robertogreco + computing 199
Casey A. Gollan: Notes + Links: Weeks 12, 13, and almost 14
24 days ago by robertogreco
"Nelson and Bush seem to get pretty hung up on technical (or even mechanical) hurdles rather than conceptual ones. There’s a lot of fussing about, in Bush’s case, how to shuffle microfilm around quickly, or in Nelson’s case, complicated server configurations. It reminds me of how characters in sci-fi movies park their hovercars to go use a payphone. These inventors are willing to imagine radically different worlds but can’t let go of the most banal limitations. And the things they lamented not having are no longer pipe dreams! Reading their texts in 2012, there appears to be no reason why a Memex or Xanadu can’t exist, other than that they just don’t. It seems like Nelson specficially, who I guess is still working, is too smart for his own good. Too wrapped up in the details of his obsessions. “It seemed so simple and clear to me then. It still does,” he writes, “But…I mistook a clear view for a short distance.” If perfectionism can be said to plague Nelson’s projects, it must also be acknowledged that it’s his philosophy of choice. I was shocked to read his justification for why Xanadu must be built from scratch, completely and perfectly: “Existing systems do not combine well; hooking them together creates something like the New York subway system.” … Perhaps the problems that bogged Nelson down indefinitely only reveal themselves in time, but I wonder if somebody with more distance or a less stubborn idea of the right way to build things could actually build the thing — even if it isn’t perfect. I also never realized that Bush thought a lot more about interfaces than Nelson, who basically rejected them entirely (at least as far as I’ve read): "How you will look at this world when it is spreadeagled on your screen is your own business: you control it by your choice of screen hardware, by your choice of viewing program, by what you do as you watch, but the structure of the world—the system of interconnections of its stored materials—is the same from screen to screen, no matter how a given screen may show it." … Nelson’s decoupling of backend and frontend is pretty profound. It underscores the base-ness of his ideas: he’s talking about different structures for writing and thinking, not just presenting plain old content in a style that evokes structure. There is not necessarily a visual difference between these two things but conceptually it is huge. Even if the real problems lie in data structures, I can’t help but gravitate towards the descriptive aspects and imagine tools I’d want to use. I love Nelson’s vision of computers as “a waterworks for the mind”: "Your computer screen will be the spigot—or shower nozzle—that dispenses what you need when you turn the handle. But that system must be based on the fluidity of thought—not just its crystallized and static form, which, like water’s, is hard and cold and goes nowhere.""
tednelson
vannevarbush
computers
computing
design
2012
caseygollan
literarymachines
aswemaythink
24 days ago by robertogreco
The New Aesthetic Needs to Get Weirder - Ian Bogost - Technology - The Atlantic
6 weeks ago by robertogreco
"The New Aesthetic is an art movement obsessed with the otherness of computer vision and information processing. But Ian Bogost asks: why stop at the unfathomability of the computer's experience when there are airports, sandstone, koalas, climate, toaster pastries, kudzu, the International 505 racing dinghy, and the Boeing 787 Dreamliner to contemplate?"
[Nice selection of quotes chosen and comment by @litherland below]
Yes.
Cf. Derrida, e.g., “L'annihilation des restes, les cendres peuvent parfois en témoigner, rappelle un pacte et fait acte de mémoire.”
thinking
via:litherland
futuristmanifesto
filippomarinetti
thecreatorsproject
gregborenstein
timmorton
levibryant
grahamharman
brucesterling
aggregation
ontography
carpentry
dada
futurism
surprise
disruption
ubicomp
georgiatech
awarehome
michaelmateas
zacharypousman
marioromero
tableaumachine
robots
robotreadableworld
timoarnall
alienaesthetic
nataliabuckley
avant-garde
craftwork
craft
art
design
intentionality
jamesbridle
computing
computers
davidmberry
philosophy
technology
thenewaesthetic
newaesthetic
2012
ianbogost
ooo
object-orientedontology
objects
[Nice selection of quotes chosen and comment by @litherland below]
Yes.
Rather than wondering if alien beings exist in the cosmos, let's assume that they are all around us, everywhere, at all scales.
Why should a new aesthetic [be] interested only in the relationship between humans and computers, when so many other relationships exist just as much? Why stop with the computer, like Marinetti foolishly did with the race car?
Being withdraws from access. There is always something left in reserve, in a thing.
Cf. Derrida, e.g., “L'annihilation des restes, les cendres peuvent parfois en témoigner, rappelle un pacte et fait acte de mémoire.”
6 weeks ago by robertogreco
Makematics: turning CS research into maker tools
9 weeks ago by robertogreco
"No generation of artists has ever been more dependent on scientific and technical advances than today’s. Today’s artists work on computers. Advances in computer science and related mathematical fields underlie everything that digital artists make. Recently these advances have lead to the advent of whole new creative fields like interactive art, generative graphics, data visualization, and digital fabrication.
In order to produce excellent and novel work in these new fields, artists have had to learn computational and mathematical techniques. They started with basic material like trigonometry for 2D games and graphics, the rudiments of computer vision for interactive installations, and primitive signal processing for embedded electronics.
Increasingly these new creative fields are becoming the basis of art and design across our culture. And these techniques are becoming the foundation of a new kind of art and design education."
education
design
electronics
programming
generativegraphics
fabbing
digitalfabrication
datavisualization
2012
technology
science
somputers
computing
computation
makers
making
makematics
art
math
from delicious
In order to produce excellent and novel work in these new fields, artists have had to learn computational and mathematical techniques. They started with basic material like trigonometry for 2D games and graphics, the rudiments of computer vision for interactive installations, and primitive signal processing for embedded electronics.
Increasingly these new creative fields are becoming the basis of art and design across our culture. And these techniques are becoming the foundation of a new kind of art and design education."
9 weeks ago by robertogreco
Q&A;: Hacker Historian George Dyson Sits Down With Wired's Kevin Kelly | Wired Magazine | Wired.com
february 2012 by robertogreco
"In some creation myths, life arises out of the earth; in others, life falls out of the sky. The creation myth of the digital universe entails both metaphors. The hardware came out of the mud of World War II, and the code fell out of abstract mathematical concepts. Computation needs both physical stuff and a logical soul to bring it to life…"
"…When I first visited Google…I thought, my God, this is not Turing’s mansion—this is Turing’s cathedral. Cathedrals were built over hundreds of years by thousands of nameless people, each one carving a little corner somewhere or adding one little stone. That’s how I feel about the whole computational universe. Everybody is putting these small stones in place, incrementally creating this cathedral that no one could even imagine doing on their own."
artificialintelligence
ai
software
nuclearbombs
stanulam
hackers
hacking
alanturing
coding
klarivanneumann
nilsbarricelli
MANIAC
digitaluniverse
biology
_digitalorganisms
_computers
computing
freemandyson
johnvanneumann
interviews
creation
kevinkelly
turing'smansion
turing'scathedral
turing
wired
history
computers
georgedyson
"…When I first visited Google…I thought, my God, this is not Turing’s mansion—this is Turing’s cathedral. Cathedrals were built over hundreds of years by thousands of nameless people, each one carving a little corner somewhere or adding one little stone. That’s how I feel about the whole computational universe. Everybody is putting these small stones in place, incrementally creating this cathedral that no one could even imagine doing on their own."
february 2012 by robertogreco
Bret Victor - Inventing on Principle on Vimeo
purpose living life insight doing self-discovery experience modelessness causes craftsman problemsolving meaning meaningmaking specialization skills identity rightandwrong ideals richardstallman piaget jeromebruner alankay dougengelbart xeroxparc terrycavanagh larrytesler activism injustice justice morality responsibility animation mediaconnection teletype computing history analogdesign electronics comparisons data space understanding search visualization time braid making ideas programming 2012 connection discovery coding invention creativity principles bretvictor from delicious
february 2012 by robertogreco
purpose living life insight doing self-discovery experience modelessness causes craftsman problemsolving meaning meaningmaking specialization skills identity rightandwrong ideals richardstallman piaget jeromebruner alankay dougengelbart xeroxparc terrycavanagh larrytesler activism injustice justice morality responsibility animation mediaconnection teletype computing history analogdesign electronics comparisons data space understanding search visualization time braid making ideas programming 2012 connection discovery coding invention creativity principles bretvictor from delicious
february 2012 by robertogreco
Realizing Empathy: An Inquiry into the Meaning of Making by Slim — Kickstarter
february 2012 by robertogreco
"At the heart of it is an inquiry into the meaning of making. I am deeply interested in how making works (as a process), what it means (to make something), and why it matters (to our lives).
One of the central theme is the relationship between the act of empathizing with the act of making…
The second theme is exploring how we can design a space that facilitates the act of making, especially in the digital space…
The book is structured around a number of stories that talk about the humbling experiences I've had in art school. These are experiences that have lead to epiphanies, which changed my understanding of what it means to make something.
In response to these experiences are conversations I've had with an interdisciplinary group of friends (an animator, a programmer, a neuroscientist, a human-computer interaction researcher, and a theologian) about these epiphanies.
Weaving together the stories and conversations are both reflective and analytic essays that model…"
integrity
honesty
acting
knowledge
workspace
space
metaphors
trust
courage
comfort
computers
computing
safety
technology
seungchanlim
perspective
risktaking
risk
dignity
humility
meaningmaking
meaning
scale_slim
tools
howwework
openstudioproject
making
empathy
design
2012
language
One of the central theme is the relationship between the act of empathizing with the act of making…
The second theme is exploring how we can design a space that facilitates the act of making, especially in the digital space…
The book is structured around a number of stories that talk about the humbling experiences I've had in art school. These are experiences that have lead to epiphanies, which changed my understanding of what it means to make something.
In response to these experiences are conversations I've had with an interdisciplinary group of friends (an animator, a programmer, a neuroscientist, a human-computer interaction researcher, and a theologian) about these epiphanies.
Weaving together the stories and conversations are both reflective and analytic essays that model…"
february 2012 by robertogreco
GET LAMP: THE TEXT ADVENTURE DOCUMENTARY
january 2012 by robertogreco
"…early 1980s, an entire industry rose over telling of tales, solving of intricate puzzles & art of writing. Like living books, these games described fantastic worlds to readers, & then invited them to live w/in them.
They were called "computer adventure games", & they used the most powerful graphics processor in the world: the human mind.
Rising from side projects at unis & engineering companies, adventure games would describe a place, & then ask what to do next. They presented puzzles, tricks & traps to be overcome. They were filled w/ suspense, humor & sadness. & they offered a unique type of joy as players discovered how to negotiate obstacles & think their way to victory. These players have carried memories of these text adventures to the modern day, & whole new generation of authors have taken up torch to present new set of places to explore.
Get Lamp is a documentary that will tell the story of the creation of these incredible games, in the words of the people who made them."
cyoa
computers
computing
getlamp
classideas
storytelling
writing
towatch
if
interactivefiction
documentary
history
gaming
text
games
edg
srg
via:litherland
interactive
fiction
They were called "computer adventure games", & they used the most powerful graphics processor in the world: the human mind.
Rising from side projects at unis & engineering companies, adventure games would describe a place, & then ask what to do next. They presented puzzles, tricks & traps to be overcome. They were filled w/ suspense, humor & sadness. & they offered a unique type of joy as players discovered how to negotiate obstacles & think their way to victory. These players have carried memories of these text adventures to the modern day, & whole new generation of authors have taken up torch to present new set of places to explore.
Get Lamp is a documentary that will tell the story of the creation of these incredible games, in the words of the people who made them."
january 2012 by robertogreco
The Technium: You Are a Robot
october 2011 by robertogreco
"Everywhere we look in pop culture today, some of the coolest expressions are created by humans imitating machines. Exhibit A would be the surging popularity of popping, tutting, and dub step dancing. You've seen these dancers on YouTube: the best of them look exactly like robots dancing, with the mechanical stutter of today's crude robots trying to move like humans. Except the imitators robotically dance better than any robot could -- so far."
kevinkelly
robots
trends
technology
jaronlanier
computers
computing
from delicious
october 2011 by robertogreco
Mac App Store - CalmDown
october 2011 by robertogreco
"Every day your computer stresses you out.
Maybe it's time it tried to help you relax."
mac
osx
applications
computing
stress
adammathes
calmdown
iphone
ios
from delicious
Maybe it's time it tried to help you relax."
october 2011 by robertogreco
Uncreative Writing - The Chronicle Review - The Chronicle of Higher Education
september 2011 by robertogreco
"W/ an unprecedented amount of available text, our problem is not needing to write more of it; instead, we must learn to negotiate vast quantity that exists. How I make my way through this thicket of info—how I manage it, parse it, organize & distribute it—is what distinguishes my writing from yours.<br />
…Marjorie Perloff has recently begun using the term "unoriginal genius" to describe this tendency emerging in literature. Her idea is that, because of changes brought on by technology & Internet, our notion of genius—a romantic, isolated figure—is outdated…updated notion of genius would have to center around one's mastery of information & its dissemination. Perloff…coined another term, "moving information," to signify both the act of pushing language around as well as the act of being emotionally moved by that process…posits that today's writer resembles more a programmer than tortured genius, brilliantly conceptualizing, constructing, executing, & maintaining a writing machine."
technology
writing
creativity
research
literature
marjorieperloff
internet
information
genius
2011
plagiarism
digitalage
poetry
classideas
marcelduchamp
readymade
remix
remixing
remixculture
briongysin
art
1959
christianbök
machines
machinegeneratedliterature
automation
democracy
coding
computing
wikipedia
academia
gertrudestein
andywarhol
matthewbarney
walterbenjamin
jeffkoons
williamsburroughs
detournement
replication
namjunepaik
sollewitt
jackkerouac
corydoctorow
muddywaters
raymondqueneau
oulipo
identityciphering
intensiveprogramming
jonathanswift
johncage
from delicious
…Marjorie Perloff has recently begun using the term "unoriginal genius" to describe this tendency emerging in literature. Her idea is that, because of changes brought on by technology & Internet, our notion of genius—a romantic, isolated figure—is outdated…updated notion of genius would have to center around one's mastery of information & its dissemination. Perloff…coined another term, "moving information," to signify both the act of pushing language around as well as the act of being emotionally moved by that process…posits that today's writer resembles more a programmer than tortured genius, brilliantly conceptualizing, constructing, executing, & maintaining a writing machine."
september 2011 by robertogreco
Researcher reveals how “Computer Geeks” replaced “Computer Girls” | Gender News
september 2011 by robertogreco
"Asked to picture a computer programmer, most of us describe the archetypal computer geek, a brilliant but socially-awkward male. We imagine him as a largely noctural creature, passing sleepless nights writing computer code. According to workplace researchers, this stereotype of the lone male computer whiz is self-perpetuating, and it keeps the computer field overwhelming male. Not only do hiring managers tend to favor male applicants, but women are less likely to pursue careers a field where feel they won’t fit in.<br />
It may be surprising, then, to learn that the earliest computer programmers were women and that the programming field was once stereotyped as female."
technology
internet
history
management
2011
gender
women
programming
computing
computers
via:preoccupations
has:via
from delicious
It may be surprising, then, to learn that the earliest computer programmers were women and that the programming field was once stereotyped as female."
september 2011 by robertogreco
Audrey Tang - Wikipedia
august 2011 by robertogreco
"Audrey Tang (born April 18, 1981; formerly known as Autrijus Tang) is a Taiwanese free software programmer, who has been described as one of the "ten greats of Taiwanese computing."[1]<br />
<br />
Tang showed an early interest in computers, beginning to learn Perl at age 12.[2] Two years later, Tang dropped out of high school, unable to adapt to student life.[1] By the year 2000, at the age of 19, Tang had already held positions in software companies, and worked in California's Silicon Valley as an entrepreneur.[2] In late 2005, she changed both her English and Chinese names from male to female ones and began to live her life as a woman, citing a need to "reconcile [her] outward appearance with [her] self-image".[3] Taiwan's Eastern Television reports that she has an IQ of 180.[1] She is a vocal proponent for autodidacticism[4] and individualist anarchism."
audreytang
womenincomputing
women
computing
compsci
computerscience
autodidacts
deschooling
unschooling
dropouts
via:robinsloan
programming
from delicious
<br />
Tang showed an early interest in computers, beginning to learn Perl at age 12.[2] Two years later, Tang dropped out of high school, unable to adapt to student life.[1] By the year 2000, at the age of 19, Tang had already held positions in software companies, and worked in California's Silicon Valley as an entrepreneur.[2] In late 2005, she changed both her English and Chinese names from male to female ones and began to live her life as a woman, citing a need to "reconcile [her] outward appearance with [her] self-image".[3] Taiwan's Eastern Television reports that she has an IQ of 180.[1] She is a vocal proponent for autodidacticism[4] and individualist anarchism."
august 2011 by robertogreco
Why I do not want to work at Google [via: http://www.odonnellweb.com/2011/08/is-google-becoming-the-next-iteration-of-aol/ ]
august 2011 by robertogreco
"I believe that warehouse-scale client-server computing will, in the end, undermine the kind of democratic freedom of communication that we need to deal with today’s global menaces. It’s more practical than peer-to-peer computing at the moment, but that pendulum has swung back & forth several times over the decades…The proper response to the current impracticality of decentralized computing is not to sigh and build centralized systems. The proper response is to build the systems to *make decentralized computing practical again*.<br />
<br />
Google is not institutionally opposed to this; they’ve funded<br />
substantial and important work on it. Nevertheless, because of their overall orientation toward centralized solutions with undemocratically-imposed policies, I believe working there would be a further distraction from that goal. Worse, with every advance that companies like Google and Apple make, the higher is the bar that decentralized systems must leap to achieve real adoption."
internet
web
media
google
peertopeer
p2p
decentralization
democracy
freedom
computing
decentralizedcomputing
kragenjaviersitaker
email
gmail
spam
control
2011
google+
from delicious
<br />
Google is not institutionally opposed to this; they’ve funded<br />
substantial and important work on it. Nevertheless, because of their overall orientation toward centralized solutions with undemocratically-imposed policies, I believe working there would be a further distraction from that goal. Worse, with every advance that companies like Google and Apple make, the higher is the bar that decentralized systems must leap to achieve real adoption."
august 2011 by robertogreco
Crazy: 90 Percent of People Don't Know How to Use CTRL+F - Alexis Madrigal - Technology - The Atlantic
august 2011 by robertogreco
"This week, I talked with Dan Russell, a search anthropologist at Google, about the time he spends with random people studying how they search for stuff. One statistic blew my mind. 90 percent of people in their studies don't know how to use CTRL/Command + F to find a word in a document or web page! I probably use that trick 20 times per day and yet the vast majority of people don't use it at all.<br />
<br />
"90 percent of the US Internet population does not know that. This is on a sample size of thousands," Russell said. "I do these field studies and I can't tell you how many hours I've sat in somebody's house as they've read through a long document trying to find the result they're looking for. At the end I'll say to them, 'Let me show one little trick here,' and very often people will say, 'I can't believe I've been wasting my life!'""
internet
productivity
google
computers
danrussell
alexismadrigal
search
find
text
computing
from delicious
<br />
"90 percent of the US Internet population does not know that. This is on a sample size of thousands," Russell said. "I do these field studies and I can't tell you how many hours I've sat in somebody's house as they've read through a long document trying to find the result they're looking for. At the end I'll say to them, 'Let me show one little trick here,' and very often people will say, 'I can't believe I've been wasting my life!'""
august 2011 by robertogreco
Néojaponisme » Japan’s Former Computer Lag
august 2011 by robertogreco
"Japan eventually “caught up” & now boasts an impressive Internet diffusion rate.…Yet when you look at the “cultural development” of the Net, Japan still feels stunted…
…Internet culture does not just rely upon the current state of usage but a compounded set of familiarities and expectations about the medium forged over a broad historical period. If less than 10% of the working Japanese population used computers in the 1990s and very few families had computers at home, that means that most Japanese people are not likely to be comfortable with computers nor communicating through them. Even those who have embraced computers in the last decade do not have a lifetime of knowledge about them from which to pull…
I would argue that while Japan has caught up in terms of infrastructure, the idea of using computers as a social and communicative tool is still very young within a great majority of the population."
[Best to read the whole thing.]
neojaponisme
davidmarx
japan
internet
personalcomputers
computing
1990s
1995
web
innovation
society
technology
mobile
phones
diffusionrates
culture
…Internet culture does not just rely upon the current state of usage but a compounded set of familiarities and expectations about the medium forged over a broad historical period. If less than 10% of the working Japanese population used computers in the 1990s and very few families had computers at home, that means that most Japanese people are not likely to be comfortable with computers nor communicating through them. Even those who have embraced computers in the last decade do not have a lifetime of knowledge about them from which to pull…
I would argue that while Japan has caught up in terms of infrastructure, the idea of using computers as a social and communicative tool is still very young within a great majority of the population."
[Best to read the whole thing.]
august 2011 by robertogreco
Ian Bogost - Procedural Literacy
august 2011 by robertogreco
"Learning to become computationally expressive is more important than ever. But I want to suggest that there is a utility for procedural literacy that extends far beyond the ability to program computers. Computer processing comprises only one register of procedurality. More generally, I want to suggest that procedural literacy entails the ability to reconfigure basic concepts and rules to understand and solve problems, not just on the computer, but in general."
education
technology
teaching
media
play
learning
computationalexpression
proceduralliteracy
computers
computing
tcsnmy
programming
coding
seymourpapert
logo
alankay
adelegoldberg
xeroxparc
ianbogost
from delicious
august 2011 by robertogreco
Pasta&Vinegar » “Animal-Computer: a manifesto”
july 2011 by robertogreco
"The article is about sophisticated computerized environments affording complex interactivity to pets and animals. Agricultural engineering, primate cognition studies, pet-tracking systems and telemetric sensor devices worn by leopards, birds or elephants are standard examples of such animal-computer interactions. The author highlight that although these examples are fairly common, this line of research has never really entered mainstream HCI/Computer science, leaving the “animal perspective” left aside in such body of work: “For some reason, animal-computer interaction (ACI) is, quite literally, the elephant in the room of user- computer interaction research“."<br />
<br />
[See also: http://www.designculturelab.org/2011/07/28/a-new-era-of-animal-centred-computer-interaction-research-and-design/ ]
animals
computing
animal-computer
nicolasnova
annegalloway
ubicomp
interaction
2011
from delicious
<br />
[See also: http://www.designculturelab.org/2011/07/28/a-new-era-of-animal-centred-computer-interaction-research-and-design/ ]
july 2011 by robertogreco
Apple’s Shock To Corporate Computing - Quentin Hardy - At Your Servers - Forbes
july 2011 by robertogreco
"Yes, both Apple’s iOS and Google’s Android machines are small and nonstandard. They require connectivity. They may not be secure. The greater reality is: They are in offices. They work. People will use them, whether corporate Information Technology managers like it or not. Like it they should, at least on the basis of cost – in many cases people are buying these themselves, remember, and the stuff costs less to operate. In the whole business of corporate computing using Internet technologies – cloud computing – these consumer devices may be the forcing issue."
byod
edtech
enterprise
it
consumerdriven
apple
android
google
chromelaptops
computing
business
from delicious
july 2011 by robertogreco
Software Studies: digital humanities, cultural analytics, software studies
june 2011 by robertogreco
"Cultural Analytics is the term we coined to describe computational analysis of massive cultural and social data sets and data flows. Over last 15-10 years, cultural analytics came to structure contemporary media universe, cultural production and consumption, and cultural memory. Search engines, spam detection, Netflix and Amazon recommendations, Last.fm, Flickr "interesting" photo rankings, movie success predictions, tools such as Google n-gram viewer, Trends, Insights for Search, content-based image search, and and numerous other applications and services all rely on cultural analytics. This work is carried out in media industries and in academia by researchers in data mining, social computing, media computing, music information retrieval, computational linguistics, and other areas of computer science."
datagriotism
datagriots
digitalhumanities
humanities
data
levmanovich
lastfm
netflix
amazon
ngram
ngramviewer
trends
media
culture
computing
computation
computationallinguistics
culturalanalytics
2011
ucsd
from delicious
june 2011 by robertogreco
Maths and Science blog- matthen
june 2011 by robertogreco
"I post original stuff about maths, space, computational linguistics and other things that I like. This blog is meant to be accessible and interesting to people of all backgrounds. My undergrad was maths in Cambridge, and I'm now starting research in Speech and Language technology."
matthen
blogs
tumblr
math
science
mathematics
space
computationallinguistics
computing
from delicious
june 2011 by robertogreco
Flourishes, Craftsmanship, Dates, History, and Flickr - Laughing Meme ["I fret about the warm bath of now-ness we seem to be currently living in; real time a synonym for ephemerality and disposability."]
june 2011 by robertogreco
"…giving you the ability to label your photo as being taken solidly 800+ years before anything most of us would describe as the invention of photography…a little silly. But I do love this photo of the Blue grotto…taken in 1890…
Fundamentally this split btwn system activity time, & human editable creation date models a world where the people who use your software do something other then use your software. You have to decide how you feel about admitting that possibility…
…if you visited that Blue Grotto photo you’ll notice date is listed as “This photo was taken some time in 1890.” That’s date granularity. Flickr taken dates come in 4 levels of granularity, exact, year-month, year, & circa.
…Circa is a flourish…sort of feature you only get when you care about craftsmanship…
Computers demand exactitudes by default, but it’s a laziness of which we are collectively guiltily that we’ve traded a few programmer & compute cycles for a rich & nuanced societal understanding of time."
flickr
design
dates
detail
circa
perception
computing
human
kellanelliot-mccrea
granularity
squishiness
fuzziness
nuance
meaning
meaningmaking
2011
florishes
details
ephemeralisty
disposability
bighere
longnow
craft
craftsmanship
from delicious
Fundamentally this split btwn system activity time, & human editable creation date models a world where the people who use your software do something other then use your software. You have to decide how you feel about admitting that possibility…
…if you visited that Blue Grotto photo you’ll notice date is listed as “This photo was taken some time in 1890.” That’s date granularity. Flickr taken dates come in 4 levels of granularity, exact, year-month, year, & circa.
…Circa is a flourish…sort of feature you only get when you care about craftsmanship…
Computers demand exactitudes by default, but it’s a laziness of which we are collectively guiltily that we’ve traded a few programmer & compute cycles for a rich & nuanced societal understanding of time."
june 2011 by robertogreco
DESIGNING GEOPOLITICS · Jun 2+3 2011 · La Jolla, CA > D:GP The Center for Design and Geopolitics
may 2011 by robertogreco
"How does a digital Earth govern itself? Through what jurisdictions, what rights of the citizen-user, what capacities of enforcement, and in the name of what sovereign geographies? In fact we simply do not know. But in the face of fast-evolving cyberinfrastructures that outpace our inherited legal forms on the one hand, and a multigenerational arc of ecological chaos on the other, we need to find out quickly: we need to design that geopolitics."
via:robinsloan
geoffmanaugh
bldgblog
vernorvinge
caseyreas
levmanovich
mollywrightsteenson
teddycruz
ucsd
events
2011
togo
benjaminbratton
ricardodominguez
jamesfowler
hernándíaz-alonso
triciawang
peterkrapp
normanklein
sheldonbrown
joshuakauffman
metahaven
edkeller
elizabethlosh
kellygates
manueldelanda
renedaalder
jordancrandall
adambly
charliekennel
naomioreskes
larrysmarr
mckenziewark
joshuataron
danielrehn
tarazepel
calit2
geopolitics
design
architecture
computing
cyberinfrastructures
geography
emergentgovernance
governance
interdisciplinary
computationaljurisdictions
publicecologies
from delicious
may 2011 by robertogreco
» The New Ecology of Things: Slabs, Sofducts, and Bespoke Objects Johnny Holland – It's all about interaction » Blog Archive
may 2011 by robertogreco
"Several major trends are emerging that affect interaction design. With the advent of post-PC devices like the iPad, cheap sensors and microcontrollers like the Arduino, and services like Kindle Wispersync, we’re in the middle of a shift towards ubiquitous computing, tangible interaction, and cloud services. Because of these trends, our field must consider the integration of the traditionally separate areas of screen and tangible interaction design.
Of particular significance is the shift away from the generic computation typified by the “personal computer,” which never really achieved the individuality or specificity implied by the term “personal.” In short, we’re experiencing the emergence of The New Ecology of Things, where a network of heterogeneous, smart objects and spaces are replacing our current design context."
consumerism
twitter
ipad
ecology
internetofthings
ecologyofthings
matthewcrawford
shopclassassoulcraft
making
meaning
meaningmaking
personalization
sofducts
bespoke
bespokeobjects
craft
slabs
interactiondesign
interaction
glvo
diy
iphone
applications
computing
fabbing
3dprinter
3d
culture
software
hardware
prosthetics
tailoring
animism
sound
light
haptics
kinetic
kineticbehavior
behavior
android
arduino
nikeid
manufacturing
apple
philipvanallen
spimes
from delicious
Of particular significance is the shift away from the generic computation typified by the “personal computer,” which never really achieved the individuality or specificity implied by the term “personal.” In short, we’re experiencing the emergence of The New Ecology of Things, where a network of heterogeneous, smart objects and spaces are replacing our current design context."
may 2011 by robertogreco
February 22, 2011 : The Daily Papert [Saw this happen first hand. Saw those "computer teachers" resist closing the lab to integrate technology into curriculum. Why I dislike the 'evolved/enlightened traditional' approach.]
february 2011 by robertogreco
“Gore & Clinton are doing an incredibly mischievous thing…incremental change…has a particular way of breeding immune reactions & resistance to further change. If you bring in a little bit of change people adapt to it & then it gets professionalized. For example, in the early 80s the use of computers in schools was terribly exciting. You saw microcomputers in schools only when visionary teachers had brought them there. But when schools started having computer labs & putting the computers in them & giving students an hour a day & having a computer literacy curriculum…although some wonderful things continued to be done, at the same time there came about a professionalization of people who were teachers of this little itty bitty piece of comp knowledge. That knowledge is now their thing. They have professional associations & journals & masters’ degrees on how to use computers…once it’s built in you have a devil of a job ever changing it to take the next step.”
incrementalchange
change
education
seymourpapert
computing
schools
technology
pedagogy
systems
immunity
professionalization
self-preservation
1997
cv
teaching
learning
gamechanging
revolution
theproblemwithevevolvingschools
from delicious
february 2011 by robertogreco
Frank Chimero - The Setup
january 2011 by robertogreco
"A person only flails around in regards to their rig when they don’t have a clear idea of what constitutes their work. Suitability and fit is paramount, and one is never going to find what they’re looking for if they don’t know what they need. So, I looked at my work, I watched how I used my computer for a day, and found out all I do is draw vector shapes, surf the web, listen to music, and bash words out in plain text. That’s hardly the type of activity that requires computational brute force, though I understand there are some of you out there that require just that. Not me though. Nope.<br />
And these computers? As much as I love fiddle-faddling with the damn things, I mostly just want to forget I have one and get on with saying stuff and making things. I realized that I valued freedom more than power, flexibility more than blazing speed. I want the choice of being able to be mobile, and to carry around my whole setup with me at all times without much inconvenience."
frankchimero
setup
mac
osx
macbookair
ipad
iphone
applications
work
workflow
workspace
mobilestudio
software
cv
freedom
mobility
neo-nomads
nomadism
nomads
computers
computing
fit
howwework
from delicious
And these computers? As much as I love fiddle-faddling with the damn things, I mostly just want to forget I have one and get on with saying stuff and making things. I realized that I valued freedom more than power, flexibility more than blazing speed. I want the choice of being able to be mobile, and to carry around my whole setup with me at all times without much inconvenience."
january 2011 by robertogreco
YouTube - Isaac Asimov on Bill Moyers World of Ideas pt 2
january 2011 by robertogreco
"1988 Interview with Isaac Asimov by Bill Moyers - about learning, computers, religion, population growth, the universe.." [via: http://twitter.com/#!/SirKenRobinson/status/28877941173657601 ]
internet
learning
education
isaacasimov
self-directedlearning
self-directed
edtech
interestdriven
compulsory
standardization
schools
schooling
billmoyers
humans
individualization
tcsnmy
personalization
tutors
tutoring
unschooling
deschooling
gamechanging
web
online
curriculum
curriculumisdead
teaching
culture
1to1
networks
networkedlearning
access
knowledge
libraries
computers
computing
depthoverbreadth
interests
plp
toshare
lifelonglearning
prisonschools
coercion
ritesofpassage
from delicious
january 2011 by robertogreco
YouTube - No Digital Facelifts: Thinking the Unthinkable About Open Educational Experiences
discovery instruction jimgroom gardnercampbell computing edupunk openeducation education learning snark lcproject highereducation highered history teaching unschooling deschooling change gamechanging fear excuses future transformation disruption literacy internet web communication reading neuroscience speech clayshirky publishing journalism patternrecognition digitalfacelifts scaling scalability sustainability lms narration narrative blogging transparency curation curating sharing conversation meaning connectivism from delicious
january 2011 by robertogreco
discovery instruction jimgroom gardnercampbell computing edupunk openeducation education learning snark lcproject highereducation highered history teaching unschooling deschooling change gamechanging fear excuses future transformation disruption literacy internet web communication reading neuroscience speech clayshirky publishing journalism patternrecognition digitalfacelifts scaling scalability sustainability lms narration narrative blogging transparency curation curating sharing conversation meaning connectivism from delicious
january 2011 by robertogreco
Teach Parents Tech
december 2010 by robertogreco
"Every December, millions of tech-savvy young people descend on their homes only to arrive to a long list of tech support issues that their parents need help with. A few of us at Google thought there had to be a better way that would save us all a few hours each December...<br />
The result of our brainstorm was TeachParentsTech.org, a site that allows you to select any number of simple tech support videos to send to mom, dad or uncle Vinnie. The site is not perfect and hardly covers all the tech support questions you may be asked, but hopefully it’s a start!"
google
howto
technology
tutorial
tech
techsupport
parents
teaching
edtech
web
online
internet
teachparentstech
communication
media
search
information
basics
computing
humor
from delicious
The result of our brainstorm was TeachParentsTech.org, a site that allows you to select any number of simple tech support videos to send to mom, dad or uncle Vinnie. The site is not perfect and hardly covers all the tech support questions you may be asked, but hopefully it’s a start!"
december 2010 by robertogreco
PhotonQ-Connecting with Nicholas Negroponte | Flickr - Photo Sharing! [See also: http://tedxbrussels.eu/blog/2010/12/01/430/]
december 2010 by robertogreco
"child becomes agent of change, as opposed to object of change"<br />
"If you have to measure (result), it's not big enough." (Answering question, how do you measure success of the OLPC ?)"<br />
<br />
“Computing is not about computers any more. It is about living.”<br />
“Paper books will not exist in 5 years. The argument against books as paper objects turns out to be the developing world.”<br />
<br />
"Every time the project is carried out, children all over the developing world ‘swim like fish’ in the digital environment …Ironically while often seen as a damaging distraction to western kids, ownership & use of a personal laptop in deprived areas is a huge advantage. Perhaps it’s because we have so much that we’re so bored & cynical.<br />
…to own a networked laptop w/ access to internet means you’ve got access to the global conversation. You’re part of what’s happening all over world & can have digital presence as influential & dynamic as any kid in SF. OLPC machines are inspiring some interesting behaviour too…"
nicholasnegroponte
olpc
education
outdoctrination
learning
global
unschooling
deschooling
autodidacts
autodidactism
leapfrogging
cynicism
xo
behavior
society
internet
web
computing
lcproject
from delicious
"If you have to measure (result), it's not big enough." (Answering question, how do you measure success of the OLPC ?)"<br />
<br />
“Computing is not about computers any more. It is about living.”<br />
“Paper books will not exist in 5 years. The argument against books as paper objects turns out to be the developing world.”<br />
<br />
"Every time the project is carried out, children all over the developing world ‘swim like fish’ in the digital environment …Ironically while often seen as a damaging distraction to western kids, ownership & use of a personal laptop in deprived areas is a huge advantage. Perhaps it’s because we have so much that we’re so bored & cynical.<br />
…to own a networked laptop w/ access to internet means you’ve got access to the global conversation. You’re part of what’s happening all over world & can have digital presence as influential & dynamic as any kid in SF. OLPC machines are inspiring some interesting behaviour too…"
december 2010 by robertogreco
New Scientist TV: World's oldest computer recreated in Lego
december 2010 by robertogreco
"It's the oldest known computer, a relic dating back 2000 years and rediscovered at the bottom of the ocean. Now designer Andrew Carol has brought it back to life - using Lego.<br />
<br />
That's not to say this project was child's play - making the device was an engineering feat that required specialist Lego, and a lot of patience (see stop motion video above)."
lego
antikytheramechanism
technology
history
computers
computing
from delicious
<br />
That's not to say this project was child's play - making the device was an engineering feat that required specialist Lego, and a lot of patience (see stop motion video above)."
december 2010 by robertogreco
Dawn of a New Day « Ray Ozzie
october 2010 by robertogreco
"to cope with the inherent complexity of a world of devices, a world of websites, and a world of apps & personal data that is spread across myriad devices & websites, a simple conceptual model is taking shape that brings it all together. We’re moving toward a world of 1) cloud-based continuous services that connect us all and do our bidding, and 2) appliance-like connected devices enabling us to interact with those cloud-based services."
rayozzie
cloudcomputing
2010
2005
1939
mobile
technology
microsoft
computing
future
complexity
trends
cloud
connecteddevices
continuousservices
ubicomp
networkedurbanism
from delicious
october 2010 by robertogreco
The Do Lectures | Matt Webb
october 2010 by robertogreco
"Matt Webb is MD of the design studio BERG, which invents products and designs new media. Projects include Popular Science+ for the Apple iPad, solid metal phone prototypes for Nokia, a bendy map of Manhattan called Here & There, and an electronic puppet that brings you closer to your friends.
Matt speaks on design and technology, is co-author of Mind Hacks - cognitive psychology for a general audience - and if you were to sum up his design interests in one word, it would be “politeness.” He lives in London in a flat with a wonky floor."
mattwebb
design
designfiction
computing
ai
scifi
sciencefiction
berg
berglondon
future
futurism
retrofuture
space
speculativedesign
2010
dolectures
books
film
thinkingnebula
nebulas
history
automation
toys
productdesign
iphone
schooloscope
redlaser
mechanicalturk
magic
virtualpets
commoditization
robotics
anyshouse
twitter
internetofthings
ubicomp
anybots
faces
pareidolia
fractionalai
fractionalhorsepower
andyshouse
weliveinamazingtimes
spacetravel
spaceexploration
spimes
from delicious
Matt speaks on design and technology, is co-author of Mind Hacks - cognitive psychology for a general audience - and if you were to sum up his design interests in one word, it would be “politeness.” He lives in London in a flat with a wonky floor."
october 2010 by robertogreco
Frank Chimero - How to Have an Idea [The sequence quoted here is like the difference between standardized testing and formative assessment.]
october 2010 by robertogreco
A computer's brain: "You bough socks on Amazon! You'll *love* these sock monkey dolls! (erm, no, I won't …)" [You scored in the top ten percent of kids in the nth grade nationally. You must be smart!]<br />
<br />
Human brain: "You bought socks! This reminds me of this one time that my friend Mitch and I… (illogical, but hopefully meaningful)" [You helped out a classmate. And you mentioned how their predicament reminded you of something you struggled with over the summer, something that was completely unrelated except for the emotional reaction that it got out of you. Watching and helping your classmate gave you a better understanding of yourself and motivated you to share how you have changed. You are a thoughtful and caring person.]<br />
<br />
"Our brains are not computers. Effectiveness is measured by the quality of the illogical connections, not logical ones."
creativity
howto
invention
mindmapping
frankchimero
brain
human
computing
ideas
thinking
tcslj
topost
to
share
from delicious
<br />
Human brain: "You bought socks! This reminds me of this one time that my friend Mitch and I… (illogical, but hopefully meaningful)" [You helped out a classmate. And you mentioned how their predicament reminded you of something you struggled with over the summer, something that was completely unrelated except for the emotional reaction that it got out of you. Watching and helping your classmate gave you a better understanding of yourself and motivated you to share how you have changed. You are a thoughtful and caring person.]<br />
<br />
"Our brains are not computers. Effectiveness is measured by the quality of the illogical connections, not logical ones."
october 2010 by robertogreco
A phone to save us from our screens? ["Microsoft has two new ads, anticipating their upcoming Windows Phone 7 launch.…] [Videos: http://www.youtube.com/watch?v=Dv-fbO-_xl0 AND http://www.youtube.com/watch?v=EHlN21ebeak]
october 2010 by robertogreco
"…The first is an post-apocalyptic vision of humanity stuck with their heads in their mobile devices:<br />
<br />
Here’s David Webster, chief strategy officer in Microsoft’s central marketing group, explaining their anti-screen strategy: “Our sentiment was that if we could have an insight to drive the campaign that flipped the category on its head, then all the dollars that other people are spending glorifying becoming lost in your screen or melding w/ your phone are actually making our point for us.”<br />
<br />
The problem of glowing rectangles is a subject close to my heart, & Matt Jones has been bothered by the increase in mobile glowing attention-wells.<br />
<br />
I think Microsoft & Crispin Porter + Bogusky’s advertising strategy stands out in a world full of slick floaty media. The only problem is that without any strategy towards tangible interaction, I’m not sure the ‘tiles’ interaction concept is strong enough to actually take people’s attention out of the glass."
ads
advertising
mobile
phones
screens
iphone
attention
glowingrectangles
mattjones
timoarnall
floatymedia
palm
tangibility
tangibleinteraction
interaction
glass
2010
windowsmobile7
windowsmobile
society
distraction
humanitiy
etiquette
presence
computing
from delicious
<br />
Here’s David Webster, chief strategy officer in Microsoft’s central marketing group, explaining their anti-screen strategy: “Our sentiment was that if we could have an insight to drive the campaign that flipped the category on its head, then all the dollars that other people are spending glorifying becoming lost in your screen or melding w/ your phone are actually making our point for us.”<br />
<br />
The problem of glowing rectangles is a subject close to my heart, & Matt Jones has been bothered by the increase in mobile glowing attention-wells.<br />
<br />
I think Microsoft & Crispin Porter + Bogusky’s advertising strategy stands out in a world full of slick floaty media. The only problem is that without any strategy towards tangible interaction, I’m not sure the ‘tiles’ interaction concept is strong enough to actually take people’s attention out of the glass."
october 2010 by robertogreco
An interview with Keita Takahashi : The Setup
october 2010 by robertogreco
"MacBook Pro…w/…anti-glare display…<br />
<br />
My music player is an iPod. It is an old model w/ blue-white LED backlit display. The capacity is only 20GB, but I love the design so I keep using it…<br />
<br />
This year, I bought a digital camera after waiting 7 years…DSC-HX5V. It has a stereo microphone & GPS, & can take so-so movies & photos. I am moderately satisfied…<br />
<br />
My vacuum cleaner is a Numatic Henry (Green). It is the vacuum cleaner I always yearned for. I was dreaming of it when I graduated from university, & bought it with my first salary…<br />
<br />
My refrigerator is a SHARP SJ-XW44S. The door can be opened from either the right or left. Cool…<br />
<br />
Basically, I don't use especially impressive software…<br />
<br />
Until several years ago, my main web browser was OmniWeb. So, I bought OmniFocus to try it. I learned I was not well suited for such kinds of GTD software…<br />
<br />
What would be your dream setup?<br />
<br />
A big house with a vast garden. A miraculous notebook that enhances my ideas. That's perfect."
keitatakahashi
software
media
design
games
gaming
hardware
interview
computing
simplicity
mattescreens
vaccuum
ipod
refrigerators
gtd
omnifocus
from delicious
<br />
My music player is an iPod. It is an old model w/ blue-white LED backlit display. The capacity is only 20GB, but I love the design so I keep using it…<br />
<br />
This year, I bought a digital camera after waiting 7 years…DSC-HX5V. It has a stereo microphone & GPS, & can take so-so movies & photos. I am moderately satisfied…<br />
<br />
My vacuum cleaner is a Numatic Henry (Green). It is the vacuum cleaner I always yearned for. I was dreaming of it when I graduated from university, & bought it with my first salary…<br />
<br />
My refrigerator is a SHARP SJ-XW44S. The door can be opened from either the right or left. Cool…<br />
<br />
Basically, I don't use especially impressive software…<br />
<br />
Until several years ago, my main web browser was OmniWeb. So, I bought OmniFocus to try it. I learned I was not well suited for such kinds of GTD software…<br />
<br />
What would be your dream setup?<br />
<br />
A big house with a vast garden. A miraculous notebook that enhances my ideas. That's perfect."
october 2010 by robertogreco
A real educational revolution: System thinking + long-term thinking = universal basic education | FLOSSE Posse
september 2010 by robertogreco
"we need for sure…:<br />
<br />
Public libraries<br />
Universal high quality basic ed<br />
Access to mobile phones & network comps<br />
Free & reliable online reference & other ed content<br />
Peer-to-peer online learning & teaching communities<br />
Community colleges & open unis online & on campus<br />
Quality higher ed online & on campus<br />
Now if we look at proposed solutions they are mainly improvements to things w/ middle importance, such as access to network comps or access to ed content. They do not solve problem. They are part of solution, but only small part.<br />
<br />
The universal quality basic ed is key…you can do fine w/out coms or hand-helds. What you need is paper, pens, reading materials & good teacher. To have a good teachers you need (1) quality basic ed, (2) quality higher ed & (3) ~25 years. People do not grow faster.<br />
<br />
real problem: For most decision-maker 25 years is something like 5X longer than term in office & 100X longer than memory. Free advice for people working in the field: join The Long Now."
education
change
gamechanging
longnow
universalbasiceducation
learning
schools
tcsnmy
olpc
libraries
information
content
teaching
computing
wikipedia
technology
lcproject
references
teemuleinonen
highered
from delicious
<br />
Public libraries<br />
Universal high quality basic ed<br />
Access to mobile phones & network comps<br />
Free & reliable online reference & other ed content<br />
Peer-to-peer online learning & teaching communities<br />
Community colleges & open unis online & on campus<br />
Quality higher ed online & on campus<br />
Now if we look at proposed solutions they are mainly improvements to things w/ middle importance, such as access to network comps or access to ed content. They do not solve problem. They are part of solution, but only small part.<br />
<br />
The universal quality basic ed is key…you can do fine w/out coms or hand-helds. What you need is paper, pens, reading materials & good teacher. To have a good teachers you need (1) quality basic ed, (2) quality higher ed & (3) ~25 years. People do not grow faster.<br />
<br />
real problem: For most decision-maker 25 years is something like 5X longer than term in office & 100X longer than memory. Free advice for people working in the field: join The Long Now."
september 2010 by robertogreco
Kodu Offers Pop-Up Computer Programming for Children - NYTimes.com
september 2010 by robertogreco
"Kodu, built by a team at Microsoft’s main campus outside Seattle, is a programming environment that runs on an Xbox 360, using the game console’s controller rather than a keyboard. Instead of typing if/then statements in a syntax that must be memorized — as adult programmers do — the student uses the Xbox controller to pop up menus that contain options from which to choose. Kodu itself resembles a video game, with a point-and-click interface instead of the thousand-lines-of-text coding tools used by grown-ups."
microsoft
xbox
xbox360
programming
scratch
education
learning
children
games
gaming
gamedesign
criticalthinking
edg
srg
tcsnmy
kodu
interface
iteration
computing
classideas
coding
from delicious
september 2010 by robertogreco
Does the Digital Classroom Enfeeble the Mind? - NYTimes.com [Some great stuff in here, including his definition of education.]
september 2010 by robertogreco
"The deeper concern, for me, is the philosophy conveyed by a technological design. Some of the top digital designs of the moment, both in school and in the rest of life, embed the underlying message that we understand the brain and its workings. That is false. We don’t know how information is represented in the brain. We don’t know how reason is accomplished by neurons. There are some vaguely cool ideas floating around, and we might know a lot more about these things any moment now, but at this moment, we don’t.<br />
<br />
You could spend all day reading literature about educational technology without being reminded that this frontier of ignorance lies before us. We are tempted by the demons of commercial and professional ambition to pretend we know more than we do. This hypnotic idea of omniscience could kill the magic of teaching, because of the intimacy with which we let computers guide our brains."
jaronlanier
toshare
topost
tcsnmy
unschooling
deschooling
education
schools
teaching
learning
self-directedlearning
policy
technology
computers
computing
information
informationliteracy
lcproject
knowledge
culture
from delicious
<br />
You could spend all day reading literature about educational technology without being reminded that this frontier of ignorance lies before us. We are tempted by the demons of commercial and professional ambition to pretend we know more than we do. This hypnotic idea of omniscience could kill the magic of teaching, because of the intimacy with which we let computers guide our brains."
september 2010 by robertogreco
Sugata Mitra: The child-driven education | Video on TED.com
september 2010 by robertogreco
"Education scientist Sugata Mitra tackles one of the greatest problems of education -- the best teachers and schools don't exist where they're needed most. In a series of real-life experiments from New Delhi to South Africa to Italy, he gave kids self-supervised access to the web and saw results that could revolutionize how we think about teaching."
holeinthewall
outdoctrination
sugatamitra
unschooling
deschooling
education
teaching
learning
engagement
ted
technology
computers
india
africa
italy
autodidacts
self-directedlearning
motivation
intrinsicmotivation
interestdriven
interests
collaboration
internet
hyderabad
curiosity
speech
english
accents
speech2text
arthurcclarke
computing
cambodia
southafrica
games
play
gaming
from delicious
september 2010 by robertogreco
MicroPublicPlaces | Situated Technologies
august 2010 by robertogreco
"In response to two strong global vectors: the rise of pervasive information technologies and the privatization of the public sphere, Marc Böhlen and Hans Frei propose hybrid architectural programs called Micro Public Places (MMPs). MPPs combine insights from ambient intelligence, human computing, architecture, social engineering and urbanism to initiate ways to re- animate public life in contemporary societies. They offer access to things that are or should be available to all: air, water, medicine, books, etc. and combine machine learning procedures with subjective human intuition to make the public realm a contested space again."
mobile
ambient
opendata
architecture
pervasive
design
informatics
urban
community
public
human
humanintuition
intuition
air
water
medicine
books
society
ubicomp
humancomputing
computing
urbaninformatics
urbanism
socialengineering
ambientintelligence
ambientawareness
technology
information
from delicious
august 2010 by robertogreco
Build Your Own Blocks (BYOB)
august 2010 by robertogreco
"Welcome to the distribution center for BYOB (Build Your Own Blocks), an advanced offshoot of Scratch, a visual programming language primarily for kids from the Lifelong Kindergarten Group at the MIT Media Lab. This version, developed by Jens Mönig with design input and documentation from Brian Harvey, is an attempt to extend the brilliant accessibility of Scratch to somewhat older users—in particular, non-CS-major computer science students—without becoming inaccessible to its original audience. BYOB 3 adds first class lists and procedures to BYOB's original contribution of custom blocks and recursion."
blocks
squeak
scratch
byob
teaching
programming
tutorials
edg
coding
tcsnmy
computing
toshare
topost
from delicious
august 2010 by robertogreco
Peak MHz - Orange Cone
august 2010 by robertogreco
"This chart demonstrates that we hit the era of what I'm calling Peak MHz in about 2004. That's the point when processor speed effectively peaked as chip manufacturers began competing along other dimensions. Those other dimensions--energy efficiency, size and cost--are driving ubiquitous computing, as their chips become more efficient, smaller and cheaper, thus making them increasingly easier to include into everyday objects.<br />
For those who grew up during the 1990-2004 era, this can be quite confusing, since CPU speed was how the value of computing devices was commonly measured. Now that is shifting to how that power is applied. In other words, it's gone from being a discussion of raw power, to how that power is applied (for a similar phenomenon, see the superbike top speed competition among motorcycle manufacturers, which ended with the 2000 Suzuki Hayabusa agreement)."
processingspeed
systems
power
ubicomp
2010
mikekuniavsky
energy
efficiency
cost
size
computing
from delicious
For those who grew up during the 1990-2004 era, this can be quite confusing, since CPU speed was how the value of computing devices was commonly measured. Now that is shifting to how that power is applied. In other words, it's gone from being a discussion of raw power, to how that power is applied (for a similar phenomenon, see the superbike top speed competition among motorcycle manufacturers, which ended with the 2000 Suzuki Hayabusa agreement)."
august 2010 by robertogreco
Craighton Berman: Where is my digital version of the desk blotter, the back of a receipt, or painter’s palette?
august 2010 by robertogreco
"The digital world lacks these kind of informal places for scribbling things to remember in the short term. There are probably thousands of note-taking applications out there, meant to capture small bits of information—but I have yet to encounter any that match the spontaneity of the tangible world’s solutions, or the casual ability to place bits of info in a visual manner. Where is my digital version of the desk blotter, the back of a receipt, or painter’s palette?" <br />
<br />
[Sent him an email pointing to a few examples that approach the "digital version of the desk blotter, the back of a receipt, or painter’s palette."<br />
<br />
Desktastic for Mac OS X<br />
http://www.panic.com/desktastic/<br />
<br />
Edgies for Mac OS X<br />
http://www.oneriver.jp/Edgies/index_e.html<br />
<br />
The Sugar UI (on the OLPC) shows clipboard items (from copy-paste) on the side.<br />
http://www.sugarlabs.org/index.php?template=gallery&page=media_02<br />
http://www.sugarlabs.org/index.php?template=gallery&page=gallery]
digital
craightonberman
informal
software
computing
interface
ui
ux
mac
macosx
sugar
olpc
destastic
edgies
from delicious
<br />
[Sent him an email pointing to a few examples that approach the "digital version of the desk blotter, the back of a receipt, or painter’s palette."<br />
<br />
Desktastic for Mac OS X<br />
http://www.panic.com/desktastic/<br />
<br />
Edgies for Mac OS X<br />
http://www.oneriver.jp/Edgies/index_e.html<br />
<br />
The Sugar UI (on the OLPC) shows clipboard items (from copy-paste) on the side.<br />
http://www.sugarlabs.org/index.php?template=gallery&page=media_02<br />
http://www.sugarlabs.org/index.php?template=gallery&page=gallery]
august 2010 by robertogreco
Paperworks / Padworks | the human network
august 2010 by robertogreco
"We know that children learn by exploration – that’s the foundation of Constructivism – but we forget that we ourselves also learn by exploration. The joy we feel when we play with our new toy is the feeling a child has when he confronts a box of LEGOs, or new video game – it’s the joy of exploration, the joy of learning. That joy is foundational to us. If we didn’t love learning, we wouldn’t be running things around here. We’d still be in the trees."
education
future
ipad
paper
sharing
technology
web
markpesce
gmail
google
cloudcomputing
computing
play
constructivism
twitter
facebook
dropbox
paperless
learning
unschooling
deschooling
2010
schools
tcsnmy
curriculum
wikipedia
cloud
lego
from delicious
august 2010 by robertogreco
Master Planner: Fred Brooks Shows How to Design Anything | Magazine
august 2010 by robertogreco
"Wired: How does a guy who grew up in the 1940s among North Carolina tobacco farmers get into computers?
via:cervus
fredbrooks
collecting
collections
maps
programming
process
failure
history
computing
advice
technology
kevinkelly
indexing
dataretrieval
data
computers
interviews
august 2010 by robertogreco
ep - Sugar Digest 2010-07-29 [see also the bits responding to the Michael Truncano article]
august 2010 by robertogreco
"The final day of Squeakfest as was uplifting as my first day...There were reports from the field using Etoys and many “oh-the-things-you-can-do” presentations by
squeakfext
walterbender
olpc
sugar
sugralabs
etoys
education
computing
pedagogy
uruguay
planceibal
learning
christopherderndorfer
michaeltruncano
programming
august 2010 by robertogreco
New Work Flow with Tech - Practical Theory
august 2010 by robertogreco
"I've always just carried my laptop to and from school every day, but with the launch of the iPad, I thought it might be time for a change. The laptop is good enough, but there were starting to be too many times when I wanted more screen real estate, and I found myself really envying my wife's big honking desktop, but the big issue was really that I didn't want files in two places. My laptop was organized to the point where it was pretty much hardwired to my brain. (My knapsack is like that too, but even it is wearing out... some might argue, so's my brain.) With the summer hitting, and with a realization that carrying my laptop and my iPad to and from school every day was really counter-productive, I made the leap."
chrislehmann
ipad
computing
workflow
newutilitybelt
onlinetoolkit
dropbox
mobileme
evernote
googleapps
googledocs
cloud
productibity
portability
iwork
productivity
august 2010 by robertogreco
Every user a developer, part II, or: Momcomp « Adam Greenfield's Speedbird
july 2010 by robertogreco
"The things which I’ve painted as trivial here are admittedly anything but. But they are, I sincerely believe, how we’re going to handle — have to handle — the human interface to this so-called Internet of Things we keep talking about. Each of the networked resources in the world, whether location or service or object or human being, is going to have to be characterized in a consistent, natural, interoperable way, and we’re going to have to offer folks equally high-level environments for process composition using these resources. We’re going to have to devise architectures and frameworks that let ordinary people everywhere interact with all the networked power that is everywhere around them, and do so in a way that doesn’t add to their existing burden of hassle and care.
programming
future
internetofthings
development
design
adaptive
ux
ui
tools
momcomp
usability
android
everyware
adamgreenfield
participation
google
appinventor
interaction
invention
literacy
computing
content
mobile
making
technology
alankay
hypercard
jefraskin
bencerveny
junrekimoto
tednelson
dougengelbart
spimes
july 2010 by robertogreco
If you were hacking since age 8, it means you were privileged. « Restructure! [via: http://scudmissile.tumblr.com/post/866787875/]
july 2010 by robertogreco
"at least 75% of male CS undergraduates had parents who were affluent enough to be able to afford computers at a time when computers were very expensive. Clearly, enrollment in CS is a social product of class privilege, not innate ability. Furthermore, this implies that computer geek prestige is an indicator of class privilege, in addition to being connected to technical proficiency.
computerscience
privilege
programming
racism
sexism
technology
class
gender
race
computing
hacking
wealth
education
tcsnmy
1to1
july 2010 by robertogreco
The myth of “programming is the only creativity”
july 2010 by robertogreco
"The geeks – the people who have, so far, been the dominant part of culture in technology and the Internet – are like priests of a religion that finds themselves no longer the centre of their culture’s world. They are displaying all the standard behaviours of a dying religion: Flocking to new prophets, who aggresively promote their message; lashing out bitterly at the heretics who are “betraying” them; and even trying desperately to preserve their way of life by saying “look how easy it is to become a priest!”"
via:timo
apple
creativity
culture
development
engineering
ipad
open
technology
geek
programming
computing
computers
coding
july 2010 by robertogreco
Frank Chimero
july 2010 by robertogreco
"I love you, Google Voice.
googlevoice
frankchimero
botpoetry
bothumor
human
brain
translation
automation
summarization
computers
computing
humanskills
humansarestillunmatched
july 2010 by robertogreco
Every user a developer: A brief history, with hopeful branches « Adam Greenfield's Speedbird
july 2010 by robertogreco
"the corpus of people able to develop functionality, to “program” for a given system, has been dwindling as a percentage of interactive technology’s total userbase…Alan Kay’s definition of full technical literacy, remember, was the ability to both read & write in a given medium — to create, as well as consume. And by these lights, we’ve been moving further & further away from literacy & the empowerment it so reliably entrains for a very long time now. … we need to articulate a way of thinking about interactive functionality & its development that is appropriate to an era in which virtually everyone on the planet spends some portion of their day using networked devices; to a context in which such devices & interfaces are utterly pervasive in the world, & the average person is confronted with a multiplicity of same in the course of a day; and to the cloud architecture that undergirds that context. Given these constraints, neither applications nor “apps” are quite going to cut it"
android
everyware
adamgreenfield
participation
google
appinventor
interaction
invention
literacy
computing
content
design
development
programming
mobile
making
technology
alankay
hypercard
jefraskin
bencerveny
junrekimoto
tednelson
dougengelbart
july 2010 by robertogreco
Hopeful Monsters and the Trough Of Disillusionment – Blog – BERG
july 2010 by robertogreco
"Having done so – we had a discussion about how they might breed or be re-contextualised in order to create interesting new products.
berg
berglondon
mattwebb
mattjones
recombinantgizmos
recombinant
hacks
hacking
troughofdisillusionment
hopefulmonsters
mashups
almostdeadtechnologies
technology
hardware
software
constraints
rfid
computing
emergence
inspiration
2010
theadjacentpossible
foocamp
glvo
hypecycle
july 2010 by robertogreco
greg.org: the making of: Wherein The Inventor Of The Pixel Totally Agrees With Me, Even Though I Don't Totally Agree With Him
june 2010 by robertogreco
"In 1957, NIST computer expert Russell Kirsch scanned the world's first digital image [a photo of his infant son, above] using the country's first programmable computer. To accommodate the memory and processing capacity of the available equipment, Kirsch had the computer break the image up into a 176x176 grid, and to assign a binary color value, black or white, to each of the resulting 30,976 square pixels.
computing
imaging
russellkirsch
1957
pixels
culture
shapes
june 2010 by robertogreco
A New Era of Post-Productivity Computing? - O'Reilly Radar
june 2010 by robertogreco
"In our current relationship with technology, we bring our bodies, but our minds rule. “Don’t stop now, you’re on a roll. Yes, pick up that phone call, you can still answer these six emails. Follow Twitter while working on PowerPoint, why not?” Our minds push, demand, coax, and cajole. “No break yet, we’re not done. No dinner until this draft is done.” Our tyrannical minds conspire with enabling technologies and our bodies do their best to hang on for the wild ride....
attention
body
productivity
technology
computers
computing
lindastone
distraction
2010
apnea
control
ambient
june 2010 by robertogreco
Universal acid « Snarkmarket
june 2010 by robertogreco
"The philosopher Dan Dennett, in his terrific book Darwin’s Dangerous Idea, coined a phrase that’s echoed in my head ever since I first read it years ago. The phrase is universal acid, and Dennett used it to characterize natural selection—an idea so potent that it eats right through other established ideas and (maybe more importantly) institutions—things like religion. It also resists containment; try to say “well yes, but, that’s just over there” and natural selection burns right through your “yes, but.”"
robinsloan
snarkmarket
danieldennett
evolution
religion
capitalism
globish
english
computing
cloudcomputing
cloud
comments
naturalselection
universalacid
understanding
creativity
whoah
gamechanging
conciousness
june 2010 by robertogreco
Reading on the iPad is fantastic | Mssv
june 2010 by robertogreco
"All of this adds up the sensation that when you’re using the iPad, you’re not using a computer, you’re using a magical book. It’s hardly surprising, because the iPad shares so little with traditional computers – it doesn’t have a keyboard or a mouse, you don’t need to consciously close or open apps or root around for hidden windows – you just touch it, and things happen. As someone who’s grown up with computers, I find this very intriguing, since the iPad is basically a computer that doesn’t feel like a computer. I wonder where else Apple is going with this.
ereaders
ipad
reading
web
online
distraction
attention
instapaper
2010
touch
computing
adrianhon
june 2010 by robertogreco
Gadget Patrol: iPad - Charlie's Diary
may 2010 by robertogreco
"The iPad doesn't feel like a computer. It feels like a magic book — like the ancestor of the Young Lady's Primer in Neil Stephenson's The Diamond Age. It's a book with hypertext everywhere, moving pictures and music and an infinity of content visible through its single morphing page. The sum is much weirder than the aggregate of its parts. Criticizing the iPad for not doing Netbook-or laptop-like things is like criticising an early Benz automobile for not having reins and a bale of hay for the horses: it's a category error."
ipad
via:blackbeltjones
charliestross
computing
apple
technology
may 2010 by robertogreco
FutureEverything Blog | Serendipity, cities, apps: Bringing it all back home
may 2010 by robertogreco
"Just now, these are the sort of interventions I believe most likely to mesh with the way cities already work (and most of us already know how to use them). But who knows what comes a little further out, once the way we do citying has had a little time to evolve, and to take account of the mobile, networked, location-based reality we know inhabit? If we learn anything at all from having experienced serendipity, it’s not merely to expect but to cherish the unexpected — the ruptures in routine from which all novelty flows. And if we use them consciously and well, the following thirteen applications can present us with just such ruptures.
iphone
applications
serendipity
adamgreenfield
computing
ubiquitous
urban
cities
crime
may 2010 by robertogreco
Geek Power: Steven Levy Revisits Tech Titans, Hackers, Idealists | Magazine
may 2010 by robertogreco
"Unlike the original hackers, Zuckerberg’s generation didn’t have to start from scratch to get control of their machines. “I never wanted to take apart my computer,” he says. As a budding hacker in the late ’90s, Zuckerberg tinkered with the higher-level languages, allowing him to concentrate on systems rather than machines.
future
facebook
economics
microsoft
opensource
hackers
hacking
history
copyright
computing
computers
business
technology
programming
gamechanging
idealism
futurism
culture
books
may 2010 by robertogreco
I have some opinions about the RWW Facebook login hilarity - Quiet Babylonian
may 2010 by robertogreco
"If you are an interface designer, understand that the current state of URLs and bookmarking is so confusing and obscure to many people that they'd rather just type in the name of the thing they want into a search engine and go. And when they get there, the whole system of website logins is so confusing that they just look for the nearest thing looking like a login field and hope that it works. ...
2010
informationliteracy
ui
usability
users
readwriteweb
facebook
empathy
security
design
passwords
computing
computers
internet
ipad
culture
technology
ux
web
may 2010 by robertogreco
W+K12 Presents No Place Like Home [The boarding school of work environments?]
may 2010 by robertogreco
"In the 21st century, living is an art. Balancing home and work is just one aspect. We work to live; we live to work. The space in which that happens is ultimately changing. As houses evolve into workspaces, and workspaces become more hospitable to longer hours, we see the lines breaking down. Microwavable breakfastlunchdinner, office living rooms, wi-fi, cloud-computing, all are demanded evolutions of a space caught in crisis.
wk12
wk
worklive
livework
work
housing
homes
balance
workspace
noplacelikehome
coworking
coliving
space
place
identity
lcproject
community
learning
working
computing
experiments
wieden+kennedy
may 2010 by robertogreco
State of the Internet Operating System Part Two: Handicapping the Internet Platform Wars - O'Reilly Radar
may 2010 by robertogreco
"This post provides a conceptual framework for thinking about the strategic and tactical landscape ahead. Once you understand that we're building an Internet Operating System, that some players have most of the pieces assembled, while others are just getting started, that some have a plausible shot at a "go it alone" strategy while others are going to have to partner, you can begin to see the possibilities for future alliances, mergers and acquisitions, and the technologies that each player has to acquire in order to strengthen their hand.
amazon
facebook
google
twitter
apple
microsoft
yahoo
future
cloudcomputing
cloud
timoreilly
web
payment
infrastructure
mediaaccess
media
monetization
location
maps
mapping
claendars
scheduling
communication
chat
email
voice
video
speechrecognition
imagerecognition
mobile
iphone
nexusone
internet
browsers
safari
chrome
books
music
itunes
photography
content
advertising
ads
storage
computing
computation
hosting
may 2010 by robertogreco
How the Tablet Will Change the World | Magazine
april 2010 by robertogreco
"The fact is, the way we use computers is outmoded. The graphical user interface that’s still part of our daily existence was forged in the 1960s and ’70s, even before IBM got into the PC business. Most of the software we use today has its origins in the pre-Internet era, when storage was at a premium, machines ran thousands of times slower, and applications were sold in shrink-wrapped boxes for hundreds of dollars. With the iPad, Apple is making its play to become the center of a post-PC era. But to succeed, it will have to beat out the other familiar powerhouses that are working to define and dominate the future." [Guest essays here: http://www.wired.com/magazine/2010/03/ff_tablet_essays/all/1]
apple
computers
computing
ebooks
edtech
future
gadgets
tablet
tablets
gui
innovation
interface
internet
ipad
media
mobile
technology
trends
stevenjohnson
kevinkelly
nicholasnegroponte
olpc
chrisanderson
marthastewart
bobstein
jamesfallows
april 2010 by robertogreco
Seymour Papert on Generation YES & Kid Power : Stager-to-Go
february 2010 by robertogreco
"There are very few companies outside of the members of The Contructivist Consortium committed to student empowerment, creativity, collaboration and computing. It is much easier to sell products that do things to students, rather than amplify their voice and potential. Generation YES is the rare exception.
seymourpapert
generationyes
constructivism
computing
computers
schools
teaching
empowerment
creativity
collaboration
february 2010 by robertogreco
cityofsound: For the life between buildings - some notes on the iPad
february 2010 by robertogreco
"If it’s technically possible to develop a Processing environment, a sawn-off Photoshop or Illustrator, Sketchup, Omnigraffle for iPad, then I see no reason why Apple wouldn’t move those apps to the front of the shop, & thus the iPad becomes productive...in a traditional sense.
design
technology
urban
urbanism
apple
cityofsound
interface
ipad
computing
danhill
interaction
architecture
cities
environment
interactiondesign
postarchitectural
digitalmedia
trends
culture
context
ui
ux
february 2010 by robertogreco
Mule Design Studio's Blog: The Failure of Empathy
february 2010 by robertogreco
"The iPad isn’t the future of computing; it’s a replacement for computing.
ipad
apple
computing
usability
empathy
ict
iphone
trends
computers
interface
disruption
technology
2010
future
culture
simplicity
design
february 2010 by robertogreco
northtemple - On iPads, Grandmas and Game-changing
february 2010 by robertogreco
"I told him about the new iPad and his eyes grew wide. He blurted out “Wait, are you talking about an iPhone but with a bigger screen? A regular sized computer THIS easy to use? $15 a month for internet anywhere? When can I buy one?”
ipad
apple
computers
computing
technology
history
future
february 2010 by robertogreco
collision detection: Garry Kasparov, cyborg [more: http://snarkmarket.com/2010/5194]
february 2010 by robertogreco
"What I love about Kasparov’s algorithm — “Weak human + machine + better process was superior to a strong computer alone and … superior to a strong human + machine + inferior process” — is that it suggests serious rewards accrue to those who figure out the best way to use thought-enhancing software. (Or rather, those who figure out a way that’s best for them; people always use tools in slightly different, idiosyncratic ways.) The process matters as much as the software itself. How often do you check it? When do you trust the help it’s offering, and when do you ignore it?"
chess
transhumanism
ai
technology
psychology
future
cyborg
gaming
computers
computing
process
garrtkasparov
february 2010 by robertogreco
Fraser Speirs - Blog - Future Shock: "What you're seeing in the industry's reaction to the iPad is nothing less than future shock."
january 2010 by robertogreco
"I'm often saddened by the infantilising effect of high technology on adults. From being in control of their world, they're thrust back to a childish, mediaeval world in which gremlins appear to torment them & disappear at will & against which magic, spells & the local witch doctor are their only refuges.
design
technology
culture
future
software
iphone
ipad
computers
interaction
futureshock
interface
usability
apple
computing
ux
ui
ipod
2010
operatingsystems
fraserspeirs
edtech
teaching
learning
intuition
simplicity
complexity
january 2010 by robertogreco
Tinkerer’s Sunset [dive into mark]
january 2010 by robertogreco
"Once upon a time, Apple made the machines that made me who I am. I became who I am by tinkering. Now it seems they’re doing everything in their power to stop my kids from finding that sense of wonder. Apple has declared war on the tinkerers of the world. With every software update, the previous generation of “jailbreaks” stop working, and people have to find new ways to break into their own computers. There won’t ever be a MacsBug for the iPad. There won’t be a ResEdit, or a Copy ][+ sector editor, or an iPad Peeks & Pokes Chart. And that’s a real loss. Maybe not to you, but to somebody who doesn’t even know it yet."
ipad
apple
iphone
closed
tinkering
programming
coding
learning
children
computers
development
computer
drm
hacking
hacks
hardware
handheld
freedom
future
software
hackers
appleii
hack
computing
trends
2010
january 2010 by robertogreco
rc3.org - Is the iPad the harbinger of doom for personal computing?
january 2010 by robertogreco
"What bothers me is that in terms of openness, the iPad is the same as the iPhone, but in terms of form factor, the iPad is essentially a general purpose computer. So it strikes me as a sort of Trojan horse that acculturates users to closed platforms as a viable alternative to open platforms, and not just when it comes to phones … The question we must ask ourselves as computer users is whether the tradeoff in freedom we make to enjoy Apple’s superior user experience is worth it. … If Apple is really successful, it’s likely that other companies will be more emboldened to forsake openness as well. … The other question that arises for me is whether, in the the long term, the computer you hold in your hand really matters. … A future where applications and data in the cloud are more our own than the computers on our desks seems bizarre, but I can see things playing out that way."
via:preoccupations
ipad
apple
open
cloudcomputing
cloud
decentralization
mac
freedom
computers
applications
iphone
creativity
computing
hardware
technology
future
closed
january 2010 by robertogreco
Looking Back at Google in 2009
december 2009 by robertogreco
"Google is perhaps our decade’s Xerox PARC with a commercial edge, and the speed at which they released products in 2009 was quite immense. This shows they do two things well so far: scaling technology (across different countries and languages, across hundreds of thousands or however many computers), and scaling employee count (nearly twenty-thousand employees and still stuff gets done, from small to big apps). Google is also getting bolder in their attitude; while their older mission poster used to read that Google should “Think and act like an underdog”"
google
2009
android
xeroxparc
parc
via:preoccupations
innovation
research
computing
december 2009 by robertogreco
A Robot Named Shimon Wants To Jam With You : NPR [see also: http://www.zoozbeat.com/]
december 2009 by robertogreco
"What was billed as the first intercontinental musical interaction between humans and robots took place the weekend of Dec. 17. It involved humans in Japan using an application called ZoozBeat on their iPhones and a robot named Shimon in Atlanta.
theloniousmonk
jazz
computing
robots
music
shimon
japan
programming
zoozbeat
improvisation
december 2009 by robertogreco
TidBITS Opinion: Why Email Remains the King of Internet Communications
november 2009 by robertogreco
"It all comes down to two simple facts: email is based on open standards, and it's the lowest common denominator for Internet communication. Any communication system that wishes to supplant email will need to offer both openness and ubiquity, and nothing available today comes even close...Nearly all business-to-consumer communication on the Internet is done via email....Nearly all business-to-business communication on the Internet also takes place via email, and a significant aspect of that is email's capability to transfer not just text, but also attachments....Your email address is, generally speaking, your Internet identity. ...Email messages can be archived and accessed much later easily...email is the Internet communications method of last resort, as shown by the fact that if you forget your password on nearly any Web site - Facebook and Twitter included - you can receive a new one only via email"
internet
future
online
communication
email
computing
standards
identity
november 2009 by robertogreco
Ben Casnocha: The Blog: Contrasts in How Google Suggests Searches
november 2009 by robertogreco
"Someone once told me that there is nowhere we are more honest than the search box. We don't lie to Google. Period. We type in what we're thinking -- good, bad, and ugly. There's probably no piece of information that would better show what's on someone's mind than their stream of searches."
technology
society
google
search
honesty
morality
ethics
computing
linguistics
culture
internet
psychology
philosophy
november 2009 by robertogreco
Pasta&Vinegar » Ben Cerveny at Urban Labs
october 2009 by robertogreco
"idea of an operating systems for the built environment various layers of the urban stack are differentially accessible to citizen input: *sensor networks: not so much *dynamic infrastructural services *collaborative modeling: everybody is expressing their aspiration for the city, this is captured in a software model that represents a parallel state: the “cloud city”, a set of information that is dynamic, active & aggregated…spirit of the city…all of human information & the history of the city lives in a dataset...real-time model of urban scale space: reflects politics of situation, model does not reflect entire reality. What type of model do we want to represent the city? Ben claims that we don’t want one, we want a thousands! like web-services… there are going ways to bring models on space. The other side of the model is who is in the model, who takes advantage of the model: social networks are the inhabitants, which leads to massively multi-participant models… like an offline game."
design
cities
urban
vurb
computing
crowdsourcing
ubicomp
data
ubiquitous
games
gaming
cloud
bencerveny
information
october 2009 by robertogreco
The Architectural League of New York | Situated Technologies Pamphlets 5
october 2009 by robertogreco
"In Situated Technologies Pamphlets 5, Julian Bleecker and Nicholas Nova argue to invert this common perspective and speculate on the existence of an “asynchronous city.” Through a discussion of objects that blog, they forecast situated technologies based on weak signals that show the importance of time on human practices. They imagine the emergence of truly social technologies that through thoughtful provocation can invert and disrupt common perspective."
technology
urbancomputing
nicolasnova
julianbleecker
planning
location
urban
ubicomp
architecture
books
cities
computing
designfictions
asynchronous
treborscholz
markshepard
omarkhan
october 2009 by robertogreco
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