Kill Math
february 2012 by robertogreco
"The power to understand and predict the quantities of the world should not be restricted to those with a freakish knack for manipulating abstract symbols.
When most people speak of Math, what they have in mind is more its mechanism than its essence. This "Math" consists of assigning meaning to a set of symbols, blindly shuffling around these symbols according to arcane rules, and then interpreting a meaning from the shuffled result. The process is not unlike casting lots."
This mechanism of math evolved for a reason: it was the most efficient means of modeling quantitative systems given the constraints of pencil and paper. Unfortunately, most people are not comfortable with bundling up meaning into abstract symbols and making them dance. Thus, the power of math beyond arithmetic is generally reserved for a clergy of scientists and engineers (many of whom struggle with symbolic abstractions more than they'll actually admit).
We are no longer constrained by pencil and paper…"
paullockhart
teaching
killmath
via:derrickschultz
bretvictor
design
programming
learning
education
mathematics
math
visualization
philosophy
physics
from delicious
When most people speak of Math, what they have in mind is more its mechanism than its essence. This "Math" consists of assigning meaning to a set of symbols, blindly shuffling around these symbols according to arcane rules, and then interpreting a meaning from the shuffled result. The process is not unlike casting lots."
This mechanism of math evolved for a reason: it was the most efficient means of modeling quantitative systems given the constraints of pencil and paper. Unfortunately, most people are not comfortable with bundling up meaning into abstract symbols and making them dance. Thus, the power of math beyond arithmetic is generally reserved for a clergy of scientists and engineers (many of whom struggle with symbolic abstractions more than they'll actually admit).
We are no longer constrained by pencil and paper…"
february 2012 by robertogreco
Bret Victor - Inventing on Principle on Vimeo
purpose living life insight doing self-discovery experience modelessness causes craftsman problemsolving meaning meaningmaking specialization skills identity rightandwrong ideals richardstallman piaget jeromebruner alankay dougengelbart xeroxparc terrycavanagh larrytesler activism injustice justice morality responsibility animation mediaconnection teletype computing history analogdesign electronics comparisons data space understanding search visualization time braid making ideas programming 2012 connection discovery coding invention creativity principles bretvictor from delicious
february 2012 by robertogreco
purpose living life insight doing self-discovery experience modelessness causes craftsman problemsolving meaning meaningmaking specialization skills identity rightandwrong ideals richardstallman piaget jeromebruner alankay dougengelbart xeroxparc terrycavanagh larrytesler activism injustice justice morality responsibility animation mediaconnection teletype computing history analogdesign electronics comparisons data space understanding search visualization time braid making ideas programming 2012 connection discovery coding invention creativity principles bretvictor from delicious
february 2012 by robertogreco
Edward Tufte forum: Touchscreens have no hand
november 2011 by robertogreco
"So instead let us give more time for doing physical things in the real world and less time for staring at (and touching) the glowing flat rectangle.
Plant a plant, walk the dogs, read a real book, go to the opera. Or hammer glowing hot metal in a blacksmith shop."
edwardtufte
making
doing
tangible
touch
touchscreen
2011
bretvictor
hands
living
screens
interface
interactiondesign
from delicious
Plant a plant, walk the dogs, read a real book, go to the opera. Or hammer glowing hot metal in a blacksmith shop."
november 2011 by robertogreco
A Brief Rant on the Future of Interaction Design
november 2011 by robertogreco
"The next time you make breakfast, pay attention to the exquisitely intricate choreography of opening cupboards and pouring the milk — notice how your limbs move in space, how effortlessly you use your weight and balance. The only reason your mind doesn't explode every morning from the sheer awesomeness of your balletic achievement is that everyone else in the world can do this as well.
With an entire body at your command, do you seriously think the Future Of Interaction should be a single finger?"
[via: http://twitter.com/debcha/status/134055293440106497 ]
[follow-up: http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/responses.html ]
interactiondesign
design
future
ux
ui
touch
apple
microsoft
haptic
senses
2011
hands
human
humans
complexity
bretvictor
from delicious
With an entire body at your command, do you seriously think the Future Of Interaction should be a single finger?"
[via: http://twitter.com/debcha/status/134055293440106497 ]
[follow-up: http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/responses.html ]
november 2011 by robertogreco
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