Tourney | Auch on Water
12 weeks ago by markpasc
“For the last few days I have been wondering what it might have been like to play Tourney on my family’s old Amiga 500. This is how I have come to remember that fictitious experience.”
design
games
agency
joust
chivalry
failure
tragedy
amiga
from instapaper
12 weeks ago by markpasc
The Tribes Networking Model
july 2011 by markpasc
as mentioned in the Halo: Reach GDC talk
games
network
programming
tribes
july 2011 by markpasc
Avatar Puppeteering
july 2011 by markpasc
“My elegant solution broke down... It relied on the unrealistic promise of all clients being able to run the physics in the same way and at the same rates.” ?!
games
network
programming
secondlife
july 2011 by markpasc
Rethinking Perl Marketing - Modern Perl Books, a Modern Perl Blog
june 2011 by markpasc
“Maybe gamification is what you do when your busy work isn't compelling enough on its own for people to enjoy themselves.”
perl
marketing
programming
games
gamification
june 2011 by markpasc
People play online • Terra Nova
february 2011 by markpasc
“In the case of virtual worlds, issues have tied us up in knots of property this and contract that.... I’ve always felt that we have pushed human rights to one side but I’ve long suspected we can throw them a life belt in the form of sports law.”
games
community
february 2011 by markpasc
The “Complex” Question • Gamasutra
august 2009 by markpasc
“What bothers me is not that so many users are going to purchase Shadow Complex. What bothers me most is not, as you might assume, that some gamers who understand the issue will decide to buy the game to show support for Card, either as an artist whose work they enjoy or even as a political figure whose views they respect. ... No, what bothers me is people who suggest that it's a non-issue because the topic of discussion is a game.”
★★★★
games
orson_scott_card
shadow_complex
august 2009 by markpasc
The Everything Disease: A Forensic Analysis of the Popularity of Pokemon - tim rogers - Kotaku
august 2009 by markpasc
“In search of a devil’s advocate, I engaged a regularly confrontational friend in conversation. ‘They’re kids, man. God, you can be so petty.’ I tried to get this friend to discuss the ramifications of marketing with me, and he wouldn’t have any of it. ‘I don’t see what’s wrong with Pikachu being on the side of a jet. Man, just let people do their jobs.’ I tried to explain how creepy it was that Pikachu and jets had nothing to do with each other, that, as it was their coexistence was like two plastic-coated mattresses slowly rubbing against each other in a vacuum. ‘Look, man, those marketing people have to do something. If they don’t, how are they going to feel good about themselves?’”
pokémon
games
japan
childhood
marketing
tim_rogers
★★★★★
kleptomania
august 2009 by markpasc
related tags
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