milkmiruku + interface 9
ignore the code: Realism in UI Design
january 2010 by milkmiruku
"The trick is to figure out which details help users identify the UI element, and which details distract from its intended meaning. Some details help users figure out what they’re looking at and how they can interact with it; other details distract from the idea you’re trying to convey. They turn your interface element from a concept into a specific thing. Thus, if an interface element is too distinct from its real-life counterpart, it becomes too hard to recognize. On the other hand, if it is too realistic, people are unable to figure out that you’re trying to communicate an idea, and what idea that might be."
article
blog
design
graphics
interface
development
gui
psychology
web
software
usability
cognition
logos
icons
resources
howto
reference
interesting
ui
ux
webdesign
january 2010 by milkmiruku
IEEE Spectrum: Augmented Reality in a Contact Lens
september 2009 by milkmiruku
"We have built a lens with one LED, which we’ve powered wirelessly with RF. What we’ve done so far barely hints at what will soon be possible with this technology."
technology
science
hardware
electronics
computing
interface
biotech
display
vision
augmentedreality
interesting
cool
prediction
singularity
sci-fi
september 2009 by milkmiruku
Kellbot! · Life-Size Katamari Lives
june 2009 by milkmiruku
"A long time ago, in a galaxy identical to this one, I wanted to make a life-sized Katamari, and use it to play Katamary Damacy on PS2. My friend Eric Skiff shot a video, and while it’s not quite a polished project, I decided it’s time to share it with the world."
gaming
hardware
diy
hack
hardhack
interface
electronics
howto
katamari
ps2
june 2009 by milkmiruku
ILoveSketch on Vimeo
october 2008 by milkmiruku
"ILoveSketch, a 3D curve sketching system that captures some of the affordances of pen and paper for professional designers, allowing them to iterate directly on concept 3D curve models."
video
technology
3d
design
art
usability
inputdev
interface
drawing
cool
graphics
hardware
october 2008 by milkmiruku
Optimus Tactus keyboard
january 2008 by milkmiruku
"Optimus Tactus does not have physical keys, which means there are no restrictions on their shape and size. Any part of the keyboard surface can be programmed to perform any function or to display any images."
technology
keyboard
design
cool
oled
graphics
interface
intereting
gatget
hardware
touchscreen
wishlist
january 2008 by milkmiruku
JW FLV Player
september 2007 by milkmiruku
Nifty Creative Commons licensed Flash video player.
flash
video
creativecommons
freeware
interface
tools
software
cool
resource
web
september 2007 by milkmiruku
The Apple Motion Sensor As A Human Interface Device
july 2007 by milkmiruku
"I had also mentioned other ways in which the AMS could be employed, such as for scrolling in applications and for input in video games. ... Apparently many owners of AMS-equipped PowerBooks wish to experience physical motion-based gaming."
apple
hardware
design
cool
gaming
interface
programming
july 2007 by milkmiruku
reactable
june 2007 by milkmiruku
"The reactable is a collaborative electronic music instrument with a tabletop tangible multi-touch interface."
music
audio
interface
technology
art
software
cool
design
interesting
synth
visualization
june 2007 by milkmiruku
JazzMutant
october 2006 by milkmiruku
ST:TNG like multitouch OLED(?) controller surface for audio and visual applications.
music
hardware
audio
midi
technology
video
visualization
interface
october 2006 by milkmiruku
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