markpasc + nintendo_ds 13
Rhythm Tengoku Gold, you've stolen my heart • .tiff
august 2008 by markpasc
why do i always use the cheap shipping option?
rhythm_tengoku
rhythm_tengoku_gold
rhythm_games
nintendo_ds
nintendo
japan
august 2008 by markpasc
New info on Daigasso Band Brothers DX: Instruments and songs galore. Destructoid offers reviews, previews, trailers, cheats, and more.
june 2008 by markpasc
neat, but $50 at play-asia? eh, i don't know...
nintendo
nintendo_ds
rhythm_games
daigasso!_band_brothers_dx
june 2008 by markpasc
Pink Godzilla: America's Favorite Pastime: The NDS
april 2007 by markpasc
special DS content available at Mariners games?
baseball
game
nintendo_ds
april 2007 by markpasc
Terra Nova: Indebted
april 2006 by markpasc
"I suspect that this it linked to Ted's observations about the economy of virtual worlds being an economy of fun. It's just that here the fun is generated by reciprocal obligations that are compelling even though they are--as in the case of faction-grindi
nintendo_ds
economics
game
virtual_worlds
fun
april 2006 by markpasc
FatBits: John Siracusa's Journal: Waiting for the handheld revolution
march 2006 by markpasc
"Realization number one: the negative space created by a human hand gripping something is ugly."
nintendo_ds
usability
nintendo
game
march 2006 by markpasc
Socklabs Blog: On my way out
march 2006 by markpasc
"do you have any [DS] game suggestions?"
threads
nintendo_ds
march 2006 by markpasc
The Escapist - Playing with Strangers
february 2006 by markpasc
There's no direct competition, you don't kill anything, and you have no set goals. But it can get almost anyone, gamer or not, to sit down and play with others, to trade stories, and to show off their work. Pat Miller looks at the social wonder th…
animal_crossing
nintendo_ds
escapist_magazine
game
social_gaming
multiplayer
february 2006 by markpasc
_animalcrossing: The HRA Guide.
january 2006 by markpasc
How to hax the Happy Room Academy
nintendo_ds
animal_crossing
hack
january 2006 by markpasc
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