mtowber + interviews   12

Molyneux: This is my last chance | Game development | Features by Develop
Suddenly I felt my chair move. I looked around. Standing there was the Microsoft chair adjustment personnel, this nice woman who comes over once a month, fiddling with my seat settings to make sure it was posturepedically correct.
I thought; this is insane.
games  gamesdev  interviews 
7 weeks ago by mtowber
Lowebrow - Kill Screen
A chat with Leisure Suit Larry creator Al Lowe about the metaphysics of jokes, building model railroads, and how games don't get published.
games  interviews 
8 weeks ago by mtowber
Gamasutra - Features - Creating A Glitch In the Industry
"And I don't have an extensive background in game design -- I'm learning as I go -- but one thing that's really obvious is making a good single-player game is really hard. Making a good multiplayer game is like maybe not exponentially harder but much, like an order of magnitude harder. And making a massively multiplayer game is just fucking retardedly hard compared to either of them because it has to be fun in the minute-to-minute thing, and it has to be fun with other people doing stuff that affects the state of the game around you, and it has to scale."
games  gamedev  interviews 
december 2010 by mtowber
Interview with Don Norman
"People complain when they have to spend a half hour learning some new piece of complex technology, but they sometimes spend months or even years of practice to become good automobile drivers. The world is complex - so get over it."
design  interviews  uxd  research 
may 2010 by mtowber
adaptive path » blog » Peter Merholz » Conversation with Michael B. Johnson of Pixar - Part 1
"...paper prototypes and ethnographic research are great, but if you’re trying to build a prototype that you want use as a blueprint, it should exist in the same medium as the final product."
design  film  interviews  productivity  prototype 
july 2008 by mtowber
Ambidextrous Magazine : Issue 9 : Joy Mountford Interview
"...I worked at Apple in the mid-80s, my first project was what color should a menu change to when it’s highlighted. I did it with taped-on foil overlays on glass..."
interviews  hci  design  technology 
june 2008 by mtowber
Errol Morris | The A.V. Club
great interview about morris's abu ghraib doc.
interviews  film  politics  documentary  conflict 
april 2008 by mtowber

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