michaelfox + xcode 41
Xcode Command Line Tools - jtimberman's Code Blog
5 weeks ago by michaelfox
/Library/uninstall-devtools --mode=all /thx
osx
xcode
cli
gcc
commandline
tools
dev
homebrew
5 weeks ago by michaelfox
Keymando keyboard shortcuts — Gist
january 2012 by michaelfox
Dan Rogers (@danro)
12/2/11 3:42 PM
If you use multiple text-editors on the mac (ie. TextMate + Xcode), @keymando is a fantastic key remap tool. My config: gist.github.com/1424734
textmate
xcode
config
dotfiles
keymando
gist
github
12/2/11 3:42 PM
If you use multiple text-editors on the mac (ie. TextMate + Xcode), @keymando is a fantastic key remap tool. My config: gist.github.com/1424734
january 2012 by michaelfox
Machx/Xcode-Keyboard-Shortcuts - GitHub
april 2011 by michaelfox
A Git Repo for storing the Xcode Keyboard Shortcuts as well as being able to keep track of forks
code
xcode
shortcuts
april 2011 by michaelfox
Xcode Workspace Guide: User Scripts
september 2010 by michaelfox
User scripts are shell scripts you can define in your workspace and that you can execute by choosing them from the User Scripts menu or using a keyboard shortcut. With these scripts you can invoke command-line tools and perform operations on the selected text. For example, you can sort the selected lines in the text editor.
Xcode provides a number of mechanisms for working with user scripts. These features include:
*
The ability to execute text in a text editor window as a shell command or series of commands
*
A number of built-in script variables and utility scripts you can use in menu scripts or other scripts
This chapter describes how to manage and use Xcode user scripts.
xcode
user
automation
applescript
textmate
shell
Xcode provides a number of mechanisms for working with user scripts. These features include:
*
The ability to execute text in a text editor window as a shell command or series of commands
*
A number of built-in script variables and utility scripts you can use in menu scripts or other scripts
This chapter describes how to manage and use Xcode user scripts.
september 2010 by michaelfox
Completion Dictionary - Release Notes
june 2010 by michaelfox
Completion Dictionary is a free Xcode plugin that enhances Xcode’s built-in code completion mechanism. You simply type a few letters - either the abbreviation of a macro or the initials of a symbol name - and press the completion shortcut. Completion Dictionary will do the rest.
Macro Expansion
A set of user defined macros is searched for an entry matching the abbreviation you’ve typed in. The macros may also contain a number of placeholders. The text range of these placeholders will be preselected, ready to be replaced with your further input.
Code Completion
Completion Dictionary integrates the built-in code completion capabilities of Xcode. If there’s no macro found for a given abbreviation, Xcode’s code completion will be performed instead of macro expansion.
Features
* Seamless Xcode integration with configurable fallback to Xcode’s code completion
* Built-in Macro Editor for quickly adding custom macros
* Full Undo/Redo support
* Free definable placeholders within the macros
* Query placeholders for macros that require additional user input
* Automatic indentation of multi-line macros, allows to insert code snippets properly indented.
* Comprehensive set of default macros (includes more than 190 macros)
xcode
cocoa
development
mac
osx
iphone
code
completion
tools
snippets
macros
Macro Expansion
A set of user defined macros is searched for an entry matching the abbreviation you’ve typed in. The macros may also contain a number of placeholders. The text range of these placeholders will be preselected, ready to be replaced with your further input.
Code Completion
Completion Dictionary integrates the built-in code completion capabilities of Xcode. If there’s no macro found for a given abbreviation, Xcode’s code completion will be performed instead of macro expansion.
Features
* Seamless Xcode integration with configurable fallback to Xcode’s code completion
* Built-in Macro Editor for quickly adding custom macros
* Full Undo/Redo support
* Free definable placeholders within the macros
* Query placeholders for macros that require additional user input
* Automatic indentation of multi-line macros, allows to insert code snippets properly indented.
* Comprehensive set of default macros (includes more than 190 macros)
june 2010 by michaelfox
accessorizer
june 2010 by michaelfox
Xcode’s No.1 companion for Cocoa and Cocoa Touch!
cocoa
mac
osx
tools
xcode
accessorizer
objective-c
iphone
ipad
development
june 2010 by michaelfox
Flash Café » Blog Archive » From FlashDevelop to xCode : Duplicate Line
april 2010 by michaelfox
create a Dictionary file and customize your script very easily using the Mac OSX Key Binding documentation as a reference. Here’s what you do:
- Create a new .dict file in the following directory : home/Library/KeyBindings/PBKeyBinding.dict
Note : If the KeyBindings directory does not exist, you’ll need to create it.
mac
osx
keyboard
key
bindings
xcode
shortcuts
scripting
automation
customization
- Create a new .dict file in the following directory : home/Library/KeyBindings/PBKeyBinding.dict
Note : If the KeyBindings directory does not exist, you’ll need to create it.
april 2010 by michaelfox
Xcode Run Script Build Phase debugging
march 2010 by michaelfox
So I wanted to add a new build phase to my Xcode Project to run some shell script. It didn’t want to work and I’ve tried to find out why it didn’t work so I’ve tried some Logging. That turned out to be a bit tricky first as i’ve set Xcode to hide all messages and only show warnings and errors. To work around this you simply need to create warnings or errors. That’s pretty easy actually as you only need to write “warning: ohoh” or “error: meh” and Xcode will automatically annotate the message as warning or error:
xcode
build
shell
debugging
objective-c
cocoa
scripts
march 2010 by michaelfox
Cocoa with Love: Hidden Xcode build, debug and template settings
march 2010 by michaelfox
This is a collection of the most useful hidden and hard-to-find settings in Xcode related to building, debugging and file templates.
This post is about hard-to-find settings in Xcode that most programmers can't live without. I felt strange writing a post on this topic since most of this information is documented elsewhere. But I still find myself forgetting and needing to rediscover these tidbits (even though I've been using ProjectBuilder/Xcode for 7 years and should remember), so I think that it's probably information worth reinforcing.
I'll cover:
* Custom compiler flags for GCC
* Pre and post build scripts
* Changing the name of the built program
* Replacing the annoying "__MyCompanyName__" placeholder in file templates
* Completely customizing the file templates
* Customizing, altering and adding autocomplete "Text Macros"
* Configuring environment variables and executable arguments for Debugging
cocoa
xcode
iphone
development
This post is about hard-to-find settings in Xcode that most programmers can't live without. I felt strange writing a post on this topic since most of this information is documented elsewhere. But I still find myself forgetting and needing to rediscover these tidbits (even though I've been using ProjectBuilder/Xcode for 7 years and should remember), so I think that it's probably information worth reinforcing.
I'll cover:
* Custom compiler flags for GCC
* Pre and post build scripts
* Changing the name of the built program
* Replacing the annoying "__MyCompanyName__" placeholder in file templates
* Completely customizing the file templates
* Customizing, altering and adding autocomplete "Text Macros"
* Configuring environment variables and executable arguments for Debugging
march 2010 by michaelfox
QuartzCompositions.com the central source for Quartz Composer :: Index
development osx mac reference programming apple iphone objective-c wiki objectivec xcode cocoa macosx code tutorial quartz quartzcomposer composer video animation visualization screensaver graphics art resources
january 2010 by michaelfox
development osx mac reference programming apple iphone objective-c wiki objectivec xcode cocoa macosx code tutorial quartz quartzcomposer composer video animation visualization screensaver graphics art resources
january 2010 by michaelfox
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