robertogreco + creation 44
bint battuta: "Disbelief in yourself is indispensable." Yevgeny Yevtushenko
march 2012 by robertogreco
"While you’re alive it’s shameful to worm your way into the Calendar of Saints.
Disbelief in yourself is more saintly.
…
It is indispensable to be sleeplessly delirious,
to fail, to leap into emptiness.
Probably, only in despair is it possible
to speak all the truth to this age.
It is indispensable, after throwing out dirty drafts,
to explode yourself and crawl before ridicule,
to reassemble your shattered hands
from fingers that rolled under the dresser.
…
And if from out of the dirt, you have become a prince, but without principles,
unprince yourself and consider
how much less dirt there was before,
when you were in the real, pure dirt.
Our self-esteem is such baseness…
The Creator raises to the heights
only those who, even with tiny movements,
tremble with the fear of uncertainty.
…
Blessed is the madcap artist,
who smashes his sculpture with relish –
hungry and cold – but free
from degrading belief in himself."
significance
self-esteem
creativity
creation
writing
self-worship
self-worth
uncertainty
principles
cv
glvo
art
humility
disbelief
poetry
yevgenyyevtushenko
from delicious
Disbelief in yourself is more saintly.
…
It is indispensable to be sleeplessly delirious,
to fail, to leap into emptiness.
Probably, only in despair is it possible
to speak all the truth to this age.
It is indispensable, after throwing out dirty drafts,
to explode yourself and crawl before ridicule,
to reassemble your shattered hands
from fingers that rolled under the dresser.
…
And if from out of the dirt, you have become a prince, but without principles,
unprince yourself and consider
how much less dirt there was before,
when you were in the real, pure dirt.
Our self-esteem is such baseness…
The Creator raises to the heights
only those who, even with tiny movements,
tremble with the fear of uncertainty.
…
Blessed is the madcap artist,
who smashes his sculpture with relish –
hungry and cold – but free
from degrading belief in himself."
march 2012 by robertogreco
Q&A;: Hacker Historian George Dyson Sits Down With Wired's Kevin Kelly | Wired Magazine | Wired.com
february 2012 by robertogreco
"In some creation myths, life arises out of the earth; in others, life falls out of the sky. The creation myth of the digital universe entails both metaphors. The hardware came out of the mud of World War II, and the code fell out of abstract mathematical concepts. Computation needs both physical stuff and a logical soul to bring it to life…"
"…When I first visited Google…I thought, my God, this is not Turing’s mansion—this is Turing’s cathedral. Cathedrals were built over hundreds of years by thousands of nameless people, each one carving a little corner somewhere or adding one little stone. That’s how I feel about the whole computational universe. Everybody is putting these small stones in place, incrementally creating this cathedral that no one could even imagine doing on their own."
artificialintelligence
ai
software
nuclearbombs
stanulam
hackers
hacking
alanturing
coding
klarivanneumann
nilsbarricelli
MANIAC
digitaluniverse
biology
_digitalorganisms
_computers
computing
freemandyson
johnvanneumann
interviews
creation
kevinkelly
turing'smansion
turing'scathedral
turing
wired
history
computers
georgedyson
"…When I first visited Google…I thought, my God, this is not Turing’s mansion—this is Turing’s cathedral. Cathedrals were built over hundreds of years by thousands of nameless people, each one carving a little corner somewhere or adding one little stone. That’s how I feel about the whole computational universe. Everybody is putting these small stones in place, incrementally creating this cathedral that no one could even imagine doing on their own."
february 2012 by robertogreco
George Steiner, a certain idea of knowledge | Presseurop (English)
january 2012 by robertogreco
"[Q] You do not consider yourself to be a creator?
[A] No, there should not be confusion over these roles. Critics, commentators, and exegetes, even the most gifted ones, are still light years away from creators. We do not fully understand the intimate sources of creation. For example, imagine this scene which happened in Berne... A group of children are on a picnic outing with their schoolteacher, who sits them down in front of a viaduct, and watches while they attempt to draw it. Then she looks over the shoulder of one kid, and he has drawn boots on the pillars!
Ever since then, all world’s viaducts have been on the march. The name of the child was Paul Klee. Creation changes everything that it contemplates, with only a few lines creators show us everything that was already there. What is the mystery that triggers creation? I wrote Grammars of Creation to understand it. But at the end of my life, I still don’t understand."
viaducts
paulklee
life
culture
philosophy
europe
science
literature
art
georgesteiner
creation
creativity
from delicious
[A] No, there should not be confusion over these roles. Critics, commentators, and exegetes, even the most gifted ones, are still light years away from creators. We do not fully understand the intimate sources of creation. For example, imagine this scene which happened in Berne... A group of children are on a picnic outing with their schoolteacher, who sits them down in front of a viaduct, and watches while they attempt to draw it. Then she looks over the shoulder of one kid, and he has drawn boots on the pillars!
Ever since then, all world’s viaducts have been on the march. The name of the child was Paul Klee. Creation changes everything that it contemplates, with only a few lines creators show us everything that was already there. What is the mystery that triggers creation? I wrote Grammars of Creation to understand it. But at the end of my life, I still don’t understand."
january 2012 by robertogreco
The Dangerous Effects of Reading | Certain Extent
january 2012 by robertogreco
"If the world overwhelms you with its constant production of useless crap which you filter more and more to things that only interest you can I calmly suggest that you just create things that you like & cut out the rest of the world as a middle-man to your happiness?
From where I sit creating things does the following:
Let’s you filter to something you like…Frees you…Makes you happy…Plays to strengths not weaknesses…
I can’t say it better than _why [ http://en.wikipedia.org/wiki/Why_the_lucky_stiff ]: "when you don’t create things, you become defined by your tastes rather than ability. your tastes only narrow & exclude people. so create."
…
If you quiet your mind & allow yourself to stop judging everything you will find that you have more potential for innovation (at work, in the kitchen…with your hobbies…your thoughts) than you thought before. You were using the same brutal quality filter on yourself that you used on viral videos, talk radio, and blog posts. You deserve better."
davidtate
cv
judgemental
stockandflow
reading
quiet
thedarkholeoftheinternet
taste
ability
leisurearts
production
consumption
filters
filtering
happiness
philosophy
self-improvement
creation
creativity
doing
making
glvo
judjemental
judgement
From where I sit creating things does the following:
Let’s you filter to something you like…Frees you…Makes you happy…Plays to strengths not weaknesses…
I can’t say it better than _why [ http://en.wikipedia.org/wiki/Why_the_lucky_stiff ]: "when you don’t create things, you become defined by your tastes rather than ability. your tastes only narrow & exclude people. so create."
…
If you quiet your mind & allow yourself to stop judging everything you will find that you have more potential for innovation (at work, in the kitchen…with your hobbies…your thoughts) than you thought before. You were using the same brutal quality filter on yourself that you used on viral videos, talk radio, and blog posts. You deserve better."
january 2012 by robertogreco
David Byrne's Journal: 12.14.11: "You 'Da Boss?" Collective Creation
december 2011 by robertogreco
"Others have preferred to view the social insects, not as social cities composed of individuals, but as single super organisms—more like one being made up of millions of semi-autonomous crawling “cells.” This would mean that these towering termite mounds and the tunnels of the ant colonies might represent the clothing or shell that belongs to a collective whole being…
If we make that leap, then we too can be seen as sophisticated works of “soft” architecture. Just like the cities of the ants, bees and termites, one would never imagine that our little cells would be able to individually make and organize a structure as complex as we are. If we reorient our viewpoint, and can see ourselves as a kind of ant colony, we get a frightening insight that maybe our sense of free will is not much more than that of the ants and termites. Our most beautiful cities, and maybe we too, are not much more sophisticated than those of the social insects."
deborahgordon
wikipedia
collective
collectiveaction
collectivecreation
nature
insects
occupywallstreet
ows
creation
art
music
indeterminacy
terryriley
johncage
buddhamachine
madlibs
williamsburroughs
exquisitecorpse
yvestanguy
joanmiro
manray
bernardrudofsky
hivemind
consilience
2011
freewill
timbuktu
architecture
socialinsects
networks
organisms
cities
creativity
collectivism
politics
society
economics
davidbyrne
from delicious
If we make that leap, then we too can be seen as sophisticated works of “soft” architecture. Just like the cities of the ants, bees and termites, one would never imagine that our little cells would be able to individually make and organize a structure as complex as we are. If we reorient our viewpoint, and can see ourselves as a kind of ant colony, we get a frightening insight that maybe our sense of free will is not much more than that of the ants and termites. Our most beautiful cities, and maybe we too, are not much more sophisticated than those of the social insects."
december 2011 by robertogreco
L'Hôte: the resentment machine
october 2011 by robertogreco
"They have been raised to compete, & endlessly conditioned to measure themselves against their peers, but they have done so in an environment that denies this reality while it creates it.…
…no surprise that the urge to rear winners trumps urge to raise artists. But the nagging drive to preach the value of culture does not go unnoticed…
…culture in which they have been raised has denied them any other framework w/ which to draw meaning…
Part of the cruel genius of capitalism lies in its ability to make all activity w/in it seem natural & inevitable…
…the role of the resentment machine: to amplify meaningless differences and assign to them vast importance for the quality of individuals. For those who are writing the most prominent parts of the Internet-- the bloggers, the trendsetters, the uber-Tweeters, the tastemakers, the linkers, the creators of memes and online norms-- online life is taking the place of the creation of the self, and doing so poorly."
[Also here: http://thenewinquiry.com/post/12473769143/the-resentment-machine ]
resentmentmachine
internet
life
meaning
capitalism
latecapitalism
purpose
values
2011
parenting
culture
creativity
creation
making
doing
consuming
materialism
tcsnmy
schooling
education
unschooling
deschooling
society
resentment
cv
wisdom
definitionofself
via:danmeyer
tastemakers
criticism
whatmatters
humanity
competition
racetothetop
winners
art
leisurearts
meaningmaking
meaninglessness
differences
from delicious
…no surprise that the urge to rear winners trumps urge to raise artists. But the nagging drive to preach the value of culture does not go unnoticed…
…culture in which they have been raised has denied them any other framework w/ which to draw meaning…
Part of the cruel genius of capitalism lies in its ability to make all activity w/in it seem natural & inevitable…
…the role of the resentment machine: to amplify meaningless differences and assign to them vast importance for the quality of individuals. For those who are writing the most prominent parts of the Internet-- the bloggers, the trendsetters, the uber-Tweeters, the tastemakers, the linkers, the creators of memes and online norms-- online life is taking the place of the creation of the self, and doing so poorly."
[Also here: http://thenewinquiry.com/post/12473769143/the-resentment-machine ]
october 2011 by robertogreco
Bless the toolmakers « Snarkmarket
september 2011 by robertogreco
So much here in Robin's post and the comments that I'm not going to quote anything. Lots to think about.
tools
apple
pixar
arts
art
robinsloan
snarkmarket
creativity
creation
media
freemandyson
roolmaking
liberalarts
lasting
building
software
design
writing
timcarmody
from delicious
september 2011 by robertogreco
Paul Simms: “God’s Blog” : The New Yorker [Samples from the "comments"]
august 2011 by robertogreco
"Why are the creatures more or less symmetrical on a vertical axis but completely asymmetrical on a horizontal axis? It’s almost like You had a great idea but You didn’t have the balls to go all the way with it."<br />
<br />
"I liked the old commenting format better, when you could get automatic alerts when someone replied to your comment. This new way, you have to click through three or four pages to see new comments, and they’re not even organized by threads. Until this is fixed, I’m afraid I won’t be checking in on Your creation."<br />
"Unfocussed. Seems like a mishmash at best. You’ve got creatures that can speak but aren’t smart (parrots). Then, You’ve got creatures that are smart but can’t speak (dolphins, dogs, houseflies). Then, You’ve got man, who is smart and can speak but who can’t fly, breathe underwater, or unhinge his jaws to swallow large prey in one gulp. If it’s supposed to be chaos, then mission accomplished. But it seems more like laziness and bad planning."
humor
religion
creation
blogging
commenting
paulsimms
bible
genesis
internet
web
from delicious
<br />
"I liked the old commenting format better, when you could get automatic alerts when someone replied to your comment. This new way, you have to click through three or four pages to see new comments, and they’re not even organized by threads. Until this is fixed, I’m afraid I won’t be checking in on Your creation."<br />
"Unfocussed. Seems like a mishmash at best. You’ve got creatures that can speak but aren’t smart (parrots). Then, You’ve got creatures that are smart but can’t speak (dolphins, dogs, houseflies). Then, You’ve got man, who is smart and can speak but who can’t fly, breathe underwater, or unhinge his jaws to swallow large prey in one gulp. If it’s supposed to be chaos, then mission accomplished. But it seems more like laziness and bad planning."
august 2011 by robertogreco
What Matters: Get ready for a new economic era
august 2011 by robertogreco
"Now we are entering a third age in which the central economic actor is someone who both produces and consumes in the same act. I like the term “creator,” as this new kind of actor is doing something more fundamental than the mere sum of their simultaneous production and consumption. Creators are ordinary people whose everyday actions create value…
Not everything in the creator economy will require interaction, any more than manufacturing disappeared during the consumer economy. But the most successful companies will be the ones that harness creator instincts, and the biggest winners will be the companies who harness the smallest creative acts."
paulsaffo
2009
via:preoccupations
economics
cocreation
creativity
creation
consumerism
consumption
production
coproduction
business
future
google
youtube
Not everything in the creator economy will require interaction, any more than manufacturing disappeared during the consumer economy. But the most successful companies will be the ones that harness creator instincts, and the biggest winners will be the companies who harness the smallest creative acts."
august 2011 by robertogreco
Frank Chimero’s Blog: Everything you ever needed to know about design, answered in five minutes by Charles Eames.
august 2011 by robertogreco
"Everything you ever needed to know about design, answered in five minutes by Charles Eames.<br />
<br />
The video was produced for the exhibition “Qu’est ce que le design?” (or What is Design?) at the Musée des Arts Décoratifs, Palais de Louvre in 1969. A full transcript of the interview can be found here, and the video is available as part of The Films of Charles & Ray Eames DVD set."
design
art
eames
charleseames
definition
frankchimero
action
creation
designethic
constraints
from delicious
<br />
The video was produced for the exhibition “Qu’est ce que le design?” (or What is Design?) at the Musée des Arts Décoratifs, Palais de Louvre in 1969. A full transcript of the interview can be found here, and the video is available as part of The Films of Charles & Ray Eames DVD set."
august 2011 by robertogreco
Is a Well-Lived Life Worth Anything? - Umair Haque - Harvard Business Review
july 2011 by robertogreco
"Though it harks back to antiquity, eudaimonia's a smarter, sharper, wiser, wholer, well, richer conception of prosperity. And deep down, while it might be hard to admit, I'd bet we all know that our current habits are leaving us — have left us — not merely financially and fiscally broken, but, if not intellectually, physically, emotionally, relationally, and spiritually empty, then, well, probably at least just a little bit unhealthy. Eudaimonic prosperity, in contrast, is about mastering a new set of habits: igniting the art of living meaningfully well. An active conception of prosperity, it's concerned not with what one has, but what one is capable of. Here's how I'd contrast Eudaimonia with its belching, wheezing industrial age predecessor:
Living, (working, and playing) not just having…
Better, not just more…
Becoming, not just being…
Creating and building, not just trading and raiding…
Depth, not just immediacy…"
umairhaque
culture
society
future
economics
2011
well-being
gamechanging
eudaemonia
immediacy
plannedlongevity
work
play
value
values
creation
making
doing
living
life
Living, (working, and playing) not just having…
Better, not just more…
Becoming, not just being…
Creating and building, not just trading and raiding…
Depth, not just immediacy…"
july 2011 by robertogreco
metacool: Björgvin Tómasson's Gameleste
july 2011 by robertogreco
"when trying to bring something new to life, you will be faced w/ many challenges. Friends will question your vision, lawyers will come up w/ a million reasons why you shouldn't do what you want to do, & money people will demand the right to dig up your precious little seed of an idea each day to ensure it's growing (they have to be sure to get their full money's worth, you know).<br />
<br />
In response, just start. Plunge in. Create. Excessive talking & planning is a sign that you are stuck in an emotional-intellectual mire of your own making. That mire gets its power from our fear of the unknown. In order to break its grip, you need to start - anywhere. It's hard to break out of, for sure. But we can all do it. How did Björgvin Tómasson manage to figure out what a gameleste would be like when it did not exist? By starting, by making it. & now we all also know what a gameleste is all about, for the person who acts not only brings a new thing to life, but brings all of us along, too."
starting
doing
making
glvo
yearoff
yearoff2
lcproject
diegorodriguez
cv
björgvintómasson
björk
music
musicalinstruments
invention
creativity
creation
entrepreneurship
biophilia
gamelan
celeste
gameleste
persistence
naysayers
tcsnmy
failure
risk
risktaking
from delicious
<br />
In response, just start. Plunge in. Create. Excessive talking & planning is a sign that you are stuck in an emotional-intellectual mire of your own making. That mire gets its power from our fear of the unknown. In order to break its grip, you need to start - anywhere. It's hard to break out of, for sure. But we can all do it. How did Björgvin Tómasson manage to figure out what a gameleste would be like when it did not exist? By starting, by making it. & now we all also know what a gameleste is all about, for the person who acts not only brings a new thing to life, but brings all of us along, too."
july 2011 by robertogreco
cloudhead - cross
june 2011 by robertogreco
"Science begins with a subject and an object.<br />
Religion begins with a creator and the created.<br />
The illusion is the same.<br />
There is dogma in any.thing that claims to contain every.thing.<br />
<br />
God is a verb<br />
not some omnipotent ruler looking down on all of this.<br />
And if there was a big bang, <br />
you and I aren’t something at the end of the process;<br />
You and I are the big bang …<br />
The original force of the universe.<br />
We are the creator and the created<br />
Inseparable from the creating.<br />
<br />
-x—x-x—-x-x-x-x-x—x-x—x—x-<br />
<br />
Yet the conflict between science and religion drags on … while …<br />
on the streets, the Beatles are still more popular than Jesus Christ, <br />
quantum physics reads like a zen riddle,<br />
and techno teenagers rely on rhythm and rhyme, <br />
- not reason - <br />
to make sense of living at the speed of light."
science
religion
headmine
bigbang
universe
creation
subjects
objects
god
shiftctrlesc
from delicious
Religion begins with a creator and the created.<br />
The illusion is the same.<br />
There is dogma in any.thing that claims to contain every.thing.<br />
<br />
God is a verb<br />
not some omnipotent ruler looking down on all of this.<br />
And if there was a big bang, <br />
you and I aren’t something at the end of the process;<br />
You and I are the big bang …<br />
The original force of the universe.<br />
We are the creator and the created<br />
Inseparable from the creating.<br />
<br />
-x—x-x—-x-x-x-x-x—x-x—x—x-<br />
<br />
Yet the conflict between science and religion drags on … while …<br />
on the streets, the Beatles are still more popular than Jesus Christ, <br />
quantum physics reads like a zen riddle,<br />
and techno teenagers rely on rhythm and rhyme, <br />
- not reason - <br />
to make sense of living at the speed of light."
june 2011 by robertogreco
Rhizome | Do Artists and Technologists Create Things the Same Way? Seven on Seven Guests Respond
may 2011 by robertogreco
"Seven on Seven participants answer the question: Do you think artists and technologists create things the same way?"
process
philosophy
newmedia
arts
collaboration
art
creation
technology
technologists
2011
artists
from delicious
may 2011 by robertogreco
Wonder of Creation » Wendell Berry: Nature Theologian [via: http://bettyann.tumblr.com/post/2457678491]
december 2010 by robertogreco
"In the Bible we find none of the industrialist’s contempt or hatred for nature…instead, a poetry of awe & reverence & profound cherishing…If we credit the Bible’s description of the relationship between Creator & Creation, then we cannot deny the spiritual importance of our economic life. Then we see how religious issues lead to issues of economy, & how issues of economy lead to issues of art, of how to make things. If we understand that no artist—no maker—can work except by reworking the works of Creation, then we see that by our work, by the way we practice our arts, we reveal what we think of the works of God. How we take our lives from this world, how we work, what work we do, how well we use the materials we use & what we do with them after we have used them—all these are questions of the highest & gravest religious significance. These questions cannot be answered by thinking, but only by doing. In answering them, we practice, or do not practice, our religion."
wendellberry
creation
glvo
art
making
doing
make
industrialization
industry
nature
bible
religion
work
theology
from delicious
december 2010 by robertogreco
Ben Pieratt's Blog In Praise of Quitting Your Job [via: http://kottke.org/10/10/for-some-people-work-is-personal]
october 2010 by robertogreco
"for some people, work is personal…in the same way that singing or playing the piano or painting is personal.<br />
<br />
As a creative person, you’ve been given ability to build things from nothing by way of hard work over long periods of time. Creation is a deeply personal & rewarding activity, which means your Work should also be deeply personal & rewarding. If it’s not, then something is amiss.<br />
<br />
Creation is entirely dependent on ownership.<br />
<br />
Ownership not as a %age of equity, but as a measure of your ability to change things for the better. To build & grow & fail & learn. This is no small thing. Creativity is the manifestation of lateral thinking, & w/out tangible results, it becomes stunted. We have to see fruits of our labors, good or bad, or there’s no motivation to proceed, nothing to learn from to inform next decision. States of approval & decisions-by-committee & constant compromises are third-party interruptions of an internal dialog that needs to come to its own conclusions."
employment
entrepreneurship
freelancing
creativity
psychology
cv
quitting
yearoff
depression
advice
business
lifehacks
jobs
life
frustration
ownership
meaning
glvo
creation
work
compromise
meetings
interruptions
decisionmaking
from delicious
<br />
As a creative person, you’ve been given ability to build things from nothing by way of hard work over long periods of time. Creation is a deeply personal & rewarding activity, which means your Work should also be deeply personal & rewarding. If it’s not, then something is amiss.<br />
<br />
Creation is entirely dependent on ownership.<br />
<br />
Ownership not as a %age of equity, but as a measure of your ability to change things for the better. To build & grow & fail & learn. This is no small thing. Creativity is the manifestation of lateral thinking, & w/out tangible results, it becomes stunted. We have to see fruits of our labors, good or bad, or there’s no motivation to proceed, nothing to learn from to inform next decision. States of approval & decisions-by-committee & constant compromises are third-party interruptions of an internal dialog that needs to come to its own conclusions."
october 2010 by robertogreco
Fishing with Strawberries - O'Reilly Media [via: http://twitter.com/lmoberglavoie/status/21289227189[
august 2010 by robertogreco
"On one level, the difference between the two points of view is simply the difference between selling one on one to a very targeted prospect and selling to a mass market, where you are casting a wide net, and some set of potential customers will match your own "strawberry" profile.<br />
<br />
But there's perhaps a deeper level on which this difference is one on which a great deal that is special about this company hinges. We seek to find what is true in ourselves, and use it to resonate with whatever subject we explore, trusting that resonance to lead us to kindred spirits out in the world, and them to us.<br />
<br />
I like to think that we have the capability to fish with worms when necessary, but that in general, we're farmers, not fishermen, and strawberries go over just fine."<br />
<br />
[Related: http://brendandawes.posterous.com/being-selfish-making-things-for-yourself-to-m]
entrepreneurship
tcsnmy
creativity
creation
making
doing
sales
customers
massmarket
business
fulfillment
greatness
focus
distraction
lcproject
devotion
purpose
visions
timoreilly
from delicious
<br />
But there's perhaps a deeper level on which this difference is one on which a great deal that is special about this company hinges. We seek to find what is true in ourselves, and use it to resonate with whatever subject we explore, trusting that resonance to lead us to kindred spirits out in the world, and them to us.<br />
<br />
I like to think that we have the capability to fish with worms when necessary, but that in general, we're farmers, not fishermen, and strawberries go over just fine."<br />
<br />
[Related: http://brendandawes.posterous.com/being-selfish-making-things-for-yourself-to-m]
august 2010 by robertogreco
Frank Chimero - The Back Side of Your Gullet is Decadent and Depraved, Part 3
august 2010 by robertogreco
"I’ve been around a long time, & most of the work has always been bad. Half of it is always below average: that’s how math works. Don’t think things are special now. They’re just different. The thing with the past is that you forget about all the bad stuff. It fades, disappears, because it’s not memorable. It’s just mundane, forgettable garbage.”
"That’s what it’s like to care about something. That’s what it’s like to love, & you can’t be cool & love something at the same time, whether it’s a girl or a place or a message or an idea. You love it because you see the infinite potential in it. And that’s what it takes to make something really wonderful. You need to gush & love."
"Craft is love manifest."
"Research wasn’t research, it was flailing for something good, something meaningful, something nourishing; a quest for substance with no logical end. It was getting stuck in a revolving door & thinking that you were going some where because you had taken so many steps."
frankchimero
love
craft
glvo
iteration
dedication
profound
forgetting
memory
good
bad
experience
emotion
tcsnmy
creativity
creation
nourishment
research
cv
spinningwheels
substance
meaning
misdirection
distraction
attention
from delicious
"That’s what it’s like to care about something. That’s what it’s like to love, & you can’t be cool & love something at the same time, whether it’s a girl or a place or a message or an idea. You love it because you see the infinite potential in it. And that’s what it takes to make something really wonderful. You need to gush & love."
"Craft is love manifest."
"Research wasn’t research, it was flailing for something good, something meaningful, something nourishing; a quest for substance with no logical end. It was getting stuck in a revolving door & thinking that you were going some where because you had taken so many steps."
august 2010 by robertogreco
It takes continuity of attention :: Zengestrom
august 2010 by robertogreco
"To live in the world of creation – to get into it and stay in it – to frequent it and haunt it – to think intensely and fruitfully – to woo combinations and inspirations into being by a depth and continuity of attention and meditation – this is the only thing."
jyriengestrom
attention
henryjames
combinations
inspirtations
creation
making
remixing
cv
meditation
reflection
thinking
crosspollination
continuity
learning
from delicious
august 2010 by robertogreco
Near Future Laboratory » And the time it takes to make them is the time taken to mean it.
july 2010 by robertogreco
"'[Martin Puryear's] sculptures look the way they do because they need to in order to mean what they do. The labor that is compressed into them allows them to work over time, and the time it takes to make them is the time taken to mean it. That they so often employ specialized tradesmen’s skills in their making allows them to work at the edges of utility—vessels that might be dwellings in the shapes of bodies—and in that fertile seam between representation and abstraction.'
sculrpture
process
toshare
topost
julianbleecker
martinpuryear
davidlevistrauss
creation
time
processoverproduct
productasindicationofprocess
outcomes
labor
craft
representation
abstraction
sculpture
craftsmanship
july 2010 by robertogreco
scraplab — You’ve Either Shipped or You Haven’t
july 2010 by robertogreco
"You’ve either shipped, or you haven’t. You’ve either poured weeks, months or even years of your life into bringing a product or a service into the world, or you haven’t.
2010
learning
antennas
business
building
creativity
creation
entrepreneurship
apple
shipping
making
life
iphone
failure
experience
critics
culture
delivery
tcsnmy
lcproject
doing
do
make
via:migurski
empathy
startups
cv
controversy
complaints
july 2010 by robertogreco
russell davies: cognitive surplus - blog all dog-eared pages
june 2010 by robertogreco
"[we] assume there's continuum of reward for tasks. Or that it's additive. If we'll do Task A for free because it interests us, we'll do more if offered money. Not necessarily true. & adding money to mix profoundly changes our feelings about task...I suspect 'creating something personal, even of moderate quality' & letting people share it is going to be one of business models of next century. & one of social movements...even more interesting if we can squeeze convenience & scale of internet into other places…what you need to do - satisfy desire for autonomy, competence, generosity & sharing. Flickr does that…The easiest way to misunderstand Twitter & Facebook...take them as single type of network. Because there are celebrities on Twitter, w/ 100s of 1000s of followers, people assume that's what it's for...broadcast, celebrity, mass audience tool...[but] it's also small, personal, intimate one...I wonder...Whether public & personal existing w/in same channel/tool is sustainable"
russelldavies
2010
books
clayshirky
culture
design
technology
socialmedia
creativity
creation
papernet
networks
diy
make
cognitivesurplus
twitter
facebook
public
personal
motivation
intrinsicmotivation
rewards
tcsnmy
stickybits
june 2010 by robertogreco
On words alone - Bobulate
june 2010 by robertogreco
"Writing more than anything else is a way of clarifying one’s thoughts; the initial act is not for the reader" [Sounds like something I wrote here a while back: http://snarkmarket.com/blog/snarkives/media_galaxy/stumbling_away_from_the_story/#066170]
working
writing
design
culture
art
glvo
creation
creativity
cv
thought
tcsnmy
words
clarity
june 2010 by robertogreco
Art History : Gallery & Glossary : Eugene Delacroix
june 2010 by robertogreco
"The very people who believe that everything has already been discovered and everything said, will greet your work as something new, and will close the door behind you, repeating once more that nothing remains to be said." ... "Newness is in the mind of the artist who creates, and not in the object he portrays." 14 May 1824
eugenedelacroix
art
creativity
creation
newness
invention
june 2010 by robertogreco
my nagging feeling about the ipad } Creativityist
january 2010 by robertogreco
"And so the realization that troubles me today is this — the primary function of the iPad is not to create, but to consume. I won’t go so far as to say consumption is a bad thing — many of my ideas are born out of the words, images, or harmonies of others. But I do know that what most often keeps me from creating is the immediate availability of so much to consume."
apple
ipad
consumption
creativity
content
creation
january 2010 by robertogreco
plasticbag.org: Should we encourage self-promotion and lies?
january 2010 by robertogreco
"I'd never argue that we should forcefully reject anyone who manifests confidence, skills in self-promotion or who is cocky enough to sell themselves. But what I want to strongly resist is the idea that it is these attributes that we should be promoting - either in women or in men.
tomcoates
marketing
promotion
clayshirky
webdev
design
web
business
community
creativity
beauty
creation
tcsnmy
self-promotion
society
social
value
lies
work
methodology
advice
gender
identity
inspiration
psychology
women
culture
selfpromotion
feminism
vision
men
january 2010 by robertogreco
Locus Online Perspectives: Cory Doctorow: Close Enough for Rock 'n' Roll
january 2010 by robertogreco
"This is the pattern: doing something x percent as well with less-than-x percent of the resources. A blog may be 10 percent as good at covering the local news as the old, local paper was, but it costs less than 1 percent of what that old local paper cost to put out. A home recording studio and self-promotion may get your album into 30 percent as many hands, but it does so at five percent of what it costs a record label to put out the same recording. What does this mean? Cheaper experimentation, cheaper failure, broader participation. Which means more diversity, more discovery, more good stuff that could never surface when the startup costs were so high that no one wanted to take any risks."
corydoctorow
internet
culture
media
literacy
power
technology
journalism
music
creation
failure
risk
diversity
disruption
discovery
cost
participatory
participation
experimentation
january 2010 by robertogreco
The Technium: Tending the Garden of Technology
january 2010 by robertogreco
"KELLY: At a deep level, the act of discover and the act of creation are identical. The steps that you would take to find something are exactly the same steps you'd take to make something. So you can say that Edison discovered the lightbulb and Newton invented gravity.
kevinkelly
technium
technology
humanity
humans
inventions
creation
discovery
change
2010
january 2010 by robertogreco
Video Games And Participatory Culture : NPR [more here: http://spotlight.macfound.org/blog/entry/playback_video_games_and_participatory_culture_on_npr/]
december 2009 by robertogreco
"Many video games let you create (your own levels in a first-person shooter, your own creatures in an adventure, for example) and upload these creations so you can share them with other players. It's called participatory culture, where consumers are not couch potatoes but rather active participants and creators themselves. But some argue we're merely being tricked into thinking we're being creative."
internet
creativity
cocreation
henryjenkins
sharing
markets
whatsoldisnew
whatsoldisnewagain
music
videogames
gaming
littlebigplanet
participatory
culture
participatoryculture
trends
history
media
massmedia
creation
design
profits
profitsharing
corporations
spore
ea
usergeneratedcontent
content
usergenerated
beaterator
marketing
compensation
revenue
art
newmedia
games
participation
december 2009 by robertogreco
David Byrne Journal: 11.09.09: Estoril, Portugal — The Future, the Past, the Present and…
november 2009 by robertogreco
"I suggested that it was more important that children, and everyone really, be imbued with a sense that they themselves might make things — that the things they might make have value — as opposed to learning mainly to appreciate the great masters, whether they be Bach, Picasso or the literary canon. I proposed that the value of art might be of more use to society in that regard, rather than focusing on supporting, well, museums and symphony halls. ... Encouraging students to write, to make stuff, to cook, design, to draw, play an instrument, record music, sing, edit films, etc. — all of that creates a sense of self-worth, curiosity and experimentation that has applications way beyond each of those disciplines. I would argue that this is where the greater percentage of state funding should go. Of course in the US, it’s the part that has been eliminated almost completely."
davidbyrne
education
art
arts
music
policy
funding
film
creation
self
experimentation
tcsnmy
lcproject
glvo
design
museums
portugal
francisfordcoppola
children
making
doing
self-worth
appreciation
culture
society
us
religion
production
filesharing
drm
future
media
november 2009 by robertogreco
The future of media? Bet on events « Snarkmarket
november 2009 by robertogreco
"I like the idea of the event as a fundamental unit of media, specifically because at its best, it can be generative. And the media it generates—that growing data shadow—is what builds the audience over time. But its urgency—its liveness, human vitality, and, frankly, its risk and unpredictability—is what makes it more than just another link in the stream.
robinsloan
snarkmarket
media
newmedia
web
ted
culture
future
online
creativity
events
conferences
howto
tcsnmy
lcproject
glvo
phootcamp
generative
trends
zeitgeist
creation
community
entertainment
collaboration
unconferences
publishing
literature
music
albums
performance
serial
attention
innovation
audience
futureofmedia
socialmedia
cocreation
journalism
barcamp
inspiration
generativeevents
generativewebevents
november 2009 by robertogreco
David Byrne’s Perfect City - WSJ.com [via: http://www.nearfuturelaboratory.com/2009/09/12/david-byrne-urbanism/]
september 2009 by robertogreco
"There’s an old joke that you know you're in heaven if the cooks are Italian and the engineering is German. If it's the other way around you're in hell. In an attempt to conjure up a perfect city, I imagine a place that is a mash-up of the best qualities of a host of cities. The permutations are endless. Maybe I'd take the nightlife of New York in a setting like Sydney's with bars like those in Barcelona and cuisine from Singapore served in outdoor restaurants like those in Mexico City. Or I could layer the sense of humor in Spain over the civic accommodation and elegance of Kyoto. Of course, it's not really possible to cherry pick like this—mainly because a city's qualities cannot thrive out of context. A place's cuisine and architecture and language are all somehow interwoven. But one can dream."
davidbyrne
bikes
biking
books
urbanism
planning
urbanplanning
urban
cities
design
janejacobs
failure
creation
energy
glvo
size
density
chaos
danger
serendipity
security
attitude
scale
human
parking
boulevards
mixed-use
publicspace
architecture
culture
sociology
travel
september 2009 by robertogreco
The Value Every Business Needs to Create Now - Umair Haque - HarvardBusiness.org [related video: http://vimeo.com/5733976]
august 2009 by robertogreco
"Profit through economic harm to others results in what I've termed 'thin value.' Thin value is an economic illusion: profit that is economically meaningless, because it leaves others worse off, or, at best, no one better off. When you have to spend an extra 30 seconds for no reason, mobile operators win - but you lose time, money, and productivity. Mobile networks' marginal profits are simply counterbalanced by your marginal losses. That marginal profit doesn't reflect, often, the creation of authentic, meaningful value. Thin value is what the zombieconomy creates."
via:migurski
umairhaque
economics
business
zombieconomy
capitalism
innovation
strategy
success
competition
ethics
creativity
creation
capital
value
valueadded
finance
banking
crisis
gamechanging
august 2009 by robertogreco
Alex Payne — Fever and the Future of Feed Readers
july 2009 by robertogreco
"Feed readers as we’ve known them are dying, but it’s as yet unclear what will take their place. Filtering feeds for relevance algorithmically seems all but fruitless; filtering through the social graph is only a slight improvement, but misses the rare content that may only strike a chord with a small audience...there’s more work to be done & more businesses to emerge in this field. Social networks alone aren’t focused enough tools to bubble up & share quality content. My hope is that a surplus open data of the sort we’re trying hard to share at Twitter will help spawn a new generation of tools to manage the flood of content... [not] a problem that Twitter, or any other pipeline for information, can solve on its own. With all that said, perhaps the right approach really is to abdicate one’s consumption of content to whatever you’re passively exposed to, & to occupy your mind with other things. The act of creation is almost always self-affirming, & the act of consumption so rarely is."
rss
feeds
aggregator
filtering
fever
web
2009
infooverload
informationmanagement
consumption
creation
creating
discovery
july 2009 by robertogreco
Alex Payne — Fever and the Future of Feed Readers
july 2009 by robertogreco
"Feed readers as we’ve known them are dying, but it’s as yet unclear what will take their place. Filtering feeds for relevance algorithmically seems all but fruitless; filtering through the social graph is only a slight improvement, but misses the rare content that may only strike a chord with a small audience...there’s more work to be done & more businesses to emerge in this field. Social networks alone aren’t focused enough tools to bubble up & share quality content. My hope is that a surplus open data of the sort we’re trying hard to share at Twitter will help spawn a new generation of tools to manage the flood of content... [not] a problem that Twitter, or any other pipeline for information, can solve on its own. With all that said, perhaps the right approach really is to abdicate one’s consumption of content to whatever you’re passively exposed to, & to occupy your mind with other things. The act of creation is almost always self-affirming, & the act of consumption so rarely is."
rss
feeds
aggregator
filtering
fever
web
2009
infooverload
informationmanagement
consumption
creation
creating
discovery
july 2009 by robertogreco
Warren Ellis » The Patchwork Years
july 2008 by robertogreco
"Wouldn’t it be nice if we could stand up now and say, okay, these are the post-curation years? The world does not need another linkblog. What is required, frankly, is what we’re supposed to call “content” these days."
via:preoccupations
warrenellis
content
creation
blogging
blogs
curation
web
internet
july 2008 by robertogreco
LEGO Universe Details | Rock, Paper, Shotgun
may 2008 by robertogreco
"This could be the first children’s MMO with mass appeal....will be a fully fledged LEGO building system in the game, and that users will even be able to order their creations and have the actual plastic kit delivered to their door…"
lego
MMO
play
games
glvo
children
videogames
gaming
creation
building
construction
may 2008 by robertogreco
Kevin Kelly -- The Technium - 1,000 True Fans
march 2008 by robertogreco
"A creator, such as an artist, musician, photographer, craftsperson, performer, animator, designer, videomaker, or author - in other words, anyone producing works of art - needs to acquire only 1,000 True Fans to make a living."
longtail
artists
art
glvo
work
money
distribution
freelance
fundraising
howto
entrepreneurship
economics
business
marketing
branding
creation
creative
creativity
celebrity
capitalism
design
socialsoftware
society
ecommerce
kevinkelly
march 2008 by robertogreco
Kevin Kelly -- The Technium: Believing the Impossible
january 2008 by robertogreco
"The Wikipedia has changed my mind, a fairly steady individualist, and lead me toward this new social sphere. I am now much more interested in both the new power of the collective, and the new obligations stemming from individuals toward the collective."
wikipedia
change
kevinkelly
opinion
edge
society
collective
gamechanging
socialsoftware
creation
ethics
evolution
technium
collectiveintelligence
knowledge
learning
social
trends
freedom
january 2008 by robertogreco
The DIY Future: What Happens When Everyone Is A Designer?
november 2007 by robertogreco
"time is right to begin exploring aspects of DIY Future, especially profound implications for info arch & UX design. Using designer's powerful fusion of analytical perspective & creative vision, we can balance speculative futurism with an understanding of
cocreation
consumption
creation
gamechanging
diy
culture
smallpieceslooselyjoined
participation
design
infodesign
ux
future
futurism
creativity
creative
spimes
ubicomp
ubiquitous
computing
participatory
brucesterling
petermorville
jessejamesgarrett
november 2007 by robertogreco
The age of mass innovation | Economist.com
november 2007 by robertogreco
"age of mass innovation world may find profitable ways...sustainable clean energy, affordable/universal healthcare for aging populations...possibly entirely new industries...one natural resource...infinite quantity is human ingenuity."
business
collaboration
creation
creativity
economics
innovation
siliconvalley
trends
us
november 2007 by robertogreco
Ponoko
september 2007 by robertogreco
"Ponoko is the world's first personal manufacturing platform. It's the online space for a community of creators and consumers to use a global network of digital manufacturing hardware to co-create, make and trade individualized product ideas on demand."
design
manufacturing
ponoko
networking
objects
business
internet
personal
printing
shopping
spimes
technology
platform
industry
glvo
fabrication
crowdsourcing
customization
construction
crafts
creation
entrepreneurship
engineering
diy
services
inventions
make
invention
personalization
socialnetworking
prototype
products
global
september 2007 by robertogreco
Interesting Snippets - a photoset on Flickr
july 2007 by robertogreco
"This is my personal dumping ground for various cool quotes, the odd stat, as slides to talk around when describing how things are changing online and in media & communications generally."
creativecommons
socialsoftware
arg
slideshow
quotes
reference
world
trends
web2.0
statistics
presentations
innovation
advertising
business
facts
graphics
images
flickr
future
powerpoint
marketing
longtail
media
communication
society
change
lcproject
development
children
learning
markets
technology
online
internet
readwriteweb
networking
socialnetworks
social
life
resources
work
productivity
inspiration
content
user
usergenerated
consumer
creativity
creation
mobile
groups
digital
slides
data
information
infographics
photography
search
brands
branding
identity
journalism
consumerism
consumption
attention
television
tv
games
videogames
play
leisure
entertainment
july 2007 by robertogreco
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