plindberg + design   34

Icon Resource
Icon Resource is a video series explaining theory & techniques of icon design.
screencast  icons  design  howto  via:chrismessina  via:flickr 
may 2009 by plindberg
adaptive path » sketchboards: discover better + faster ux solutions
The sketchboard is a low-fi technique that makes it possible for designers to explore and evaluate a range of interaction concepts while involving both business and technology partners.
design  brandonschauer  process  userexperience  adaptivepath  sketchboards 
january 2008 by plindberg
UI For Alien Cowboys » SlideShare
"A tutorial session on UXD hacks I [blackbeltjones] gave at O'Reilly Etech in 2004."
uxd  userexperience  design  mattjones  toconsume 
november 2007 by plindberg
Experience Is The Product » SlideShare
"Don't focus on technology and features. Heck, don't focus on the "product." Focus on the experience you want to create, and build a system that gets you there."
petermerholz  dconstruct  presentation  talk  audio  slides  toconsume  experiencedesign  userexperience  design  ux 
november 2007 by plindberg
The Bloomberg Makeover
"We asked three top design firms ... to put the Bloomberg's interface through a rigorous redesign."
ideo  bloomberg  design  informationdesign 
july 2007 by plindberg
Designåret 2005: Sökord: Design.
"Fakta om design, designer och designproducenter", publikation utgiven inför Designåret 2005, finns som nedladdningsbar PDF.
design  designåret 
december 2004 by plindberg
The Connection.org: Massive Change.
"[Bruce Mau's] project takes a look at how designers from all walks of life - scientists, architects and even politicians - are shaping the world around us." (Via fishea.)
design 
november 2004 by plindberg
The Snowflake Process for Writing a Novel.
"Good fiction doesn't just happen, it is designed. [...] In my day job, I'm a software architect designing large software projects. I write fiction the same way I write software, using the 'snowflake metaphor'." (Via Matt Webb.)
design  software  writing 
august 2004 by plindberg
Fast Company's Masters of Design issue.
I must go back and check some of these articles as they are made available online.
design 
june 2004 by plindberg
Fast Company | Welcome to the Design Revolution.
"An essential part of this revolution is the idea of design as a metaphor for the future of work. [...] We 'need to think and work[...], have attitudes[...], and learn to evaluate each other as designers do,' says [Roger] Martin" (via Creative Generalist)
design 
june 2004 by plindberg
Erich Spiekermann: Design is an intellectual process.
"[Designers] employ artistic methods to visualize thinking and process, but, unlike artists, they work to solve a client's problem, not present their own view of the world" (via Matt Jones).
design 
march 2004 by plindberg

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