phorsfall + videogames   4

Structure vs Style, Chris Hecker on Vimeo
The primary example used to convey this decomposition is the texture mapped triangle. He goes on to suggest that AI is likely to have a decomposition based on this structure/style paradigm, and that this means we may someday have a “Photoshop of AI.”
videogames  programming  ai  video  presentation 
august 2010 by phorsfall

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