remy + gamedesign 8
I Played Through Episode Two Holding A Goddamn Gnome (Spoilers)
october 2007 by Remy
One of the Orange Box achievements is ridiculous and epic. This is one man's story of getting the points.
awesome
halflife
games
valve
gamedesign
funny
october 2007 by Remy
Atari Company-Confidential document website.
april 2007 by Remy
Obtained from Atari Ireland (Tipperary) when it closed down. There is roughly 4 filing cabinets worth of documents, they do not belong to me, i merely scanned ths lot and put it up here for people to view.
gamedesign
games
history
reference
via:pezvi
april 2007 by Remy
Wired News: Saved by the Bell
august 2006 by Remy
Clive Thompson pre-empts my plans to write a blog post about video game saves in light of Dead Rising. Go read this, it's great.
gamedesign
games
toread
august 2006 by Remy
Gamedev entries for Assembly 06
august 2006 by Remy
Some interesting looking titles.
gamedesign
games
free
august 2006 by Remy
Tetsuya Mizuguchi Inteview (Part 1) - Kotaku
september 2005 by Remy
"I think something is changing. It’s like a trend. A music trend also. From CD culture to hard disc culture, like the iPod. Something is changing."
music
games
gamedesign
gamemusic
interview
lumines
september 2005 by Remy
But It's Over Now - Greg Costikyan's GDC Speech
march 2005 by Remy
"Iwata-san has the heart of a gamer—and my question is, what poor bastard’s chest did he carve it from, and how often do they perform human sacrifices at Nintendo HQ?" - brilliant rant on the state of gaming.
gamedesign
speeches
sony
microsoft
nintendo
march 2005 by Remy
GDC Session: The dark spirit of Silent Hill
march 2005 by Remy
Akira Yamaoka's session at GDC. Good stuff.
games
gamedesign
march 2005 by Remy
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