robertogreco + creation   44

bint battuta: "Disbelief in yourself is indispensable." Yevgeny Yevtushenko
"While you’re alive it’s shameful to worm your way into the Calendar of Saints.
Disbelief in yourself is more saintly.



It is indispensable to be sleeplessly delirious,
to fail, to leap into emptiness.
Probably, only in despair is it possible
to speak all the truth to this age.

It is indispensable, after throwing out dirty drafts,
to explode yourself and crawl before ridicule,
to reassemble your shattered hands
from fingers that rolled under the dresser.



And if from out of the dirt, you have become a prince, but without principles,
unprince yourself and consider
how much less dirt there was before,
when you were in the real, pure dirt.
Our self-esteem is such baseness…
The Creator raises to the heights
only those who, even with tiny movements,
tremble with the fear of uncertainty.



Blessed is the madcap artist,
who smashes his sculpture with relish –
hungry and cold – but free
from degrading belief in himself."
significance  self-esteem  creativity  creation  writing  self-worship  self-worth  uncertainty  principles  cv  glvo  art  humility  disbelief  poetry  yevgenyyevtushenko  from delicious
march 2012 by robertogreco
Q&A;: Hacker Historian George Dyson Sits Down With Wired's Kevin Kelly | Wired Magazine | Wired.com
"In some creation myths, life arises out of the earth; in others, life falls out of the sky. The creation myth of the digital universe entails both metaphors. The hardware came out of the mud of World War II, and the code fell out of abstract mathematical concepts. Computation needs both physical stuff and a logical soul to bring it to life…"

"…When I first visited Google…I thought, my God, this is not Turing’s mansion—this is Turing’s cathedral. Cathedrals were built over hundreds of years by thousands of nameless people, each one carving a little corner somewhere or adding one little stone. That’s how I feel about the whole computational universe. Everybody is putting these small stones in place, incrementally creating this cathedral that no one could even imagine doing on their own."
artificialintelligence  ai  software  nuclearbombs  stanulam  hackers  hacking  alanturing  coding  klarivanneumann  nilsbarricelli  MANIAC  digitaluniverse  biology  _digitalorganisms  _computers  computing  freemandyson  johnvanneumann  interviews  creation  kevinkelly  turing'smansion  turing'scathedral  turing  wired  history  computers  georgedyson 
february 2012 by robertogreco
George Steiner, a certain idea of knowledge | Presseurop (English)
"[Q] You do not consider yourself to be a creator?

[A] No, there should not be confusion over these roles. Critics, commentators, and exegetes, even the most gifted ones, are still light years away from creators. We do not fully understand the intimate sources of creation. For example, imagine this scene which happened in Berne... A group of children are on a picnic outing with their schoolteacher, who sits them down in front of a viaduct, and watches while they attempt to draw it. Then she looks over the shoulder of one kid, and he has drawn boots on the pillars!

Ever since then, all world’s viaducts have been on the march. The name of the child was Paul Klee. Creation changes everything that it contemplates, with only a few lines creators show us everything that was already there. What is the mystery that triggers creation? I wrote  Grammars of Creation to understand it. But at the end of my life, I still don’t understand."
viaducts  paulklee  life  culture  philosophy  europe  science  literature  art  georgesteiner  creation  creativity  from delicious
january 2012 by robertogreco
The Dangerous Effects of Reading | Certain Extent
"If the world overwhelms you with its constant production of useless crap which you filter more and more to things that only interest you can I calmly suggest that you just create things that you like & cut out the rest of the world as a middle-man to your happiness?
From where I sit creating things does the following:

Let’s you filter to something you like…Frees you…Makes you happy…Plays to strengths not weaknesses…

I can’t say it better than _why [ http://en.wikipedia.org/wiki/Why_the_lucky_stiff ]: "when you don’t create things, you become defined by your tastes rather than ability. your tastes only narrow & exclude people. so create."



If you quiet your mind & allow yourself to stop judging everything you will find that you have more potential for innovation (at work, in the kitchen…with your hobbies…your thoughts) than you thought before. You were using the same brutal quality filter on yourself that you used on viral videos, talk radio, and blog posts. You deserve better."
davidtate  cv  judgemental  stockandflow  reading  quiet  thedarkholeoftheinternet  taste  ability  leisurearts  production  consumption  filters  filtering  happiness  philosophy  self-improvement  creation  creativity  doing  making  glvo  judjemental  judgement 
january 2012 by robertogreco
David Byrne's Journal: 12.14.11: "You 'Da Boss?" Collective Creation
"Others have preferred to view the social insects, not as social cities composed of individuals, but as single super organisms—more like one being made up of millions of semi-autonomous crawling “cells.” This would mean that these towering termite mounds and the tunnels of the ant colonies might represent the clothing or shell that belongs to a collective whole being…

If we make that leap, then we too can be seen as sophisticated works of “soft” architecture. Just like the cities of the ants, bees and termites, one would never imagine that our little cells would be able to individually make and organize a structure as complex as we are. If we reorient our viewpoint, and can see ourselves as a kind of ant colony, we get a frightening insight that maybe our sense of free will is not much more than that of the ants and termites. Our most beautiful cities, and maybe we too, are not much more sophisticated than those of the social insects."
deborahgordon  wikipedia  collective  collectiveaction  collectivecreation  nature  insects  occupywallstreet  ows  creation  art  music  indeterminacy  terryriley  johncage  buddhamachine  madlibs  williamsburroughs  exquisitecorpse  yvestanguy  joanmiro  manray  bernardrudofsky  hivemind  consilience  2011  freewill  timbuktu  architecture  socialinsects  networks  organisms  cities  creativity  collectivism  politics  society  economics  davidbyrne  from delicious
december 2011 by robertogreco
L'Hôte: the resentment machine
"They have been raised to compete, & endlessly conditioned to measure themselves against their peers, but they have done so in an environment that denies this reality while it creates it.…

…no surprise that the urge to rear winners trumps urge to raise artists. But the nagging drive to preach the value of culture does not go unnoticed…

…culture in which they have been raised has denied them any other framework w/ which to draw meaning…

Part of the cruel genius of capitalism lies in its ability to make all activity w/in it seem natural & inevitable…

…the role of the resentment machine: to amplify meaningless differences and assign to them vast importance for the quality of individuals. For those who are writing the most prominent parts of the Internet-- the bloggers, the trendsetters, the uber-Tweeters, the tastemakers, the linkers, the creators of memes and online norms-- online life is taking the place of the creation of the self, and doing so poorly."

[Also here: http://thenewinquiry.com/post/12473769143/the-resentment-machine ]
resentmentmachine  internet  life  meaning  capitalism  latecapitalism  purpose  values  2011  parenting  culture  creativity  creation  making  doing  consuming  materialism  tcsnmy  schooling  education  unschooling  deschooling  society  resentment  cv  wisdom  definitionofself  via:danmeyer  tastemakers  criticism  whatmatters  humanity  competition  racetothetop  winners  art  leisurearts  meaningmaking  meaninglessness  differences  from delicious
october 2011 by robertogreco
Bless the toolmakers « Snarkmarket
So much here in Robin's post and the comments that I'm not going to quote anything. Lots to think about.
tools  apple  pixar  arts  art  robinsloan  snarkmarket  creativity  creation  media  freemandyson  roolmaking  liberalarts  lasting  building  software  design  writing  timcarmody  from delicious
september 2011 by robertogreco
Paul Simms: “God’s Blog” : The New Yorker [Samples from the "comments"]
"Why are the creatures more or less symmetrical on a vertical axis but completely asymmetrical on a horizontal axis? It’s almost like You had a great idea but You didn’t have the balls to go all the way with it."<br />
<br />
"I liked the old commenting format better, when you could get automatic alerts when someone replied to your comment. This new way, you have to click through three or four pages to see new comments, and they’re not even organized by threads. Until this is fixed, I’m afraid I won’t be checking in on Your creation."<br />
"Unfocussed. Seems like a mishmash at best. You’ve got creatures that can speak but aren’t smart (parrots). Then, You’ve got creatures that are smart but can’t speak (dolphins, dogs, houseflies). Then, You’ve got man, who is smart and can speak but who can’t fly, breathe underwater, or unhinge his jaws to swallow large prey in one gulp. If it’s supposed to be chaos, then mission accomplished. But it seems more like laziness and bad planning."
humor  religion  creation  blogging  commenting  paulsimms  bible  genesis  internet  web  from delicious
august 2011 by robertogreco
What Matters: Get ready for a new economic era
"Now we are entering a third age in which the central economic actor is someone who both produces and consumes in the same act. I like the term “creator,” as this new kind of actor is doing something more fundamental than the mere sum of their simultaneous production and consumption. Creators are ordinary people whose everyday actions create value…

Not everything in the creator economy will require interaction, any more than manufacturing disappeared during the consumer economy. But the most successful companies will be the ones that harness creator instincts, and the biggest winners will be the companies who harness the smallest creative acts."
paulsaffo  2009  via:preoccupations  economics  cocreation  creativity  creation  consumerism  consumption  production  coproduction  business  future  google  youtube 
august 2011 by robertogreco
Frank Chimero’s Blog: Everything you ever needed to know about design, answered in five minutes by Charles Eames.
"Everything you ever needed to know about design, answered in five minutes by Charles Eames.<br />
<br />
The video was produced for the exhibition “Qu’est ce que le design?” (or What is Design?) at the Musée des Arts Décoratifs, Palais de Louvre in 1969. A full transcript of the interview can be found here, and the video is available as part of The Films of Charles & Ray Eames DVD set."
design  art  eames  charleseames  definition  frankchimero  action  creation  designethic  constraints  from delicious
august 2011 by robertogreco
Is a Well-Lived Life Worth Anything? - Umair Haque - Harvard Business Review
"Though it harks back to antiquity, eudaimonia's a smarter, sharper, wiser, wholer, well, richer conception of prosperity. And deep down, while it might be hard to admit, I'd bet we all know that our current habits are leaving us — have left us — not merely financially and fiscally broken, but, if not intellectually, physically, emotionally, relationally, and spiritually empty, then, well, probably at least just a little bit unhealthy. Eudaimonic prosperity, in contrast, is about mastering a new set of habits: igniting the art of living meaningfully well. An active conception of prosperity, it's concerned not with what one has, but what one is capable of. Here's how I'd contrast Eudaimonia with its belching, wheezing industrial age predecessor:

Living, (working, and playing) not just having…
Better, not just more…
Becoming, not just being…
Creating and building, not just trading and raiding…
Depth, not just immediacy…"
umairhaque  culture  society  future  economics  2011  well-being  gamechanging  eudaemonia  immediacy  plannedlongevity  work  play  value  values  creation  making  doing  living  life 
july 2011 by robertogreco
metacool: Björgvin Tómasson's Gameleste
"when trying to bring something new to life, you will be faced w/ many challenges. Friends will question your vision, lawyers will come up w/ a million reasons why you shouldn't do what you want to do, & money people will demand the right to dig up your precious little seed of an idea each day to ensure it's growing (they have to be sure to get their full money's worth, you know).<br />
<br />
In response, just start. Plunge in. Create. Excessive talking & planning is a sign that you are stuck in an emotional-intellectual mire of your own making. That mire gets its power from our fear of the unknown. In order to break its grip, you need to start - anywhere. It's hard to break out of, for sure. But we can all do it. How did Björgvin Tómasson manage to figure out what a gameleste would be like when it did not exist? By starting, by making it. & now we all also know what a gameleste is all about, for the person who acts not only brings a new thing to life, but brings all of us along, too."
starting  doing  making  glvo  yearoff  yearoff2  lcproject  diegorodriguez  cv  björgvintómasson  björk  music  musicalinstruments  invention  creativity  creation  entrepreneurship  biophilia  gamelan  celeste  gameleste  persistence  naysayers  tcsnmy  failure  risk  risktaking  from delicious
july 2011 by robertogreco
cloudhead - cross
"Science begins with a subject and an object.<br />
Religion begins with a creator and the created.<br />
The illusion is the same.<br />
There is dogma in any.thing that claims to contain every.thing.<br />
<br />
God is a verb<br />
not some omnipotent ruler looking down on all of this.<br />
And if there was a big bang, <br />
you and I aren’t something at the end of the process;<br />
You and I are the big bang …<br />
The original force of the universe.<br />
We are the creator and the created<br />
Inseparable from the creating.<br />
<br />
-x—x-x—-x-x-x-x-x—x-x—x—x-<br />
<br />
Yet the conflict between science and religion drags on … while …<br />
on the streets, the Beatles are still more popular than Jesus Christ, <br />
quantum physics reads like a zen riddle,<br />
and techno teenagers rely on rhythm and rhyme, <br />
- not reason - <br />
to make sense of living at the speed of light."
science  religion  headmine  bigbang  universe  creation  subjects  objects  god  shiftctrlesc  from delicious
june 2011 by robertogreco
Rhizome | Do Artists and Technologists Create Things the Same Way? Seven on Seven Guests Respond
"Seven on Seven participants answer the question: Do you think artists and technologists create things the same way?"
process  philosophy  newmedia  arts  collaboration  art  creation  technology  technologists  2011  artists  from delicious
may 2011 by robertogreco
Wonder of Creation » Wendell Berry: Nature Theologian [via: http://bettyann.tumblr.com/post/2457678491]
"In the Bible we find none of the industrialist’s contempt or hatred for nature…instead, a poetry of awe & reverence & profound cherishing…If we credit the Bible’s description of the relationship between Creator & Creation, then we cannot deny the spiritual importance of our economic life. Then we see how religious issues lead to issues of economy, & how issues of economy lead to issues of art, of how to make things. If we understand that no artist—no maker—can work except by reworking the works of Creation, then we see that by our work, by the way we practice our arts, we reveal what we think of the works of God. How we take our lives from this world, how we work, what work we do, how well we use the materials we use & what we do with them after we have used them—all these are questions of the highest & gravest religious significance. These questions cannot be answered by thinking, but only by doing. In answering them, we practice, or do not practice, our religion."
wendellberry  creation  glvo  art  making  doing  make  industrialization  industry  nature  bible  religion  work  theology  from delicious
december 2010 by robertogreco
Ben Pieratt's Blog In Praise of Quitting Your Job [via: http://kottke.org/10/10/for-some-people-work-is-personal]
"for some people, work is personal…in the same way that singing or playing the piano or painting is personal.<br />
<br />
As a creative person, you’ve been given ability to build things from nothing by way of hard work over long periods of time. Creation is a deeply personal & rewarding activity, which means your Work should also be deeply personal & rewarding. If it’s not, then something is amiss.<br />
<br />
Creation is entirely dependent on ownership.<br />
<br />
Ownership not as a %age of equity, but as a measure of your ability to change things for the better. To build & grow & fail & learn. This is no small thing. Creativity is the manifestation of lateral thinking, & w/out tangible results, it becomes stunted. We have to see fruits of our labors, good or bad, or there’s no motivation to proceed, nothing to learn from to inform next decision. States of approval & decisions-by-committee & constant compromises are third-party interruptions of an internal dialog that needs to come to its own conclusions."
employment  entrepreneurship  freelancing  creativity  psychology  cv  quitting  yearoff  depression  advice  business  lifehacks  jobs  life  frustration  ownership  meaning  glvo  creation  work  compromise  meetings  interruptions  decisionmaking  from delicious
october 2010 by robertogreco
Fishing with Strawberries - O'Reilly Media [via: http://twitter.com/lmoberglavoie/status/21289227189[
"On one level, the difference between the two points of view is simply the difference between selling one on one to a very targeted prospect and selling to a mass market, where you are casting a wide net, and some set of potential customers will match your own "strawberry" profile.<br />
<br />
But there's perhaps a deeper level on which this difference is one on which a great deal that is special about this company hinges. We seek to find what is true in ourselves, and use it to resonate with whatever subject we explore, trusting that resonance to lead us to kindred spirits out in the world, and them to us.<br />
<br />
I like to think that we have the capability to fish with worms when necessary, but that in general, we're farmers, not fishermen, and strawberries go over just fine."<br />
<br />
[Related: http://brendandawes.posterous.com/being-selfish-making-things-for-yourself-to-m]
entrepreneurship  tcsnmy  creativity  creation  making  doing  sales  customers  massmarket  business  fulfillment  greatness  focus  distraction  lcproject  devotion  purpose  visions  timoreilly  from delicious
august 2010 by robertogreco
Frank Chimero - The Back Side of Your Gullet is Decadent and Depraved, Part 3
"I’ve been around a long time, & most of the work has always been bad. Half of it is always below average: that’s how math works. Don’t think things are special now. They’re just different. The thing with the past is that you forget about all the bad stuff. It fades, disappears, because it’s not memorable. It’s just mundane, forgettable garbage.”

"That’s what it’s like to care about something. That’s what it’s like to love, & you can’t be cool & love something at the same time, whether it’s a girl or a place or a message or an idea. You love it because you see the infinite potential in it. And that’s what it takes to make something really wonderful. You need to gush & love."

"Craft is love manifest."

"Research wasn’t research, it was flailing for something good, something meaningful, something nourishing; a quest for substance with no logical end. It was getting stuck in a revolving door & thinking that you were going some where because you had taken so many steps."
frankchimero  love  craft  glvo  iteration  dedication  profound  forgetting  memory  good  bad  experience  emotion  tcsnmy  creativity  creation  nourishment  research  cv  spinningwheels  substance  meaning  misdirection  distraction  attention  from delicious
august 2010 by robertogreco
It takes continuity of attention :: Zengestrom
"To live in the world of creation – to get into it and stay in it – to frequent it and haunt it – to think intensely and fruitfully – to woo combinations and inspirations into being by a depth and continuity of attention and meditation – this is the only thing."
jyriengestrom  attention  henryjames  combinations  inspirtations  creation  making  remixing  cv  meditation  reflection  thinking  crosspollination  continuity  learning  from delicious
august 2010 by robertogreco
Near Future Laboratory » And the time it takes to make them is the time taken to mean it.
"'[Martin Puryear's] sculptures look the way they do because they need to in order to mean what they do. The labor that is compressed into them allows them to work over time, and the time it takes to make them is the time taken to mean it. That they so often employ specialized tradesmen’s skills in their making allows them to work at the edges of utility—vessels that might be dwellings in the shapes of bodies—and in that fertile seam between representation and abstraction.'
sculrpture  process  toshare  topost  julianbleecker  martinpuryear  davidlevistrauss  creation  time  processoverproduct  productasindicationofprocess  outcomes  labor  craft  representation  abstraction  sculpture  craftsmanship 
july 2010 by robertogreco
scraplab — You’ve Either Shipped or You Haven’t
"You’ve either shipped, or you haven’t. You’ve either poured weeks, months or even years of your life into bringing a product or a service into the world, or you haven’t.
2010  learning  antennas  business  building  creativity  creation  entrepreneurship  apple  shipping  making  life  iphone  failure  experience  critics  culture  delivery  tcsnmy  lcproject  doing  do  make  via:migurski  empathy  startups  cv  controversy  complaints 
july 2010 by robertogreco
russell davies: cognitive surplus - blog all dog-eared pages
"[we] assume there's continuum of reward for tasks. Or that it's additive. If we'll do Task A for free because it interests us, we'll do more if offered money. Not necessarily true. & adding money to mix profoundly changes our feelings about task...I suspect 'creating something personal, even of moderate quality' & letting people share it is going to be one of business models of next century. & one of social movements...even more interesting if we can squeeze convenience & scale of internet into other places…what you need to do - satisfy desire for autonomy, competence, generosity & sharing. Flickr does that…The easiest way to misunderstand Twitter & Facebook...take them as single type of network. Because there are celebrities on Twitter, w/ 100s of 1000s of followers, people assume that's what it's for...broadcast, celebrity, mass audience tool...[but] it's also small, personal, intimate one...I wonder...Whether public & personal existing w/in same channel/tool is sustainable"
russelldavies  2010  books  clayshirky  culture  design  technology  socialmedia  creativity  creation  papernet  networks  diy  make  cognitivesurplus  twitter  facebook  public  personal  motivation  intrinsicmotivation  rewards  tcsnmy  stickybits 
june 2010 by robertogreco
On words alone - Bobulate
"Writing more than anything else is a way of clarifying one’s thoughts; the initial act is not for the reader" [Sounds like something I wrote here a while back: http://snarkmarket.com/blog/snarkives/media_galaxy/stumbling_away_from_the_story/#066170]
working  writing  design  culture  art  glvo  creation  creativity  cv  thought  tcsnmy  words  clarity 
june 2010 by robertogreco
Art History : Gallery & Glossary : Eugene Delacroix
"The very people who believe that everything has already been discovered and everything said, will greet your work as something new, and will close the door behind you, repeating once more that nothing remains to be said." ... "Newness is in the mind of the artist who creates, and not in the object he portrays." 14 May 1824
eugenedelacroix  art  creativity  creation  newness  invention 
june 2010 by robertogreco
my nagging feeling about the ipad } Creativityist
"And so the realization that troubles me today is this — the primary function of the iPad is not to create, but to consume. I won’t go so far as to say consumption is a bad thing — many of my ideas are born out of the words, images, or harmonies of others. But I do know that what most often keeps me from creating is the immediate availability of so much to consume."
apple  ipad  consumption  creativity  content  creation 
january 2010 by robertogreco
plasticbag.org: Should we encourage self-promotion and lies?
"I'd never argue that we should forcefully reject anyone who manifests confidence, skills in self-promotion or who is cocky enough to sell themselves. But what I want to strongly resist is the idea that it is these attributes that we should be promoting - either in women or in men.
tomcoates  marketing  promotion  clayshirky  webdev  design  web  business  community  creativity  beauty  creation  tcsnmy  self-promotion  society  social  value  lies  work  methodology  advice  gender  identity  inspiration  psychology  women  culture  selfpromotion  feminism  vision  men 
january 2010 by robertogreco
Locus Online Perspectives: Cory Doctorow: Close Enough for Rock 'n' Roll
"This is the pattern: doing something x percent as well with less-than-x percent of the resources. A blog may be 10 percent as good at covering the local news as the old, local paper was, but it costs less than 1 percent of what that old local paper cost to put out. A home recording studio and self-promotion may get your album into 30 percent as many hands, but it does so at five percent of what it costs a record label to put out the same recording. What does this mean? Cheaper experimentation, cheaper failure, broader participation. Which means more diversity, more discovery, more good stuff that could never surface when the startup costs were so high that no one wanted to take any risks."
corydoctorow  internet  culture  media  literacy  power  technology  journalism  music  creation  failure  risk  diversity  disruption  discovery  cost  participatory  participation  experimentation 
january 2010 by robertogreco
The Technium: Tending the Garden of Technology
"KELLY: At a deep level, the act of discover and the act of creation are identical. The steps that you would take to find something are exactly the same steps you'd take to make something. So you can say that Edison discovered the lightbulb and Newton invented gravity.
kevinkelly  technium  technology  humanity  humans  inventions  creation  discovery  change  2010 
january 2010 by robertogreco
Video Games And Participatory Culture : NPR [more here: http://spotlight.macfound.org/blog/entry/playback_video_games_and_participatory_culture_on_npr/]
"Many video games let you create (your own levels in a first-person shooter, your own creatures in an adventure, for example) and upload these creations so you can share them with other players. It's called participatory culture, where consumers are not couch potatoes but rather active participants and creators themselves. But some argue we're merely being tricked into thinking we're being creative."
internet  creativity  cocreation  henryjenkins  sharing  markets  whatsoldisnew  whatsoldisnewagain  music  videogames  gaming  littlebigplanet  participatory  culture  participatoryculture  trends  history  media  massmedia  creation  design  profits  profitsharing  corporations  spore  ea  usergeneratedcontent  content  usergenerated  beaterator  marketing  compensation  revenue  art  newmedia  games  participation 
december 2009 by robertogreco
David Byrne Journal: 11.09.09: Estoril, Portugal — The Future, the Past, the Present and…
"I suggested that it was more important that children, and everyone really, be imbued with a sense that they themselves might make things — that the things they might make have value — as opposed to learning mainly to appreciate the great masters, whether they be Bach, Picasso or the literary canon. I proposed that the value of art might be of more use to society in that regard, rather than focusing on supporting, well, museums and symphony halls. ... Encouraging students to write, to make stuff, to cook, design, to draw, play an instrument, record music, sing, edit films, etc. — all of that creates a sense of self-worth, curiosity and experimentation that has applications way beyond each of those disciplines. I would argue that this is where the greater percentage of state funding should go. Of course in the US, it’s the part that has been eliminated almost completely."
davidbyrne  education  art  arts  music  policy  funding  film  creation  self  experimentation  tcsnmy  lcproject  glvo  design  museums  portugal  francisfordcoppola  children  making  doing  self-worth  appreciation  culture  society  us  religion  production  filesharing  drm  future  media 
november 2009 by robertogreco
The future of media? Bet on events « Snarkmarket
"I like the idea of the event as a fun­da­men­tal unit of media, specif­i­cally because at its best, it can be gen­er­a­tive. And the media it generates—that grow­ing data shadow—is what builds the audi­ence over time. But its urgency—its live­ness, human vital­ity, and, frankly, its risk and unpredictability—is what makes it more than just another link in the stream.
robinsloan  snarkmarket  media  newmedia  web  ted  culture  future  online  creativity  events  conferences  howto  tcsnmy  lcproject  glvo  phootcamp  generative  trends  zeitgeist  creation  community  entertainment  collaboration  unconferences  publishing  literature  music  albums  performance  serial  attention  innovation  audience  futureofmedia  socialmedia  cocreation  journalism  barcamp  inspiration  generativeevents  generativewebevents 
november 2009 by robertogreco
David Byrne’s Perfect City - WSJ.com [via: http://www.nearfuturelaboratory.com/2009/09/12/david-byrne-urbanism/]
"There’s an old joke that you know you're in heaven if the cooks are Italian and the engineering is German. If it's the other way around you're in hell. In an attempt to conjure up a perfect city, I imagine a place that is a mash-up of the best qualities of a host of cities. The permutations are endless. Maybe I'd take the nightlife of New York in a setting like Sydney's with bars like those in Barcelona and cuisine from Singapore served in outdoor restaurants like those in Mexico City. Or I could layer the sense of humor in Spain over the civic accommodation and elegance of Kyoto. Of course, it's not really possible to cherry pick like this—mainly because a city's qualities cannot thrive out of context. A place's cuisine and architecture and language are all somehow interwoven. But one can dream."
davidbyrne  bikes  biking  books  urbanism  planning  urbanplanning  urban  cities  design  janejacobs  failure  creation  energy  glvo  size  density  chaos  danger  serendipity  security  attitude  scale  human  parking  boulevards  mixed-use  publicspace  architecture  culture  sociology  travel 
september 2009 by robertogreco
The Value Every Business Needs to Create Now - Umair Haque - HarvardBusiness.org [related video: http://vimeo.com/5733976]
"Profit through economic harm to others results in what I've termed 'thin value.' Thin value is an economic illusion: profit that is economically meaningless, because it leaves others worse off, or, at best, no one better off. When you have to spend an extra 30 seconds for no reason, mobile operators win - but you lose time, money, and productivity. Mobile networks' marginal profits are simply counterbalanced by your marginal losses. That marginal profit doesn't reflect, often, the creation of authentic, meaningful value. Thin value is what the zombieconomy creates."
via:migurski  umairhaque  economics  business  zombieconomy  capitalism  innovation  strategy  success  competition  ethics  creativity  creation  capital  value  valueadded  finance  banking  crisis  gamechanging 
august 2009 by robertogreco
Alex Payne — Fever and the Future of Feed Readers
"Feed readers as we’ve known them are dying, but it’s as yet unclear what will take their place. Filtering feeds for relevance algorithmically seems all but fruitless; filtering through the social graph is only a slight improvement, but misses the rare content that may only strike a chord with a small audience...there’s more work to be done & more businesses to emerge in this field. Social networks alone aren’t focused enough tools to bubble up & share quality content. My hope is that a surplus open data of the sort we’re trying hard to share at Twitter will help spawn a new generation of tools to manage the flood of content... [not] a problem that Twitter, or any other pipeline for information, can solve on its own. With all that said, perhaps the right approach really is to abdicate one’s consumption of content to whatever you’re passively exposed to, & to occupy your mind with other things. The act of creation is almost always self-affirming, & the act of consumption so rarely is."
rss  feeds  aggregator  filtering  fever  web  2009  infooverload  informationmanagement  consumption  creation  creating  discovery 
july 2009 by robertogreco
Alex Payne — Fever and the Future of Feed Readers
"Feed readers as we’ve known them are dying, but it’s as yet unclear what will take their place. Filtering feeds for relevance algorithmically seems all but fruitless; filtering through the social graph is only a slight improvement, but misses the rare content that may only strike a chord with a small audience...there’s more work to be done & more businesses to emerge in this field. Social networks alone aren’t focused enough tools to bubble up & share quality content. My hope is that a surplus open data of the sort we’re trying hard to share at Twitter will help spawn a new generation of tools to manage the flood of content... [not] a problem that Twitter, or any other pipeline for information, can solve on its own. With all that said, perhaps the right approach really is to abdicate one’s consumption of content to whatever you’re passively exposed to, & to occupy your mind with other things. The act of creation is almost always self-affirming, & the act of consumption so rarely is."
rss  feeds  aggregator  filtering  fever  web  2009  infooverload  informationmanagement  consumption  creation  creating  discovery 
july 2009 by robertogreco
Warren Ellis » The Patchwork Years
"Wouldn’t it be nice if we could stand up now and say, okay, these are the post-curation years? The world does not need another linkblog. What is required, frankly, is what we’re supposed to call “content” these days."
via:preoccupations  warrenellis  content  creation  blogging  blogs  curation  web  internet 
july 2008 by robertogreco
LEGO Universe Details | Rock, Paper, Shotgun
"This could be the first children’s MMO with mass appeal....will be a fully fledged LEGO building system in the game, and that users will even be able to order their creations and have the actual plastic kit delivered to their door…"
lego  MMO  play  games  glvo  children  videogames  gaming  creation  building  construction 
may 2008 by robertogreco
Kevin Kelly -- The Technium - 1,000 True Fans
"A creator, such as an artist, musician, photographer, craftsperson, performer, animator, designer, videomaker, or author - in other words, anyone producing works of art - needs to acquire only 1,000 True Fans to make a living."
longtail  artists  art  glvo  work  money  distribution  freelance  fundraising  howto  entrepreneurship  economics  business  marketing  branding  creation  creative  creativity  celebrity  capitalism  design  socialsoftware  society  ecommerce  kevinkelly 
march 2008 by robertogreco
Kevin Kelly -- The Technium: Believing the Impossible
"The Wikipedia has changed my mind, a fairly steady individualist, and lead me toward this new social sphere. I am now much more interested in both the new power of the collective, and the new obligations stemming from individuals toward the collective."
wikipedia  change  kevinkelly  opinion  edge  society  collective  gamechanging  socialsoftware  creation  ethics  evolution  technium  collectiveintelligence  knowledge  learning  social  trends  freedom 
january 2008 by robertogreco
The DIY Future: What Happens When Everyone Is A Designer?
"time is right to begin exploring aspects of DIY Future, especially profound implications for info arch & UX design. Using designer's powerful fusion of analytical perspective & creative vision, we can balance speculative futurism with an understanding of
cocreation  consumption  creation  gamechanging  diy  culture  smallpieceslooselyjoined  participation  design  infodesign  ux  future  futurism  creativity  creative  spimes  ubicomp  ubiquitous  computing  participatory  brucesterling  petermorville  jessejamesgarrett 
november 2007 by robertogreco
The age of mass innovation | Economist.com
"age of mass innovation world may find profitable ways...sustainable clean energy, affordable/universal healthcare for aging populations...possibly entirely new industries...one natural resource...infinite quantity is human ingenuity."
business  collaboration  creation  creativity  economics  innovation  siliconvalley  trends  us 
november 2007 by robertogreco
Ponoko
"Ponoko is the world's first personal manufacturing platform. It's the online space for a community of creators and consumers to use a global network of digital manufacturing hardware to co-create, make and trade individualized product ideas on demand."
design  manufacturing  ponoko  networking  objects  business  internet  personal  printing  shopping  spimes  technology  platform  industry  glvo  fabrication  crowdsourcing  customization  construction  crafts  creation  entrepreneurship  engineering  diy  services  inventions  make  invention  personalization  socialnetworking  prototype  products  global 
september 2007 by robertogreco

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