ignore the code: Opinions vs. Data
august 2010 by mtowber
"If there’s one thing we should all take to heart, it’s that humans are strange: They rarely behave the way we expect (or want) them to. Testing often reveals issues we would never have found out by merely thinking about a design. Conversely, something that looks wrong might actually work perfectly well."
uxd
design
webdesign
usability
august 2010 by mtowber
Marco.org - Overdoing the interface metaphor
march 2010 by mtowber
It’s important to find the balance between real-world reproduction and usability progress. Physical objects often do things in certain ways for good reasons, and we should try to preserve them. But much of the time, they’re done in those ways because of physical, technical, economic, or practical limitations that don’t need to apply anymore.
interface
ui
usability
design
articles
ux
march 2010 by mtowber
Retrospective: What We Learned from Ubiquity « Not The User’s Fault
march 2010 by mtowber
“Monotony” is the quality an interface has when there is only a single way to do something. The name “monotony” sounds like a bad thing, but it’s actually a good quality. There’s only one “middle C” key on a piano. Super Mario Bros. only has one way to jump: the A button. It doesn’t have a “jump” menu item or a “jump” keyboard shortcut. Lack of monotony complicates an interface, as well as taxing your brain by making you decide which method to use each time you use it.
design
webdesign
firefox
ubiquity
interface
ux
usability
march 2010 by mtowber
Functioning Form - The Apple Store's Checkout Form Redesign
december 2009 by mtowber
"Apple's online store certainly played a role in this achievement as retail sales data shows that Mac sales were up 21% year-over-year in the months of October and November. So it's interesting to note that Apple's primary online sales channel (Web-based checkout) was redesigned during this time"
forms
usability
ux
interface
webdesign
apple
shopping
articles
december 2009 by mtowber
Drupal 7 User Experience Project
october 2009 by mtowber
"Our UX Principles: 1. Make the most frequent tasks easy and less frequent tasks achievable. 2. Design for the 80% 3. Privilege the Content Creator 4. Make the default settings smart"
ux
uxd
blogs
webdev
usability
drupal
webdesign
october 2009 by mtowber
50 Most Usable RIAs | InsideRIA
september 2009 by mtowber
a long sigh to the unnecessary acronym...
usability
ux
uxd
design
webdesign
interface
webdev
inspiration
september 2009 by mtowber
Lost Garden: The Princess Rescuing Application: Slides
october 2008 by mtowber
"My talk was on building an application that rescued princesses. The goal was to give interaction designers some insight into how game design might be applied to the domain of more utilitarian applications."
games
gamedev
usability
ux
ucd
webdesign
october 2008 by mtowber
U.S. Department of Health and Human Services: Usability
may 2008 by mtowber
why people hate usability...
usability
design
devlopment
pokefolk
may 2008 by mtowber
russell davies: pre-experience design
may 2008 by mtowber
"I bet there's not a decent-sized corporation anywhere that enables process and experience designers to collaborate on 'expectation design' with marketing and communications people."
advertising
usability
ux
design
business
may 2008 by mtowber
IxDA Search: agile
april 2008 by mtowber
all IxDA threads with "agile" as a topic. UX vs. agile...fight!
ux
development
design
usability
april 2008 by mtowber
Interaction Museum
april 2008 by mtowber
"The interaction museum is a place for designers, practitioners, students and researchers looking for interaction techniques and devices."
design
webdesign
usability
ux
april 2008 by mtowber
Do Real People Really Use Tag Clouds? » SlideShare
april 2008 by mtowber
some insightful numbers on "web 2.0" use in the "real world".
design
webdesign
ux
ui
usability
interface
april 2008 by mtowber
A List Apart: Articles: Sign Up Forms Must Die
march 2008 by mtowber
from Luke W.'s forthcoming book
usability
forms
design
webdesign
ui
interface
march 2008 by mtowber
The Challenge of Agile Design
february 2008 by mtowber
at the Pivotal Labs blag
development
webdev
productivity
programming
ux
usability
powerpoint
february 2008 by mtowber
Web Patterns
october 2007 by mtowber
"A UC Berkeley Resource for Building User Interfaces"
design
webdesign
interface
ui
usability
hci
october 2007 by mtowber
telerik: webdd
february 2007 by mtowber
slides from a presentation on remote usability featuring everyone's fave, ethnio ;-)
usability
hci
february 2007 by mtowber
Are you reading the news? (July 2006) - News - PhysicsWeb
july 2006 by mtowber
"Most news becomes old hat within a day and a half of being posted -- a finding that could help website designers or people trying to understand how information gets transferred in biological cells and social networks"
technology
usability
culture
sociology
july 2006 by mtowber
Usability Views
may 2005 by mtowber
too many articles about usability, accessibility, IA, HCI and web design
hci
usability
may 2005 by mtowber
ongoing · $46,213,000,000.00
may 2005 by mtowber
Tim Bray makes a good point that I don't want to forget
technology
usability
may 2005 by mtowber
AskTog: First Principles of Interaction Design
february 2005 by mtowber
Tog tells it like it is
hci
usability
design
people
february 2005 by mtowber
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