michaelfox + gamedev 70
RSamaium/RPG-JS - GitHub
january 2012 by michaelfox
Create your browser RPG in HTML5! — Read more
http://rpgjs.com
gamedev
javascript
rpg
github
github-repo
http://rpgjs.com
january 2012 by michaelfox
louisstow/Crafty - GitHub
september 2011 by michaelfox
JavaScript Game Engine — Read more
http://craftyjs.com
javascript
jquery
library
gamedev
crafty
gamedevelopment
github
github-repo
development
game
html5
engine
framework
http://craftyjs.com
september 2011 by michaelfox
wise9/enchant.js - GitHub
april 2011 by michaelfox
JavaScript Game Engine
Download
enchant.js
enchant.min.js (compressed)
Design
Compact
Standalone
Graphics Object Tree
Event Driven
javascript
library
gamedev
engine
development
game
html5
framework
github
github-repo
Download
enchant.js
enchant.min.js (compressed)
Design
Compact
Standalone
Graphics Object Tree
Event Driven
april 2011 by michaelfox
javascript - What are good JS libraries for game dev? (HTML5) - Game Development - Stack Exchange
december 2010 by michaelfox
If i decide to write a simple game both text and graphical (2d) what libs may i use? Assuming we are using a HTML5 compatible browser.
The main things i can think of
Rendering text on screen
Animating sprites (using images/css)
Input (capturing the arrow keys and getting relative mouse positions)
Perhaps some preloading resource or dynamically loading resources and choosing order
Sound (but i am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop.
Networking (low priority) to connect a user to another or to continuously GET data without multiple request (i know this exist but i dont know how easy it is to setup or use. But this isnt important to me. Its for the question).
javascript
html5
gamedevelopment
game
libraries
resources
gamedev
list
The main things i can think of
Rendering text on screen
Animating sprites (using images/css)
Input (capturing the arrow keys and getting relative mouse positions)
Perhaps some preloading resource or dynamically loading resources and choosing order
Sound (but i am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop.
Networking (low priority) to connect a user to another or to continuously GET data without multiple request (i know this exist but i dont know how easy it is to setup or use. But this isnt important to me. Its for the question).
december 2010 by michaelfox
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