mtowber + interviews 12
McSweeney’s Internet Tendency: Interviews With People Who Have Interesting or Unusual Jobs
yesterday by mtowber
Interviews With People Who Have Interesting or Unusual Jobs
interviews
articles
yesterday by mtowber
Molyneux: This is my last chance | Game development | Features by Develop
7 weeks ago by mtowber
Suddenly I felt my chair move. I looked around. Standing there was the Microsoft chair adjustment personnel, this nice woman who comes over once a month, fiddling with my seat settings to make sure it was posturepedically correct.
I thought; this is insane.
games
gamesdev
interviews
I thought; this is insane.
7 weeks ago by mtowber
Lowebrow - Kill Screen
8 weeks ago by mtowber
A chat with Leisure Suit Larry creator Al Lowe about the metaphysics of jokes, building model railroads, and how games don't get published.
games
interviews
8 weeks ago by mtowber
Gamasutra - Features - Creating A Glitch In the Industry
december 2010 by mtowber
"And I don't have an extensive background in game design -- I'm learning as I go -- but one thing that's really obvious is making a good single-player game is really hard. Making a good multiplayer game is like maybe not exponentially harder but much, like an order of magnitude harder. And making a massively multiplayer game is just fucking retardedly hard compared to either of them because it has to be fun in the minute-to-minute thing, and it has to be fun with other people doing stuff that affects the state of the game around you, and it has to scale."
games
gamedev
interviews
december 2010 by mtowber
Interview with Don Norman
may 2010 by mtowber
"People complain when they have to spend a half hour learning some new piece of complex technology, but they sometimes spend months or even years of practice to become good automobile drivers. The world is complex - so get over it."
design
interviews
uxd
research
may 2010 by mtowber
David Lynch's Interview Project
june 2009 by mtowber
an interview every 3 days for a year
documentary
film
interviews
videos
june 2009 by mtowber
New York Times Conversations
december 2008 by mtowber
great way to interact with video
webdesign
videos
interviews
december 2008 by mtowber
adaptive path » blog » Peter Merholz » Conversation with Michael B. Johnson of Pixar - Part 1
july 2008 by mtowber
"...paper prototypes and ethnographic research are great, but if you’re trying to build a prototype that you want use as a blueprint, it should exist in the same medium as the final product."
design
film
interviews
productivity
prototype
july 2008 by mtowber
Ambidextrous Magazine : Issue 9 : Joy Mountford Interview
june 2008 by mtowber
"...I worked at Apple in the mid-80s, my first project was what color should a menu change to when it’s highlighted. I did it with taped-on foil overlays on glass..."
interviews
hci
design
technology
june 2008 by mtowber
Errol Morris | The A.V. Club
april 2008 by mtowber
great interview about morris's abu ghraib doc.
interviews
film
politics
documentary
conflict
april 2008 by mtowber
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