Icon Resource
may 2009 by plindberg
Icon Resource is a video series explaining theory & techniques of icon design.
screencast
icons
design
howto
via:chrismessina
via:flickr
may 2009 by plindberg
adaptive path » sketchboards: discover better + faster ux solutions
january 2008 by plindberg
The sketchboard is a low-fi technique that makes it possible for designers to explore and evaluate a range of interaction concepts while involving both business and technology partners.
design
brandonschauer
process
userexperience
adaptivepath
sketchboards
january 2008 by plindberg
UI For Alien Cowboys » SlideShare
november 2007 by plindberg
"A tutorial session on UXD hacks I [blackbeltjones] gave at O'Reilly Etech in 2004."
uxd
userexperience
design
mattjones
toconsume
november 2007 by plindberg
Experience Is The Product » SlideShare
november 2007 by plindberg
"Don't focus on technology and features. Heck, don't focus on the "product." Focus on the experience you want to create, and build a system that gets you there."
petermerholz
dconstruct
presentation
talk
audio
slides
toconsume
experiencedesign
userexperience
design
ux
november 2007 by plindberg
The Bloomberg Makeover
july 2007 by plindberg
"We asked three top design firms ... to put the Bloomberg's interface through a rigorous redesign."
ideo
bloomberg
design
informationdesign
july 2007 by plindberg
Designåret 2005: Sökord: Design.
december 2004 by plindberg
"Fakta om design, designer och designproducenter", publikation utgiven inför Designåret 2005, finns som nedladdningsbar PDF.
design
designåret
december 2004 by plindberg
The Connection.org: Massive Change.
november 2004 by plindberg
"[Bruce Mau's] project takes a look at how designers from all walks of life - scientists, architects and even politicians - are shaping the world around us." (Via fishea.)
design
november 2004 by plindberg
The Snowflake Process for Writing a Novel.
august 2004 by plindberg
"Good fiction doesn't just happen, it is designed. [...] In my day job, I'm a software architect designing large software projects. I write fiction the same way I write software, using the 'snowflake metaphor'." (Via Matt Webb.)
design
software
writing
august 2004 by plindberg
Fast Company's Masters of Design issue.
june 2004 by plindberg
I must go back and check some of these articles as they are made available online.
design
june 2004 by plindberg
Fast Company | Welcome to the Design Revolution.
june 2004 by plindberg
"An essential part of this revolution is the idea of design as a metaphor for the future of work. [...] We 'need to think and work[...], have attitudes[...], and learn to evaluate each other as designers do,' says [Roger] Martin" (via Creative Generalist)
design
june 2004 by plindberg
Erich Spiekermann: Design is an intellectual process.
march 2004 by plindberg
"[Designers] employ artistic methods to visualize thinking and process, but, unlike artists, they work to solve a client's problem, not present their own view of the world" (via Matt Jones).
design
march 2004 by plindberg
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