milkmiruku + quake   2

Quake’s 3-D Engine:  The Big Picture
"If you want to be a game programmer, or for that matter any sort of programmer at all, here’s the secret to success in just two words:  Ship it.  Finish the product and get it out the door, and you’ll be a hero.  It sounds simple, but it’s a surprisingly rare skill, and one that’s highly prized by software companies.  Here’s why."
article  quake  3d  software  internet  programming  interesting 
june 2011 by milkmiruku
QuakeCon 09: John Carmack Keynote
"The John Carmack keynote ranges from topics such as the ZendiMax buyout of id Software, the expansion of id Software, Rage, QuakeLive, iPhone game development, and many technical topics which are beyond my capacity to outline."
video  software  game  games  fps  carmack  quake  id  rage  iphone  programming  3d  business  interesting  talk 
september 2009 by milkmiruku

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