aesthetic goals–and especially if we do not distinguish between aesthetics and ethics?"

[Follow-up post here: http://www.designculturelab.org/2012/03/01/more-thoughts-on-writing-and-making/ ]
2012  peterrichardson  knowledge  discourse  glenfuller  kiostark  erinkissane  giovannitiso  tomhenderson  sallyapplin  design  materials  makerculture  makers  making  expression  comments  wordsmithing  writing  annegalloway  ethics  aesthetics 
10 weeks ago by robertogreco
Able Parris - Social Media and Friendship: A Response
"But I can only be close friends with a limited amount of people, and this disappoints me. I’d love to spend more time with my friends. I’d love to spend more time with my wife. I’d love to spend more time alone. I’d love to spend more time making things. I’d love to spend more time sleeping. (I should be sleeping.) I can’t do more of all these things. In fact, I’ve basically given up trying to make time to play guitar; I just can’t do it all. 

The only answer I’ve come up with is to make sure I get enough time to be in isolation. It’s the only thing I can truly control. Plus, I’m a terrible friend, husband, and employee if I don’t get enough time alone to sort out my thoughts. I’ll continue meeting new people, and I’m sure there will be meaningful friendships that emerge, but only of I take care and nurture myself."
social  limits  finite  attention  sleep  family  making  isolation  relationships  life  time  cv  twitter  introverts  socialmedia  2012  ableparris  from delicious
february 2012 by robertogreco
Twitter / @philstuart: Love it when, after readin ...
"Love it when, after reading a game's description, what is in your head is completely different to the actual game. AND better AND makeable!"

[Apply to film, books, art, etc. Though, the imagining is often enough for me. I often say "I like the idea of X more than the actual X."]
imagination  2012  icandobetter  creativity  remaking  making  cv  thinking  ideas  philstuart  theideaisbetterthantherealthing  games  gaming 
february 2012 by robertogreco
[Stop Talking] Start Making
"Reserve a spot in General Assembly's new online program, Fundamentals of Entrepreneurship. By signing up, you will receive access to a collection of classes that guide you through a structured path to starting a company people love."
generalassembly  2012  stoptalkingstartmaking  startmaking  stoptalking  stoptalkingstartdoing  entrepreneurship  yvesbehar  peterbuchanan-smith  lewislapham  hosainrahman  brepettis  amandahesser  michaelbloomberg  mariobatali  kevinkelly  glvo  doing  making  business  design  from delicious
february 2012 by robertogreco
Learning, Freedom and the Web
"Learning and the Web. Two powerful forces of change converge in a public square. Their dimensions are unpredictable, and many of the outcomes of their convergence will be unintended, but this experiment is not entirely uncontrolled. This group of scholars, hackers, and activists has calculated the likely conditions, wired in all the right connections. When lightning strikes, they’ll be ready.

You are reading the ebook version of Learning, Freedom and the Web by Anya Kamenetz, published by the Mozilla Foundation. This ebook was designed and built by faculty and students at Emily Carr University's Social + Interactive Media Centre, with the assistance of Steam Clock Software."
marksurman  knowledge  alternative  alted  change  emilycarruniversity  self-directedlearning  self-education  hackers  hacking  making  via:steelemaley  opensource  web  freedom  anyakamenetz  mozilladrumbeat  mozillafoundation  mozilla  unschooling  ebooks  deschooling  education  learning 
february 2012 by robertogreco
Lists of Note: Henry Miller's 11 Commandments
"COMMANDMENTS

1. Work on one thing at a time until finished.
2. Start no more new books, add no more new material to "Black Spring."
3. Don't be nervous. Work calmly, joyously, recklessly on whatever is in hand.
4. Work according to Program and not according to mood. Stop at the appointed time!
5. When you can't create you can work.
6. Cement a little every day, rather than add new fertilizers.
7. Keep human! See people, go places, drink if you feel like it.
8. Don't be a draught-horse! Work with pleasure only.
9. Discard the Program when you feel like it—but go back to it next day. Concentrate. Narrow down. Exclude.
10. Forget the books you want to write. Think only of the book you are writing.
11. Write first and always. Painting, music, friends, cinema, all these come afterwards."

[via @robinsloan: "1, 3, 7, 9, & 10 on Henry Miller's list here are so simple & powerful, & not just for writers:" http://twitter.com/robinsloan/status/168794527241482240 ]
purpose  concentration  focus  attention  making  writing  glvo  henrymiller 
february 2012 by robertogreco
Storefront workshop pushes DIY craft-making for the holidays | 89.3 KPCC
"The brainchild of artists Kyle Hollingsworth and Renee Ridgeley, Hand on 3rd is a workshop and creative space where people could come together and create. The shop offers hands-on training for crafts and arts of all sorts -- from sewing to mosaics -- and a place for like-minded aspiring craftspeople can meet and hash out new projects."

[Video also here: https://vimeo.com/17460475 ]
2010  diy  making  reneeridgeley  kylehollingsworth  workshops  losangeles  sewing  crafts  handson  glvo  from delicious
february 2012 by robertogreco
CiteULike: 'No Number Can Describe How Good It Was': assessment issues in the multimodal classroom
"Within an outcomes based educational system built on the principles of redress, social justice, multilingualism and multiculturalism, issues of equity in teaching, learning and assessment are increasingly on South Africa's educational agenda…

Through a case study discussion of a multimodal project with disaffected Soweto youth, the authors argue that new criteria for assessment need to be developed in order to address the complexity of thinking about communication as a multiple semiotic practice and students as designers of meaning. Such criteria place human agency and resourcefulness at the centre of meaning-making, and focus on the recruitment of resources, generativity across modes, linkages and connections across modes and genres, voicing of self, community and culture, the processes of making and reflectiveness, as well as taking account of the 'community of arbiters'."

[via: http://www.flickr.com/photos/teachandlearn/6842871555/ ]
assessmentforlearning  multimodalclassroom  tcsnmy  learning  equity  politicsofrepresentation  casestudy  robertmaungedzo  pippastein  davidandrew  denisenewfield  communication  expression  languagearts  english  art  soweto  multiliteracies  understanding  making  reflectiveness  reflection  culture  community  designersofmeaning  communication  research  teaching  multiculturalism  multilingualism  education  assessment  southafrica  meaningmaking  from delicious
february 2012 by robertogreco
Tools for Living - The Chronicle Review - The Chronicle of Higher Education
"What makes this story even more poignant is its setting: at sibling colleges founded by monasteries, where self-sufficiency and sustainability were once a central ethic, as outlined in the Rule of St. Benedict. The Benedictine women and men here, along with many of the older alumni, can still remember when they milked cows, plucked chickens, and picked potatoes grown on the monasteries' surrounding land. Bread, furniture, preserved food, ceramics, and other daily necessities were produced by monks, sisters, and students on the campuses. While some remnants of that life still exist, much of it is gone."
living  life  sustainability  farmwork  collegoftheozarks  handsonlearning  learning  cooking  doing  making  practicalskills  warrenwilsoncollege  deepspringscollege  scottcarlson  2012  backtothefuture  liberalarts  universities  colleges  from delicious
february 2012 by robertogreco
Digital Ethnography » Maker Bots and the Future of Identity
"To the extent that your heart’s desires are self-focused, you will find yourself in a vicious cycle. You will create stuff to present yourself as cool, hip, and individual. Others will do the same, and since everybody will be trying to make sure they are doing their own thing you will end up with evermore fragmentation, complexity … loss of connection, meaning, empowerment, etc. Feeling such a loss you will redouble your efforts to create your own individual identity => more fragmentation, complexity, etc.

But if you make a slight switch and orient yourself to the world, rather than to the self, a virtuous cycle emerges. The world is suddenly not full of choices with which you identify, but possibilities for play … serious play oriented toward serving the world. Fragmentation looks more like a rich diversity. Complexity becomes a rich symphony in which we all play along."

[Now at: http://mediatedcultures.net/smatterings/maker-bots-and-the-future-of-identity/ ]
consumption  manufacturing  society  complexity  fragmentation  identity  self  virtue  fabbing  3dprinting  making  2012  michaelwesch  from delicious
february 2012 by robertogreco
An Introduction to the Crowdfunding Revolution by Don Lehman - Core77
"Now think of side-stepping all of that. You refine your idea on your own. You talk to manufacturers and see what it would take to get it made. You work out the budget. You shoot a video marketing the idea and explaining what you need to get it done.

You launch it.

Maybe it doesn't get funded. But at least then you can say that you tried and failed on your own terms, without going tens or hundreds of thousands of dollars into debt. At the very least, you have an interesting portfolio piece to talk about and maybe if you're feeling frisky, you refine it further and try launching it again."
doing  making  startups  leanstartups  business  kickstarter  core77  crowdfunding  donlehman  2012  from delicious
february 2012 by robertogreco
Realizing Empathy: An Inquiry into the Meaning of Making by Slim — Kickstarter
"At the heart of it is an inquiry into the meaning of making. I am deeply interested in how making works (as a process), what it means (to make something), and why it matters (to our lives).

One of the central theme is the relationship between the act of empathizing with the act of making…

The second theme is exploring how we can design a space that facilitates the act of making, especially in the digital space…

The book is structured around a number of stories that talk about the humbling experiences I've had in art school. These are experiences that have lead to epiphanies, which changed my understanding of what it means to make something.

In response to these experiences are conversations I've had with an interdisciplinary group of friends (an animator, a programmer, a neuroscientist, a human-computer interaction researcher, and a theologian) about these epiphanies.

Weaving together the stories and conversations are both reflective and analytic essays that model…"
integrity  honesty  acting  knowledge  workspace  space  metaphors  trust  courage  comfort  computers  computing  safety  technology  seungchanlim  perspective  risktaking  risk  dignity  humility  meaningmaking  meaning  scale_slim  tools  howwework  openstudioproject  making  empathy  design  2012  language 
february 2012 by robertogreco
nickd: Whatever's next; whatever's good.
"I like dabbling in small projects with good people, and I like making tiny amounts of money so I can eat burritos in a city with a comically low cost of living."

"I always keep an open mind about any sort of projects that involve some degree of research, play, and curiosity. So if you want to plan anything off-the-wall funny or pranksterish, then get at me. I love outlandish, ridiculous projects. Let’s scheme together."

"I would like to make cool things with good people. Maybe you’re one of these good people. And maybe you know other good people, too. I’m in a rare inflection point in my life where I don’t have to juggle competing priorities to take on new stuff. I would love if you got in touch (nickd//nickd/org or @nickd), and spread this far and wide. I am a little scared these days, but things are really only worth doing if they’re scary, so I figure I must be at least a little right."
focus  makingtime  projects  projectideas  curiosity  risktaking  time  leapsoffaith  design  yearoff  glvo  freelance  doing  making  play  quitting  2012  nickdisabato  from delicious
january 2012 by robertogreco
fake tv
"“A friend of mine in San Francisco had a video Tumblr whose tagline read: “New media existentialism. Fake it until you make it.” She’s now the online video editor at The Atlantic. Is each post she made on that blog worth a fraction of her new salary? Probably not, but that activity has value as a whole, in the same way that this blog is the resume that got me a job at American Photo.”

—Dan Abbe [ http://street-level.mcvmcv.net/2012/01/18/-fake-it-until-you-make-it- ], writing on photography criticism and the road to doing what you love.

This is like my “it gets better” for everyone who Tumbled while freelancing or unemployed…"
onlineportfolios  howwelearn  cv  thenewroutetoemployment  onlinepresence  blogging  10000hours  practice  doing  making  itgetsbetter  glvo  kasiacieplak-mayrvonbaldegg 
january 2012 by robertogreco
designswarm thoughts » I make things: mapping the creative industries
"As I work my way through my notes on the event, I also wanted to start to unpick who was using the word “make” and what they were making. This is a first stab and not really about creating collaborative connections yet. I might also be missing some things, do let me know. In this, I think we can see where the “creative industries” overlap and therefore where skill sets overlap. This also proves perhaps that one should be quite careful with using any one term. Designer, artists, engineer…when you look close enough, can become one and the same."
mapping  maps  web  software  video  film  developers  engineers  hacking  crafts  craft  engineering  marloestenbhomer  adrianbowyer  brepettis  glvo  creativity  design  alexandradeschamps-sonsino  making  make  from delicious
january 2012 by robertogreco
The Dangerous Effects of Reading | Certain Extent
"If the world overwhelms you with its constant production of useless crap which you filter more and more to things that only interest you can I calmly suggest that you just create things that you like & cut out the rest of the world as a middle-man to your happiness?
From where I sit creating things does the following:

Let’s you filter to something you like…Frees you…Makes you happy…Plays to strengths not weaknesses…

I can’t say it better than _why [ http://en.wikipedia.org/wiki/Why_the_lucky_stiff ]: "when you don’t create things, you become defined by your tastes rather than ability. your tastes only narrow & exclude people. so create."



If you quiet your mind & allow yourself to stop judging everything you will find that you have more potential for innovation (at work, in the kitchen…with your hobbies…your thoughts) than you thought before. You were using the same brutal quality filter on yourself that you used on viral videos, talk radio, and blog posts. You deserve better."
davidtate  cv  judgemental  stockandflow  reading  quiet  thedarkholeoftheinternet  taste  ability  leisurearts  production  consumption  filters  filtering  happiness  philosophy  self-improvement  creation  creativity  doing  making  glvo  judjemental  judgement 
january 2012 by robertogreco
Les Petites Échos, The Kids Are All Right// The Meaning is the...
"In the end, the film worked for the same reasons any piece of art works: it was very well made. The handheld shots and playful editing seamlessly accompanied the whimsical pop navigations of Girl Talk’s music; the movie built up a slow, compelling love triangle between Marsen and the two nameless male dancers as they drifted through the urban landscape, meeting and parting, meeting and parting. This gave me hope: craft still matters. Despite the evening’s hispterish veneer, despite all of its Web 2.0 trappings, a piece of art must still stand on its own. An audience will still respond to quality and shun mediocrity."
reiflarsen  kickstarter  film  art  glvo  making  generations  socialnetworking  mashups  meaning  facebook  millennials  communication  sharing  inbetweeness  girltalk  girlwalk  annemarsen  2011  audience  craft  quality  mediocrity  happiness  from delicious
december 2011 by robertogreco
AU 2011: Otherlab's Saul Griffith, Part 1 - Pneubotics Yields Soft Robots on Vimeo
"At Autodesk University 2011, Saul Griffith, founder of Otherlab, discusses his pioneering work in Pneubotics. Otherlab is working on soft, fabric-based robots that are actuated by compressed air."

"At Autodesk University 2011, Saul Griffith, founder of Otherlab, talks about inventing and the type of follow-up required to see that invention go out into the world." [ http://vimeo.com/33131553 ]

"Part 3 of our video chat with Saul Griffith, co-founder of Otherlab, at Autodesk University 2011. Griffith answers questions about Theory vs. Making Stuff in education, advice for design students, and how to enable yourself to make truly unique things." [ http://vimeo.com/33131913 ]
design  tools  toolmaking  saulgriffith  education  projectbasedlearning  2011  core77  glvo  making  doing  learning  learningbydoing  advice  robots  invention  failure  howwework  howwelearn  pneubotics  otherlab 
december 2011 by robertogreco
Monitor: More than just digital quilting | The Economist
"Technology and society: The “maker” movement could change how science is taught and boost innovation. It may even herald a new industrial revolution"

"It is easy to laugh at the idea that hobbyists with 3D printers will change the world. But the original industrial revolution grew out of piecework done at home, and look what became of the clunky computers of the 1970s. The maker movement is worth watching."
makers  technology  innovation  diy  glvo  programming  making  fabbing  3dprinting  reprap  2011  from delicious
december 2011 by robertogreco
russell davies: talking on the radio / the internet with things
"This makes me feel like we're on the edge of something interesting; something Andy Huntington has called 'the GeoCities of Things' - the moment when it's as easy to make personal technology objects as it was to make a GeoCities page.

So I wonder whether the 'Internet With Things' is a more useful term than the 'Internet Of Things'. As Matt Jones has said "The network is as important to think about as the things" and the network has people in it. We're in there with the things. And people are looking for more than just sleek efficiency, they're after something else, something unexpected."
postdigital  geocities  geocitiesofthings  internetofthings  russelldavies  arduino  shapingthings  brucesterling  andyhuntington  making  makers  hacking  2011  spimes 
december 2011 by robertogreco
Nau : The Thought Kitchen » Blog Archive » Made by Hand
"We recently stumbled upon Etsy’s provocative, short film about H.G. “Skip” Brack and his 42-year quest to single-handedly recycle and restore every tool in Maine.  His goal? To help artisans, craftsmen, welders, mechanics—and anyone else who works with their hands—create beautiful things.

Of course, this got us thinking: what was the last thing we built, not for money or merit, but for the simple satisfaction of knowing we handcrafted something beautiful?"
making  maine  handmade  2011  etsy  diy  craft  glvo  satisfaction  motivation  purpose  skipbrack  hgbrack  recycling  restoration  from delicious
november 2011 by robertogreco
Generation Make | TechCrunch
"We have a distrust of large organizations…don’t look down on people creating small businesses. But we’re not emotionless…We have anger…flares up to become Arab Spring & OccupyWallStreet…We have ego…every entrepreneur who thinks their tech startup is the best…We have passion, & an intense drive to follow…through, immediately. Our generation is autonomous…impatient. We refuse to pay our dues…want to be running the department. We hop from job to job…average tenure…is just 3 years. We think we can do anything we can imagine…hate the idea that we should ever be beholden to someone else. We do this because we have been abandoned by the institutions that should have embraced us…We are a generation of makers…of creators. Maybe we don’t have the global idealism of the hippies. Our idealism is more individual: that every person should be able to live their own life, working on what they choose, creating what they choose…"
socialmedia  makers  making  generations  millennials  2011  justinkan  williamderesiewicz  entrepreneurship  ows  arabspring  occupywallstreet  idealism  attitude  trends  passion  unschooling  deschooling  hierarchy  revolution  via:preoccupations  davidfincer  markzuckerberg  individualism  self-actualization  independence  work  labor  behavior  startups  startup  workplace  motivation  geny  generationy  from delicious
november 2011 by robertogreco
Edward Tufte forum: Touchscreens have no hand
"So instead let us give more time for doing physical things in the real world and less time for staring at (and touching) the glowing flat rectangle.

Plant a plant, walk the dogs, read a real book, go to the opera. Or hammer glowing hot metal in a blacksmith shop."
edwardtufte  making  doing  tangible  touch  touchscreen  2011  bretvictor  hands  living  screens  interface  interactiondesign  from delicious
november 2011 by robertogreco
MAKE | Zen and the Art of Making
"Some of the most talented and prolific people I know have dozens of interests and hobbies. When I ask them about this, the response is usually something like “I love to learn.” I think the new discoveries and joys of learning are the crux of this beginner thing I’ve been thinking about. Sure, when you’ve mastered something it’s valuable, but then part of your journey is over — you’ve arrived, and the trick is to find something you’ll always have a sense of wonder about. I think this is why scientists and artists, who are usually experts, love what they do: there is always something new ahead. It’s possible to be an expert but still retain the mind of a beginner. It’s hard, but the best experts can do it. In making things, in art, in science, in engineering, you can always be a beginner about something you’re doing — the fields are too vast to know it all."
philliptorrone  making  learning  unschooling  curiosity  education  experts  generalists  creativegeneralists  2011  zen  knowledge  expertise  lewiscarroll  makers  electronics  art  artists  science  scientists  tinkering  tinkerers  lifelonglearning  deschooling  mindset  beginners  invention  arduino  fear  risktaking  riskaversion  teaching  lcproject  failure  stasis  yearoff  openminded  children  interestedness  specialists  motivation  intrinsicmotivation  exploration  internet  web  online  constraints  from delicious
november 2011 by robertogreco
via Frank : I was asked to speak at the AIGA National...
"Truth is, this phase, this time when you’re on the cusp of finishing one life and starting a new one, is usually laced with fear, but the bleary-eyed moment of wonder that happens when you step out of the dark cave has the potential to be one of the most thrilling things that has ever happened to you."

"We gain the opportunity to talk about other things in a very sympathetic way. Type and kerning are great. Paper is wonderful. Clients pretty much make this job possible. But what are we saying, and what is it for, and where is it going? What do we want to get out of this, and what do we want to do with it? Those are the sorts of questions you only arrive at from the seat of a plane."

"There is a part of me that will always design for the joy of making it, but I now understand that the point of it all is not for me to enjoy myself, but for the ones using whatever I make to have some sort of wonder when doing so."
frankchimero  change  life  design  cv  2011  purpose  glvo  making  empathy  work  howwework  conferences  aigapivot  aiga  from delicious
october 2011 by robertogreco
FOUNDation
"Foundation, a concept by Rikkert Paauw and Jet van Zwieten is about collecting waste material and old furniture from the neighborhood, moving it to a waste container, reusing it to turn it into a small house (with the container as the foundation), to become a temporary meeting place for neighbors and passers-by. During the project, graphic designer Jet van Zwieten will give shape to a public journal that shows the progress and tells the story of the found material and its contributors. This site-specific and investigative approach to design and public space leaves room for unexpected local input and cooperation."

[Blogged here: http://robertogreco.tumblr.com/post/11855798582/foundation-projects-vienna-design-week-2010-see ]
FOUNDation  reuse  architecture  pop-upcafes  pop-uprestaurants  pop-upculture  design  tempworks  rikkertpaauw  jetvanzwieten  milan  vienna  glvo  temporary  temporaryspaces  structures  making  doing  popup  pop-ups  from delicious
october 2011 by robertogreco
Playful 2011 | Chris O'Shea
"Last week I gave a talk at Playful, a great conference in London.

After my talk quite a few people asked me again for names of things I’d shown or links, so here you go…"
chrisoshea  playful11  playful  play  children  toys  imagination  creativity  2011  trends  making  doing  glvo  from delicious
october 2011 by robertogreco
DIY Days – a roving conference for those who create
"DIY DAYS is a roving conference for those who create. Past stops have included Los Angeles, San Francisco, Boston and Philadelphia. FREE to participants and organized by volunteers – DIY DAYS is about the accessibility of ideas, resources and networking that can enable storytellers to fund, create, distribute and sustain."
diy  conferences  free  losangeles  sanfrancisco  nomadic  creativity  glvo  classideas  sharing  networking  nyc  making  doing  diydays  media  community  roving  collaboration  from delicious
october 2011 by robertogreco
L'Hôte: the resentment machine
"They have been raised to compete, & endlessly conditioned to measure themselves against their peers, but they have done so in an environment that denies this reality while it creates it.…

…no surprise that the urge to rear winners trumps urge to raise artists. But the nagging drive to preach the value of culture does not go unnoticed…

…culture in which they have been raised has denied them any other framework w/ which to draw meaning…

Part of the cruel genius of capitalism lies in its ability to make all activity w/in it seem natural & inevitable…

…the role of the resentment machine: to amplify meaningless differences and assign to them vast importance for the quality of individuals. For those who are writing the most prominent parts of the Internet-- the bloggers, the trendsetters, the uber-Tweeters, the tastemakers, the linkers, the creators of memes and online norms-- online life is taking the place of the creation of the self, and doing so poorly."

[Also here: http://thenewinquiry.com/post/12473769143/the-resentment-machine ]
resentmentmachine  internet  life  meaning  capitalism  latecapitalism  purpose  values  2011  parenting  culture  creativity  creation  making  doing  consuming  materialism  tcsnmy  schooling  education  unschooling  deschooling  society  resentment  cv  wisdom  definitionofself  via:danmeyer  tastemakers  criticism  whatmatters  humanity  competition  racetothetop  winners  art  leisurearts  meaningmaking  meaninglessness  differences  from delicious
october 2011 by robertogreco
Creativity Is Hustle: Make Something Every Day - Kasia Cieplak-Mayr von Baldegg - Video - The Atlantic
"I think doing something start to finish each day not only helps you get over the fear of starting a project, but also the fear of finishing one. I know it can be hard to let stuff go when you know you could make it better, but at some point in every project, at some level you need to be like, "fine, good enough." That's really hard for some people, but this can definitely help.

I've think a project like this also helps with the notion that you need to be in some totally inspired state of zen to create art. Art is like taking a dump, it's not always fun or convenient but it's something you gotta do everyday and you shouldn't get to hung up if the product looks like pile of crap. Yer not gonna make a masterpiece everyday or even 95% of the time, but it's a numbers game and the you've got to get rid of all those crappy ideas before you can get to the good ones. Just showing up is 90% of the battle."
faketv  mikewinkelman  glvo  making  doing  howwework  ideas  creativity  cv  projects  plp  focus  2011  kasiacieplak-mayrvonbaldegg  interviews  animation  art  from delicious
october 2011 by robertogreco
Steve Jobs « John’s Blog
"I’m a little uncomfortable with the outpouring of sentiment about people who want to be like Steve. There’s a sort of beatification going on that I think misses the point. He was never a nostalgic man at all, and I can’t help but feel like he would think this posthumous attention was, in a lot of ways, a waste — seems like he’d have wanted people to get back to inventing.

…"I wanted so much to be like him. But, his message was the opposite. Be yourself, with passionate intensity.”

That’s it, I think — that’s the biggest message from Jobs’ life. Don’t try to be like Steve. Don’t try to be like anyone.

Be yourself and work as hard as you can to bring wonderful things into the world. Figure out how you want to contribute and do that, in your own way, on your own terms, as hard as you can, as much as you can, as long as you can."
stevejobs  2011  self  self-invention  life  living  individuality  idolotry  doing  being  making  from delicious
october 2011 by robertogreco
DYI Sci | The Science Friday Blog
"When you wonder where all the youthful creativity is; where good old “Yankee ingenuity” has gone, it’s still here. But not in formal education. Anyone who is looking to find the next generation of engineers, technologists and free-thinkers need only go to one of these Faires or visit the thousands of Hacker Spaces springing up across the country. It will leave you breathless…and hopeful."
science  stem  makerfairs  making  learning  informallearning  unschooling  deschooling  doing  makers  2011  iraflatow  from delicious
october 2011 by robertogreco
43f Podcast: John Gruber & Merlin Mann's Blogging Panel at SxSW | 43 Folders
"My pal, John Gruber (from daringfireball.net), and I presented a talk at South by Southwest Interactive on Saturday, March 14th. We talked about building a blog you can be proud of, trying to improve the quality of your work, reaching the people you admire, and maybe even making a buck (in a way that doesn’t blow your deal). Here’s what we had to say:"
art  writing  creativity  business  media  blogging  delight  obsessiveness  obsession  passion  2009  sxsw  adamlisagor  purpose  risktaking  trying  making  doing  web  online  internet  twitter  credibility  favar  howwework  audience  idealreader  from delicious
september 2011 by robertogreco
“…than the evening of an Etruscan grove”: Soho in the bones « Adam Greenfield's Speedbird
"we are all of us making and remaking the places we live in on a constant basis, speaking them into reality through the things we say and the comments we leave on blogs, knitting them into being with bicycles and cars and our own two feet. We bring them to life with our custom and our traffic, our peregrinations and the exercise of our habits. And if we want to leave legends behind, we’d better get busy. These particular streets, richly shrouded in story as they are, demand no less."
adamgreenfield  memory  place  meaning  meaningmaking  soho  london  2011  subcultures  bike  biking  cars  cities  atemporality  change  evolution  urban  urbanism  pedestrians  walking  persistence  persistenceofmemory  legacy  living  life  reinvention  making  remaking  markmaking  from delicious
september 2011 by robertogreco
Hello Etsy Berlin - Douglas Rushkoff on Etsy - Livestream
"Everybody thinks that because they can blog, they should blog."

"Why do I want to scale? The only reason to scale is to get out of the business I'm in."

"What would you rather do? Would you rather do something or would you rather manage people who are doing that thing?"

"perverse corporate capitalism of the 1990's, the Jack Welch, General Electric, Harvard Business School model, which is get out of any productive industry and become more and more like a bank"

"What Jack Welch realized is that Marx was right…whoever is creating the actual value through their labor is the slave"

"what you want to do is get as far away from those guys as possible and get as close to the bank funding that activity as possible."
douglasrushkoff  economics  p2p  work  labor  2011  etsy  currency  slavery  jobs  corporatism  history  banking  finance  digital  exchange  internet  peertopeer  capitalism  karlmarx  meansofexchange  hierarchy  localcurrency  biases  doing  making  facebook  social  advertising  jackwelch  ge  generalelectric  sharing  scale  scaling  growth  business  entrepreneurship  self-employment  creativity  management  middlemanagement  middlemen  addedvalue  localcurrencies  from delicious
september 2011 by robertogreco
Infovore » Blessed are the Toymakers
"Why not put technological skills to use making art (as I argued at Culture Hack Day)? Go one step further: rather than putting technology to use serving existing media – the books and films that Robin talks about – why not just invent new forms of media, as Jack Schulze and Timo Arnall describe? The new liberal arts are not on the edge of something big; they are on many edges, all at once. We get to decide where they tip over into; what’s at the bottom of those cliff-faces. Maybe those media will have the tiny audiences Sloan describes; maybe they’ll become huge. But we get to decide, and right now, there is space to play, and a need for those of us with weird skillsets – technological hands and flighty, artistic brains, or vice versa, ‘consecutive or concurrent’ – to go explore.<br />
<br />
Inventing media is a big job. We could start by making toys."
tomarmitage  making  robinsloan  doing  tools  mediainvention  newliberalarts  berg  berglondon  mattjones  jackschulze  timoarnall  media  storytelling  toys  play  2011  from delicious
september 2011 by robertogreco
We, Who Are Web Designers — Jon Tan 陳
"I’m self-actualised, without the stamp of approval from any guild, curriculum authority, or academic institution. I’m web taught. Colleague taught. Empirically taught. Tempered by over fifteen years of failed experiments on late nights with misbehaving browsers. I learnt how to create venues because none existed. I learnt what music to play for the people I wanted at the event, and how to keep them entertained when they arrived. I empathised, failed, re-empathised, and did it again. I make sites that work. That’s my certificate. That’s my validation."
posteducation  education  learning  unschooling  deschooling  certification  pln  authority  curriculum  curriculumisdead  problemsolving  2011  design  webdesign  webdev  empathy  learningbydoing  web  making  makers  make  do  autodidacts  jontan  from delicious
september 2011 by robertogreco
Figure Out Who’s On Your Team « John’s Blog
"One of the best pieces of advice I ever got, back when I was 23 and newly out of school, is this: look around and figure out who you want to be on your team. Figure out the people around you that you want to work with for the rest of your life. Figure out the people who are smart & awesome, who share your values, who get things done — and maybe most important, who you like to be with and who you want to help win. And treat them right, always. Look for ways to help, to work together, to learn. Because in 20 years you’ll all be in amazing places doing amazing things.<br />
<br />
That’s turned out to be true for me. Knowing who’s on your team — or as Reid likes to say, who’s in your “tribe” — has been critically important for me, even though I don’t see them all as much as I’d like."<br />
<br />
[via: http://sinker.tumblr.com/post/10358919069/via-john-lilly-one-of-the-best-pieces-of-advice ]
advice  teams  aspirationalnetworks  aspirationalfriends  tribes  making  doing  learning  mindset  surroundings  surroundyourselfwithgoodpeople  lcproject  networks  work  howwework  howwelearn  johnlilly  2011  from delicious
september 2011 by robertogreco
Developing Your Creative Practice: Tips from Brian Eno :: Tips :: The 99 Percent
"1. Freeform capture. Grab from a range of sources without editorializing…<br />
<br />
2. Blank state. Start with new tools, from nothing, and toy around…<br />
<br />
3. Deliberate limitations. Before a project begins, develop specific limitations…<br />
<br />
4. Opposing forces. Sometimes it’s best to generate a forced collision of ideas…<br />
<br />
5. Creative prompts. In the ‘70s Eno developed his Oblique Strategies cards, a series of prompts modeled after the I Ching to disrupt the process and encourage a new way of encountering a creative problem. On the cards are statements and questions like: “Would anybody want it?” “Try faking it!” “Only a part, not the whole.” “Work at a different speed.” “Disconnect from desire.” “Turn it upside down.” “Use an old idea."…<br />
<br />
In the end, don’t underestimate your personal feelings about a project. Eno states: “Nearly all the things I do that are of any merit at all start off as just being good fun.” Amen to that."
art  creativity  music  productivity  brain  neuroscience  via:preoccupations  brianeno  2011  jonahlehrer  ideation  classideas  innovation  noticing  limitations  constraints  making  doing  glvo  howwework  process  idleness  boredom  thinking  ideas  has:via  from delicious
september 2011 by robertogreco
Mitch Resnick: The Role of Making, Tinkering, Remixing in Next-Generation Learning | DMLcentral
"…best learning experiences come when people are actively engaged in designing things, creating things, & inventing things—expressing themselves.

…if we want people to really be fluent w/ new technologies & learn through their activities, it requires people to get involved as makers—to create things.

…best experiences come when…making use of the materials in the world around you, tinkering w/ things…coming up w/ a prototype, getting feedback…iteratively changing it…making new ideas, over & over…adapting to the current situation & the new situations that arise.

In our after school programs, we see many kids who have been unsuccessful in traditional educational settings become incredibly successful when they are given the opportunity to make, tinker, & remix.

…there are lessons for schools from the ways that kids learn outside of schools…

Over time, I do think we need to rethink educational institutions as a place that embraces playful experimentation."
tcsnmy  mitchresnick  mit  mitmedialab  medialab  scratch  mindstorms  lego  informallearning  learning  unschooling  deschooling  schools  play  prototyping  making  doing  remix  remixing  remixculture  self-expression  technology  lcproject  howardrheingold  makers  creators  iteration  iterative  wedo  lifelongkindergarten  education  experimentation  invention  feedback  2011  toshare  from delicious
september 2011 by robertogreco
The Startup Man: A Conversation With Joi Ito - Gregory Mone - Technology - The Atlantic
"…part of what managing the Lab is going to be about: trying to make that space perfect. Because the way it's laid out, the way things are connected, and how people run into each other and stumble on new things, a lot of that is affected by the layout. I don't think everybody gets how important that is…<br />
<br />
Multi-disciplinary is a really key missing part of society, whether you're talking about science or the economy or any of these things. We've gotten so good at getting deep and being more and more specialized about a smaller and smaller thing that now we've got so many people who are really, really smart but don't know how to talk, let alone build anything together…<br />
<br />
A physicist and a chemist and an architect are only going to work together really well when they're building something. You can have them sit around a table and argue but they'll really only be talking across each other. The minute you try and build something together it becomes rigorous."
mitmedialab  joiito  2011  multidisciplinary  interdisciplinary  lcproject  collaboration  making  doing  discovery  innovation  tcsnmy  learning  sharing  crossdisciplinary  crosspollination  serendipity  generalists  creativity  creativegeneralists  from delicious
september 2011 by robertogreco
Beating the drum for Delicious « Jon Udell
"More than anything before or since, Delicious empowers me to manage web resources — both personally and socially. Once those resources were mainly things we found on the web. Now they’re also things we make on the web. I hope the forthcoming Delicious makeover will help people understand it to be a tool for creating, mixing, and sharing web resources. And I hope it remains the sort of open web tool that Mozilla Drumbeat wants to popularize."
socialnetworking  del.icio.us  jonudell  2011  making  html  coding  programming  mozilladrumbeat  avos  sharing  reflection  via:preoccupations  has:via  from delicious
september 2011 by robertogreco
Douglas Rushkoff - Blog - CNN.com: Are Jobs Obsolete? ["We're living in an economy where productivity is no longer the goal, employment is."]
"We start by accepting that food and shelter are basic human rights. The work we do -- the value we create -- is for the rest of what we want: the stuff that makes life fun, meaningful, and purposeful.<br />
<br />
This sort of work isn't so much employment as it is creative activity. Unlike Industrial Age employment, digital production can be done from the home, independently, and even in a peer-to-peer fashion without going through big corporations. We can make games for each other, write books, solve problems, educate and inspire one another -- all through bits instead of stuff. And we can pay one another using the same money we use to buy real stuff.<br />
<br />
For the time being, as we contend with what appears to be a global economic slowdown by destroying food and demolishing homes, we might want to stop thinking about jobs as the main aspect of our lives that we want to save. They may be a means, but they are not the ends."
douglasrushkoff  jaronlanier  economics  2011  jobs  work  leisurearts  labor  meaning  basics  gamechanging  paradigmshifts  society  greatrecession  history  making  doing  creativity  stuff  purpose  technology  productivity  food  employment  unemployment  obsolescence  healthcare  from delicious
september 2011 by robertogreco
Caterina.net» Blog Archive » Make things
John Holt: "Leaders are not what many people think–people with huge crowds following them. Leaders are people who go their own way without caring, or even looking to see whether anyone is following them. “Leadership qualities” are not the qualities that enable people to attract followers, but those that enable them to do without them. The include, at the very least, courage, endurance, patience, humor, flexibility, resourcefulness, determination, a keen sense of reality, and the ability to keep a cool and clear head even when things are going badly. This is the opposite of the “charisma” that we hear so much about."<br />
<br />
…People ask me who inspires me…often stumps me because I have been inspired in my work by stuff that people make… [bunch of examples]…the people who make these things are my leaders. Most of the time I don’t know their names. Sometimes I’m lucky & do.<br />
<br />
So, to hell with all that noise. It’s just a big mass of envy, chatter & FOMO. Let’s get excited & make things."
leadership  caterinafake  johnholt  making  doing  entrepreneurship  inspiration  noise  talk  technology  techindustry  whatmatters  cv  freemandyson  from delicious
september 2011 by robertogreco
metacool: Intrinsic motivation, a killer input
"Bullshit is bullshit. Bullshitters don't ship, and they can't attract intrinsically motivated people to be on their teams in any sustainable, long-term way. Why? Because we all want to be around people with that gleam in their eyes which says "this is going to happen". Life is too short to waste your time working with people who are motivated by extrinsic factors, such as money, status, or grades. It's the intrinsically motivated folks who sweat the small stuff, grok the big picture, and -- dare I say it -- think different."<br />
<br />
"This is all a roundabout way of saying that intrinsic motivation is, in my opinion, a killer input. Meaning that it is one of several key factors which define a space within which talented people can collaborate with other similarly aligned people to make magic happen. I've said previously that trust is a killer app, but it's not an application, it's an input, just like intrinsic motivation. The output is wonderfulness."
diegorodriguez  design  making  shipping  whatmatters  glvo  tcsnmy  bullshitting  bullshitters  fakers  intrinsicmotivation  motivation  passion  curiosity  unschooling  deschooling  shinyakimura  lcproject  from delicious
august 2011 by robertogreco
allen.sw.huang — Steve Jobs & Taking The Long Road
"Jobs (and by extension, Apple) has taught me (and I am sure others) a big lesson: If you want to change something, you have to be patient and take the long view. If Apple and Steve’s incredible comeback teaches us something, it’s that when you are right and the world doesn’t see it that way, you just have to be patient and wait for the world to change its mind.

Today, we are living in a world that’s about taking short-term decisions: CEOs who pray to at the altar of the devil called quarterly earnings, companies that react to rivals, politicians who are only worried about the coming election cycle and leaders who are in for the near-term gain.

And then there are Steve and Apple: a leader and a company not afraid to take the long view, patiently building the way to the future envisioned for the company. Not afraid to invent the future and to be wrong. And almost always willing to do one small thing — cannibalize itself."
ommalik  2011  stevejobs  longterm  apple  business  risk  purpose  design  making  doing  self-cannibalization  shortterm  near-term  longview  vision  mistakes  patience  lcproject  tcsnmy  persistence  gamechanging  via:rushtheiceberg  from delicious
august 2011 by robertogreco
Doors of Perception weblog: xskool: breathing the same air
"…We converged, instead, on the idea that "X" means: this place, this moment, these people. Breathing the same air. Only here, only now.

Our group also embraced the idea of no curriculum, no standardised process, no teachers, and no certificates…

1 An explanation: Xskool enables people to create unique events in which change-minded people participate, interact, and reflect.

2 Xskool is not for people who see themselves as leaders, role models, experts or 'change agents'. Xskoolers might well be leaders, role models etc - but that is not for them to decide…

5 At each xskool encounter, a host venue or location will present a task or a question for the visiting group to work on. At West Lexham our task was to build this path:

6 Each xskool group will also work on a question or questions of its own. This question will not be posed in advance; rather, it will emerge from a mindfully-orqanised process [such as Open Space or World Café] when the group first assembles at the location…"
xskool  education  learning  johnthackara  2011  curriculum  uncurriculum  curriculumisdead  change  community  events  unschooling  deschooling  unconferences  openstudioproject  openstudio  open  process  doing  making  collaboration  collaborative  lcproject  from delicious
august 2011 by robertogreco
My problem with the “Internet Of Things” « Magical Nihilism
"The network is as important to think about as the things.

The flows & the nodes. The systems & the surface. The means & the ends.

The phrase “Internet Of Things” will probably sound as silly to someone living in a spime-ridden future…

In that sense it is useful – as a provocation, and a stimulus to think new thoughts about the technology around us. It just doesn’t capture my imagination in the same way as the Spime did.

You don’t have to agree. I don’t have to be right. There’s a reason I’ve posted it here on my blog rather than that of my company. This is probably a rambling rant useless to all but myself. It’s a bit of summing-up and setting-aside and starting again for me. This is going to be really hard and it isn’t going to be done by blogging about it, it’s going to be done by doing.

This is just what I what I want to help do. Still.

Better shut-up and get on with it."
spimes  2011  mattjones  berg  berglondon  internetofthings  doing  making  cv  lcproject  glvo  mindchanges  brucesterling  future  iteration  systems  unproduct  russelldavies  physical  digital  seamlessness  beautifulseams  mujicomp  fabbing  from delicious
august 2011 by robertogreco
LESS AND MORE (The 15 Things Charles and Ray Eames Teach Us)
"1. Keep good company
2. Notice the ordinary
3. Preserve the ephemeral
4. Design not for the elite but for the masses
5. Explain it to a child
6. Get lost in the content
7. Get to the heart of the matter
8. Never tolerate “O.K. anything.”
9. Remember your responsibility as a storyteller
10. Zoom out
11. Switch
12. Prototype it
13. Pun
14. Make design your life… and life, your design
15. Leave something behind

Excerpt from The 15 Things Charles and Ray Eames Teach Us by Keith Yamashita"
eames  keithyamashita  design  glvo  explanation  zoom  zooming  prototyping  making  life  howto  wisdom  lists  noticing  company  purpose  howwework  via:preoccupations 
august 2011 by robertogreco
Portland Built: Design, Architecture, Art, Green, and Sustainable...a Portand Blog, made in Oregon
"Portland Built is a site dedicated to the great things being built in and around Portland, Oregon. We’re writing about smart development, sustainability, design, architecture, and the outstanding businesses and artisans of the region.
Portland Built is divided into three main focus areas: Products, Design+Build, and Partners."
design  architecture  sustainability  portland  oregon  cascadia  making  building  construction 
august 2011 by robertogreco
Rewired State – Coding a Better Country
"We run hack days.

We take between 10 – 150 talented developers and give them money, time, space, caffeine, sugar and food, whilst they build cool/creative prototypes to solve your problems.

If you'd like to kickstart a new project or accelerate an existing Research & Development programme, get in touch."
politics  internet  online  web  hackdays  problemsolving  rewiredstate  uk  coding  lcproject  events  making  doing  society  activism  unconferences  conferences 
august 2011 by robertogreco
Brightworks: A School that Rethinks School | MindShift
"At Brightworks, a K-12 private school set to open in San Francisco this fall, there will be no tests, grades, or transcripts.<br />
<br />
Instead, students will participate in activities and interact with professionals in various fields, design a project that they bring to fruition themselves, and produce a multimedia portfolio that they’ll share with the school, the community, and – via the Brightworks website – the world…<br />
<br />
<br />
…curriculum with three phases: 1) exploration, 2) expression, & 3) exposition.<br />
…year’s theme is “wind” for instance…<br />
Sure, there are only 30 students aged 6 through 12 starting in September (though there are a few slots still open for 12-year-old girls) and the teacher-to-student ratio at Brightworks is a minimum of 1 to 6. The program is resource and labor-intensive. “We don’t scale well at all,” says Welch."
lcproject  scale  gevertulley  2011  brightworks  schools  schooldesign  inquiry-basedlearning  projectbasedlearning  passion-based  exploration  student-centered  unschooling  deschooling  grades  grading  thematicunites  tcsnmy  teaching  learning  constructivism  pedagogy  sanfrancisco  making  doing  tinkering  tinkeringschool  curiosity  curriculum  creativity  from delicious
august 2011 by robertogreco
Christian Groß — SMS to Paper Airplanes
"Purpose, I tried to visualize the text message communication between my girlfriend and myself. Since we are in a long distance relationship and living in two different countries text messages are often the easiest way to communicate. The challenge was to find a medium, which is variable and able to visualize the information of the text messages, but at the same time allows to keep the content private. For me the paper airplane was the perfect image for this scenario, because the text messages as well as travelling by plane are the most common ways for us to cover the distance.<br />
<br />
The text messages were filtered and analyzed using PROCESSING. The sender was encoded by the direction of the paper airplane, the length of the message with its size and the amount of positive emotional words with the amounts of folds. Additionally the paper airplanes were divided in two types depending on the length of their text…"
art  sms  craft  paper  papernet  via:russelldavies  airplanes  paperairplanes  visualization  christiangross  christianGroß  texting  communication  planes  making  classideas  from delicious
august 2011 by robertogreco
Practical Magic | Think Quarterly by Google
"The most original innovations spring from mucking about, not from thinking hard. Perhaps that’s really why all this is happening now – components are getting smaller and cheaper, computing is becoming disposable, networking is getting easier – but I don’t think this is driven just by technology. It’s driven by a generation of inventors who’ve learned the power of fast, cheap ‘making’ on the web and want to try it in the world.

This, to me, is as exciting as the day I downloaded a browser. We’re seeing the connectivity and power of the web seeping from our devices and into our objects. Everyday objects, yes, but also new generations of extraordinary objects – flying robot penguin balloons, quadrocopters that can play tennis, Wi-Fi rabbits that tell you the weather."
google  innovation  russelldavies  tinkering  berglondon  berg  wifi  arduino  mikekuniavsky  html  web  internet  making  hacking  internetofthings  spimes  2011  from delicious
july 2011 by robertogreco
Is a Well-Lived Life Worth Anything? - Umair Haque - Harvard Business Review
"Though it harks back to antiquity, eudaimonia's a smarter, sharper, wiser, wholer, well, richer conception of prosperity. And deep down, while it might be hard to admit, I'd bet we all know that our current habits are leaving us — have left us — not merely financially and fiscally broken, but, if not intellectually, physically, emotionally, relationally, and spiritually empty, then, well, probably at least just a little bit unhealthy. Eudaimonic prosperity, in contrast, is about mastering a new set of habits: igniting the art of living meaningfully well. An active conception of prosperity, it's concerned not with what one has, but what one is capable of. Here's how I'd contrast Eudaimonia with its belching, wheezing industrial age predecessor:

Living, (working, and playing) not just having…
Better, not just more…
Becoming, not just being…
Creating and building, not just trading and raiding…
Depth, not just immediacy…"
umairhaque  culture  society  future  economics  2011  well-being  gamechanging  eudaemonia  immediacy  plannedlongevity  work  play  value  values  creation  making  doing  living  life 
july 2011 by robertogreco
The Auteur Myth | Wired Science | Wired.com
"…it’s also important to remember that nobody creates Vertigo or the iPad by themselves; even auteurs need the support of a vast system. When you look closely at auteurs, what you often find is that their real genius is for the the assembly of creative teams, trusting the right people with the right tasks at the right time. Sure, they make the final decisions, but they are choosing between alternatives created by others. When we frame auteurs as engaging in the opposite of collaboration, when we obsess over Hitchcock’s narrative flair but neglect Lehman’s script, or think about Jobs’ aesthetic but not Ive’s design (or the design of those working for Ives), we are indulging in a romantic vision of creativity that rarely exists. Even geniuses need a little help."
jonahlehrer  creativity  collaboration  alfredhitchcock  stevejobs  johngruber  design  film  decisionmaking  auteurs  howwework  constraints  support  making  business  teamwork  leadership  2011  from delicious
july 2011 by robertogreco
Louis C.K. | TV | Interview | The A.V. Club [via: http://blog.frankchimero.com/post/8175680811 ]
"I love making the stuff, that’s sort of the core of it. I love creating the stuff. It’s so satisfying to get from the beginning to the end, from a shaky nothing idea to something that’s well formed & the audience really likes. It’s like a drug: You keep trying to do it again & again & again. I’ve learned from experience that if you work harder at it, & apply more energy & time to it, & more consistency, you get a better result. It comes from the work…documentary…They talked about the difference btwn [John Wooden] &…Bobby Knight & Vince Lombardi…He never made speeches about being winners & being the best, like, “This is our house,” that kind of horseshit…He said that to focus on that, to win, win, win, is worthless. It just has no value. He’d address all his players in his little voice, “If you just listen to me, & you work on your fundamentals & you apply yourself to working on these skills, you’re probably going to be happy with the results.” I think about that all the time.”"
johnwooden  work  practice  winning  louisck  interview  bobbyknight  vincelombardi  teaching  learning  selfimprovement  creativity  making  doing  2011  iteration  hardwork  from delicious
july 2011 by robertogreco
Weekend At Kermie's: The Muppets' Strange Life After Death | The Awl
"A character without specificity is not one."

"To demonize is to become the demon."

"When I say that the Muppets’ art direction is makeshift, I don’t mean that it’s shoddy. But it celebrates human limitation. As we watch one of these movies, we never lose our awareness that these scenes were made by men and women. Craftmanship, the game of how good any one artist can be, is presented—not hidden—and as such it can inspire others."

"What matters in the Muppet universe isn’t perfection, but expression. Dancing across the screen, they embody the philosophy that it is not what you look like that matters, but what you do."
art  creativity  film  copyright  muppets  puppets  perfection  human  humanism  specificity  makeshift  making  craft  limitations  constraints  via:rushtheiceberg  doing  meaning  purpose  glvo  jasonsegel  jimhenson  remix  remixing  remixculture  craftsmanship  from delicious
july 2011 by robertogreco
Varsity Bookmarking Dear Graphic and Web Designers, please understand that there are greater opportunities available to you.
"Dear Graphic and Web Designers, please understand that there are greater opportunities available to you.

You have an inherent need to solve problems, visually and conceptually. There is enormous value in this, but you may be misplacing your talents.

The internet, at this time in history, is the greatest client assignment of all time. The Western world is porting itself over to the web in mind and deed and is looking to make itself comfortable and productive. It’s every person in the world, connected to every other person in the world, and no one fully understands how to make best use of this new reality because no one has seen anything like it before. The internet wants to hire you to build stuff for it because its trying to figure out what it can do. It’s offering you a blank check and asking you to come up with something fascinating and useful that it can embrace en masse, to the benefit of everyone…"
design  web  business  webdesign  benpieratt  graphicdesign  svpply  middlemen  change  gamechanging  making  meaning  purpose  2011  clientservices  from delicious
july 2011 by robertogreco
Famous Creators on the Fear of Failure | Brain Pickings
"While intended as advice for design students, these simple yet important insights are relevant to just about anyone with a beating heart and a head full of ideas — a much-needed reminder of what we all rationally know but have such a hard time internalizing"
design  psychology  creativity  failure  innovation  doing  making  resilience  learning  paulocoelho  stefansagmeister  reiinamoto  miltonglaser  fear  2011  from delicious
july 2011 by robertogreco
tuesday :: 7-11-06 – The Show :: Replay [A favorite episode revisited]
"I think the genesis of the concept of brain crack came from the synthesis of a couple of things that I was thinking about for a while. There is a wonderful excerpt from Anne Lamott’s “Bird By Bird” which warns against fantasizing about accolades that might come with writing…

For about a year, from 2002 to 2003, I was in the practice of realeasing a new project every day. I began to notice that there was a list of projects that began to build up that I never executed, but considered my favorite nonetheless. When I would actually start to tackle these projects a serious disappointment would set in as the work came out rough and without the sparkle that it had in my mind. I wound up overworking them…trying to save them when they shouldn’t have been saved, all because I had given them so much value in their soft & nebulous idea stage."

[Original post: http://www.zefrank.com/theshow/archives/2006/07/071106.html ]
zefrank  ideas  procrastination  excuses  execution  doing  making  creativity  sharing  trying  braincrack  via:robinsloan  classideas  perfectionism  failure  from delicious
july 2011 by robertogreco
Jon Kolko » Interaction design and design synthesis. ["The Conflicting Rhetoric of Design Education"]
"We must train generalists. We must train specialists…<br />
Skills of craft, building, and beauty are more important than theory or systems thinking. Theory and systems thinking are more important than craft, building, and beauty…<br />
<br />
We must focus more on ethnography, anthropology, and the social sciences. We must focus more on science, cognitive psychology, math, and engineering…<br />
<br />
It's clear that a change is needed in design education, and it's equally clear that the discourse of this change must advance beyond simply calling well-intentioned designers to action…"
jonkolko  education  design  designeducation  nuance  paradox  generalists  specialization  specialists  craft  making  doing  building  iteration  theory  systems  systemsthinking  well-rounded  balance  lcproject  pedagogy  teaching  learning  from delicious
july 2011 by robertogreco
“W+K12 is an experiment disguised as a school... - robertogreco {tumblr}
“W+K12 is an experiment disguised as a school disguised as an agency.<br />
“Every spring since 2004 we’ve brought 12 or so creative people from outside the industry into our Portland office for a 12-month stretch to see what happens.<br />
“The students work collaboratively on pro bono and paying client projects as well as make books, shoot films, hang art exhibitions and do whatever else they’re collectively excited about. We teach them what we believe in and how we work; they show us a fresh perspective.<br />
More often than not the students are hired upon graduation. And frankly, having people who pay to be in the building makes the rest of us less lazy.”
lcproject  education  studioclassroom  learning  wk12  wk  perspective  motivation  collective  collaboration  making  doing  creating  schooldesign  teaching  unschooling  deschooling  realworldproblems  wieden+kennedy  from delicious
july 2011 by robertogreco
Wood Tape ["I decide to keep my involvement to a minimum, partly for entertainment, mostly as a learning experience for Guy."]
"THAT'S what this has been about the whole time! He had all of this planned from the beginning. The tape, the table, its purpose, its placement, the paint, the colors, everything. Delight, pride, gratitude, disbelief, shock, and more and more pride, all swelling and swirling together. I can't think, I can't focus. My four-year-old wasn't showing me pictures, he was showing me blueprints. He certainly was not impulse shopping, he knew exactly what he needed, every step of the way. He had been looking for the blue masking tape we had used when painting his room. I had thought he wanted the tape to hold the pieces of the table together, but he knew to use screws for that. He wanted to tape the wood to mask the squares for painting. There is not an adult who could have planned it better or more thoroughly. Now I'm fighting back tears of pride, and my heart is about to burst."
children  unschooling  parenting  deschooling  learning  tape  planning  making  doing  tables  projectbasedlearning  appliedlearning  interestdriven  2004  from delicious
july 2011 by robertogreco
ariane prin: from here for here [via: http://blog.radandhungry.com/post/7387757503/from-here-for-here-pencils-made-by-royal-college ]
"french designer ariane prin has created 'from here for here' as a part of her master's program at the royal college of art. with the aim of supplying drawing tools for students, this project produces pencils sustainably by using waste from various departments of the school: each writing utensil has a center filled with graphite from the glass department, and its body comprised of sawdust from the wood workshop, clay from the ceramic department, and flour from the cafeteria. aligning human activities with environmental principles, this efficient production process makes use of available materials and can be adapted to various contexts.<br />
<br />
as prin explains, 'the 'from here for here' project include two main issues:<br />

1. create useful products specific to a site from the waste generated there.
<br />
2. the legitimacy of creating new objects by keeping the enjoyment of making without the guilt.'"
design  art  green  pencils  recycling  arianeprin  officesupplies  make  making  fabrication  materials  from delicious
july 2011 by robertogreco
Andrew Sliwinski | Thisandagain
"Hi. My name is Andrew.<br />
I help solve problems and make things using design, technology, science and fabrication."
andrewsliwinski  engineering  making  makers  doing  make  hackers  building  electronics  multimedia  via:javierarbona  technology  science  design  problemsolving  thisandagain  makerfaire  from delicious
july 2011 by robertogreco
metacool: Björgvin Tómasson's Gameleste
"when trying to bring something new to life, you will be faced w/ many challenges. Friends will question your vision, lawyers will come up w/ a million reasons why you shouldn't do what you want to do, & money people will demand the right to dig up your precious little seed of an idea each day to ensure it's growing (they have to be sure to get their full money's worth, you know).<br />
<br />
In response, just start. Plunge in. Create. Excessive talking & planning is a sign that you are stuck in an emotional-intellectual mire of your own making. That mire gets its power from our fear of the unknown. In order to break its grip, you need to start - anywhere. It's hard to break out of, for sure. But we can all do it. How did Björgvin Tómasson manage to figure out what a gameleste would be like when it did not exist? By starting, by making it. & now we all also know what a gameleste is all about, for the person who acts not only brings a new thing to life, but brings all of us along, too."
starting  doing  making  glvo  yearoff  yearoff2  lcproject  diegorodriguez  cv  björgvintómasson  björk  music  musicalinstruments  invention  creativity  creation  entrepreneurship  biophilia  gamelan  celeste  gameleste  persistence  naysayers  tcsnmy  failure  risk  risktaking  from delicious
july 2011 by robertogreco
Frank Chimero’s Blog - The Storm and The Line
"…“changer les idées”… to do something different to clear one’s head.…to take a break, to have a rest, but most importantly…an interruption of routine…“to change one’s ideas.” Sometimes…inflicted on us…other times we may choose to do it for ourselves. If the world can be reinvented, we should reassess our presumptions and ideas, especially when we find ourselves in situations that shake us to the core…

…everything we do, everything we make, is not about the beginning or the end of things. We may draw a line, but we are in the thick of life. We make for these middle parts. Every time we sit down to write, draw, design, paint, dance, we do so because we believe there will be a tomorrow. Every movement and each creation says, “The world is not done yet.” To make is to be optimistic. We get to make tomorrow for ourselves and one another, and we are lucky, because we are allowed to be engaged with the world and one another in this way…"
design  culture  writing  language  life  nicholsonbaker  creativity  creating  making  doing  glvo  optimism  change  meaning  meaningmaking  happiness  sadness  emotions  frankchimero  routine  disruption  disruptive  disruptors  action 
june 2011 by robertogreco
Week 315 – Blog – BERG
"Your sensitivity & tolerance improve only with practice. I wish I’d been given toy businesses to play w/ at school, just as playing w/ crayons taught my body how to let me draw.

I’ve written in these weeknotes before how I manage three budgets: cash, attention, risk. This is my attempt to explain how I feel about risk, and to trace the pathways between risk and cash. Attention, & how it connects, can wait until another day…

I said I wouldn’t speak about attention, but here’s a sneak peak of what I would say. Attention is the time of people in the studio, & how effectively it is applied. It is affected by the arts of project & studio management; it can be tracked by time-sheets & capacity plans; it can be leveraged with infrastructure, internal tools, and carefully grown tacit knowledge; and it magically grows when there’s time to play, when there is flow in the work, and when a team aligns into a “sophisticated work group.”
Attention is connected to cash through work."
design  business  management  berg  berglondon  mattwebb  attention  flow  groups  groupculture  sophisticatedworkgroups  money  risk  riskmanagement  riskassessment  confidence  happiness  anxiety  worry  leadership  tinkering  designthinking  thinking  physical  work  instinct  frustration  lcproject  studio  decisionmaking  systems  systemsthinking  manufacturing  making  doing  newspaperclub  svk  distribution  integratedsystems  infrastructure  supplychain  deleuze  guattari  cyoa  failure  learning  invention  ineptitude  ignorance  deleuze&guattari  gillesdeleuze  interactive  fiction  if  interactivefiction 
june 2011 by robertogreco
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