ohskylab + ux   116

LukeW | Touch Gesture Reference Guide
"Contains: 1) an overview of the core gestures used for most touch commands 2) how to utilize these gestures to support major user actions 3) visual representations of each gesture to use in design documentation and deliverables 4) an outline of how popular software platforms support core touch gestures."
web  mobile  design  ui  touch  iphone  reference  ux 
january 2012 by ohskylab
The Real Life Social Network v2
Massive, quite useful presentation from Paul Adams at Google
facebook  identity  ux  social  web  presentations  slideshare  google  privacy  media 
november 2010 by ohskylab
My First Week with the iPhone | Behind the Curtain
"Last Wednesday, my life changed forever. I got an iPhone. I consider it the greatest thing to happen to the blind for a very long time, possibly ever. It offers unparalleled access to properly made applications, and changed my life in twenty-four hours. The iPhone only has one thing holding it back: iTunes. Nevertheless, I have fallen in love."
accessibility  blindness  iphone  ui  design  ux 
september 2010 by ohskylab
Firefox Heatmap
Rather useful insights into browser usage.
browser  firefox  heatmap  ux  scrolling  back  research  mozilla  usability 
september 2010 by ohskylab
Dark Patterns: Black Hat, Anti-Usability Design Patterns
"Dark Patterns are [...] not mistakes, they are carefully crafted with a solid understanding of human psychology, and they do not have the user’s interests in mind. The purpose of this site is to catalogue various common types of Dark Pattern, and to name and shame organizations that use them."
design  evil  ux  patterns  usability  blackhat  scams  via:alastc 
august 2010 by ohskylab
LukeW | An Event Apart: The CSS3 Experience
"At An Event Apart in Minneapolis, MN Dan Cederholm illustrated the potential of CSS3 to enhance the user experience in modern Web browsers by walking through The CSS3 Experience. Dan used a showcase site he created to illustrate CSS3 in action at: Things We Left on the Moon."
css  ux  web  css3  dancederholm 
july 2010 by ohskylab
Game Mechanics - the new black - Jon Carder
"Over the next decade we’ll see game mechanics become ubiquitous amongst companies. Consumers will migrate in droves to companies who properly deploy game mechanics because doing business with them is more fun, rewarding and even addictive." Makes me feel slightly queasy.
games  gaming  theory  strategy  foursquare  ux 
july 2010 by ohskylab
What is the most clicked Firefox button? - InternetNews:The Blog - Sean Michael Kerner
"By a landslide the 'Back' button was the most clicked of all navigation buttons which include the Back, Forward, Reload, Stop, and Home buttons. Across Windows, Mac and Linux 93.1 percent of users clicked the button at least once over the course of a five-day period. In total the study reported that users clicked on the back button 66 times over the course of five days."
back  navigation  web  windows  ux 
july 2010 by ohskylab
Scrolling and Attention (Jakob Nielsen's Alertbox)
"People will look very far down a page if (a) the layout encourages scanning, and (b) the initially viewable information makes them believe that it will be worth their time to scroll."
fold  usability  ux  jakobnielsen  scrolling  eyetracking  web 
march 2010 by ohskylab
THE MOVEMENT: Method Cards
"The Movement Method Cards are a collection of strategies gathered to inspire, guide, and elevate the creative process. Use the cards to spark ideas, facilitate conversations, categorize strategies, or for designing your own design processes."
design  tools  reference  ux  strategy  inspiration  creativity  cards 
february 2010 by ohskylab
Life Below 600px | I Am Paddy
"The fold is one of those guidelines that has been thrown about so much that it's now become a 'rule' of web design (or maybe more appropriately a 'ball and chain' of web design) with web designers blindly obeying without question."
web  design  usability  ux  fold  humour  scrolling 
february 2010 by ohskylab
Log in or sign up? - Leah Culver's Blog
"Sometimes I put my log in information into the register fields."

"Me too! I hate that not only do I feel stupid, I have to retype everything again."
via:smitchio  web  design  usability  ux  forms  registration  login 
november 2009 by ohskylab
BBC NEWS | Technology | M&S website voted user-friendly
"John Lewis maintained its third position while fourth and most improved was Boots." Yay and stuff.
webcredible  ux  boots  usability  ecommerce 
november 2009 by ohskylab
Coding Horror: Revisiting "The Fold"
"Even today, people will cite the ancient, irrelevant rule of The Fold as if it's still law. In fact, I was just talking to a friend of mine who expressed his frustration at dealing with a middle manager who was using the "content must be above the fold" rule as a weapon, and demanding that all page content appear above the fold. It's terribly misguided."
usability  ux  fold  web 
october 2009 by ohskylab
Functioning Form - Case Study: Fewer Input Fields Increases Conversions
"[Imaginary Landscape] performed a comparison of an 11-field Contact Us form with a 4-field Contact Us form. They found contact form conversions increased 120% when the number of fields was reduced from 11 to 4 (a 64% decrease)." Not surprising but metrics are useful.
design  usability  metrics  forms  ux  web 
october 2009 by ohskylab
fivesecondtest
"A simple online usability test that helps you identify the most prominent elements of your user interfaces."
web  tools  usability  testing  ux 
august 2009 by ohskylab
Treejack
"A Treejack survey will show you the parts of your IA that work well, and the bits that need more work. Get answers to questions about which labels work best, whether a structure is too deep and where to put certain types of content. Think of it as analytics for a website you haven't built yet."

Get answers to questions about which labels work best, whether a structure is too deep and where to put certain types of content. Think of it as analytics for a website you haven't built yet.
tools  ia  architecture  testing  ux  structure  navigation  usability 
august 2009 by ohskylab
Tools of Engagement: The New Practice of User-Centered Design, by Robert Fabricant - Core77
"We have been operating under the assumption that the primary challenge is to convince businesses to focus on fulfilling user needs with higher quality products, with more meaningful experiences. But what if the 'users' themselves are the problem? What if users represent not a coherent set of needs but a messy mix of desires and influences? What, ultimately, is the role of the designer in sorting through these desires to determine which should drive our design decisions? And what frameworks, other than intuition, should we use to make these judgments?"
design  usability  social  ux  community  core77  ucd  ethics  innovation  research 
july 2009 by ohskylab
Adactio: Journal—Revealing Design Treasures from The Amazon
Jeremy Keith's notes from Jared Spool's talk at An Event Apart Boston.
design  development  usability  ux  ecommerce  amazon 
july 2009 by ohskylab
Jared Spool: Revealing Design Treasures From The Amazon
Spool's excellent talk on Amazon from An Event Apart Boston.
design  amazon  ux  slideshare  jaredspool  ecommerce 
july 2009 by ohskylab
Writing Microcopy - Bokardo
"The fastest way to improve your interface is to improve your copy-writing."
via:smitchio  web  usability  ux  interface  text  copy  writing  ui 
june 2009 by ohskylab
Dear Dustin Curtis | Dustin Curtis
"If the UX architect at AA.com is actually pretty good, then why does the site suck so much?"
design  usability  ux  business  process  culture  americanairlines 
june 2009 by ohskylab
Designing for Faceted Search | UIE
"The power of faceted search lies in the ability of users to create their own custom navigation by combining various perspectives rather than forcing them through a specific path."
usability  ia  ux  taxonomy  facetedsearch  interface  navigation 
may 2009 by ohskylab
Made By Many » Blog Archive » The future of wireframes?
"I’ve yet to meet a developer who would choose to build a screen from a wireframe over a Photoshop document, regardless of how many helpful and important details the wireframes may contain. Realizing this is human nature, we now annotating our PSDs rather than wireframes. Why hold the information in a document that’s no one wants to read?"
via:rowanrosser  web  design  wireframes  ux 
may 2009 by ohskylab
Find movies, TV shows matching your taste and watch online - Jinni
"Our recommendations aren't based on statistics, but on aspects of content you enjoy. We create a complex profile of your unique taste, to connect you with movies and shows we think you'll like, where you like to watch them"
web  tools  social  video  movies  cinema  ux 
may 2009 by ohskylab
OK/Cancel » Archive » A Review of UCLIC
"UCLIC (pronounced You-Click) stands for the University College London Interaction Centre. I attended their MSc in Human-Computer Interaction and Ergonomics, a joint program between Computer Science and Psychology, this past year. As promised, to aid others in selecting their program in the future, I am giving a full review of the program."
usability  uk  ux  education  masters  courses  review  hci 
may 2009 by ohskylab
A New (Full-Page) Look for Online Ads
"Back in February at the Interactive Advertising Bureau's annual meeting, Payne delivered a speech urging the industry to adopt bigger, bolder creative and to be less sensitive to user experience." Well gee, that's just what the doctor ordered.
advertising  ux  fail  via:gilest 
may 2009 by ohskylab
Creating prototypes with OmniGraffle | urlgreyhot
"I've used Visio and Axure Pro in the past to do quick and dirty demos of interaction. With Visio, it's been easy to link sheets together. But I've been spending my time primarily in OmniGraffle Pro lately, so I wanted to demonstrate to the other Mac-using IA's and IxD's out there how you can do the same thing."
web  design  omnigraffle  usability  mac  prototyping  wireframes  ux  interaction  via:smitchio 
may 2009 by ohskylab
Cooper Journal: Is Interaction Design a dead-end job?
"So, is Interaction Design a dead-end job? As an expertise, no. But as a discrete service offering or a career path, I say absolutely." Slightly inflammatory; read on for the significant caveat.
design  ia  ux  career  jobs  hci  branding 
may 2009 by ohskylab
Usable Accessibility: Making Web Sites Work Well for People with Disabilities :: UXmatters
"The concept of usability often seems to exclude people with disabilities, as though just access is all they are entitled to. What about creating a good user experience for people with disabilities—going beyond making a Web site merely accessible to make it truly usable for them?"
usability  accessibility  web  design  ux  wai 
april 2009 by ohskylab
Utilizing the Cut-off Look to Encourage Users To Scroll » UIE Brain Sparks
"When all the sections end evenly on the page, users subconsciously decide there isn’t anything else to look for and don’t try to scroll. Of course, if they don’t scroll, they miss important content, such as the list of products."
fold  web  design  ux  layout  scrolling 
march 2009 by ohskylab
The new natural search spam | Consumers may love faceted navigation, but Google hates it
"While useful for consumers, faceted navigation as normally implemented actually confuses the search engines by generating massive numbers of URL permutations that contain mostly duplicated content. This is bot spam."
google  ia  ux  seo  web 
february 2009 by ohskylab
WebAIM Survey Shines Light on Screen Reader Usage » Yahoo! User Interface Blog
Good analysis of the recent WebAIM screen reader survey. Use <Hn> tags, think hard about accesskeys, use skip links, know your audience.
web  accessibility  usability  yahoo  ux  screenreaders 
february 2009 by ohskylab
Recreating the button | stopdesign
"The buttons we’re using are imageless, and they’re created entirely using HTML and CSS, plus some JavaScript to manage the behavior. They’re also easily skinnable with a few lines of CSS"
web  css  javascript  google  forms  usability  ux 
february 2009 by ohskylab
Geeking with Greg: Marissa Mayer at Web 2.0
"Half a second delay caused a 20% drop in traffic. Half a second delay killed user satisfaction."
web  usability  ux  google  testing  performance  hci 
february 2009 by ohskylab
10 techniques for an effective 'call to action' : Boagworld web design podcast
For throwing at certain designers. Surprising how poor some cta's are.
web  design  ui  ux  usability  interface  cta 
january 2009 by ohskylab
userfly
"Run instant usability studies for your website using your real users. You can get it up & running in seconds with one line of javascript, and immediately watch movies of your users’ browsing sessions to analyze their behavior."
web  tools  usability  testing  ux  analytics 
january 2009 by ohskylab
Axure - Wireframes, Prototypes, Specifications
"Axure RP is the leading tool for rapidly creating wireframes, prototypes and specifications for applications and web sites." Expensive.
web  design  ux  prototyping  tools  usability 
january 2009 by ohskylab
UX London, Clearleft
Looks great, but £895 sounds rather steep, even for 3 days (conference plus workshops) . Doesn't look like it's possible to pay less and just attend conference day. Definitely aimed at corporate types, not that there's anything wrong with that.
usability  london  ux  events  clearleft  conference 
january 2009 by ohskylab
ecommr: a collection of e-commerce interface and design elements
"A website showcasing the best (and sometimes worst) in e-commerce design, with a clear focus on the individual elements that make up online stores. We break down retailers and focus on individual user interface elements in order to provide a gallery of inspiration for designers, developers, information architects, and anyone working with online retail."
via:paul.irish  web  design  shopping  ecommerce  inspiration  interface  ux  ia 
november 2008 by ohskylab
adaptive path » blog » Peter Merholz » One way for surviving the downturn - delineate your business value (#7 and #10 in a series of 16)
"By understanding a business’ problems or opportunities, we can figure out what behaviors we’re hoping to engage, and then connect that behavior to a financial outcome."
business  ux  via:alastc  roi  design 
november 2008 by ohskylab
Design for Emotion and Flow - Boxes and Arrows: The design behind the design
"When attention becomes a scarce resource, it’s important to invest it wisely. Information architects and designers play a critical role in ensuring the products they design provide users’ with a return on their investment of attention."
web  flow  ia  ux  usability  psychology  attention 
september 2008 by ohskylab
People-centric Mobile Computing | About Mobility Weblog
"An Introduction to the mobile context and mobile social software, which explores the topics of the mobile context and its role on what I referred to as People-centric mobile computing."
mobile  usability  ux  lbs  social  context 
august 2008 by ohskylab
UserVoice » Customer Feedback 2.0
Customer feedback app, as used on blip.fm.
feedback  web  social  ux  research 
august 2008 by ohskylab
Topix.net Weblog: Topix.net forums on fire: the Ni-chan paradox
"Registration keeps out good posters and attracts trolls? Who'd have thought that?"
ux  registration  web  usability  topix  interface  psychology 
august 2008 by ohskylab
Your New Excuse to Get an Xbox - Boxes and Arrows: The design behind the design
"Companies should create rich and immersive website experiences, drawing from some of the techniques for game design to build brand affinity and differentiate their sites."
design  ux  games  web 
august 2008 by ohskylab
As the Page Scrolls
"One of the most significant findings of our research on web-site usability is that users are perfectly willing to scroll. However, they’ll only do it if the page gives them strong clues that scrolling will help them find what they’re looking for."
usability  scrolling  fold  web  ux 
july 2008 by ohskylab
Features are a one-way street - (37signals)
"Once your user base has grown beyond a certain point, you cannot take features away from them. They will freak out. Whether the feature is good or bad, once you launch it you’ve married it."
development  design  37signals  simplicity  ux  usability 
july 2008 by ohskylab
Learning from "bad" UI - (37signals)
"The fact that a screen is “cluttered” doesn’t automatically mean it is poorly designed or ill-conceived."
design  ui  usability  ux  tufte  37signals 
july 2008 by ohskylab
Usability Testing is more than Testing
"Products such as Morae allow 'usability labs' to be constructed from two laptops and a webcam. This has made Usability Testing as practical and almost exclusively necessary part of the building of any interface or application."
usability  ux  web  testing 
may 2008 by ohskylab
Designing for the Social Web: The Usage Lifecycle - Bokardo
"The Usage Lifecycle describes how far a person has progressed in using your web application, helping to identify the hurdles someone needs to overcome to become regular, passionate users."
design  usability  web  social  marketing  ux 
may 2008 by ohskylab
Functioning Form - Web Form Design: Corgi
Ends with some excellent form design tips.
web  forms  ux  usability 
march 2008 by ohskylab
adaptive path » blog » Peter Merholz » Starbucks is not about the coffee
What they need to do is make the store experience inviting, not so much about pushing product, but about being that Third Place (not home or work) where people can get a respite.
ux  design  marketing  strategy  adaptivepath  starbucks 
february 2008 by ohskylab
User Skills Improving, But Only Slightly (Jakob Nielsen's Alertbox)
"Users now do basic operations with confidence and perform with skill on sites they use often. But when users try new sites, well-known usability problems still cause failures."
usability  design  ia  ux  web  jakobnielsen 
february 2008 by ohskylab
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