robertogreco + digitalculture 11
California Dreamin' | MetaFilter
february 2012 by robertogreco
"Undoubtedly libraries are a good thing. The access and training that we provide for technology isn't offered by any other public service (largely because public services are rapidly becoming a dirty word in this gilded age of decadence and austerity), and without our services it wouldn't be the end of the world, but it would be a significant dimming.
If you can take yourself out of your first world techie social media smart-shoes for a second then imagine this… [lengthy case study]
So that little melodrama right there is every minute of every day at the public library…The digital divide isn't just access, but also ability, and quality of information, , and the common dignity of having equity of participation in our increasingly digital culture."
policy
politics
society
participatory
digitalculture
budgetcuts
povertytrap
poverty
librarians
technology
california
survival
_learning
skills
access
informationaccess
information
digitaldivide
education
libraries
If you can take yourself out of your first world techie social media smart-shoes for a second then imagine this… [lengthy case study]
So that little melodrama right there is every minute of every day at the public library…The digital divide isn't just access, but also ability, and quality of information, , and the common dignity of having equity of participation in our increasingly digital culture."
february 2012 by robertogreco
Joining the MIT Media Lab - Joi Ito's Web
april 2011 by robertogreco
"In the press release announcing my appointment, Nicholas Negroponte, Media Lab co-founder and chairman emeritus says, "In the past 25 years, the Lab helped to create a digital revolution -- a revolution that is now over. We are a digital culture. Today, the 'media' in Media Lab include the widest range of innovations, from brain sciences to the arts. Their impact will be global, social, economic and political -- Joi's world."<br />
I really felt at home for the first time in many ways. It felt like a place where I could focus - focus on everything - but still have a tremendous ability to work with the team as well as my network and broader extended network to execute and impact the world in a substantial and positive way."
mit
education
joiito
2011
interdisciplinary
multidisciplinary
medialab
nicholasnegroponte
digitalrevolution
digitalculture
change
innovation
brain
science
art
crosspollination
crossdisciplinary
networks
teamwork
from delicious
I really felt at home for the first time in many ways. It felt like a place where I could focus - focus on everything - but still have a tremendous ability to work with the team as well as my network and broader extended network to execute and impact the world in a substantial and positive way."
april 2011 by robertogreco
Clive Thompson on the Death of the Phone Call | Magazine
july 2010 by robertogreco
"The telephone, in other words, doesn’t provide any information about status, so we are constantly interrupting one another. The other tools at our disposal are more polite. Instant messaging lets us detect whether our friends are busy without our bugging them, and texting lets us ping one another asynchronously. (Plus, we can spend more time thinking about what we want to say.) For all the hue and cry about becoming an “always on” society, we’re actually moving away from the demand that everyone be available immediately.
mobile
clivethompson
cellphones
calls
digitalculture
2010
email
facebook
im
communication
culture
socialmedia
trends
twitter
texting
technology
phones
july 2010 by robertogreco
Confessions of an Aca/Fan: "Hanging Out, Messing Around, Geeking Out": A Conversation with the Digital Youth Project (Part Two)
november 2008 by robertogreco
"danah boyd: Many of those who use these terms often do so with the best of intentions, valorizing youth engagement with digital media to highlight the ways in which youth are not dumb, dependent, or incapable. Yet, by reinforcing distinctions between generations, we reinforce the endemic age segregation that is plaguing our society. Many social and civic ills stem from the ways that we separate people based on age. If we want to curtail bullying and increase political participation, we need to stop segmenting and segregating."
technology
children
youth
teens
digitalnatives
age
digitalculture
anthropology
sociology
research
ethnography
danahboyd
mimiito
henryjenkins
media
games
online
internet
unschooling
homeschool
schooling
deschooling
education
learning
web
social
socialnetworking
collaboration
creativity
tcsnmy
lcproject
geekingout
autodidacts
self-directedlearning
ples
peers
november 2008 by robertogreco
Disemvoweling - Wikipedia, the free encyclopedia [via: http://www.boingboing.net/2008/08/02/nyt-on-trolls.html]
august 2008 by robertogreco
"In the fields of Internet discussion and forum moderation, disemvoweling (also spelled disemvowelling), which appears to model the word disemboweling, is the removal of vowels from text either as a method of self-censorship, or as a technique by forum moderators to censor unwanted posting, such as spam, internet trolling, rudeness or criticism, while maintaining some level of transparency."
disemvowelling
trolls
digitalculture
moderation
blogging
blogs
commenting
community
neologisms
internet
web
online
forums
august 2008 by robertogreco
WarGames: A Look Back at the Film That Turned Geeks and Phreaks Into Stars
july 2008 by robertogreco
"It was the year Ronald Reagan called the Soviet Union an "evil empire"; the year the United Nations implored the Russians to withdraw from Afghanistan; the year ABC aired The Day After, a TV movie about the wake of a nuclear attack on the US."
movies
film
wargames
geek
nostalgia
programming
history
digitalculture
videogames
computers
sciencefiction
scifi
80s
july 2008 by robertogreco
welcome to re:Text: Let's Be Serious: Non-Casual Investigations into Alternate Reality Gaming
june 2008 by robertogreco
"I wanted to get a better understanding of the non-casual face of alternate reality gaming. There are a wonderful variety of people out there doing interesting things in the ARG world, and this is by no means a complete catalog of everything going on. Rat
arg
gamedev
games
gaming
storytelling
via:foe
digitalculture
gamedesign
june 2008 by robertogreco
Confessions of an Aca/Fan: "What is Remix Culture?": An Interview with Total Recut's Owen Gallagher (Part One) [part 2: http://henryjenkins.org/2008/06/interview_with_total_recuts_ow.html]
june 2008 by robertogreco
"No matter how far back you go in the origin of a piece of work, you will find ... idea was built on or inspired by the work of someone else before it. I consider remixed videos to be original works. The finished piece is more than the sum of its parts"
via:preoccupations
henryjenkins
youtube
copyright
digitalculture
fairuse
originality
remix
art
creativity
piracy
dj
music
media
video
june 2008 by robertogreco
Elan Lee on Designing Magnets: Connecting with Audiences in the Wired Age [Cory Doctorow's notes from Etech, March 4, 2008]
march 2008 by robertogreco
"This talk will look at Elan Lee’s experience in creating Alternate Reality Games, breaking them down into their component pieces, and exploring the vital audience connections formed in each project."
via:preoccupations
arg
games
design
elanlee
storytelling
gaming
videogames
digitalculture
theory
march 2008 by robertogreco
DIGITAL YOUTH RESEARCH | Kids' Informal Learning with Digital Media
march 2008 by robertogreco
"Ethnographic Investigation of Innovative Knowledge Cultures' is a three year collaborative project funded by the John D. and Catherine T. MacArthur Foundation. Carried out by researchers at University of Southern California and University of California,
children
informallearning
digitalculture
culture
media
education
learning
research
socialnetworking
socialmedia
tweens
teens
youth
technology
networking
identity
march 2008 by robertogreco
Confessions of an Aca/Fan: The Official Weblog of Henry Jenkins: Reconsidering Digital Immigrants...
december 2007 by robertogreco
"Surely, we should recognize what digital immigrants bring with them from the old world which is still valuable in the new, rather than simply focus on their lacks and inadequacies"
digitalnatives
digitalculture
education
digital
digitalimmigrants
medialiteracy
generations
youth
learning
media
brokenmetaphors
marcprensky
henryjenkins
december 2007 by robertogreco
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