GDS design principles
8 weeks ago by mtowber
Government Digital Service Design Principles
design
ux
uxd
webdesign
lists
8 weeks ago by mtowber
Space Trek
august 2011 by mtowber
"the quiet despair of the Starship Enterprise"
blogs
design
architecture
television
august 2011 by mtowber
The future, for a little while anyway | MetaFilter
march 2011 by mtowber
"A collection of game and CG tech demos through the age"
animation
design
graphics
history
technology
march 2011 by mtowber
wordmark.it
january 2011 by mtowber
"preview words with the fonts installed on your computer"
design
fonts
typography
webdesign
january 2011 by mtowber
ignore the code: Opinions vs. Data
august 2010 by mtowber
"If there’s one thing we should all take to heart, it’s that humans are strange: They rarely behave the way we expect (or want) them to. Testing often reveals issues we would never have found out by merely thinking about a design. Conversely, something that looks wrong might actually work perfectly well."
uxd
design
webdesign
usability
august 2010 by mtowber
Interview with Don Norman
may 2010 by mtowber
"People complain when they have to spend a half hour learning some new piece of complex technology, but they sometimes spend months or even years of practice to become good automobile drivers. The world is complex - so get over it."
design
interviews
uxd
research
may 2010 by mtowber
ignore the code: Gestures
may 2010 by mtowber
when gestural interfaces go bad
design
interface
touch
ixd
ui
gestures
from delicious
may 2010 by mtowber
1,000 Screens, 1,000 Dreams
may 2010 by mtowber
Mark it zero, Dude.
bowling
design
interface
visualization
may 2010 by mtowber
Cinder | The library for professional-quality creative coding in C++
may 2010 by mtowber
"Cinder is a community-developed, free and open source library for professional-quality creative coding in C++."
art
development
c++
design
visualization
may 2010 by mtowber
LegiStyles™
april 2010 by mtowber
"LegiStyles™ are a series of custom styles for the award-winning RSS reader NetNewsWire. Much attention has been paid to the design and typography of the styles to improve legibility and readability, and to enhance the overall reading experience."
typography
rss
css
design
april 2010 by mtowber
Greeble - Wikipedia, the free encyclopedia
march 2010 by mtowber
"A greeble or nurnie is a small piece of detailing added to break up the surface of an object to add visual interest to a surface or object, particularly in movie special effects."
design
wikipedia
scifi
film
march 2010 by mtowber
Marco.org - Overdoing the interface metaphor
march 2010 by mtowber
It’s important to find the balance between real-world reproduction and usability progress. Physical objects often do things in certain ways for good reasons, and we should try to preserve them. But much of the time, they’re done in those ways because of physical, technical, economic, or practical limitations that don’t need to apply anymore.
interface
ui
usability
design
articles
ux
march 2010 by mtowber
Retrospective: What We Learned from Ubiquity « Not The User’s Fault
march 2010 by mtowber
“Monotony” is the quality an interface has when there is only a single way to do something. The name “monotony” sounds like a bad thing, but it’s actually a good quality. There’s only one “middle C” key on a piano. Super Mario Bros. only has one way to jump: the A button. It doesn’t have a “jump” menu item or a “jump” keyboard shortcut. Lack of monotony complicates an interface, as well as taxing your brain by making you decide which method to use each time you use it.
design
webdesign
firefox
ubiquity
interface
ux
usability
march 2010 by mtowber
cheesePlotter [#openFrameworks] - Pen plotter installation by @d_effekt + @underdoeg | CreativeApplications.Net
february 2010 by mtowber
"...an installation to record visitors and draw in realtime using somewhat now reduntand pen plotter."
art
design
inspiration
openframeworks
february 2010 by mtowber
Metagames and Containers – Sleepover
january 2010 by mtowber
"My favorite video games tend to have a very par tic u lar, yet highly abstract, aspect to them. I love games with a clear set of rules com bined with an environ ment to sup port the explo ration of those rules and the discov ery of their boundaries."
games
design
gamedev
january 2010 by mtowber
Lost Garden: Ribbon Hero turns learning Office into a game
january 2010 by mtowber
"Imagine Microsoft Office turned into a video game. One where learning a productivity app is a delight. One where the core loop of gameplay involves using and gaining skills in Word, Excel and PowerPoint."
games
design
ux
webdev
webdesign
january 2010 by mtowber
Iconic Icon Set
january 2010 by mtowber
"Iconic is a minimal set of icons consisting of 84 marks in raster and vector formats — free for public use."
icons
design
webdesign
january 2010 by mtowber
Mark Coleran Visual Designer » Playback Graphics
december 2009 by mtowber
fake interfaces for films
interface
design
inspiration
ui
visualization
december 2009 by mtowber
Sender 11: Mobile screen size trends
november 2009 by mtowber
"Over at mBricks my colleagues have put a lot of work into the device database (we work with WURFL data and contribute back as well as we can). I took the opportunity to take a closer look at screen size trends. The data I have covers about 400 different device models sold from 2005 to today."
mobile
webdesign
design
reference
interface
ui
november 2009 by mtowber
toxiclibs
november 2009 by mtowber
"This is a growing selection of useful classes created for mostly computational design projects, but which might be helpful for others too."
processing
development
design
programming
visualization
november 2009 by mtowber
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