robertogreco + approachability   3

Week 2 - Weekly Dispatch
"a blog post by Tag Savage [http://sexpigeon.org/post/16729718345/path-puts-a-silly-amount-of-trust-in-its-avatars ] about Path’s user interface choices in their app. Central tennent: if a place is too pristine and planned, it can’t be colonized. Tag’s words:

"Path is pretty in the same designy way as our modern museums. […] These museums are very exciting when they open. You show up and marvel along with all of the other fans of architecture. Maybe you return for one of those nights where they stay open late and there is a band and drinking. “A great space,” you think. […] The art doesn’t get talked about so much at these museums."

Path is a monument to Path. It is no place to scribble in. I wish it longevity so that it might find shabbiness.

A tricky balance, to be sure, but one that must be navigated if a product is dependant on user’s content. Part of the product must be left undone to provide the opening for the user to contribute."
pristineness  usefulness  architecture  ownership  space  place  museums  over-planning  planning  tagsavage  frankchimero  wabi-sabi  comfort  approachability  shabbiness  2012  colonization  path 
february 2012 by robertogreco
Pasta&Vinegar » Matt Jones on mujicomp and mujicompfrastructures at Technoark
"Matt Jones gave a talk called “people are walking architecture“...he introduced the notion of “Mujicomp”, a portmanteau word made of “Muji” (the japanese retail company which sells a wide variety of household and consumer goods) and “Computing”. What does it mean?
mattjones  nicolasnova  mujicomp  cities  architecture  ubicomp  design  muji  janejacobs  infrastructure  clayshirky  data  accessibility  approachability  culture  objects  simplicity  elielsaarinen  urban  urbanism  perma-net  nearly-net  systems 
february 2010 by robertogreco

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