Lunduke.com
6 weeks ago by mcroydon
Linux distribution management simulation. <3!
awesome
game
games
linux
6 weeks ago by mcroydon
Invent Your Own Computer Games with Python
12 weeks ago by mcroydon
Programming for kids.
book
games
programming
python
tutorial
12 weeks ago by mcroydon
Simogo and How Its Sausage Is Made | Touch Arcade
march 2012 by mcroydon
Behind the scenes on a neat looking game.
design
gamedev
games
ios
march 2012 by mcroydon
Steam for Mobile Devices
february 2012 by mcroydon
Because you need push notifications of steam sales.
steam
game
games
gaming
mobile
ios
iphone
february 2012 by mcroydon
Welcome to „Par Avion” - Par Avion - The boardgame
november 2011 by mcroydon
An open source aviation boardgame.
game
games
board-game
board
aviation
plane
planes
november 2011 by mcroydon
NASCAR Racing for DOS (1994) - MobyGames
september 2011 by mcroydon
The beginning of the Nascar Racing series by Papyrus. I think I played a fair amount of NR2 and NR3. It's the source of one of my favorite quotes: "if he keeps that up, he's gonna cut a tire!"
nascar
game
games
gaming
september 2011 by mcroydon
The Schemaverse
september 2011 by mcroydon
"The Schemaverse is a space-based strategy game implemented entirely within a PostgreSQL database. Compete against other players using raw SQL commands to command your fleet. Or, if your PL/pgSQL-foo is strong, wield it to write AI and have your fleet command itself!"
dev
game
games
opensource
programming
september 2011 by mcroydon
GOMTV.net – Global StarCraft 2 League Broadcast, GSL, GSTL, Live, Super Tournament, World Championship, e-Sports Video
september 2011 by mcroydon
Insane by Starcraft II standards.
games
starcraft
video
september 2011 by mcroydon
sc2planner
september 2011 by mcroydon
A build order and timing planner for SCII. Play the resource management game without actually playing the game.
starcraft
game
games
gaming
blizzard
september 2011 by mcroydon
NERD ALERT - Void Rays - (Rebecca Black - Friday Parody) ft KurtHugoSchneider / HuskyStarcraft - YouTube
september 2011 by mcroydon
The intersection of Starcraft II and Rebecca Black. Yes, it's that awesome.
game
games
gaming
geek
nerd
youtube
video
friday
friday-friday
rebecca-black
september 2011 by mcroydon
So you want to be a video game programmer? – part 1 – Specs « All Things Andy Gavin
august 2011 by mcroydon
A sampling of what it takes.
programming
game
games
gaming
august 2011 by mcroydon
SimTower - Wikipedia, the free encyclopedia
july 2011 by mcroydon
What a fun little game.
sim
simulation
game
games
gaming
retro
july 2011 by mcroydon
Open Source Game Clones
june 2011 by mcroydon
Lots and lots and lots of open source clones, runtimes, and games inspired by commercial games.
free
games
gaming
open-source
retro
june 2011 by mcroydon
Careful Escapades: I made a floor (more Scala and JMonkeyEngine)!
april 2011 by mcroydon
Someone else working with a previous version of jMonkeyEngine and Scala.
scala
game
games
jmonkeyengine
april 2011 by mcroydon
jMonkeyEngine 3.0 | Java OpenGL Game Engine
april 2011 by mcroydon
A solid-looking game engine.
3d
engine
java
games
programming
april 2011 by mcroydon
Ledges series - The Doom Wiki - Doom, Doom 2, Doom 3, and more
february 2011 by mcroydon
The Ledges series may be the non-id maps that I played deathmatch on more than anything else.
doom
game
games
gaming
retro
february 2011 by mcroydon
Hamurabi - Wikipedia, the free encyclopedia
november 2010 by mcroydon
I played the Atari port via cassette. It took about 20 minutes to load what's 4K of text.
basic
books
development
code
game
fun
games
history
text
retro
opensource
november 2010 by mcroydon
Procedural Inc. - 3D Modeling Software for Urban Environments
october 2010 by mcroydon
Mentioned in a replicant architecture talk at Strange Passions. Super impressive.
3d
architecture
art
cg
cities
city
design
engine
company
graphics
geometry
generator
generative
games
film
inspiration
mapping
modeling
programming
research
vfx
urban
tools
software
simulation
cityengine
modelling
procedural
switzerland
urbanism
october 2010 by mcroydon
News - Alien Swarm Game & Source SDK Release Coming Monday
july 2010 by mcroydon
It's particularly interesting if viewed as a precursor to l4d.
gamedesign
games
steam
mod
july 2010 by mcroydon
Be nice to your cache | .mischief.mayhem.soap.
may 2010 by mcroydon
Caching is hard. Let's go shopping.
article
cache
c
caching
gamedev
coding
games
irc
links
tips
programming
performance
optimization
optimisation
may 2010 by mcroydon
Fare City a line game for the iPhone mobile platform | Finkly Interactive
march 2010 by mcroydon
Beautiful top-down Crazy Taxi? I'm there.
app
city
design
games
game
iphone
taxi
march 2010 by mcroydon
DigiPen: Tag
march 2010 by mcroydon
They just got VALVE'd which should be awesome for everyone.
3d
fps
game
gamedesign
games
gaming
indie
via:mintchaos
innovation
windows
shooter
inspiration
pc
march 2010 by mcroydon
March 2010 Archives | a1k0n
march 2010 by mcroydon
An interesting look at the approach behind the winning entry in the Tron Google AI challenge.
ai
algorithms
article
bot
competition
c
contest
good
games
yahoo
tron
todo
programming
light
google
ia
heuristics
postmortem
tronbot
march 2010 by mcroydon
Winter Games - Wikipedia, the free encyclopedia
february 2010 by mcroydon
Ha, I totally played this.
olympics
game
games
vintage
vintage-computing
february 2010 by mcroydon
High Scalability - High Scalability - How FarmVille Scales to Harvest 75 Million Players a Month
february 2010 by mcroydon
A look at scaling a monster.
opensource
scalability
games
database
web
performance
cool
architecture
scaling
coding
databases
db
rest
memcached
php
review
facebook
puppet
munin
memcache
webdevelopment
gamedev
farmville
zynga
february 2010 by mcroydon
Gamasutra: Greg McClanahan's Blog - Achievement Design 101
january 2010 by mcroydon
Designing achievements is harder than it looks.
design
blog
games
dev
game
article
articles
gamedev
socialsoftware
videogames
360
gamedesign
motivation
gamasutra
achievements
january 2010 by mcroydon
Binary Body Double: Microsoft Reveals the Science Behind Project Natal for Xbox 360: Scientific American
january 2010 by mcroydon
Machine learning and computer vision go big.
via:daniellindsley
design
video
games
computer
graphics
game
gaming
article
interface
microsoft
machinelearning
interaction
intelligence
hci
ux
artificial
natural
ar
capture
elearning
person
human
natal
gesture
body
january 2010 by mcroydon
Penn & Teller's Smoke and Mirrors - Wikipedia, the free encyclopedia
january 2010 by mcroydon
Includes more background on Desert Bus.
magic
games
desertbus
january 2010 by mcroydon
Hellforge | Forging a Passion for Video Games
december 2009 by mcroydon
Interesting rundown of weapon effectiveness. Particularly interesting are how similar the various shotties' damage is. Also interesting is the speed differences on the melee weapons.
games
december 2009 by mcroydon
How Simple Game Mechanics Can Impassion People To Do More Business With You – with Amy Jo Kim
december 2009 by mcroydon
I haven't viewed the program but it looks like there's good stuff here.
design
business
toread
games
game
gaming
ui
marketing
read
methodology
build
gamedesign
website
psychology
mechanics
important
december 2009 by mcroydon
YouTube - Grand Theft Auto IV Time-lapse: 15 Days in Liberty City
november 2009 by mcroydon
Amazing and beautiful.
video
games
graphics
gaming
time-lapse
november 2009 by mcroydon
abandonia
november 2009 by mcroydon
Includes download links for some of my favorite early 90's abandonware.
video
software
games
history
game
free
computer
gaming
cool
fun
geek
windows
computers
freeware
community
download
emulation
retro
entertainment
classic
dos
abandonware
downloads
videogames
pc
archive
vintage
old
jogos
november 2009 by mcroydon
iPhone Sudoku Grab: How does it all work?
september 2009 by mcroydon
A great look at doing computer vision on the iphone.
programming
design
software
development
howto
toread
games
tutorial
osx
blog
graphics
algorithms
algorithm
iphone
cool
app
ai
image
recognition
opencv
imagerecognition
cv
computervision
sudoku
vision
ocr
processing
imageprocessing
computer-vision
image-processing
september 2009 by mcroydon
id Tech 5 Challenges
august 2009 by mcroydon
Operating in different environments imposes some interesting limitations on id tech 5 but they've managed to pull it off fantastically without going too deep in to any new GPU APIs such as CUDA.
programming
games
graphics
gaming
parallel
papers
id
xbox
videogames
pc
console
ps3
gpu
computation
gpgpu
idsoftware
ping.fm
siggraph
august 2009 by mcroydon
The Game Crafter - Your game REALIZED - Home
july 2009 by mcroydon
Awesome DIY boardgame publish on demand platform.
design
web
game
games
gaming
internet
diy
interesting
fun
ideas
shopping
publishing
services
gifts
custom
gamedesign
craft
create
self-publishing
boardgames
boardgame
board
cards
game-design
pod
card-games
july 2009 by mcroydon
0 A.D. Open Source Release
july 2009 by mcroydon
The fit and finish on the screenshots are pretty fantastic. Various parts of the codebase are released under GPL, LGPL, and CC-BY-SA.
programming
software
linux
games
free
opensource
game
graphics
todo
gaming
coding
3d
gpl
engine
gamedev
strategy
it
rts
opengl
0ad
license:gpl
license:lgpl
license:cc-by-sa
july 2009 by mcroydon
Learn to Read at Starfall - teaching comprehension and phonics
games free books language online education learning fun resources writing reading interactive kids english school read primary teaching children phonics literacy kindergarten starfall elementary activities preschool
july 2009 by mcroydon
games free books language online education learning fun resources writing reading interactive kids english school read primary teaching children phonics literacy kindergarten starfall elementary activities preschool
july 2009 by mcroydon
Gamasutra - Features - From The Past To The Future: Tim Sweeney Talks
may 2009 by mcroydon
Another tale from the Maryland gaming corridor.
games
future
interview
shareware
technology
gamasutra
inspiration
may 2009 by mcroydon
Nintendo always working on new hardware News // None /// Eurogamer - Games Reviews, News and More
may 2009 by mcroydon
Innovate but don't release it unless it's needed. Save it for when it's needed otherwise. Interesting tactic.
innovation
games
gaming
nintendo
may 2009 by mcroydon
http://advsys.net/ken/carmken.htm
may 2009 by mcroydon
"If you're doing something cutting edge, you're making fundamental decisions about your architecture, and if you let it slide for a year or two, then it's just not the right decision anymore. Even if you pile on all these extras, it's not optimal. It's not targeted at what you're doing."
interview
business
game
games
gaming
may 2009 by mcroydon
Award winning turn based multiplayer strategy game on Weewar.com
april 2009 by mcroydon
Looks like fun.
design
strategy
web
videogames
games
pixel
javascript
multiplayer
free
game
war
flash
webgames
gaming
internet
ajax
cool
interesting
online
social
web2.0
fun
browser
freeware
community
apps
entertainment
weewar
webgame
wargame
april 2009 by mcroydon
Bionic Commando
march 2009 by mcroydon
Looks like this has a lot of potential. Via Jeff who saw a demo at SXSW.
games
wishlist
march 2009 by mcroydon
Game/AI: AAAI Library online
programming reference development games research game coding education ai pdf learning resources developer paper article conference archive papers gamedesign artificialintelligence resource artificial intelligence gamedev computerscience gamedevelopment
january 2009 by mcroydon
programming reference development games research game coding education ai pdf learning resources developer paper article conference archive papers gamedesign artificialintelligence resource artificial intelligence gamedev computerscience gamedevelopment
january 2009 by mcroydon
Revive Old Software on Your Mobile Phone!
january 2009 by mcroydon
Some great emulators for the road.
emulator
emulators
s60
nokia
symbian
coleco-vision
nes
gameboy
sega
game
games
january 2009 by mcroydon
Understanding Quake’s Fast Inverse Square Root | BetterExplained
january 2009 by mcroydon
A great explanation of a fantastic algorithm.
programming
code
games
history
dev
graphics
hack
algorithms
math
algorithm
hacks
cool
3d
computers
cs
article
c
quake
mathematics
computation
root
square
carmack
float
numeric
sqrt
january 2009 by mcroydon
GooFans | Levels and mods for the World of Goo
december 2008 by mcroydon
Wait, there's a World of Goo level editor? Oh dear.
games
game
2008
wii
community
mod
gamedev
mods
downloads
videogames
worldofgoo
goo
december 2008 by mcroydon
BulletML
december 2008 by mcroydon
A markup language for in-game projectiles that compresses well.
programming
design
development
games
game
gaming
xml
opensource
dev
academic
computerscience
gamedev
dsl
physics
gamedesign
shmup
bulletml
december 2008 by mcroydon
pymunk -
december 2008 by mcroydon
Python wrappers for Chipmunk, a 2d physics engine.
python
programming
development
code
games
library
api
game
gaming
todo
opensource
physics
pygame
engine
gamedev
googlecode
2d
chipmunk
pymunk
lib
december 2008 by mcroydon
r a t l o o p
december 2008 by mcroydon
Fantastic game concept.
design
games
game
free
gaming
windows
diy
fun
cool
camera
2008
innovation
paper
interaction
indie
webcam
gamedev
action
drawing
inspiration
mightier
puzzle
indiegames
innovative
jetpack
play
draw
december 2008 by mcroydon
git.zerfleddert.de Git - micropolis/summary
december 2008 by mcroydon
Git repo for Micropolis on OSX.
software
code
osx
games
game
free
simulation
download
sim
city
micropolis
december 2008 by mcroydon
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